Skip to content
Snippets Groups Projects
export_uv_eps.py 2.75 KiB
Newer Older
  • Learn to ignore specific revisions
  • # ##### BEGIN GPL LICENSE BLOCK #####
    #
    #  This program is free software; you can redistribute it and/or
    #  modify it under the terms of the GNU General Public License
    #  as published by the Free Software Foundation; either version 2
    #  of the License, or (at your option) any later version.
    #
    #  This program is distributed in the hope that it will be useful,
    #  but WITHOUT ANY WARRANTY; without even the implied warranty of
    #  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    #  GNU General Public License for more details.
    #
    #  You should have received a copy of the GNU General Public License
    #  along with this program; if not, write to the Free Software Foundation,
    #  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
    #
    # ##### END GPL LICENSE BLOCK #####
    
    # <pep8 compliant>
    
    import bpy
    
    
    Campbell Barton's avatar
    Campbell Barton committed
    
    
    def write(fw, mesh, image_width, image_height, opacity, face_iter_func):
        fw("%!PS-Adobe-3.0 EPSF-3.0\n")
        fw("%%%%Creator: Blender %s\n" % bpy.app.version_string)
        fw("%%Pages: 1\n")
        fw("%%Orientation: Portrait\n")
        fw("%%%%BoundingBox: 0 0 %d %d\n" % (image_width, image_height))
        fw("%%%%HiResBoundingBox: 0.0 0.0 %.4f %.4f\n" % (image_width, image_height))
        fw("%%EndComments\n")
        fw("%%Page: 1 1\n")
        fw("0 0 translate\n")
        fw("1.0 1.0 scale\n")
        fw("0 0 0 setrgbcolor\n")
        fw("[] 0 setdash\n")
        fw("1 setlinewidth\n")
        fw("1 setlinejoin\n")
        fw("1 setlinecap\n")
    
        faces = mesh.faces
    
        if opacity > 0.0:
            for i, mat in enumerate(mesh.materials if mesh.materials else [None]):
                fw("/DRAW_%d {" % i)
                fw("gsave\n")
                if mat:
                    color = tuple((1.0 - ((1.0 - c) * opacity)) for c in mat.diffuse_color)
                else:
                    color = 1.0, 1.0, 1.0
                fw("%.3g %.3g %.3g setrgbcolor\n" % color)
                fw("fill\n")
                fw("grestore\n")
                fw("0 setgray\n")
                fw("} def\n")
    
            # fill
            for i, uvs in face_iter_func():
                fw("newpath\n")
                for j, uv in enumerate(uvs):
                    uv_scale = (uv[0] * image_width, uv[1] * image_height)
                    if j == 0:
                        fw("%.5f %.5f moveto\n" % uv_scale)
                    else:
                        fw("%.5f %.5f lineto\n" % uv_scale)
    
                fw("closepath\n")
                fw("DRAW_%d\n" % faces[i].material_index)
    
        # stroke only
        for i, uvs in face_iter_func():
            fw("newpath\n")
            for j, uv in enumerate(uvs):
                uv_scale = (uv[0] * image_width, uv[1] * image_height)
                if j == 0:
                    fw("%.5f %.5f moveto\n" % uv_scale)
                else:
                    fw("%.5f %.5f lineto\n" % uv_scale)
    
            fw("closepath\n")
            fw("stroke\n")
    
        fw("showpage\n")
        fw("%%EOF\n")