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export_uv_eps.py 2.28 KiB
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  • # SPDX-License-Identifier: GPL-2.0-or-later
    
    Campbell Barton's avatar
    Campbell Barton committed
    
    
    def export(filepath, face_data, colors, width, height, opacity):
    
        with open(filepath, 'w', encoding='utf-8') as file:
    
            for text in get_file_parts(face_data, colors, width, height, opacity):
                file.write(text)
    
    def get_file_parts(face_data, colors, width, height, opacity):
        yield from header(width, height)
        if opacity > 0.0:
            name_by_color = {}
            yield from prepare_colors(colors, name_by_color)
            yield from draw_colored_polygons(face_data, name_by_color, width, height)
        yield from draw_lines(face_data, width, height)
        yield from footer()
    
    def header(width, height):
        yield "%!PS-Adobe-3.0 EPSF-3.0\n"
        yield f"%%Creator: Blender {bpy.app.version_string}\n"
        yield "%%Pages: 1\n"
        yield "%%Orientation: Portrait\n"
        yield f"%%BoundingBox: 0 0 {width} {height}\n"
        yield f"%%HiResBoundingBox: 0.0 0.0 {width:.4f} {height:.4f}\n"
        yield "%%EndComments\n"
        yield "%%Page: 1 1\n"
        yield "0 0 translate\n"
        yield "1.0 1.0 scale\n"
        yield "0 0 0 setrgbcolor\n"
        yield "[] 0 setdash\n"
        yield "1 setlinewidth\n"
        yield "1 setlinejoin\n"
        yield "1 setlinecap\n"
    
    def prepare_colors(colors, out_name_by_color):
        for i, color in enumerate(colors):
            name = f"COLOR_{i}"
            yield "/%s {" % name
            out_name_by_color[color] = name
    
            yield "gsave\n"
            yield "%.3g %.3g %.3g setrgbcolor\n" % color
            yield "fill\n"
            yield "grestore\n"
            yield "0 setgray\n"
            yield "} def\n"
    
    def draw_colored_polygons(face_data, name_by_color, width, height):
        for uvs, color in face_data:
            yield from draw_polygon_path(uvs, width, height)
            yield "closepath\n"
            yield "%s\n" % name_by_color[color]
    
    def draw_lines(face_data, width, height):
        for uvs, _ in face_data:
            yield from draw_polygon_path(uvs, width, height)
            yield "closepath\n"
            yield "stroke\n"
    
    def draw_polygon_path(uvs, width, height):
        yield "newpath\n"
        for j, uv in enumerate(uvs):
            uv_scale = (uv[0] * width, uv[1] * height)
            if j == 0:
                yield "%.5f %.5f moveto\n" % uv_scale
            else:
                yield "%.5f %.5f lineto\n" % uv_scale
    
    def footer():
        yield "showpage\n"
    
        yield "%%EOF\n"