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box.prop(props, 'cyclo_d')
col = layout.column()
col.label(text="Output Curve Type")
row = layout.row()
row.prop(props, 'outputType', expand=True)
col = layout.column()
col.label(text="Curve Options")
# output options
box = layout.box()
if props.outputType == 'NURBS':
box.row().prop(props, 'shape', expand=True)
box.prop(props, 'cyclic_u')
box.prop(props, 'endp_u')
box.prop(props, 'order_u')
if props.outputType == 'POLY':
box.row().prop(props, 'shape', expand=True)
box.prop(props, 'cyclic_u')
if props.outputType == 'BEZIER':
box.row().prop(props, 'shape', expand=True)
box.row().prop(props, 'handleType', expand=True)
box.prop(props, 'cyclic_u')
##### POLL #####
def poll(self, context):
return context.scene != None
##### EXECUTE #####
def execute(self, context):
# turn off undo
undo = bpy.context.user_preferences.edit.global_undo
bpy.context.user_preferences.edit.global_undo = False
props = self.properties
if props.GalloreType in ['Helix', 'Cycloid']:
props.shape = '3D'
#props.cyclic_u = False
# Options
options = [
# general properties
props.outputType, #0
props.GalloreType, #1
# ProfileCurve properties
props.ProfileCurveType, #2
props.ProfileCurvevar1, #3
props.ProfileCurvevar2, #4
# MiscCurve properties
props.MiscCurveType, #5
props.MiscCurvevar1, #6
props.MiscCurvevar2, #7
props.MiscCurvevar3, #8
# Common properties
props.innerRadius, #9
props.middleRadius, #10
props.outerRadius, #11
# Flower properties
props.petals, #12
props.petalWidth, #13
# Star properties
props.starPoints, #14
props.starTwist, #15
# Arc properties
props.arcSides, #16
props.startAngle, #17
props.endAngle, #18
props.arcType, #19
# Cogwheel properties
props.teeth, #20
props.bevel, #21
# Nsided property
props.Nsides, #22
# Splat properties
props.splatSides, #23
props.splatScale, #24
props.seed, #25
props.basis, #26
# Helix properties
props.helixPoints, #27
props.helixHeight, #28
props.helixStart, #29
props.helixEnd, #30
props.helixWidth, #31
props.helix_a, #32
props.helix_b, #33
# Cycloid properties
props.cycloPoints, #34
props.cyclo_d, #35
props.cycloType, #36
props.cyclo_a, #37
props.cyclo_b, #38
props.cycloStart, #39
props.cycloEnd #40
]
# Curve options
curveOptions = [
props.shape, #0
props.cyclic_u, #1
props.endp_u, #2
props.order_u, #4
props.handleType #5
]
# main function
main(context, options, curveOptions, self.align_matrix)
# restore pre operator undo state
bpy.context.user_preferences.edit.global_undo = undo
return {'FINISHED'}
##### INVOKE #####
def invoke(self, context, event):
# store creation_matrix
self.align_matrix = align_matrix(context)
self.execute(context)
return {'FINISHED'}
################################################################################
##### REGISTER #####
Curveaceous_galore_button = (lambda self, context: self.layout.operator
(Curveaceous_galore.bl_idname, text="curvatures gallore"))
classes = [
Curveaceous_galore
]
def register():
register = bpy.types.register
for cls in classes:
register(cls)
bpy.types.INFO_MT_curve_add.append(Curveaceous_galore_button)
def unregister():
unregister = bpy.types.unregister
for cls in classes:
unregister(cls)
bpy.types.INFO_MT_curve_add.remove(Curveaceous_galore_button)
if __name__ == "__main__":
register()