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toggle |= eval(expr)
toggleSettings = toggle
print("execute flags %x" % toggle)
try:
readMhxFile(self.filepath)
bpy.ops.mhx.success('INVOKE_DEFAULT', message = self.filepath)
except MhxError:
print("Error when loading MHX file:\n" + theMessage)
if self.advanced:
writeDefaults()
self.advanced = False
global toggle, theScale, MhxBoolProps
readDefaults()
for (prop, name, desc, flag) in MhxBoolProps:
expr = 'self.%s = toggle&%s' % (prop, flag)
exec(expr)
context.window_manager.fileselect_add(self)
return {'RUNNING_MODAL'}
###################################################################################
#
# Lipsync panel
#
###################################################################################
#
# visemes
#
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"""
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stopStaringVisemes = ({
'Rest' : [
('PMouth', (0,0)),
('PUpLip', (0,-0.1)),
('PLoLip', (0,0.1)),
('PJaw', (0,0.05)),
('PTongue', (0,0.0))],
'Etc' : [
('PMouth', (0,0)),
('PUpLip', (0,-0.1)),
('PLoLip', (0,0.1)),
('PJaw', (0,0.15)),
('PTongue', (0,0.0))],
'MBP' : [('PMouth', (-0.3,0)),
('PUpLip', (0,1)),
('PLoLip', (0,0)),
('PJaw', (0,0.1)),
('PTongue', (0,0.0))],
'OO' : [('PMouth', (-1.5,0)),
('PUpLip', (0,0)),
('PLoLip', (0,0)),
('PJaw', (0,0.2)),
('PTongue', (0,0.0))],
'O' : [('PMouth', (-1.1,0)),
('PUpLip', (0,0)),
('PLoLip', (0,0)),
('PJaw', (0,0.5)),
('PTongue', (0,0.0))],
'R' : [('PMouth', (-0.9,0)),
('PUpLip', (0,-0.2)),
('PLoLip', (0,0.2)),
('PJaw', (0,0.2)),
('PTongue', (0,0.0))],
'FV' : [('PMouth', (0,0)),
('PUpLip', (0,0)),
('PLoLip', (0,-0.8)),
('PJaw', (0,0.1)),
('PTongue', (0,0.0))],
'S' : [('PMouth', (0,0)),
('PUpLip', (0,-0.2)),
('PLoLip', (0,0.2)),
('PJaw', (0,0.05)),
('PTongue', (0,0.0))],
'SH' : [('PMouth', (-0.6,0)),
('PUpLip', (0,-0.5)),
('PLoLip', (0,0.5)),
('PJaw', (0,0)),
('PTongue', (0,0.0))],
'EE' : [('PMouth', (0.3,0)),
('PUpLip', (0,-0.3)),
('PLoLip', (0,0.3)),
('PJaw', (0,0.025)),
('PTongue', (0,0.0))],
'AH' : [('PMouth', (-0.1,0)),
('PUpLip', (0,-0.4)),
('PLoLip', (0,0)),
('PJaw', (0,0.35)),
('PTongue', (0,0.0))],
'EH' : [('PMouth', (0.1,0)),
('PUpLip', (0,-0.2)),
('PLoLip', (0,0.2)),
('PJaw', (0,0.2)),
('PTongue', (0,0.0))],
'TH' : [('PMouth', (0,0)),
('PUpLip', (0,-0.5)),
('PLoLip', (0,0.5)),
('PJaw', (-0.2,0.1)),
('PTongue', (0,-0.6))],
'L' : [('PMouth', (0,0)),
('PUpLip', (0,-0.2)),
('PLoLip', (0,0.2)),
('PJaw', (0.2,0.2)),
('PTongue', (0,-0.8))],
'G' : [('PMouth', (0,0)),
('PUpLip', (0,-0.1)),
('PLoLip', (0,0.1)),
('PJaw', (-0.3,0.1)),
('PTongue', (0,-0.6))],
'Blink' : [('PUpLid', (0,1.0)), ('PLoLid', (0,-1.0))],
'Unblink' : [('PUpLid', (0,0)), ('PLoLid', (0,0))],
})
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"""
bodyLanguageVisemes = ({
'Rest' : [
('MouthWidth_L', 0),
('MouthWidth_R', 0),
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committed
('MouthNarrow_L', 0),
('MouthNarrow_R', 0),
('LipsPart', 0.6),
('UpLipsMidHeight', 0),
('LoLipsMidHeight', 0),
('LoLipsIn', 0),
('MouthOpen', 0),
('TongueBackHeight', 0),
('TongueHeight', 0),
],
('MouthWidth_L', 0),
('MouthWidth_R', 0),
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('MouthNarrow_L', 0),
('MouthNarrow_R', 0),
('LipsPart', 0.4),
('UpLipsMidHeight', 0),
('LoLipsMidHeight', 0),
('LoLipsIn', 0),
('MouthOpen', 0),
('TongueBackHeight', 0),
('TongueHeight', 0),
],
('MouthWidth_L', 0),
('MouthWidth_R', 0),
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('MouthNarrow_L', 0),
('MouthNarrow_R', 0),
('LipsPart', 0),
('UpLipsMidHeight', 0),
('LoLipsMidHeight', 0),
('LoLipsIn', 0),
('MouthOpen', 0),
('TongueBackHeight', 0),
('TongueHeight', 0),
],
('MouthWidth_L', 0),
('MouthWidth_R', 0),
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('MouthNarrow_L', 1.0),
('MouthNarrow_R', 1.0),
('LipsPart', 0),
('UpLipsMidHeight', 0),
('LoLipsMidHeight', 0),
('LoLipsIn', 0),
('MouthOpen', 0.4),
('TongueBackHeight', 0),
('TongueHeight', 0),
],
('MouthWidth_L', 0),
('MouthWidth_R', 0),
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('MouthNarrow_L', 0.9),
('MouthNarrow_R', 0.9),
('LipsPart', 0),
('UpLipsMidHeight', 0),
('LoLipsMidHeight', 0),
('LoLipsIn', 0),
('MouthOpen', 0.8),
('TongueBackHeight', 0),
('TongueHeight', 0),
],
('MouthWidth_L', 0),
('MouthWidth_R', 0),
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('MouthNarrow_L', 0.5),
('MouthNarrow_R', 0.5),
('LipsPart', 0),
('UpLipsMidHeight', 0.2),
('LoLipsMidHeight', -0.2),
('LoLipsIn', 0),
('MouthOpen', 0),
('TongueBackHeight', 0),
('TongueHeight', 0),
],
('MouthWidth_L', 0.2),
('MouthWidth_R', 0.2),
('MouthNarrow_L', 0),
('MouthNarrow_R', 0),
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('LipsPart', 1.0),
('UpLipsMidHeight', 0),
('LoLipsMidHeight', 0.3),
('LoLipsIn', 0.6),
('MouthOpen', 0),
('TongueBackHeight', 0),
('TongueHeight', 0),
],
('MouthWidth_L', 0),
('MouthWidth_R', 0),
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('MouthNarrow_L', 0),
('MouthNarrow_R', 0),
('LipsPart', 0),
('UpLipsMidHeight', 0.5),
('LoLipsMidHeight', -0.7),
('LoLipsIn', 0),
('MouthOpen', 0),
('TongueBackHeight', 0),
('TongueHeight', 0),
],
('MouthWidth_L', 0.8),
('MouthWidth_R', 0.8),
('MouthNarrow_L', 0),
('MouthNarrow_R', 0),
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('LipsPart', 0),
('UpLipsMidHeight', 1.0),
('LoLipsMidHeight', 0),
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('LoLipsIn', 0),
('MouthOpen', 0),
('TongueBackHeight', 0),
('TongueHeight', 0),
],
('MouthWidth_L', 0.2),
('MouthWidth_R', 0.2),
('MouthNarrow_L', 0),
('MouthNarrow_R', 0),
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('LipsPart', 0),
('UpLipsMidHeight', 0.6),
('LoLipsMidHeight', -0.6),
('LoLipsIn', 0),
('MouthOpen', 0.5),
('TongueBackHeight', 0),
('TongueHeight', 0),
],
('MouthWidth_L', 0),
('MouthWidth_R', 0),
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('MouthNarrow_L', 0),
('MouthNarrow_R', 0),
('LipsPart', 0),
('UpLipsMidHeight', 0.4),
('LoLipsMidHeight', 0),
('LoLipsIn', 0),
('MouthOpen', 0.7),
('TongueBackHeight', 0),
('TongueHeight', 0),
],
('MouthWidth_L', 0),
('MouthWidth_R', 0),
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('MouthNarrow_L', 0),
('MouthNarrow_R', 0),
('LipsPart', 0),
('UpLipsMidHeight', 0.5),
('LoLipsMidHeight', -0.6),
('LoLipsIn', 0),
('MouthOpen', 0.25),
('TongueBackHeight', 0),
('TongueHeight', 0),
],
('MouthWidth_L', 0),
('MouthWidth_R', 0),
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('MouthNarrow_L', 0),
('MouthNarrow_R', 0),
('LipsPart', 0),
('UpLipsMidHeight', 0),
('LoLipsMidHeight', 0),
('LoLipsIn', 0),
('MouthOpen', 0.2),
('TongueBackHeight', 1.0),
('TongueHeight', 1.0)
],
('MouthWidth_L', 0),
('MouthWidth_R', 0),
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('MouthNarrow_L', 0),
('MouthNarrow_R', 0),
('LipsPart', 0),
('UpLipsMidHeight', 0.5),
('LoLipsMidHeight', -0.5),
('LoLipsIn', 0),
('MouthOpen', -0.2),
('TongueBackHeight', 1.0),
('TongueHeight', 1.0),
],
('MouthWidth_L', 0),
('MouthWidth_R', 0),
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('MouthNarrow_L', 0),
('MouthNarrow_R', 0),
('LipsPart', 0),
('UpLipsMidHeight', 0.5),
('LoLipsMidHeight', -0.5),
('LoLipsIn', 0),
('MouthOpen', -0.2),
('TongueBackHeight', 1.0),
('TongueHeight', 0),
],
'Blink' : [
('UpLidUp_L', 1),
('UpLidUp_R', 1),
('LoLidDown_L', 1),
('LoLidDown_R', 1)
],
'Unblink' : [
('UpLidUp_L', 0),
('UpLidUp_R', 0),
('LoLidDown_L', 0),
('LoLidDown_R', 0)
],
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VisemePanelBones = {
'MouthOpen' : ('PJaw', (0,0.25)),
'UpLipsMidHeight' : ('PUpLipMid', (0,-0.25)),
'LoLipsMidHeight' : ('PLoLipMid', (0,-0.25)),
'LoLipsIn': ('PLoLipMid', (-0.25,0)),
'MouthWidth_L' : ('PMouth_L', (0.25,0)),
'MouthWidth_R' : ('PMouth_R', (-0.25,0)),
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'MouthNarrow_L' : ('PMouth_L', (-0.25,0)),
'MouthNarrow_R' : ('PMouth_R', (0.25,0)),
'LipsPart' : ('PMouthMid', (0, -0.25)),
'TongueBackHeight': ('PTongue', (-0.25, 0)),
'TongueHeight' : ('PTongue', (0, -0.25)),
'UpLidUp_L' : ('PUpLid_L', (0,1.0)),
'UpLidUp_R' : ('PUpLid_R', (0,1.0)),
'LoLidDown_L' : ('PLoLid_L', (0,-1.0)),
'LoLidDown_R' : ('PLoLid_R', (0,-1.0)),
}
VisemeList = [
('Rest', 'Etc', 'AH'),
('MBP', 'OO', 'O'),
('R', 'FV', 'S'),
('SH', 'EE', 'EH'),
('TH', 'L', 'G')
]
#
# makeVisemes(ob, scn):
# class VIEW3D_OT_MhxMakeVisemesButton(bpy.types.Operator):
#
def makeVisemes(ob, scn):
if ob.type != 'MESH':
print("Active object %s is not a mesh" % ob)
return
if not ob.data.shape_keys:
print("%s has no shapekeys" % ob)
return
try:
ob.data.shape_keys.key_blocks["VIS_Rest"]
print("Visemes already created")
return
except:
pass
verts = ob.data.vertices
for (vis,shapes) in bodyLanguageVisemes.items():
if vis in ['Blink', 'Unblink']:
continue
vkey = ob.shape_key_add(name="VIS_%s" % vis)
print(vkey.name)
for n,v in enumerate(verts):
vkey.data[n].co = v.co
for (name,value) in shapes:
if name[-2:] == "_R":
continue
skey = ob.data.shape_keys.key_blocks[name]
factor = 0.75*value
for n,v in enumerate(verts):
vkey.data[n].co += factor*(skey.data[n].co - v.co)
print("Visemes made")
return
class VIEW3D_OT_MhxMakeVisemesButton(bpy.types.Operator):
bl_idname = "mhx.make_visemes"
bl_label = "Generate viseme shapekeys"
def execute(self, context):
makeVisemes(context.object, context.scene)
return{'FINISHED'}
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#
# mohoVisemes
# magpieVisemes
#
mohoVisemes = dict({
'rest' : 'Rest',
'etc' : 'Etc',
'AI' : 'AH',
'O' : 'O',
'U' : 'OO',
'WQ' : 'AH',
'L' : 'L',
'E' : 'EH',
'MBP' : 'MBP',
'FV' : 'FV',
})
magpieVisemes = dict({
"CONS" : "t,d,k,g,T,D,s,z,S,Z,h,n,N,j,r,tS",
"AI" : "i,&,V,aU,I,0,@,aI",
"E" : "eI,3,e",
"O" : "O,@U,oI",
"UW" : "U,u,w",
"MBP" : "m,b,p",
"L" : "l",
"FV" : "f,v",
"Sh" : "dZ",
})
#
# setViseme(context, vis, setKey, frame):
# setBoneLocation(context, pbone, loc, mirror, setKey, frame):
# class VIEW3D_OT_MhxVisemeButton(bpy.types.Operator):
#
def getVisemeSet(context, rig):
try:
visset = rig['MhxVisemeSet']
except:
return bodyLanguageVisemes
if visset == 'StopStaring':
return stopStaringVisemes
elif visset == 'BodyLanguage':
return bodyLanguageVisemes
else:
raise MhxError("Unknown viseme set %s" % visset)
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def setViseme(context, vis, setKey, frame):
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(rig, mesh) = getMhxRigMesh(context.object)
isPanel = False
isProp = False
shapekeys = None
scale = 0.75
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scale *= rig.pose.bones['PFace'].bone.length
isPanel = True
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isProp = True
elif mesh:
shapekeys = mesh.data.shape_keys.key_blocks
visemes = getVisemeSet(context, rig)
for (skey, value) in visemes[vis]:
if isPanel:
(b, (x,z)) = VisemePanelBones[skey]
loc = mathutils.Vector((float(x*value),0,float(z*value)))
pb = rig.pose.bones[b]
pb.location = loc*scale
if setKey or context.tool_settings.use_keyframe_insert_auto:
for n in range(3):
pb.keyframe_insert('location', index=n, frame=frame, group=pb.name)
elif isProp:
skey = '&_' + skey
try:
prop = rig[skey]
except:
continue
rig[skey] = value*scale
if setKey or context.tool_settings.use_keyframe_insert_auto:
rig.keyframe_insert('["%s"]' % skey, frame=frame, group="Visemes")
elif shapekeys:
try:
shapekeys[skey].value = value*scale
except:
continue
if setKey or context.tool_settings.use_keyframe_insert_auto:
shapekeys[skey].keyframe_insert("value", frame=frame)
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class VIEW3D_OT_MhxVisemeButton(bpy.types.Operator):
bl_idname = 'mhx.pose_viseme'
bl_label = 'Viseme'
viseme = StringProperty()
def invoke(self, context, event):
setViseme(context, self.viseme, False, context.scene.frame_current)
return{'FINISHED'}
#
# openFile(context, filepath):
# readMoho(context, filepath, offs):
# readMagpie(context, filepath, offs):
#
def openFile(context, filepath):
(path, fileName) = os.path.split(filepath)
(name, ext) = os.path.splitext(fileName)
return open(filepath, "rU")
def readMoho(context, filepath, offs):
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(rig, mesh) = getMhxRigMesh(context.object)
context.scene.objects.active = rig
bpy.ops.object.mode_set(mode='POSE')
fp = openFile(context, filepath)
for line in fp:
words= line.split()
if len(words) < 2:
pass
else:
vis = mohoVisemes[words[1]]
setViseme(context, vis, True, int(words[0])+offs)
fp.close()
setInterpolation(rig)
print("Moho file %s loaded" % filepath)
return
def readMagpie(context, filepath, offs):
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rig,mesh = getMhxRigMesh(context.object)
context.scene.objects.active = rig
bpy.ops.object.mode_set(mode='POSE')
fp = openFile(context, filepath)
for line in fp:
words= line.split()
if len(words) < 3:
pass
elif words[2] == 'X':
vis = magpieVisemes[words[3]]
setViseme(context, vis, True, int(words[0])+offs)
fp.close()
setInterpolation(rig)
print("Magpie file %s loaded" % filepath)
return
#
# class VIEW3D_OT_MhxLoadMohoButton(bpy.types.Operator):
#
class VIEW3D_OT_MhxLoadMohoButton(bpy.types.Operator):
bl_idname = "mhx.pose_load_moho"
bl_label = "Moho (.dat)"
filepath = StringProperty(subtype='FILE_PATH')
startFrame = IntProperty(name="Start frame", description="First frame to import", default=1)
def execute(self, context):
import bpy, os, mathutils
readMoho(context, self.properties.filepath, self.properties.startFrame-1)
return{'FINISHED'}
def invoke(self, context, event):
context.window_manager.fileselect_add(self)
return {'RUNNING_MODAL'}
#
# class VIEW3D_OT_MhxLoadMagpieButton(bpy.types.Operator):
#
class VIEW3D_OT_MhxLoadMagpieButton(bpy.types.Operator):
bl_idname = "mhx.pose_load_magpie"
bl_label = "Magpie (.mag)"
filepath = StringProperty(subtype='FILE_PATH')
startFrame = IntProperty(name="Start frame", description="First frame to import", default=1)
def execute(self, context):
import bpy, os, mathutils
readMagpie(context, self.properties.filepath, self.properties.startFrame-1)
return{'FINISHED'}
def invoke(self, context, event):
context.window_manager.fileselect_add(self)
return {'RUNNING_MODAL'}
#
# class MhxLipsyncPanel(bpy.types.Panel):
#
class MhxLipsyncPanel(bpy.types.Panel):
bl_label = "MHX Lipsync"
bl_space_type = "VIEW_3D"
bl_region_type = "UI"
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
def draw(self, context):
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rig,mesh = getMhxRigMesh(context.object)
if not rig:
return
layout = self.layout
layout.label(text="Visemes")
for (vis1, vis2, vis3) in VisemeList:
row = layout.row()
row.operator("mhx.pose_viseme", text=vis1).viseme = vis1
row.operator("mhx.pose_viseme", text=vis2).viseme = vis2
row.operator("mhx.pose_viseme", text=vis3).viseme = vis3
layout.separator()
row = layout.row()
row.operator("mhx.pose_viseme", text="Blink").viseme = 'Blink'
row.operator("mhx.pose_viseme", text="Unblink").viseme = 'Unblink'
layout.label(text="Load file")
row = layout.row()
row.operator("mhx.pose_load_moho")
row.operator("mhx.pose_load_magpie")
layout.operator("mhx.update")
layout.separator()
layout.operator("mhx.make_visemes")
#
# class VIEW3D_OT_MhxUpdateButton(bpy.types.Operator):
#
def updatePose(context):
scn = context.scene
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scn.frame_current = scn.frame_current
bpy.ops.object.posemode_toggle()
bpy.ops.object.posemode_toggle()
return
class VIEW3D_OT_MhxUpdateButton(bpy.types.Operator):
bl_idname = "mhx.update"
bl_label = "Update"
def execute(self, context):
return{'FINISHED'}
###################################################################################
#
# Expression panel
#
###################################################################################
#
# class VIEW3D_OT_MhxResetExpressionsButton(bpy.types.Operator):
#
class VIEW3D_OT_MhxResetExpressionsButton(bpy.types.Operator):
bl_idname = "mhx.pose_reset_expressions"
bl_label = "Reset expressions"
def execute(self, context):
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rig,mesh = getMhxRigMesh(context.object)
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props = getProps(rig, "Mhs")
for prop in props:
return{'FINISHED'}
#
# class VIEW3D_OT_MhxKeyExpressionButton(bpy.types.Operator):
#
class VIEW3D_OT_MhxKeyExpressionsButton(bpy.types.Operator):
bl_idname = "mhx.pose_key_expressions"
bl_label = "Key expressions"
def execute(self, context):
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rig,mesh = getMhxRigMesh(context.object)
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props = getProps(rig, "Mhs")
frame = context.scene.frame_current
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for prop in props:
rig.keyframe_insert('["%s"]' % prop, frame=frame)
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return{'FINISHED'}
#
# class VIEW3D_OT_MhxPinExpressionButton(bpy.types.Operator):
#
class VIEW3D_OT_MhxPinExpressionButton(bpy.types.Operator):
bl_idname = "mhx.pose_pin_expression"
bl_label = "Pin"
expression = StringProperty()
def execute(self, context):
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rig,mesh = getMhxRigMesh(context.object)
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props = getProps(rig, "Mhs")
if context.tool_settings.use_keyframe_insert_auto:
frame = context.scene.frame_current
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for prop in props:
old = rig[prop]
if prop == self.expression:
rig[prop] = 1.0
else:
rig[prop] = 0.0
if abs(rig[prop] - old) > 1e-3:
rig.keyframe_insert('["%s"]' % prop, frame=frame)
else:
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for prop in props:
if prop == self.expression:
rig[prop] = 1.0
else:
rig[prop] = 0.0
return{'FINISHED'}
#
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# class VIEW3D_OT_MhxMhmButton(bpy.types.Operator):
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def setMhmProps(rig, string, factor):
words = string.split(";")
units = []
print(string)
for word in words:
if word == "":
continue
unit = word.split(":")
prop = "Mhs" + unit[0]
value = float(unit[1])
rig[prop] = factor*value
print(prop, " = ", value)
class VIEW3D_OT_MhxMhmButton(bpy.types.Operator):
bl_idname = "mhx.pose_mhm"
bl_label = "Mhm"
bl_options = {'UNDO'}
data = StringProperty()
def execute(self, context):
rig,mesh = getMhxRigMesh(context.object)
props = getProps(rig, "Mhs")
for prop in props:
rig[prop] = 0.0
setMhmProps(rig, self.data, rig.MhxStrength)
updatePose(context)
return{'FINISHED'}
#
# getProps(ob, prefix):
#
def getProps(rig, prefix):
props = []
plist = list(rig.keys())
plist.sort()
for prop in plist:
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if prop[0:3] == prefix:
props.append(prop)
return props
#
# class MhxExpressionsPanel(bpy.types.Panel):
#
class MhxExpressionsPanel(bpy.types.Panel):
bl_label = "MHX Expressions"
bl_space_type = "VIEW_3D"
bl_region_type = "UI"
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
def draw(self, context):
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layout = self.layout
rig,mesh = getMhxRigMesh(context.object)
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print("No MHX rig found")
return
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layout.label("No shapekey drivers.")
layout.label("Set expression values in mesh context instead")
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props = getProps(rig, "Mhs")
if not props:
return
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layout.operator("mhx.pose_reset_expressions")
layout.operator("mhx.pose_key_expressions")
#layout.operator("mhx.update")
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exprs = getProps(rig, "Mhe")
if exprs:
layout.prop(rig, "MhxStrength")
layout.separator()
layout.label(text="Expressions")
for prop in exprs:
if prop[0:3] == "Mhe":
layout.operator("mhx.pose_mhm", text=prop[3:]).data=rig[prop]
layout.separator()
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layout.label(text="Expressions Units")
for prop in props:
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row = layout.split(0.85)
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row.prop(rig, '["%s"]' % prop, text=prop[3:])
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row.operator("mhx.pose_pin_expression", text="", icon='UNPINNED').expression = prop
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#########################################
#
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#
#########################################
def getPoseMatrix(mat, pb):
restInv = pb.bone.matrix_local.inverted()
parInv = pb.parent.matrix.inverted()
parRest = pb.parent.bone.matrix_local
return restInv * (parRest * (parInv * mat))
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else:
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def getGlobalMatrix(mat, pb):
gmat = pb.bone.matrix_local * mat
if pb.parent:
parMat = pb.parent.matrix
parRest = pb.parent.bone.matrix_local
return parMat * (parRest.inverted() * gmat)
else:
return gmat
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def matchPoseTranslation(pb, fkPb, auto):
mat = getPoseMatrix(fkPb.matrix, pb)
insertLocation(pb, mat, auto)
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def insertLocation(pb, mat, auto):
pb.location = mat.to_translation()
if auto:
pb.keyframe_insert("location", group=pb.name)
bpy.ops.object.mode_set(mode='OBJECT')
bpy.ops.object.mode_set(mode='POSE')
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def matchPoseRotation(pb, fkPb, auto):
mat = getPoseMatrix(fkPb.matrix, pb)
insertRotation(pb, mat, auto)
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def insertRotation(pb, mat, auto):
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q = mat.to_quaternion()
if pb.rotation_mode == 'QUATERNION':
pb.rotation_quaternion = q
if auto:
pb.keyframe_insert("rotation_quaternion", group=pb.name)
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else:
pb.rotation_euler = q.to_euler(pb.rotation_mode)
if auto:
pb.keyframe_insert("rotation_euler", group=pb.name)
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bpy.ops.object.mode_set(mode='OBJECT')
bpy.ops.object.mode_set(mode='POSE')
def matchPoseReverse(pb, fkPb, auto):
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bpy.ops.object.mode_set(mode='OBJECT')
bpy.ops.object.mode_set(mode='POSE')
gmat = fkPb.matrix * Matrix.Rotation(math.pi, 4, 'Z')
offs = pb.bone.length * fkPb.matrix.col[1]
gmat[0][3] += offs[0]
gmat[1][3] += offs[1]
gmat[2][3] += offs[2]
mat = getPoseMatrix(gmat, pb)
pb.matrix_basis = mat
insertLocation(pb, mat, auto)
insertRotation(pb, mat, auto)
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def matchPoseScale(pb, fkPb, auto):
mat = getPoseMatrix(fkPb.matrix, pb)
pb.scale = mat.to_scale()
if auto:
pb.keyframe_insert("scale", group=pb.name)
bpy.ops.object.mode_set(mode='OBJECT')
bpy.ops.object.mode_set(mode='POSE')
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def fk2ikArm(context, suffix):
rig = context.object
auto = context.scene.tool_settings.use_keyframe_insert_auto
print("Snap FK Arm%s" % suffix)
(uparmIk, loarmIk, elbow, elbowPt, wrist) = getSnapBones(rig, "ArmIK", suffix)
(uparmFk, loarmFk, elbowPtFk, handFk) = getSnapBones(rig, "ArmFK", suffix)
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matchPoseRotation(uparmFk, uparmFk, auto)
matchPoseScale(uparmFk, uparmFk, auto)
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matchPoseRotation(loarmFk, loarmFk, auto)
matchPoseScale(loarmFk, loarmFk, auto)
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if rig["MhaHandFollowsWrist" + suffix]:
matchPoseRotation(handFk, wrist, auto)
matchPoseScale(handFk, wrist, auto)
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return
def ik2fkArm(context, suffix):
rig = context.object
scn = context.scene
auto = scn.tool_settings.use_keyframe_insert_auto
print("Snap IK Arm%s" % suffix)
(uparmIk, loarmIk, elbow, elbowPt, wrist) = getSnapBones(rig, "ArmIK", suffix)
(uparmFk, loarmFk, elbowPtFk, handFk) = getSnapBones(rig, "ArmFK", suffix)
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#rig["&ElbowFollowsShoulder" + suffix] = False
#rig["&ElbowFollowsWrist" + suffix] = False
matchPoseTranslation(wrist, handFk, auto)
matchPoseRotation(wrist, handFk, auto)
matchPoseTranslation(elbow, elbowPtFk, auto)
matchPoseTranslation(elbowPt, elbowPtFk, auto)
setInverse(rig, elbowPt)
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return
def fk2ikLeg(context, suffix):
rig = context.object
auto = context.scene.tool_settings.use_keyframe_insert_auto
print("Snap FK Leg%s" % suffix)
(uplegIk, lolegIk, kneePt, ankleIk, legIk, legFk, footIk, toeIk) = getSnapBones(rig, "LegIK", suffix)
(uplegFk, lolegFk, kneePtFk, footFk, toeFk) = getSnapBones(rig, "LegFK", suffix)
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matchPoseRotation(uplegFk, uplegFk, auto)
matchPoseScale(uplegFk, uplegFk, auto)
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matchPoseRotation(lolegFk, lolegFk, auto)
matchPoseScale(lolegFk, lolegFk, auto)
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return
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def ik2fkLeg(context, suffix):
rig = context.object
scn = context.scene
auto = scn.tool_settings.use_keyframe_insert_auto
print("Snap IK Leg%s" % suffix)
(uplegIk, lolegIk, kneePt, ankleIk, legIk, legFk, footIk, toeIk) = getSnapBones(rig, "LegIK", suffix)
(uplegFk, lolegFk, kneePtFk, footFk, toeFk) = getSnapBones(rig, "LegFK", suffix)
#rig["&KneeFollowsHip" + suffix] = False
#rig["&KneeFollowsFoot" + suffix] = False
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legIkToAnkle = rig["MhaLegIkToAnkle" + suffix]
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if legIkToAnkle:
matchPoseTranslation(ankleIk, footFk, auto)
matchPoseTranslation(legIk, legFk, auto)
matchPoseRotation(legIk, legFk, auto)
matchPoseReverse(toeIk, toeFk, auto)
matchPoseReverse(footIk, footFk, auto)
setInverse(rig, ankleIk)
matchPoseTranslation(kneePt, kneePtFk, auto)
setInverse(rig, kneePt)
if not legIkToAnkle:
matchPoseTranslation(ankleIk, footFk, auto)
return
#
# setInverse(rig, pb):
#
def setInverse(rig, pb):
rig.data.bones.active = pb.bone
pb.bone.select = True
bpy.ops.object.mode_set(mode='OBJECT')
bpy.ops.object.mode_set(mode='POSE')
for cns in pb.constraints:
if cns.type == 'CHILD_OF':
bpy.ops.constraint.childof_set_inverse(constraint=cns.name, owner='BONE')
bpy.ops.object.mode_set(mode='OBJECT')
bpy.ops.object.mode_set(mode='POSE')
return