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# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# by meta-androcto, saidenka #
bl_info = {
"name": "Modifier Tools",
"author": "Meta Androcto, saidenka",
"version": (0, 2, 6),
"blender": (2, 80, 0),
"location": "Properties > Modifiers",
"description": "Modifiers Specials Show/Hide/Apply Selected",
"warning": "",
"doc_url": "{BLENDER_MANUAL_URL}/addons/interface/modifier_tools.html",
import bpy
from bpy.types import Operator
class ApplyAllModifiers(Operator):
bl_idname = "object.apply_all_modifiers"
bl_label = "Apply All Modifiers"
bl_description = ("Apply All modifiers of the selected object(s) \n"
"Active object has to have modifiers for the option to show up")
bl_options = {'REGISTER', 'UNDO'}
def execute(self, context):
is_select, is_mod = False, False
message_a, message_b = "", ""
# collect names for objects failed to apply modifiers
collect_names = []
for obj in bpy.context.selected_objects:
is_select = True
# copying context for the operator's override
contx = bpy.context.copy()
contx['object'] = obj
for mod in obj.modifiers[:]:
contx['modifier'] = mod
is_mod = True
try:
bpy.ops.object.modifier_apply(
contx, apply_as='DATA',
modifier=contx['modifier'].name
)
except:
obj_name = getattr(obj, "name", "NO NAME")
collect_names.append(obj_name)
message_b = True
pass
if is_select:
if is_mod:
message_a = "Applying modifiers on all Selected Objects"
else:
message_a = "No Modifiers on Selected Objects"
else:
self.report({"INFO"}, "No Selection. No changes applied")
return {'CANCELLED'}
# applying failed for some objects, show report
message_obj = (",".join(collect_names) if collect_names and
len(collect_names) < 8 else "some objects (Check System Console)")
self.report({"INFO"},
(message_a if not message_b else
"Applying modifiers failed for {}".format(message_obj)))
if (collect_names and message_obj == "some objects (Check System Console)"):
print("\n[Modifier Tools]\n\nApplying failed on:"
"\n\n{} \n".format(", ".join(collect_names)))
return {'FINISHED'}
class DeleteAllModifiers(Operator):
bl_idname = "object.delete_all_modifiers"
bl_label = "Remove All Modifiers"
bl_description = "Remove All modifiers of the selected object(s)"
bl_options = {'REGISTER', 'UNDO'}
def invoke(self, context, event):
return context.window_manager.invoke_confirm(self, event)
def execute(self, context):
is_select, is_mod = False, False
message_a = ""
for obj in context.selected_objects:
is_select = True
modifiers = obj.modifiers[:]
for modi in modifiers:
is_mod = True
obj.modifiers.remove(modi)
if is_select:
if is_mod:
message_a = "Removing modifiers on all Selected Objects"
else:
message_a = "No Modifiers on Selected Objects"
else:
self.report({"INFO"}, "No Selection. No changes applied")
return {'FINISHED'}
class ToggleApplyModifiersView(Operator):
bl_idname = "object.toggle_apply_modifiers_view"
bl_label = "Toggle Visibility of Modifiers"
bl_description = "Shows/Hide modifiers of the active / selected object(s) in the 3D View"
bl_options = {'REGISTER'}
@classmethod
def poll(cls, context):
return context.active_object is not None
def execute(self, context):
is_apply = True
message_a = ""
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# avoid toggling not exposed modifiers (currently only Collision, see T53406)
skip_type = ["COLLISION"] # types of modifiers to skip
skipped = set() # collect names
count_modifiers = 0 # check for message_a (all skipped)
# check if the active object has only one non exposed modifier as the logic will fail
if len(context.active_object.modifiers) == 1 and \
context.active_object.modifiers[0].type in skip_type:
for obj in context.selected_objects:
for mod in obj.modifiers:
if mod.type in skip_type:
skipped.add(mod.name)
continue
if mod.show_viewport:
is_apply = False
break
else:
for mod in context.active_object.modifiers:
if mod.type in skip_type:
skipped.add(mod.name)
continue
if mod.show_viewport:
is_apply = False
break
count_modifiers = len(context.active_object.modifiers)
# active object - no selection
for mod in context.active_object.modifiers:
if mod.type in skip_type:
count_modifiers -= 1
skipped.add(mod.name)
continue
for obj in context.selected_objects:
count_modifiers += len(obj.modifiers)
if mod.type in skip_type:
skipped.add(mod.name)
count_modifiers -= 1
continue
mod.show_viewport = is_apply
message_a = "{} modifiers in the 3D View".format("Displaying" if is_apply else "Hiding")
if skipped:
message_a = "{}, {}".format(message_a, "skipping: " + ", ".join(skipped)) if \
count_modifiers > 0 else "No change of Modifiers' Visibility, all skipped"
return {'FINISHED'}
class ToggleAllShowExpanded(Operator):
bl_idname = "wm.toggle_all_show_expanded"
bl_label = "Expand/Collapse All Modifiers"
bl_description = "Expand/Collapse Modifier Stack"
bl_options = {'REGISTER'}
@classmethod
def poll(cls, context):
return context.active_object is not None
def execute(self, context):
obj = context.active_object
if (len(obj.modifiers)):
vs = 0
for mod in obj.modifiers:
if (mod.show_expanded):
vs += 1
else:
vs -= 1
is_close = False
if (0 < vs):
is_close = True
for mod in obj.modifiers:
mod.show_expanded = not is_close
else:
self.report({'WARNING'}, "Not a single modifier to Expand/Collapse")
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return {'CANCELLED'}
for area in context.screen.areas:
area.tag_redraw()
return {'FINISHED'}
# Menus #
def menu(self, context):
if (context.active_object):
if (len(context.active_object.modifiers)):
col = self.layout.column(align=True)
row = col.row(align=True)
row.operator(ApplyAllModifiers.bl_idname,
icon='IMPORT', text="Apply All")
row.operator(DeleteAllModifiers.bl_idname,
icon='X', text="Delete All")
row = col.row(align=True)
row.operator(ToggleApplyModifiersView.bl_idname,
icon='RESTRICT_VIEW_OFF',
text="Viewport Vis")
row.operator(ToggleAllShowExpanded.bl_idname,
icon='FULLSCREEN_ENTER',
text="Toggle Stack")
def menu_func(self, context):
if (context.active_object):
if (len(context.active_object.modifiers)):
layout = self.layout
layout.separator()
layout.operator(ApplyAllModifiers.bl_idname,
icon='IMPORT',
text="Apply All Modifiers")
# Register
classes = [
ApplyAllModifiers,
DeleteAllModifiers,
ToggleApplyModifiersView,
ToggleAllShowExpanded,
]
from bpy.utils import register_class
for cls in classes:
register_class(cls)
# Add "Specials" menu to the "Modifiers" menu
bpy.types.DATA_PT_modifiers.prepend(menu)
# Add apply operator to the Apply 3D View Menu
bpy.types.VIEW3D_MT_object_apply.append(menu_func)
def unregister():
# Remove "Specials" menu from the "Modifiers" menu.
bpy.types.DATA_PT_modifiers.remove(menu)
# Remove apply operator to the Apply 3D View Menu
bpy.types.VIEW3D_MT_object_apply.remove(menu_func)
from bpy.utils import unregister_class
for cls in reversed(classes):
unregister_class(cls)
if __name__ == "__main__":
register()