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    # ##### BEGIN GPL LICENSE BLOCK #####
    #
    #  This program is free software; you can redistribute it and/or
    #  modify it under the terms of the GNU General Public License
    #  as published by the Free Software Foundation; either version 2
    #  of the License, or (at your option) any later version.
    #
    #  This program is distributed in the hope that it will be useful,
    #  but WITHOUT ANY WARRANTY; without even the implied warranty of
    #  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    #  GNU General Public License for more details.
    #
    #  You should have received a copy of the GNU General Public License
    #  along with this program; if not, write to the Free Software Foundation,
    #  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
    #
    # ##### END GPL LICENSE BLOCK #####
    
    '''Based on Box_deform standalone addon - Author: Samuel Bernou'''
    
    from .prefs import get_addon_prefs
    
    import bpy
    import numpy as np
    
    def location_to_region(worldcoords):
        from bpy_extras import view3d_utils
        return view3d_utils.location_3d_to_region_2d(bpy.context.region, bpy.context.space_data.region_3d, worldcoords)
    
    def region_to_location(viewcoords, depthcoords):
        from bpy_extras import view3d_utils
        return view3d_utils.region_2d_to_location_3d(bpy.context.region, bpy.context.space_data.region_3d, viewcoords, depthcoords)
    
    def assign_vg(obj, vg_name):
        ## create vertex group
        vg = obj.vertex_groups.get(vg_name)
        if vg:
            # remove to start clean
            obj.vertex_groups.remove(vg)
        vg = obj.vertex_groups.new(name=vg_name)
        bpy.ops.gpencil.vertex_group_assign()
        return vg
    
    def view_cage(obj):
        prefs = get_addon_prefs()
        lattice_interp = prefs.default_deform_type
    
        gp = obj.data
        gpl = gp.layers
    
        coords = []
        initial_mode = bpy.context.mode
    
        ## get points
        if bpy.context.mode == 'EDIT_GPENCIL':
            for l in gpl:
                if l.lock or l.hide or not l.active_frame:#or len(l.frames)
                    continue
                if gp.use_multiedit:
                    target_frames = [f for f in l.frames if f.select]
                else:
                    target_frames = [l.active_frame]
                
                for f in target_frames:
                    for s in f.strokes:
                        if not s.select:
                            continue
                        for p in s.points:
                            if p.select:
                                # get real location
                                coords.append(obj.matrix_world @ p.co)
    
        elif bpy.context.mode == 'OBJECT':#object mode -> all points
            for l in gpl:# if l.hide:continue# only visible ? (might break things)
                if not len(l.frames):
                    continue#skip frameless layer
                for s in l.active_frame.strokes:
                    for p in s.points:
                        coords.append(obj.matrix_world @ p.co)
        
        elif bpy.context.mode == 'PAINT_GPENCIL':
            # get last stroke points coordinated
            if not gpl.active or not gpl.active.active_frame:
                return 'No frame to deform'
    
            if not len(gpl.active.active_frame.strokes):
                return 'No stroke found to deform'
            
            paint_id = -1
            if bpy.context.scene.tool_settings.use_gpencil_draw_onback:
                paint_id = 0
            coords = [obj.matrix_world @ p.co for p in gpl.active.active_frame.strokes[paint_id].points]
        
        else:
            return 'Wrong mode!'
    
        if not coords:
            ## maybe silent return instead (need special str code to manage errorless return)
            return 'No points found!'
    
        if bpy.context.mode in ('EDIT_GPENCIL', 'PAINT_GPENCIL') and len(coords) < 2:
            # Dont block object mod
            return 'Less than two point selected'
    
        vg_name = 'lattice_cage_deform_group'
    
        if bpy.context.mode == 'EDIT_GPENCIL':
            vg = assign_vg(obj, vg_name)
        
        if bpy.context.mode == 'PAINT_GPENCIL':
            # points cannot be assign to API yet(ugly and slow workaround but only way)
            # -> https://developer.blender.org/T56280 so, hop'in'ops !
            
            # store selection and deselect all
            plist = []
            for s in gpl.active.active_frame.strokes:
                for p in s.points:
                    plist.append([p, p.select])
                    p.select = False
            
            # select
            ## foreach_set does not update
            # gpl.active.active_frame.strokes[paint_id].points.foreach_set('select', [True]*len(gpl.active.active_frame.strokes[paint_id].points))
            for p in gpl.active.active_frame.strokes[paint_id].points:
                p.select = True
            
            # assign
            bpy.ops.object.mode_set(mode='EDIT_GPENCIL')
            vg = assign_vg(obj, vg_name)
    
            # restore
            for pl in plist:
                pl[0].select = pl[1]
            
    
        ## View axis Mode ---
    
        ## get view coordinate of all points
        coords2D = [location_to_region(co) for co in coords]
    
        # find centroid for depth (or more economic, use obj origin...)
        centroid = np.mean(coords, axis=0)
    
        # not a mean ! a mean of extreme ! centroid2d = np.mean(coords2D, axis=0)
        all_x, all_y = np.array(coords2D)[:, 0], np.array(coords2D)[:, 1]
        min_x, min_y = np.min(all_x), np.min(all_y)
        max_x, max_y = np.max(all_x), np.max(all_y)
    
        width = (max_x - min_x)
        height = (max_y - min_y)
        center_x = min_x + (width/2)
        center_y = min_y + (height/2)
    
        centroid2d = (center_x,center_y)
        center = region_to_location(centroid2d, centroid)
        # bpy.context.scene.cursor.location = center#Dbg
    
    
        #corner Bottom-left to Bottom-right
        x0 = region_to_location((min_x, min_y), centroid)
        x1 = region_to_location((max_x, min_y), centroid)
        x_worldsize = (x0 - x1).length
    
        #corner Bottom-left to top-left
        y0 = region_to_location((min_x, min_y), centroid)
        y1 = region_to_location((min_x, max_y), centroid)
        y_worldsize = (y0 - y1).length
    
        ## in case of 3
    
        lattice_name = 'lattice_cage_deform'
        # cleaning
        cage = bpy.data.objects.get(lattice_name)
        if cage:
            bpy.data.objects.remove(cage)
    
        lattice = bpy.data.lattices.get(lattice_name)
        if lattice:
            bpy.data.lattices.remove(lattice)
    
        # create lattice object
        lattice = bpy.data.lattices.new(lattice_name)
        cage = bpy.data.objects.new(lattice_name, lattice)
        cage.show_in_front = True
    
        ## Master (root) collection
        bpy.context.scene.collection.objects.link(cage)
    
        # spawn cage and align it to view (Again ! align something to a vector !!! argg)
    
        r3d = bpy.context.space_data.region_3d
        viewmat = r3d.view_matrix
    
        cage.matrix_world = viewmat.inverted()
        cage.scale = (x_worldsize, y_worldsize, 1)
        ## Z aligned in view direction (need minus X 90 degree to be aligned FRONT)
        # cage.rotation_euler.x -= radians(90)
        # cage.scale = (x_worldsize, 1, y_worldsize)
        cage.location = center
    
        lattice.points_u = 2
        lattice.points_v = 2
        lattice.points_w = 1
    
        lattice.interpolation_type_u = lattice_interp#'KEY_LINEAR'-'KEY_BSPLINE'
        lattice.interpolation_type_v = lattice_interp#'KEY_LINEAR'-'KEY_BSPLINE'
        lattice.interpolation_type_w = lattice_interp#'KEY_LINEAR'-'KEY_BSPLINE'
    
        mod = obj.grease_pencil_modifiers.new('tmp_lattice', 'GP_LATTICE')
    
        # move to top if modifiers exists
        for _ in range(len(obj.grease_pencil_modifiers)):
            bpy.ops.object.gpencil_modifier_move_up(modifier='tmp_lattice')
    
        mod.object = cage
    
        if initial_mode == 'PAINT_GPENCIL':
            mod.layer = gpl.active.info
        
        # note : if initial was Paint, changed to Edit
        #        so vertex attribution is valid even for paint
        if bpy.context.mode == 'EDIT_GPENCIL':
            mod.vertex_group = vg.name
    
        #Go in object mode if not already
        if bpy.context.mode != 'OBJECT':
            bpy.ops.object.mode_set(mode='OBJECT')
    
        # Store name of deformed object in case of 'revive modal' 
        cage.vertex_groups.new(name=obj.name)
    
        ## select and make cage active
        # cage.select_set(True)
        bpy.context.view_layer.objects.active = cage
        obj.select_set(False)#deselect GP object
        bpy.ops.object.mode_set(mode='EDIT')# go in lattice edit mode
        bpy.ops.lattice.select_all(action='SELECT')# select all points
    
        if prefs.use_clic_drag:
            ## Eventually change tool mode to tweak for direct point editing (reset after before leaving)
            bpy.ops.wm.tool_set_by_id(name="builtin.select")# Tweaktoolcode
        return cage
    
    
    def back_to_obj(obj, gp_mode, org_lattice_toolset, context):
        if context.mode == 'EDIT_LATTICE' and org_lattice_toolset:# Tweaktoolcode - restore the active tool used by lattice edit..
            bpy.ops.wm.tool_set_by_id(name = org_lattice_toolset)# Tweaktoolcode
        
        # gp object active and selected
        bpy.ops.object.mode_set(mode='OBJECT')
        obj.select_set(True)
        bpy.context.view_layer.objects.active = obj
    
    
    def delete_cage(cage):
        lattice = cage.data
        bpy.data.objects.remove(cage)
        bpy.data.lattices.remove(lattice)
    
    def apply_cage(gp_obj, cage):
        mod = gp_obj.grease_pencil_modifiers.get('tmp_lattice')
        if mod:
            bpy.ops.object.gpencil_modifier_apply(apply_as='DATA', modifier=mod.name)
        else:
            print('tmp_lattice modifier not found to apply...')
    
        delete_cage(cage)
    
    def cancel_cage(gp_obj, cage):
        #remove modifier
        mod = gp_obj.grease_pencil_modifiers.get('tmp_lattice')
        if mod:
            gp_obj.grease_pencil_modifiers.remove(mod)
        else:
            print('tmp_lattice modifier not found to remove...')
        
        delete_cage(cage)
        
    
    class GP_OT_latticeGpDeform(bpy.types.Operator):
        """Create a lattice to use as quad corner transform"""
        bl_idname = "gp.latticedeform"
        bl_label = "Box Deform"
        bl_description = "Use lattice for free box transforms on grease pencil points (Ctrl+T)"
        bl_options = {"REGISTER", "UNDO"}
    
        @classmethod
        def poll(cls, context):
            return context.object is not None and context.object.type in ('GPENCIL','LATTICE')
    
        # local variable
        tab_press_ct = 0
    
        def modal(self, context, event):
            display_text = f"Deform Cage size: {self.lat.points_u}x{self.lat.points_v} (1-9 or ctrl + ←→↑↓)  | \
    mode (M) : {'Linear' if self.lat.interpolation_type_u == 'KEY_LINEAR' else 'Spline'} | \
    valid:Spacebar/Enter, cancel:Del/Backspace/Tab/Ctrl+T"
            context.area.header_text_set(display_text)
    
    
            ## Handle ctrl+Z
            if event.type in {'Z'} and event.value == 'PRESS' and event.ctrl:
                ## Disable (capture key)
                return {"RUNNING_MODAL"}
                ## Not found how possible to find modal start point in undo stack to 
                # print('ops list', context.window_manager.operators.keys())
                # if context.window_manager.operators:#can be empty
                #     print('\nlast name', context.window_manager.operators[-1].name)
    
            # Auto interpo check
            if self.auto_interp:
                if event.type in {'TWO', 'THREE', 'FOUR', 'FIVE', 'SIX', 'SEVEN', 'EIGHT', 'NINE', 'ZERO',} and event.value == 'PRESS':
                    self.set_lattice_interp('KEY_BSPLINE')
                if event.type in {'DOWN_ARROW', "UP_ARROW", "RIGHT_ARROW", "LEFT_ARROW"} and event.value == 'PRESS' and event.ctrl:
                    self.set_lattice_interp('KEY_BSPLINE')
                if event.type in {'ONE'} and event.value == 'PRESS':
                    self.set_lattice_interp('KEY_LINEAR')
    
            # Single keys
            if event.type in {'H'} and event.value == 'PRESS':
                # self.report({'INFO'}, "Can't hide")
                return {"RUNNING_MODAL"}
            
            if event.type in {'ONE'} and event.value == 'PRESS':# , 'NUMPAD_1'
                self.lat.points_u = self.lat.points_v = 2
                return {"RUNNING_MODAL"}
    
            if event.type in {'TWO'} and event.value == 'PRESS':# , 'NUMPAD_2'
                self.lat.points_u = self.lat.points_v = 3
                return {"RUNNING_MODAL"}
    
            if event.type in {'THREE'} and event.value == 'PRESS':# , 'NUMPAD_3'
                self.lat.points_u = self.lat.points_v = 4
                return {"RUNNING_MODAL"}
    
            if event.type in {'FOUR'} and event.value == 'PRESS':# , 'NUMPAD_4'
                self.lat.points_u = self.lat.points_v = 5
                return {"RUNNING_MODAL"}
    
            if event.type in {'FIVE'} and event.value == 'PRESS':# , 'NUMPAD_5'
                self.lat.points_u = self.lat.points_v = 6
                return {"RUNNING_MODAL"}
    
            if event.type in {'SIX'} and event.value == 'PRESS':# , 'NUMPAD_6'
                self.lat.points_u = self.lat.points_v = 7
                return {"RUNNING_MODAL"}
    
            if event.type in {'SEVEN'} and event.value == 'PRESS':# , 'NUMPAD_7'
                self.lat.points_u = self.lat.points_v = 8
                return {"RUNNING_MODAL"}
    
            if event.type in {'EIGHT'} and event.value == 'PRESS':# , 'NUMPAD_8'
                self.lat.points_u = self.lat.points_v = 9
                return {"RUNNING_MODAL"}
    
            if event.type in {'NINE'} and event.value == 'PRESS':# , 'NUMPAD_9'
                self.lat.points_u = self.lat.points_v = 10
                return {"RUNNING_MODAL"}
    
            if event.type in {'ZERO'} and event.value == 'PRESS':# , 'NUMPAD_0'
                self.lat.points_u = 2
                self.lat.points_v = 1
                return {"RUNNING_MODAL"}
            
            if event.type in {'RIGHT_ARROW'} and event.value == 'PRESS' and event.ctrl:
                if self.lat.points_u < 20:
                    self.lat.points_u += 1 
                return {"RUNNING_MODAL"}
    
            if event.type in {'LEFT_ARROW'} and event.value == 'PRESS' and event.ctrl:
                if self.lat.points_u > 1:
                    self.lat.points_u -= 1 
                return {"RUNNING_MODAL"}
    
            if event.type in {'UP_ARROW'} and event.value == 'PRESS' and event.ctrl:
                if self.lat.points_v < 20:
                    self.lat.points_v += 1 
                return {"RUNNING_MODAL"}
    
            if event.type in {'DOWN_ARROW'} and event.value == 'PRESS' and event.ctrl:
                if self.lat.points_v > 1:
                    self.lat.points_v -= 1 
                return {"RUNNING_MODAL"}
    
    
            # change modes
            if event.type in {'M'} and event.value == 'PRESS':
                self.auto_interp = False
                interp = 'KEY_BSPLINE' if self.lat.interpolation_type_u == 'KEY_LINEAR' else 'KEY_LINEAR'
                self.set_lattice_interp(interp)
                return {"RUNNING_MODAL"}
    
            # Valid
            if event.type in {'RET', 'SPACE'}:
                if event.value == 'PRESS':
                    context.window_manager.boxdeform_running = False
                    self.restore_prefs(context)
                    back_to_obj(self.gp_obj, self.gp_mode, self.org_lattice_toolset, context)
                    apply_cage(self.gp_obj, self.cage)#must be in object mode
                    
                    # back to original mode 
                    if self.gp_mode != 'OBJECT':
                        bpy.ops.object.mode_set(mode=self.gp_mode)
    
                    context.area.header_text_set(None)#reset header
    
                    return {'FINISHED'}
            
            # Abort ---
            # One Warning for Tab cancellation.
            if event.type == 'TAB' and event.value == 'PRESS':
                self.tab_press_ct += 1
                if self.tab_press_ct < 2:
                    self.report({'WARNING'}, "Pressing TAB again will Cancel")
                    return {"RUNNING_MODAL"}
    
            if event.type in {'T'} and event.value == 'PRESS' and event.ctrl:# Retyped same shortcut
                self.cancel(context)
                return {'CANCELLED'}
    
            if event.type in {'DEL', 'BACK_SPACE'} or self.tab_press_ct >= 2:#'ESC',
                self.cancel(context)
                return {'CANCELLED'}
    
            return {'PASS_THROUGH'}
    
        def set_lattice_interp(self, interp):
            self.lat.interpolation_type_u = self.lat.interpolation_type_v = self.lat.interpolation_type_w = interp
    
        def cancel(self, context):
            context.window_manager.boxdeform_running = False
            self.restore_prefs(context)
            back_to_obj(self.gp_obj, self.gp_mode, self.org_lattice_toolset, context)
            cancel_cage(self.gp_obj, self.cage)
            context.area.header_text_set(None)     
            if self.gp_mode != 'OBJECT':
                bpy.ops.object.mode_set(mode=self.gp_mode)
    
        def store_prefs(self, context):
            # store_valierables <-< preferences
            self.use_drag_immediately = context.preferences.inputs.use_drag_immediately 
            self.drag_threshold_mouse = context.preferences.inputs.drag_threshold_mouse 
            self.drag_threshold_tablet = context.preferences.inputs.drag_threshold_tablet
            self.use_overlays = context.space_data.overlay.show_overlays
            # maybe store in windows manager to keep around in case of modal revival ?
    
        def restore_prefs(self, context):
            # preferences <-< store_valierables
            context.preferences.inputs.use_drag_immediately = self.use_drag_immediately
            context.preferences.inputs.drag_threshold_mouse = self.drag_threshold_mouse
            context.preferences.inputs.drag_threshold_tablet = self.drag_threshold_tablet
            context.space_data.overlay.show_overlays = self.use_overlays
        
        def set_prefs(self, context):
            context.preferences.inputs.use_drag_immediately = True
            context.preferences.inputs.drag_threshold_mouse = 1
            context.preferences.inputs.drag_threshold_tablet = 3
            context.space_data.overlay.show_overlays = True
    
        def invoke(self, context, event):
            ## Restrict to 3D view
            if context.area.type != 'VIEW_3D':
                self.report({'WARNING'}, "View3D not found, cannot run operator")
                return {'CANCELLED'}
    
            if not context.object:#do it in poll ?
                self.report({'ERROR'}, "No active objects found")
                return {'CANCELLED'}
    
            if context.window_manager.boxdeform_running:
                return {'CANCELLED'}
    
            self.prefs = get_addon_prefs()#get_prefs
            self.auto_interp = self.prefs.auto_swap_deform_type
            self.org_lattice_toolset = None
            ## usability toggles
            if self.prefs.use_clic_drag:#Store the active tool since we will change it
                self.org_lattice_toolset = bpy.context.workspace.tools.from_space_view3d_mode(bpy.context.mode, create=False).idname# Tweaktoolcode    
            
            #store (scene properties needed in case of ctrlZ revival)
            self.store_prefs(context)
            self.gp_mode = 'EDIT_GPENCIL'
    
            # --- special Case of lattice revive modal, just after ctrl+Z back into lattice with modal stopped
            if context.mode == 'EDIT_LATTICE' and context.object.name == 'lattice_cage_deform' and len(context.object.vertex_groups):
                self.gp_obj = context.scene.objects.get(context.object.vertex_groups[0].name)
                if not self.gp_obj:
                    self.report({'ERROR'}, "/!\\ Box Deform : Cannot find object to target")
                    return {'CANCELLED'}
                if not self.gp_obj.grease_pencil_modifiers.get('tmp_lattice'):
                    self.report({'ERROR'}, "/!\\ No 'tmp_lattice' modifiers on GP object")
                    return {'CANCELLED'}
                self.cage = context.object
                self.lat = self.cage.data
                self.set_prefs(context)
    
                if self.prefs.use_clic_drag:
                    bpy.ops.wm.tool_set_by_id(name="builtin.select")
                context.window_manager.boxdeform_running = True
                context.window_manager.modal_handler_add(self)
                return {'RUNNING_MODAL'}
    
            if context.object.type != 'GPENCIL':
                # self.report({'ERROR'}, "Works only on gpencil objects")
                ## silent return 
                return {'CANCELLED'}
    
            #paint need VG workaround. object need good shortcut
            if context.mode not in ('EDIT_GPENCIL', 'OBJECT', 'PAINT_GPENCIL'):
                # self.report({'WARNING'}, "Works only in following GPencil modes: edit")# ERROR
                ## silent return 
                return {'CANCELLED'}
    
            # bpy.ops.ed.undo_push(message="Box deform step")#don't work as expected (+ might be obsolete)
            # https://developer.blender.org/D6147 <- undo forget 
    
            self.gp_obj = context.object
            # Clean potential failed previous job (delete tmp lattice)
            mod = self.gp_obj.grease_pencil_modifiers.get('tmp_lattice')
            if mod:
                print('Deleted remaining lattice modifiers')
                self.gp_obj.grease_pencil_modifiers.remove(mod)
    
            phantom_obj = context.scene.objects.get('lattice_cage_deform')
            if phantom_obj:
                print('Deleted remaining lattice object')
                delete_cage(phantom_obj)
    
            if [m for m in self.gp_obj.grease_pencil_modifiers if m.type == 'GP_LATTICE']:
                self.report({'ERROR'}, "Grease pencil object already has a lattice modifier (can only have one)")
                return {'CANCELLED'}
            
    
            self.gp_mode = context.mode#store mode for restore
            
            # All good, create lattice and start modal
    
            # Create lattice (and switch to lattice edit) ----
            self.cage = view_cage(self.gp_obj)
            if isinstance(self.cage, str):#error, cage not created, display error
                self.report({'ERROR'}, self.cage)
                return {'CANCELLED'}
            
            self.lat = self.cage.data
    
            self.set_prefs(context)
            context.window_manager.boxdeform_running = True
            context.window_manager.modal_handler_add(self)
            return {'RUNNING_MODAL'}
    
    ## --- KEYMAP
    
    addon_keymaps = []
    def register_keymaps():
        addon = bpy.context.window_manager.keyconfigs.addon
    
        km = addon.keymaps.new(name = "Grease Pencil", space_type = "EMPTY", region_type='WINDOW')
        kmi = km.keymap_items.new("gp.latticedeform", type ='T', value = "PRESS", ctrl = True)
        kmi.repeat = False
        addon_keymaps.append(km)
    
    def unregister_keymaps():
        for km in addon_keymaps:
            for kmi in km.keymap_items:
                km.keymap_items.remove(kmi)
        addon_keymaps.clear()
    
    ### --- REGISTER ---
    
    def register():
        if bpy.app.background:
            return
        bpy.types.WindowManager.boxdeform_running = bpy.props.BoolProperty(default=False)
        bpy.utils.register_class(GP_OT_latticeGpDeform)
        register_keymaps()
    
    def unregister():
        if bpy.app.background:
            return
        unregister_keymaps()
        bpy.utils.unregister_class(GP_OT_latticeGpDeform)
        wm = bpy.context.window_manager
        p = 'boxdeform_running'
        if p in wm:
            del wm[p]