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  • # ##### BEGIN GPL LICENSE BLOCK #####
    #
    #  This program is free software; you can redistribute it and/or
    #  modify it under the terms of the GNU General Public License
    #  as published by the Free Software Foundation; either version 2
    #  of the License, or (at your option) any later version.
    #
    #  This program is distributed in the hope that it will be useful,
    #  but WITHOUT ANY WARRANTY; without even the implied warranty of
    #  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    #  GNU General Public License for more details.
    #
    #  You should have received a copy of the GNU General Public License
    #  along with this program; if not, write to the Free Software Foundation,
    #  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
    #
    # ##### END GPL LICENSE BLOCK #####
    
    import bpy
    from bpy.types import Operator, AddonPreferences
    from bpy_extras.io_utils import ImportHelper, ExportHelper
    from bpy.props import (
            StringProperty,
            BoolProperty,
            EnumProperty,
            IntProperty,
            FloatProperty,
            )
    
    from io_mesh_atomic.xyz_import import import_xyz
    from io_mesh_atomic.xyz_import import ALL_FRAMES
    from io_mesh_atomic.xyz_import import ELEMENTS
    from io_mesh_atomic.xyz_import import STRUCTURE
    from io_mesh_atomic.xyz_import import build_frames
    from io_mesh_atomic.xyz_export import export_xyz
    
    # -----------------------------------------------------------------------------
    #                                                                     Operators
    
    # This is the class for the file dialog.
    class IMPORT_OT_xyz(Operator, ImportHelper):
        bl_idname = "import_mesh.xyz"
        bl_label  = "Import XYZ (*.xyz)"
        bl_options = {'PRESET', 'UNDO'}
    
        filename_ext = ".xyz"
        filter_glob: StringProperty(default="*.xyz", options={'HIDDEN'},)
    
        use_camera: BoolProperty(
            name="Camera", default=False,
            description="Do you need a camera?")
        use_lamp: BoolProperty(
            name="Lamp", default=False,
            description = "Do you need a lamp?")
        ball: EnumProperty(
            name="Type of ball",
            description="Choose ball",
            items=(('0', "NURBS", "NURBS balls"),
                   ('1', "Mesh" , "Mesh balls"),
                   ('2', "Meta" , "Metaballs")),
                   default='0',)
        mesh_azimuth: IntProperty(
            name = "Azimuth", default=32, min=1,
            description = "Number of sectors (azimuth)")
        mesh_zenith: IntProperty(
            name = "Zenith", default=32, min=1,
            description = "Number of sectors (zenith)")
        scale_ballradius: FloatProperty(
            name = "Balls", default=1.0, min=0.0001,
            description = "Scale factor for all atom radii")
        scale_distances: FloatProperty (
            name = "Distances", default=1.0, min=0.0001,
            description = "Scale factor for all distances")
        atomradius: EnumProperty(
            name="Type of radius",
            description="Choose type of atom radius",
            items=(('0', "Pre-defined", "Use pre-defined radius"),
                   ('1', "Atomic", "Use atomic radius"),
                   ('2', "van der Waals", "Use van der Waals radius")),
                   default='0',)
        use_center: BoolProperty(
            name = "Object to origin (first frames)", default=False,
            description = "Put the object into the global origin, the first frame only")
        use_center_all: BoolProperty(
            name = "Object to origin (all frames)", default=True,
            description = "Put the object into the global origin, all frames")
        datafile: StringProperty(
            name = "", description="Path to your custom data file",
            maxlen = 256, default = "", subtype='FILE_PATH')
        use_frames: BoolProperty(
            name = "Load all frames?", default=False,
            description = "Do you want to load all frames?")
        skip_frames: IntProperty(
            name="", default=0, min=0,
            description="Number of frames you want to skip.")
        images_per_key: IntProperty(
            name="", default=1, min=1,
            description="Choose the number of images between 2 keys.")
    
    
        # This thing here just guarantees that the menu entry is not active when the
    
        # check box in the addon preferences is not activated! See __init__.py
        @classmethod
        def poll(cls, context):
            pref = context.preferences
            return pref.addons[__package__].preferences.bool_xyz
    
        def draw(self, context):
            layout = self.layout
            row = layout.row()
            row.prop(self, "use_camera")
            row.prop(self, "use_lamp")
            row = layout.row()
    
            row.prop(self, "use_center")
            row = layout.row()
            row.prop(self, "use_center_all")
            # Balls
            box = layout.box()
            row = box.row()
            row.label(text="Balls / atoms")
            row = box.row()
    
            col = row.column()
            col.prop(self, "ball")
    
            row.active = (self.ball == "1")
            col = row.column(align=True)
            col.prop(self, "mesh_azimuth")
            col.prop(self, "mesh_zenith")
    
            col = row.column()
            col.label(text="Scaling factors")
            col = row.column(align=True)
            col.prop(self, "scale_ballradius")
            col.prop(self, "scale_distances")
    
            row.prop(self, "atomradius")
    
            # Frames
            box = layout.box()
            row = box.row()
            row.label(text="Frames")
            row = box.row()
    
            row.prop(self, "use_frames")
    
            row.active = self.use_frames
            col = row.column()
            col.label(text="Skip frames")
            col = row.column()
            col.prop(self, "skip_frames")
    
            row.active = self.use_frames
            col = row.column()
            col.label(text="Frames/key")
            col = row.column()
            col.prop(self, "images_per_key")
    
        def execute(self, context):
    
            del ALL_FRAMES[:]
            del ELEMENTS[:]
            del STRUCTURE[:]
    
            # This is to determine the path.
            filepath_xyz = bpy.path.abspath(self.filepath)
    
            # Execute main routine
            import_xyz(self.ball,
                       self.mesh_azimuth,
                       self.mesh_zenith,
                       self.scale_ballradius,
                       self.atomradius,
                       self.scale_distances,
                       self.use_center,
                       self.use_center_all,
                       self.use_camera,
                       self.use_lamp,
                       filepath_xyz)
    
            # Load frames
            if len(ALL_FRAMES) > 1 and self.use_frames:
    
                build_frames(self.images_per_key, self.skip_frames)
    
            return {'FINISHED'}
    
    
    # This is the class for the file dialog of the exporter.
    class EXPORT_OT_xyz(Operator, ExportHelper):
        bl_idname = "export_mesh.xyz"
        bl_label  = "Export XYZ (*.xyz)"
        filename_ext = ".xyz"
    
        filter_glob: StringProperty(
            default="*.xyz", options={'HIDDEN'},)
    
        atom_xyz_export_type: EnumProperty(
            name="Type of Objects",
            description="Choose type of objects",
            items=(('0', "All", "Export all active objects"),
                   ('1', "Elements", "Export only those active objects which have"
                                     " a proper element name")),
                   default='1',)
    
    
        # This thing here just guarantees that the menu entry is not active when the
    
        # check box in the addon preferences is not activated! See __init__.py
        @classmethod
        def poll(cls, context):
            pref = context.preferences
            return pref.addons[__package__].preferences.bool_xyz
    
        def draw(self, context):
            layout = self.layout
            row = layout.row()
            row.prop(self, "atom_xyz_export_type")
    
        def execute(self, context):
            export_xyz(self.atom_xyz_export_type, bpy.path.abspath(self.filepath))
    
            return {'FINISHED'}