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# this file maps RNA to online URL's for right mouse context menu
# documentation access
# URL prefix is the: url_manual_prefix + url_manual_mapping[id]
url_manual_prefix = "http://wiki.blender.org/index.php/Doc:2.6/Manual/"
# - The first item is a wildcard - typical file system globbing
# using python module 'fnmatch.fnmatch'
# - Expressions are evaluated top down (include catch-all expressions last).
# *** Modifiers ***
# --- Intro ---
("bpy.types.Modifier.show_*", "Modifiers/The_Stack"),
("bpy.types.Modifier.*", "Modifiers"), # catchall for various generic options
("bpy.types.UVProjectModifier.*", "Modifiers/Modify/UV_Project"),
("bpy.types.VertexWeightMixModifier.*", "Modifiers/Modify/Vertex_Weight"),
("bpy.types.VertexWeightEditModifier.*", "Modifiers/Modify/Vertex_Weight"),
("bpy.types.VertexWeightProximityModifier.*", "Modifiers/Modify/Vertex_Weight"),
("bpy.types.ArrayModifier.*", "Modifiers/Generate/Array"),
("bpy.types.BevelModifier.*", "Modifiers/Generate/Bevel"),
("bpy.types.BooleanModifier.*", "Modifiers/Generate/Booleans"),
("bpy.types.BuildModifier.*", "Modifiers/Generate/Build"),
("bpy.types.DecimateModifier.*", "Modifiers/Generate/Decimate"),
("bpy.types.EdgeSplitModifier.*", "Modifiers/Generate/Edge_Split"),
("bpy.types.MaskModifier.*", "Modifiers/Generate/Mask"),
("bpy.types.MirrorModifier.*", "Modifiers/Generate/Mirror"),
("bpy.types.MultiresModifier.*", "Modifiers/Generate/Multiresolution"),
("bpy.types.ScrewModifier.*", "Modifiers/Generate/Screw"),
("bpy.types.SkinModifier.*", "Modifiers/Generate/Skin"),
("bpy.types.SolidifyModifier.*", "Modifiers/Generate/Solidify"),
("bpy.types.SubsurfModifier.*", "Modifiers/Generate/Subsurf"),
("bpy.types.ArmatureModifier.*", "Modifiers/Deform/Armature"),
("bpy.types.CastModifier.*", "Modifiers/Deform/Cast"),
("bpy.types.CurveModifier.*", "Modifiers/Deform/Curve"),
("bpy.types.DisplaceModifier.*", "Modifiers/Deform/Displace"),
("bpy.types.DynamicPaintModifier.*", "Physics/Dynamic_Paint"),
("bpy.types.HookModifier.*", "Modifiers/Deform/Hooks"),
("bpy.types.LatticeModifier.*", "Modifiers/Deform/Lattice"),
("bpy.types.MeshDeformModifier.*", "Modifiers/Deform/Mesh_Deform"),
("bpy.types.RemeshModifier.*", "Modifiers/Deform/"),
("bpy.types.ShrinkwrapModifier.*", "Modifiers/Deform/Shrinkwrap"),
("bpy.types.SimpleDeformModifier.*", "Modifiers/Deform/Simple_Deform"),
("bpy.types.SmoothModifier.*", "Modifiers/Deform/Smooth"),
# ("bpy.types.SurfaceModifier.*", "Modifiers/Deform/"), # USERS NEVER SEE THIS
("bpy.types.WarpModifier.*", "Modifiers/Deform/Warp"),
("bpy.types.WaveModifier.*", "Modifiers/Deform/Wave"),
("bpy.types.ClothModifier.*", "Physics/Cloth"),
("bpy.types.CollisionModifier.*", "Physics/Collision"),
("bpy.types.ExplodeModifier.*", "Modifiers/Simulate/Explode"),
("bpy.types.FluidSimulationModifier.*", "Physics/Fluid"),
("bpy.types.OceanModifier.*", "Modifiers/Simulate/Ocean"),
("bpy.types.ParticleInstanceModifier.*", "Modifiers/Simulate/Particle_Instance"),
("bpy.types.ParticleSystemModifier.*", "Physics/Particles"),
("bpy.types.SmokeModifier.*", "Physics/Smoke"),
("bpy.types.SoftBodyModifier.*", "Physics/Soft_Body"),
("bpy.types.Constraint.*", "Constraints"),
("bpy.types.Constraint.mute", "Constraints/The_Stack"), # others could be added here?
("bpy.types.CopyLocationConstraint.*", "Constraints/Transform/Copy_Location"),
("bpy.types.CopyRotationConstraint.*", "Constraints/Transform/Copy_Rotation"),
("bpy.types.CopyScaleConstraint.*", "Constraints/Transform/Copy_Scale"),
("bpy.types.CopyTransformsConstraint.*", "Constraints/Transform/Copy_Transforms"),
("bpy.types.LimitDistanceConstraint.*", "Constraints/Transform/Limit_Distance"),
("bpy.types.LimitLocationConstraint.*", "Constraints/Transform/Limit_Location"),
("bpy.types.LimitRotationConstraint.*", "Constraints/Transform/Limit_Rotation"),
("bpy.types.LimitScaleConstraint.*", "Constraints/Transform/Limit_Scale"),
("bpy.types.MaintainVolumeConstraint.*", "Constraints/Transform/Maintain_Volume"),
("bpy.types.TransformConstraint.*", "Constraints/Transform/Transformation"),
("bpy.types.ClampToConstraint.*", "Constraints/Tracking/Clamp_To"),
("bpy.types.DampedTrackConstraint.*", "Constraints/Tracking/Damped_Track"),
("bpy.types.KinematicConstraint.*", "Constraints/Tracking/IK_Solver"),
("bpy.types.LockedTrackConstraint.*", "Constraints/Tracking/Locked_Track"),
("bpy.types.SplineIKConstraint.*", "Constraints/Tracking/Spline_IK"),
("bpy.types.StretchToConstraint.*", "Constraints/Tracking/Stretch_To"),
("bpy.types.TrackToConstraint.*", "Constraints/Tracking/Track_To"),
("bpy.types.ActionConstraint.*", "Constraints/Relationship/Action"),
("bpy.types.CameraSolverConstraint.*", "Motion_Tracking"), # not exact match
("bpy.types.ChildOfConstraint.*", "Constraints/Relationship/Action"),
("bpy.types.FloorConstraint.*", "Constraints/Relationship/Child_Of"),
("bpy.types.FollowPathConstraint.*", "Constraints/Relationship/Floor"),
("bpy.types.FollowTrackConstraint.*", "Constraints/Relationship/Follow_Path"),
("bpy.types.ObjectSolverConstraint.*", "Motion_Tracking"), # not exact match
("bpy.types.PivotConstraint.*", "Constraints/Relationship/Pivot"),
("bpy.types.PythonConstraint.*", "Constraints/Relationship/Script"),
("bpy.types.RigidBodyJointConstraint.*", "Constraints/Relationship/Rigid_Body_Joint"),
("bpy.types.ShrinkwrapConstraint.*", "Constraints/Relationship/Shrinkwrap"),
# *** Materials (blender internal) ***
("bpy.types.Material.diffuse*", "Materials/Properties/Diffuse_Shaders"),
("bpy.types.Material.*", "Materials/Properties/Diffuse_Shaders"), # catchall, until the section is filled in
("bpy.types.ImageFormatSettings.*", "Render/Output#File_Type"),
("bpy.types.RenderSettings.filepath", "Render/Output#File_Locations"),
("bpy.types.RenderSettings.*", "Render"), # catchall, TODO - refine
("bpy.types.Object.*", "Modeling/Objects"), # catchall, TODO - refine
("bpy.types.Mesh.*", "Modeling/Meshes"), # catchall, TODO - refine
("bpy.types.MetaBall.*", "Modeling/Metas"), # catchall, TODO - refine
("bpy.types.TextCurve.*", "Modeling/Texts"), # catchall, TODO - refine
("bpy.types.Armature.*", "Rigging/Armatures"), # catchall, TODO - refine
("bpy.types.Camera.*", "Render/Camera"), # catchall, TODO - refine
("bpy.types.PointLamp.*", "Lighting/Lamps/Lamp"), # catchall, TODO - refine
("bpy.types.AreaLamp.*", "Lighting/Lamps/Area"), # catchall, TODO - refine
("bpy.types.SpotLamp.*", "Lighting/Lamps/Spot"), # catchall, TODO - refine
("bpy.types.SunLamp.*", "Lighting/Lamps/Sun"), # catchall, TODO - refine
("bpy.types.HemiLamp.*", "Lighting/Lamps/Hemi"), # catchall, TODO - refine
("bpy.types.Lamp.*", "Lighting"), # catchall, TODO - refine
# === Operators ===
# *** Window/Screen ***
("bpy.ops.screen.*", "Interface/Window_system"),
("bpy.ops.wm.*", "Interface/Window_system"),
# may have 'url_reference_mapping'... etc later