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import_obj.py 43.1 KiB
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                material_libs = list(set(material_libs) | set(line.split()[1:]))  # can have multiple mtllib filenames per line, mtllib can appear more than once, so make sure only occurance of material exists
    
            elif line_start == b'cstype':
    
                context_nurbs[b'cstype'] = line_value(line.split())  # 'rat bspline' / 'bspline'
    
            elif line_start == b'curv' or context_multi_line == b'curv':
    
                curv_idx = context_nurbs[b'curv_idx'] = context_nurbs.get(b'curv_idx', [])  # in case were multiline
    
                    context_nurbs[b'curv_range'] = float_func(line_split[1]), float_func(line_split[2])
    
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                    line_split[0:3] = []  # remove first 3 items
    
                    context_multi_line = b'curv'
    
                    context_multi_line = b''
    
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                    vert_loc_index = int(i) - 1
    
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                        vert_loc_index = len(verts_loc) + vert_loc_index + 1
    
            elif line_start == b'parm' or context_multi_line == b'parm':
    
                    context_multi_line = b''
    
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                    line_split[0:2] = []  # remove first 2
    
                    context_multi_line = b'parm'
    
                    context_multi_line = b''
    
                if context_parm.lower() == b'u':
                    context_nurbs.setdefault(b'parm_u', []).extend([float_func(f) for f in line_split])
    
                elif context_parm.lower() == b'v':  # surfaces not supported yet
    
                    context_nurbs.setdefault(b'parm_v', []).extend([float_func(f) for f in line_split])
    
                # else: # may want to support other parm's ?
    
    
            elif line_start == b'deg':
    
                context_nurbs[b'deg'] = [int(i) for i in line.split()[1:]]
    
            elif line_start == b'end':
    
                # Add the nurbs curve
                if context_object:
    
                    context_nurbs[b'name'] = context_object
    
                nurbs.append(context_nurbs)
                context_nurbs = {}
    
            elif line_start == b'usema': # usemap or usemat
                context_image= line_value(line_split)
    
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        time_new = time.time()
        print("%.4f sec" % (time_new - time_sub))
        time_sub = time_new
    
    
        print('\tloading materials and images...')
    
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        create_materials(filepath, material_libs, unique_materials, unique_material_images, use_image_search)
    
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        time_new = time.time()
        print("%.4f sec" % (time_new - time_sub))
        time_sub = time_new
    
        if bpy.ops.object.select_all.poll():
            bpy.ops.object.select_all(action='DESELECT')
    
    
        scene = context.scene
    #     scn.objects.selected = []
    
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        new_objects = []  # put new objects here
    
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        print('\tbuilding geometry...\n\tverts:%i faces:%i materials: %i smoothgroups:%i ...' % (len(verts_loc), len(faces), len(unique_materials), len(unique_smooth_groups)))
    
        # Split the mesh by objects/materials, may
    
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        if use_split_objects or use_split_groups:
    
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            SPLIT_OB_OR_GROUP = True
        else:
            SPLIT_OB_OR_GROUP = False
    
    
        for verts_loc_split, faces_split, unique_materials_split, dataname in split_mesh(verts_loc, faces, unique_materials, filepath, SPLIT_OB_OR_GROUP):
            # Create meshes from the data, warning 'vertex_groups' wont support splitting
    
            create_mesh(new_objects,
                        has_ngons,
                        use_ngons,
                        use_edges,
                        verts_loc_split,
                        verts_tex,
                        faces_split,
                        unique_materials_split,
                        unique_material_images,
                        unique_smooth_groups,
                        vertex_groups,
                        dataname,
                        )
    
    
        # nurbs support
        for context_nurbs in nurbs:
            create_nurbs(context_nurbs, verts_loc, new_objects)
    
        # Create new obj
        for obj in new_objects:
            base = scene.objects.link(obj)
            base.select = True
    
    
            # we could apply this anywhere before scaling.
            obj.matrix_world = global_matrix
    
    
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        axis_min = [1000000000] * 3
        axis_max = [-1000000000] * 3
    
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        if global_clamp_size:
    
            # Get all object bounds
            for ob in new_objects:
                for v in ob.bound_box:
                    for axis, value in enumerate(v):
                        if axis_min[axis] > value:
                            axis_min[axis] = value
                        if axis_max[axis] < value:
                            axis_max[axis] = value
    
            # Scale objects
            max_axis = max(axis_max[0] - axis_min[0], axis_max[1] - axis_min[1], axis_max[2] - axis_min[2])
            scale = 1.0
    
    
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            while global_clamp_size < max_axis * scale:
    
                scale = scale / 10.0
    
            for obj in new_objects:
                obj.scale = scale, scale, scale
    
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        time_new = time.time()
    
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        print("finished importing: %r in %.4f sec." % (filepath, (time_new - time_main)))
    
        return {'FINISHED'}
    
    
    # NOTES (all line numbers refer to 2.4x import_obj.py, not this file)
    # check later: line 489
    # can convert now: edge flags, edges: lines 508-528
    # ngon (uses python module BPyMesh): 384-414
    # NEXT clamp size: get bound box with RNA
    # get back to l 140 (here)
    # search image in bpy.config.textureDir - load_image
    # replaced BPyImage.comprehensiveImageLoad with a simplified version that only checks additional directory specified, but doesn't search dirs recursively (obj_image_load)
    # bitmask won't work? - 132
    # uses bpy.sys.time()