Skip to content
Snippets Groups Projects
utility_gui.py 15.1 KiB
Newer Older
  • Learn to ignore specific revisions
  • 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421
    # ##### BEGIN GPL LICENSE BLOCK #####
    #
    #  This program is free software; you can redistribute it and/or
    #  modify it under the terms of the GNU General Public License
    #  as published by the Free Software Foundation; either version 2
    #  of the License, or (at your option) any later version.
    #
    #  This program is distributed in the hope that it will be useful,
    #  but WITHOUT ANY WARRANTY; without even the implied warranty of
    #  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    #  GNU General Public License for more details.
    #
    #  You should have received a copy of the GNU General Public License
    #  along with this program; if not, write to the Free Software Foundation,
    #  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
    #
    # ##### END GPL LICENSE BLOCK #####
    
    import bpy
    from bpy.types import Operator, Panel
    from bpy.props import (StringProperty,
                           EnumProperty,
                           FloatProperty,
                           BoolProperty)
            
    from io_mesh_atomic.utility_panel import choose_objects
    from io_mesh_atomic.utility_panel import custom_datafile
    from io_mesh_atomic.utility_panel import custom_datafile_change_atom_props
    from io_mesh_atomic.utility_panel import separate_atoms
    from io_mesh_atomic.utility_panel import distance
    
    
    # -----------------------------------------------------------------------------
    #                                                                           GUI
    
    # The panel.
    class PANEL_PT_prepare(Panel):
        bl_label       = "Atomic Blender Utilities"
        bl_space_type  = "VIEW_3D"
        bl_region_type = "UI"
        bl_options     = {'DEFAULT_CLOSED'}
        bl_category = "Tools"
        bl_idname = "ATOMIC_PT_utilities"
    
    
        # This thing here just guarantees that the panel is NOT opened when the 
        # check box in the addon preferences is not activated! See __init__.py
        @classmethod
        def poll(cls, context):
            pref = context.preferences
            return pref.addons[__package__].preferences.bool_utility
    
        def draw(self, context):
            layout = self.layout
            scn    = context.scene.atom_blend
    
            box = layout.box()
            col = box.column(align=True)
            col.label(text="Custom data file")
            col.prop(scn, "datafile")
            col.operator("atom_blend.datafile_apply")
    
            box = layout.box()
            col = box.column(align=True)
            col.label(text="Measure distances")
            col.operator("atom_blend.button_distance")
            col.prop(scn, "distance")
    
            # This is from Blender 2.79 and does not work in 2.80. However, it  
            # might be useful later on if changed.
            #
            #box = layout.box()
            #col = box.column(align=True)
            #col.label(text="All changes concern:")
            #col.prop(scn, "action_type")
    
            box = layout.box()
            col = box.column(align=True)
            col.label(text="Change atom size")
            col.label(text="1. Type of radii")
            col.prop(scn, "radius_type")
            col2 = col.column()
            col2.active = (scn.radius_type == '3')
            col2.prop(scn, "radius_type_ionic")
            col = box.column(align=True)
            col.label(text="2. Radii in pm")
            col.prop(scn, "radius_pm_name")
            col.prop(scn, "radius_pm")
            col = box.column(align=True)
            col.label(text="3. Radii by scale")
            col.prop(scn, "radius_all")
            row = col.row()
            row.operator("atom_blend.radius_all_smaller")
            row.operator("atom_blend.radius_all_bigger")
    
            box = layout.box()
            col = box.column(align=True)
            col.label(text="Change stick size")
            col.prop(scn, "sticks_all")
            row = col.row()
            row.operator("atom_blend.sticks_all_smaller")
            row.operator("atom_blend.sticks_all_bigger")
    
            box = layout.box()
            col = box.column(align=True)
            col.label(text="Change atom shape")
            col2 = col.column()
            col2.active = (scn.replace_objs_special == '0')
            col2.prop(scn, "replace_objs")
            col2.prop(scn, "replace_objs_material")
            col.prop(scn, "replace_objs_special")
            col.operator("atom_blend.replace_atom")
            col.label(text="Default values")
            col.operator("atom_blend.default_atoms")
    
            box = layout.box()
            col = box.column(align=True)
            col.label(text="Separate atoms")
            col3 = col.column()
            col3.active = (bpy.context.mode == 'EDIT_MESH')
            col3.operator("atom_blend.separate_atom")
    
    
    # The properties of buttons etc. in the panel.
    class PanelProperties(bpy.types.PropertyGroup):
    
        def Callback_radius_type(self, context):
            scn = bpy.context.scene.atom_blend
            choose_objects("ATOM_RADIUS_TYPE",
                           scn.action_type,
                           None,
                           None,
                           scn.radius_type,
                           scn.radius_type_ionic,
                           None)
        def Callback_radius_pm(self, context):
            scn = bpy.context.scene.atom_blend
            choose_objects("ATOM_RADIUS_PM",
                           scn.action_type,
                           None,
                           [scn.radius_pm_name,
                           scn.radius_pm],
                           None,
                           None,
                           None)
    
        datafile: StringProperty(
            name = "", description="Path to your custom data file",
            maxlen = 256, default = "", subtype='FILE_PATH')
        XYZ_file: StringProperty(
            name = "Path to file", default="",
            description = "Path of the XYZ file")
        number_atoms: StringProperty(name="",
            default="Number", description = "This output shows "
            "the number of atoms which have been loaded")
        distance: StringProperty(
            name="", default="Distance (A)",
            description="Distance of 2 objects in Angstrom")
        replace_objs: EnumProperty(
            name="Shape",
            description="Choose a different atom shape.",
            items=(('0',"Unchanged", "Do not change the shape"),
                   ('1a',"Sphere (Mesh)", "Replace with a sphere (Mesh)"),
                   ('1b',"Sphere (NURBS)", "Replace with a sphere (NURBS)"),
                   ('2',"Cube", "Replace with a cube"),
                   ('3',"Plane", "Replace with a plane"),
                   ('4a',"Circle (Mesh)", "Replace with a circle (Mesh)"),
                   ('4b',"Circle (NURBS)", "Replace with a circle (NURBS)"),
                   ('5a',"Icosphere 1", "Replace with a icosphere, subd=1"),
                   ('5b',"Icosphere 2", "Replace with a icosphere, subd=2"),
                   ('5c',"Icosphere 3", "Replace with a icosphere, subd=3"),
                   ('5d',"Icosphere 4", "Replace with a icosphere, subd=4"),
                   ('5e',"Icosphere 5", "Replace with a icosphere, subd=5"),
                   ('6a',"Cylinder (Mesh)", "Replace with a cylinder (Mesh)"),
                   ('6b',"Cylinder (NURBS)", "Replace with a cylinder (NURBS)"),
                   ('7',"Cone", "Replace with a cone"),
                   ('8a',"Torus (Mesh)", "Replace with a torus (Mesh)"),
                   ('8b',"Torus (NURBS)", "Replace with a torus (NURBS)")),
                   default='0',)
        replace_objs_material: EnumProperty(
            name="Material",
            description="Choose a different material.",
            items=(('0',"Unchanged", "Leave the material unchanged"),
                   ('1',"Normal", "Use normal material (no transparency and reflection)"),
                   ('2',"Transparent", "Use transparent material"),
                   ('3',"Reflecting", "Use reflecting material"),
                   ('4',"Transparent + reflecting", "Use transparent and reflecting material")),
                   default='0',)
        replace_objs_special: EnumProperty(
            name="Special",
            description="Choose a special atom shape.",
            items=(('0',"None", "Use no special shape."),
                   ('1',"F2+ center", "Replace with a F2+ center"),
                   ('2',"F+ center", "Replace with a F+ center"),
                   ('3',"F0 center", "Replace with a F0 center")),
                   default='0',)
        action_type: EnumProperty(
            name="",
            description="Which objects shall be modified?",
            items=(('ALL_ACTIVE',"all active objects", "in the current layer"),
                   ('ALL_IN_LAYER',"all in all selected layers",
                    "in selected layer(s)")),
                   default='ALL_ACTIVE',)
        radius_type: EnumProperty(
            name="Type",
            description="Which type of atom radii?",
            items=(('0',"predefined", "Use pre-defined radii"),
                   ('1',"atomic", "Use atomic radii"),
                   ('2',"van der Waals","Use van der Waals radii"),
                   ('3',"ionic radii", "Use ionic radii")),
                   default='0',update=Callback_radius_type)
        radius_type_ionic: EnumProperty(
            name="Charge",
            description="Charge state of the ions if existing.",
            items=(('0',"-4", "Charge state -4"),
                   ('1',"-3", "Charge state -3"),
                   ('2',"-2", "Charge state -2"),
                   ('3',"-1", "Charge state -1"),
                   ('4'," 0", "Charge state  0: nothing is done"),
                   ('5',"+1", "Charge state +1"),
                   ('6',"+2", "Charge state +2"),
                   ('7',"+3", "Charge state +3"),
                   ('8',"+4", "Charge state +4"),
                   ('9',"+5", "Charge state +5"),
                   ('10',"+6", "Charge state +6"),
                   ('11',"+7", "Charge state +7")),
                   default='4',update=Callback_radius_type)
        radius_pm_name: StringProperty(
            name="", default="Atom name",
            description="Put in the name of the atom (e.g. Hydrogen)")
        radius_pm: FloatProperty(
            name="", default=100.0, min=0.0,
            description="Put in the radius of the atom (in pm)",
            update=Callback_radius_pm)
        radius_all: FloatProperty(
            name="Scale", default = 1.05, min=1.0, max=5.0,
            description="Put in the scale factor")
        sticks_all: FloatProperty(
            name="Scale", default = 1.05, min=1.0, max=5.0,
            description="Put in the scale factor")
    
    
    # Button loading a custom data file
    class DatafileApply(Operator):
        bl_idname = "atom_blend.datafile_apply"
        bl_label = "Apply"
        bl_description = "Use color and radii values stored in the custom file"
    
        def execute(self, context):
            scn = bpy.context.scene.atom_blend
    
            if scn.datafile == "":
                return {'FINISHED'}
    
            custom_datafile(scn.datafile)
            custom_datafile_change_atom_props()
    
            return {'FINISHED'}
    
    
    # Button for separating single atoms from a dupliverts structure
    class DefaultAtom(Operator):
        bl_idname = "atom_blend.default_atoms"
        bl_label = "Default"
        bl_description = ("Use default shapes and colors for atoms.")
    
        # Are we in the OBJECT mode?
        @classmethod
        def poll(self, context):
            if bpy.context.mode == 'OBJECT':
                return True
            else:
                return False
    
        def execute(self, context):
            scn = bpy.context.scene.atom_blend
            choose_objects("ATOM_DEFAULT_OBJ",
                           scn.action_type,
                           None,
                           None,
                           None,
                           None,
                           None)
            return {'FINISHED'}
    
    
    # Button for separating single atoms from a dupliverts structure
    class ReplaceAtom(Operator):
        bl_idname = "atom_blend.replace_atom"
        bl_label = "Replace"
        bl_description = ("Replace selected atoms with atoms of different shape.")
    
        # Are we in the OBJECT mode?
        @classmethod
        def poll(self, context):
            if bpy.context.mode == 'OBJECT':
                return True
            else:
                return False
    
        def execute(self, context):
            scn = bpy.context.scene.atom_blend
            choose_objects("ATOM_REPLACE_OBJ",
                           scn.action_type,
                           None,
                           None,
                           None,
                           None,
                           None)
            return {'FINISHED'}
    
    
    # Button for separating single atoms from a dupliverts structure
    class SeparateAtom(Operator):
        bl_idname = "atom_blend.separate_atom"
        bl_label = "Separate"
        bl_description = ("Separate selected atoms in a dupliverts structure. "
                          "You have to be in the 'Edit Mode'")
    
        # Are we in the EDIT mode?
        @classmethod
        def poll(self, context):
            if bpy.context.mode == 'EDIT_MESH':
                return True
            else:
                return False
    
        def execute(self, context):
            scn = bpy.context.scene.atom_blend
    
            separate_atoms(scn)
    
            return {'FINISHED'}
    
    
    # Button for measuring the distance of active objects
    class DistanceButton(Operator):
        bl_idname = "atom_blend.button_distance"
        bl_label = "Measure ..."
        bl_description = "Measure the distance between two atoms (objects)."
    
        def execute(self, context):
            scn  = bpy.context.scene.atom_blend
            dist = distance()
    
            # Put the distance into the string of the output field.
            scn.distance = dist
            return {'FINISHED'}
    
    
    # Button for increasing the radii of all selected atoms
    class RadiusAllBiggerButton(Operator):
        bl_idname = "atom_blend.radius_all_bigger"
        bl_label = "Bigger ..."
        bl_description = "Increase the radii of selected atoms"
    
        def execute(self, context):
            scn = bpy.context.scene.atom_blend
            choose_objects("ATOM_RADIUS_ALL",
                           scn.action_type,
                           scn.radius_all,
                           None,
                           None,
                           None,
                           None)
            return {'FINISHED'}
    
    
    # Button for decreasing the radii of all selected atoms
    class RadiusAllSmallerButton(Operator):
        bl_idname = "atom_blend.radius_all_smaller"
        bl_label = "Smaller ..."
        bl_description = "Decrease the radii of selected atoms"
    
        def execute(self, context):
            scn = bpy.context.scene.atom_blend
            choose_objects("ATOM_RADIUS_ALL",
                           scn.action_type,
                           1.0/scn.radius_all,
                           None,
                           None,
                           None,
                           None)
            return {'FINISHED'}
    
    
    # Button for increasing the radii of all selected sticks
    class SticksAllBiggerButton(Operator):
        bl_idname = "atom_blend.sticks_all_bigger"
        bl_label = "Bigger ..."
        bl_description = "Increase the radii of selected sticks"
    
        def execute(self, context):
            scn = bpy.context.scene.atom_blend
            choose_objects("STICKS_RADIUS_ALL",
                           scn.action_type,
                           None,
                           None,
                           None,
                           None,
                           scn.sticks_all)
            return {'FINISHED'}
    
    
    # Button for decreasing the radii of all selected sticks
    class SticksAllSmallerButton(Operator):
        bl_idname = "atom_blend.sticks_all_smaller"
        bl_label = "Smaller ..."
        bl_description = "Decrease the radii of selected sticks"
    
        def execute(self, context):
            scn = bpy.context.scene.atom_blend
            choose_objects("STICKS_RADIUS_ALL",
                           scn.action_type,
                           None,
                           None,
                           None,
                           None,
                           1.0/scn.sticks_all)
            return {'FINISHED'}