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  • #  This program is free software; you can redistribute it and/or
    #  modify it under the terms of the GNU General Public License
    #  as published by the Free Software Foundation; either version 2
    #  of the License, or (at your option) any later version.
    #
    #  This program is distributed in the hope that it will be useful,
    #  but WITHOUT ANY WARRANTY; without even the implied warranty of
    #  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    #  GNU General Public License for more details.
    #
    #  You should have received a copy of the GNU General Public License
    #  along with this program; if not, write to the Free Software Foundation,
    #  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
    """
    UI: Final Resolution
    
    Always wondered how big the render was going to be when rendering at a
    certain %?
    This feature displays a "Final Resolution" label with the size in pixels
    of your render, it also displays the size for border renders.
    
    On the 'Dimensions' panel, Render properties.
    """
    import bpy
    
    
    def render_final_resolution_ui(self, context):
    
        rd = context.scene.render
        layout = self.layout
    
        final_res_x = (rd.resolution_x * rd.resolution_percentage) / 100
        final_res_y = (rd.resolution_y * rd.resolution_percentage) / 100
    
        if rd.use_border:
            final_res_x_border = round(
                (final_res_x * (rd.border_max_x - rd.border_min_x)))
            final_res_y_border = round(
                (final_res_y * (rd.border_max_y - rd.border_min_y)))
            layout.label(text="Final Resolution: {} x {} [Border: {} x {}]".format(
                         str(final_res_x)[:-2], str(final_res_y)[:-2],
                         str(final_res_x_border), str(final_res_y_border)))
        else:
            layout.label(text="Final Resolution: {} x {}".format(
                         str(final_res_x)[:-2], str(final_res_y)[:-2]))
    
    
    def register():
    
        bpy.types.RENDER_PT_format.append(render_final_resolution_ui)
    
    
    
    def unregister():
    
        bpy.types.RENDER_PT_format.remove(render_final_resolution_ui)