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  • # SPDX-License-Identifier: GPL-2.0-or-later
    
    
    bl_info = {
        "name": "PKHG faces",
        "author": "PKHG",
        "version": (0, 0, 6),
        "blender": (2, 71, 0),
        "location": "View3D > Tools > PKHG (tab)",
        "description": "Faces selected will become added faces of different style",
        "warning": "",
    
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        "category": "Mesh",
    }
    
    import bpy
    import bmesh
    from bpy.types import Operator
    from mathutils import Vector
    from bpy.props import (
            BoolProperty,
            StringProperty,
            IntProperty,
            FloatProperty,
            EnumProperty,
            )
    
    
    class MESH_OT_add_faces_to_object(Operator):
        bl_idname = "mesh.add_faces_to_object"
        bl_label = "Face Shape"
        bl_description = "Set parameters and build object with added faces"
        bl_options = {'REGISTER', 'UNDO', 'PRESET'}
    
        reverse_faces: BoolProperty(
                name="Reverse Faces",
                default=False,
                description="Revert the normals of selected faces"
                )
        name_source_object: StringProperty(
                name="Mesh",
                description="Choose a Source Mesh",
                default="Cube"
                )
        remove_start_faces: BoolProperty(
                name="Remove Start Faces",
                default=True,
                description="Make a choice about removal of Original Faces"
                )
        base_height: FloatProperty(
                name="Base Height",
                min=-20,
                soft_max=10, max=20,
                default=0.2,
                description="Set general Base Height"
                )
        use_relative_base_height: BoolProperty(
                name="Relative Base Height",
                default=False,
                description="Relative or absolute Base Height"
                )
        second_height: FloatProperty(
                name="2nd height", min=-5,
                soft_max=5, max=20,
                default=0.2,
                description="Second height for various shapes"
                )
        width: FloatProperty(
                name="Width Faces",
                min=-20, max=20,
                default=0.5,
                description="Set general width"
                )
        repeat_extrude: IntProperty(
                name="Repeat",
                min=1,
                soft_max=5, max=20,
                description="For longer base"
                )
        move_inside: FloatProperty(
                name="Move Inside",
                min=0.0,
                max=1.0,
                default=0.5,
                description="How much move to inside"
                )
        thickness: FloatProperty(
                name="Thickness",
                soft_min=0.01, min=0,
                soft_max=5.0, max=20.0,
                default=0
                )
        depth: FloatProperty(
                name="Depth",
                min=-5,
                soft_max=5.0, max=20.0,
                default=0
                )
        collapse_edges: BoolProperty(
                name="Make Point",
                default=False,
                description="Collapse the vertices of edges"
                )
        spike_base_width: FloatProperty(
                name="Spike Base Width",
                default=0.4,
                min=-4.0,
                soft_max=1, max=20,
                description="Base width of a spike"
                )
        base_height_inset: FloatProperty(
                name="Base Height Inset",
                default=0.0,
                min=-5, max=5,
                description="To elevate or drop the Base height Inset"
                )
        top_spike: FloatProperty(
                name="Top Spike",
                default=1.0,
                min=-10.0, max=10.0,
                description="The Base Height of a spike"
                )
        top_extra_height: FloatProperty(
                name="Top Extra Height",
                default=0.0,
                min=-10.0, max=10.0,
                description="Add extra height"
                )
        step_with_real_spike: BoolProperty(
                name="Step with Real Spike",
                default=False,
                description="In stepped, use a real spike"
                )
        use_relative: BoolProperty(
                name="Use Relative",
                default=False,
                description="Change size using area, min or max"
                )
        face_types: EnumProperty(
                name="Face Types",
                description="Different types of Faces",
                default="no",
                items=[
                    ('no', "Pick an Option", "Choose one of the available options"),
                    ('open_inset', "Open Inset", "Inset without closing faces (holes)"),
                    ('with_base', "With Base", "Base and ..."),
                    ('clsd_vertical', "Closed Vertical", "Closed Vertical"),
                    ('open_vertical', "Open Vertical", "Open Vertical"),
                    ('spiked', "Spiked", "Spike"),
                    ('stepped', "Stepped", "Stepped"),
                    ('boxed', "Boxed", "Boxed"),
                    ('bar', "Bar", "Bar"),
                    ]
                )
        strange_boxed_effect: BoolProperty(
                name="Strange Effect",
                default=False,
                description="Do not show one extrusion"
                )
        use_boundary: BoolProperty(
                name="Use Boundary",
                default=True
                )
        use_even_offset: BoolProperty(
                name="Even Offset",
                default=True
                )
        use_relative_offset: BoolProperty(
                name="Relative Offset",
                default=True
                )
        use_edge_rail: BoolProperty(
                name="Edge Rail",
                default=False
                )
        use_outset: BoolProperty(
                name="Outset",
                default=False
                )
        use_select_inset: BoolProperty(
                name="Inset",
                default=False
                )
        use_interpolate: BoolProperty(
                name="Interpolate",
                default=True
                )
    
        @classmethod
        def poll(cls, context):
            result = False
            active_object = context.active_object
            if active_object:
                mesh_objects_name = [el.name for el in bpy.data.objects if el.type == "MESH"]
                if active_object.name in mesh_objects_name:
                    result = True
    
            return result
    
        def draw(self, context):
            layout = self.layout
            col = layout.column()
    
            col.separator()
            col.label(text="Using Active Object", icon="INFO")
            col.separator()
            col.label(text="Face Types:")
            col.prop(self, "face_types", text="")
            col.separator()
            col.prop(self, "use_relative")
    
            if self.face_types == "open_inset":
                col.prop(self, "move_inside")
                col.prop(self, "base_height")
    
            elif self.face_types == "with_base":
                col.prop(self, "move_inside")
                col.prop(self, "base_height")
                col.prop(self, "second_height")
                col.prop(self, "width")
    
            elif self.face_types == "clsd_vertical":
                col.prop(self, "base_height")
    
            elif self.face_types == "open_vertical":
                col.prop(self, "base_height")
    
            elif self.face_types == "boxed":
                col.prop(self, "move_inside")
                col.prop(self, "base_height")
                col.prop(self, "top_spike")
                col.prop(self, "strange_boxed_effect")
    
            elif self.face_types == "spiked":
                col.prop(self, "spike_base_width")
                col.prop(self, "base_height_inset")
                col.prop(self, "top_spike")
    
            elif self.face_types == "bar":
                col.prop(self, "spike_base_width")
                col.prop(self, "top_spike")
                col.prop(self, "top_extra_height")
    
            elif self.face_types == "stepped":
                col.prop(self, "spike_base_width")
                col.prop(self, "base_height_inset")
                col.prop(self, "top_extra_height")
                col.prop(self, "second_height")
                col.prop(self, "step_with_real_spike")
    
        def execute(self, context):
            obj_name = self.name_source_object
            face_type = self.face_types
    
            is_selected = check_is_selected()
    
            if not is_selected:
                self.report({'WARNING'},
                            "Operation Cancelled. No selected Faces found on the Active Object")
                return {'CANCELLED'}
    
            if face_type == "spiked":
                Spiked(spike_base_width=self.spike_base_width,
                       base_height_inset=self.base_height_inset,
                       top_spike=self.top_spike, top_relative=self.use_relative)
    
            elif face_type == "boxed":
                startinfo = prepare(self, context, self.remove_start_faces)
                bm = startinfo['bm']
                top = self.top_spike
                obj = startinfo['obj']
                obj_matrix_local = obj.matrix_local
    
                distance = None
                base_heights = None
                t = self.move_inside
                areas = startinfo['areas']
                base_height = self.base_height
    
                if self.use_relative:
                    distance = [min(t * area, 1.0) for i, area in enumerate(areas)]
                    base_heights = [base_height * area for i, area in enumerate(areas)]
                else:
                    distance = [t] * len(areas)
                    base_heights = [base_height] * len(areas)
    
                rings = startinfo['rings']
                centers = startinfo['centers']
                normals = startinfo['normals']
                for i in range(len(rings)):
                    make_one_inset(self, context, bm=bm, ringvectors=rings[i],
                                   center=centers[i], normal=normals[i],
                                   t=distance[i], base_height=base_heights[i])
                    bpy.ops.mesh.select_mode(type="EDGE")
                    bpy.ops.mesh.select_more()
                    bpy.ops.mesh.select_more()
                bpy.ops.object.mode_set(mode='OBJECT')
                # PKHG>INFO base extrusion done and set to the mesh
    
                # PKHG>INFO if the extrusion is NOT  done ... it'll look strange soon!
                if not self.strange_boxed_effect:
                    bpy.ops.object.mode_set(mode='EDIT')
                    obj = context.active_object
                    bm = bmesh.from_edit_mesh(obj.data)
                    bmfaces = [face for face in bm.faces if face.select]
                    res = extrude_faces(self, context, bm=bm, face_l=bmfaces)
                    ring_edges = [face.edges[:] for face in res]
    
                bpy.ops.object.mode_set(mode='OBJECT')
    
                # PKHG>INFO now the extruded facec have to move in normal direction
                bpy.ops.object.mode_set(mode='EDIT')
                obj = bpy.context.view_layer.objects.active
                bm = bmesh.from_edit_mesh(obj.data)
                todo_faces = [face for face in bm.faces if face.select]
                for face in todo_faces:
                    bmesh.ops.translate(bm, vec=face.normal * top, space=obj_matrix_local,
                                        verts=face.verts)
                bpy.ops.object.mode_set(mode='OBJECT')
    
            elif face_type == "stepped":
                Stepped(spike_base_width=self.spike_base_width,
                        base_height_inset=self.base_height_inset,
                        top_spike=self.second_height,
                        top_extra_height=self.top_extra_height,
                        use_relative_offset=self.use_relative, with_spike=self.step_with_real_spike)
    
            elif face_type == "open_inset":
                startinfo = prepare(self, context, self.remove_start_faces)
                bm = startinfo['bm']
    
                # PKHG>INFO adjust for relative, via areas
                t = self.move_inside
                areas = startinfo['areas']
                base_height = self.base_height
                base_heights = None
                distance = None
                if self.use_relative:
                    distance = [min(t * area, 1.0) for i, area in enumerate(areas)]
                    base_heights = [base_height * area for i, area in enumerate(areas)]
                else:
                    distance = [t] * len(areas)
                    base_heights = [base_height] * len(areas)
    
                rings = startinfo['rings']
                centers = startinfo['centers']
                normals = startinfo['normals']
                for i in range(len(rings)):
                    make_one_inset(self, context, bm=bm, ringvectors=rings[i],
                                   center=centers[i], normal=normals[i],
                                   t=distance[i], base_height=base_heights[i])
                bpy.ops.object.mode_set(mode='OBJECT')
    
            elif face_type == "with_base":
                startinfo = prepare(self, context, self.remove_start_faces)
                bm = startinfo['bm']
                obj = startinfo['obj']
                object_matrix = obj.matrix_local
    
                # PKHG>INFO for relative (using areas)
                t = self.move_inside
                areas = startinfo['areas']
                base_height = self.base_height
                distance = None
                base_heights = None
    
                if self.use_relative:
                    distance = [min(t * area, 1.0) for i, area in enumerate(areas)]
                    base_heights = [base_height * area for i, area in enumerate(areas)]
                else:
                    distance = [t] * len(areas)
                    base_heights = [base_height] * len(areas)
    
                next_rings = []
                rings = startinfo['rings']
                centers = startinfo['centers']
                normals = startinfo['normals']
                for i in range(len(rings)):
                    next_rings.append(make_one_inset(self, context, bm=bm, ringvectors=rings[i],
                                                     center=centers[i], normal=normals[i],
                                                     t=distance[i], base_height=base_heights[i]))
    
                prepare_ring = extrude_edges(self, context, bm=bm, edge_l_l=next_rings)
    
                second_height = self.second_height
                width = self.width
                vectors = [[ele.verts[:] for ele in edge] for edge in prepare_ring]
                n_ring_vecs = []
    
                for rings in vectors:
                    v = []
                    for edgv in rings:
                        v.extend(edgv)
                    # PKHF>INFO no double verts allowed, coming from two adjacents edges!
                    bm.verts.ensure_lookup_table()
                    vv = list(set([ele.index for ele in v]))
    
                    vvv = [bm.verts[i].co for i in vv]
                    n_ring_vecs.append(vvv)
    
                for i, ring in enumerate(n_ring_vecs):
                    make_one_inset(self, context, bm=bm, ringvectors=ring,
                                   center=centers[i], normal=normals[i],
                                   t=width, base_height=base_heights[i] + second_height)
                bpy.ops.object.mode_set(mode='OBJECT')
    
            else:
                if face_type == "clsd_vertical":
                    obj_name = context.active_object.name
                    ClosedVertical(name=obj_name, base_height=self.base_height,
                                   use_relative_base_height=self.use_relative)
    
                elif face_type == "open_vertical":
                    obj_name = context.active_object.name
                    OpenVertical(name=obj_name, base_height=self.base_height,
                                 use_relative_base_height=self.use_relative)
    
                elif face_type == "bar":
                    startinfo = prepare(self, context, self.remove_start_faces)
    
                    result = []
                    bm = startinfo['bm']
                    rings = startinfo['rings']
                    centers = startinfo['centers']
                    normals = startinfo['normals']
                    spike_base_width = self.spike_base_width
                    for i, ring in enumerate(rings):
                        result.append(make_one_inset(self, context, bm=bm,
                                                     ringvectors=ring, center=centers[i],
                                                     normal=normals[i], t=spike_base_width))
    
                    next_ring_edges_list = extrude_edges(self, context, bm=bm,
                                                         edge_l_l=result)
                    top_spike = self.top_spike
                    fac = top_spike
                    object_matrix = startinfo['obj'].matrix_local
                    for i in range(len(next_ring_edges_list)):
                        translate_ONE_ring(
                                self, context, bm=bm,
                                object_matrix=object_matrix,
                                ring_edges=next_ring_edges_list[i],
                                normal=normals[i], distance=fac
                                )
                    next_ring_edges_list_2 = extrude_edges(self, context, bm=bm,
                                                           edge_l_l=next_ring_edges_list)
    
                    top_extra_height = self.top_extra_height
                    for i in range(len(next_ring_edges_list_2)):
                        move_corner_vecs_outside(
                                self, context, bm=bm,
                                edge_list=next_ring_edges_list_2[i],
                                center=centers[i], normal=normals[i],
                                base_height_erlier=fac + top_extra_height,
                                distance=fac
                                )
                    bpy.ops.mesh.select_mode(type="VERT")
                    bpy.ops.mesh.select_more()
    
                    bpy.ops.object.mode_set(mode='OBJECT')
    
            return {'FINISHED'}
    
    
    def find_one_ring(sel_vertices):
        ring0 = sel_vertices.pop(0)
        to_delete = []
    
        for i, edge in enumerate(sel_vertices):
            len_nu = len(ring0)
            if len(ring0 - edge) < len_nu:
                to_delete.append(i)
                ring0 = ring0.union(edge)
    
        to_delete.reverse()
    
        for el in to_delete:
            sel_vertices.pop(el)
    
        return (ring0, sel_vertices)
    
    
    class Stepped:
        def __init__(self, spike_base_width=0.5, base_height_inset=0.0, top_spike=0.2,
                     top_relative=False, top_extra_height=0, use_relative_offset=False,
                     with_spike=False):
    
            bpy.ops.object.mode_set(mode='EDIT')
            bpy.ops.mesh.inset(
                    use_boundary=True, use_even_offset=True, use_relative_offset=False,
                    use_edge_rail=False, thickness=spike_base_width, depth=0, use_outset=True,
                    use_select_inset=False, use_individual=True, use_interpolate=True
                    )
            bpy.ops.mesh.inset(
                    use_boundary=True, use_even_offset=True, use_relative_offset=use_relative_offset,
                    use_edge_rail=False, thickness=top_extra_height, depth=base_height_inset,
                    use_outset=True, use_select_inset=False, use_individual=True, use_interpolate=True
                    )
            bpy.ops.mesh.inset(
                    use_boundary=True, use_even_offset=True, use_relative_offset=use_relative_offset,
                    use_edge_rail=False, thickness=spike_base_width, depth=0, use_outset=True,
                    use_select_inset=False, use_individual=True, use_interpolate=True
                    )
            bpy.ops.mesh.inset(
                    use_boundary=True, use_even_offset=True, use_relative_offset=False,
                    use_edge_rail=False, thickness=0, depth=top_spike, use_outset=True,
                    use_select_inset=False, use_individual=True, use_interpolate=True
                    )
            if with_spike:
                bpy.ops.mesh.merge(type='COLLAPSE')
    
            bpy.ops.object.mode_set(mode='OBJECT')
    
    
    class Spiked:
        def __init__(self, spike_base_width=0.5, base_height_inset=0.0, top_spike=0.2, top_relative=False):
    
            obj = bpy.context.active_object
            bpy.ops.object.mode_set(mode='EDIT')
            bpy.ops.mesh.inset(
                    use_boundary=True, use_even_offset=True, use_relative_offset=False,
                    use_edge_rail=False, thickness=spike_base_width, depth=base_height_inset,
                    use_outset=True, use_select_inset=False, use_individual=True, use_interpolate=True
                    )
            bpy.ops.mesh.inset(
                    use_boundary=True, use_even_offset=True, use_relative_offset=top_relative,
                    use_edge_rail=False, thickness=0, depth=top_spike, use_outset=True,
                    use_select_inset=False, use_individual=True, use_interpolate=True
                    )
    
            bm = bmesh.from_edit_mesh(obj.data)
            bpy.ops.mesh.merge(type='COLLAPSE')
            bpy.ops.object.mode_set(mode='OBJECT')
    
    
    class ClosedVertical:
        def __init__(self, name="Plane", base_height=1, use_relative_base_height=False):
            obj = bpy.data.objects[name]
            bpy.ops.object.mode_set(mode='OBJECT')
            bm = bmesh.new()
            bm.from_mesh(obj.data)
            # PKHG>INFO deselect chosen faces
            sel = [f for f in bm.faces if f.select]
            for f in sel:
                f.select = False
            res = bmesh.ops.extrude_discrete_faces(bm, faces=sel)
            # PKHG>INFO select extruded faces
            for f in res['faces']:
                f.select = True
    
            factor = base_height
            for face in res['faces']:
                if use_relative_base_height:
                    area = face.calc_area()
                    factor = area * base_height
                else:
                    factor = base_height
                for el in face.verts:
                    tmp = el.co + face.normal * factor
                    el.co = tmp
    
            me = bpy.data.meshes[name]
            bm.to_mesh(me)
            bm.free()
    
    
    class OpenVertical:
        def __init__(self, name="Plane", base_height=1, use_relative_base_height=False):
    
            obj = bpy.data.objects[name]
            bpy.ops.object.mode_set(mode='OBJECT')
            bm = bmesh.new()
            bm.from_mesh(obj.data)
            # PKHG>INFO deselect chosen faces
            sel = [f for f in bm.faces if f.select]
            for f in sel:
                f.select = False
            res = bmesh.ops.extrude_discrete_faces(bm, faces=sel)
            # PKHG>INFO select extruded faces
            for f in res['faces']:
                f.select = True
    
            # PKHG>INFO adjust extrusion by a vector
            factor = base_height
            for face in res['faces']:
                if use_relative_base_height:
                    area = face.calc_area()
                    factor = area * base_height
                else:
                    factor = base_height
                for el in face.verts:
                    tmp = el.co + face.normal * factor
                    el.co = tmp
    
            me = bpy.data.meshes[name]
            bm.to_mesh(me)
            bm.free()
    
            bpy.ops.object.editmode_toggle()
            bpy.ops.mesh.delete(type='FACE')
            bpy.ops.object.editmode_toggle()
    
    
    class StripFaces:
        def __init__(self, use_boundary=True, use_even_offset=True, use_relative_offset=False,
                     use_edge_rail=True, thickness=0.0, depth=0.0, use_outset=False,
                     use_select_inset=False, use_individual=True, use_interpolate=True):
    
            bpy.ops.object.mode_set(mode='EDIT')
            bpy.ops.mesh.inset(
                    use_boundary=use_boundary, use_even_offset=True, use_relative_offset=False,
                    use_edge_rail=True, thickness=thickness, depth=depth, use_outset=use_outset,
                    use_select_inset=use_select_inset, use_individual=use_individual,
                    use_interpolate=use_interpolate
                    )
    
            bpy.ops.object.mode_set(mode='OBJECT')
    
            # PKHG>IMFO only 3 parameters inc execution context supported!!
            if False:
                bpy.ops.mesh.inset(
                        use_boundary, use_even_offset, use_relative_offset, use_edge_rail,
                        thickness, depth, use_outset, use_select_inset, use_individual,
                        use_interpolate
                        )
            elif type == 0:
                bpy.ops.mesh.inset(
                        use_boundary=True, use_even_offset=True, use_relative_offset=False,
                        use_edge_rail=True, thickness=thickness, depth=depth, use_outset=False,
                        use_select_inset=False, use_individual=True, use_interpolate=True
                        )
            elif type == 1:
                bpy.ops.mesh.inset(
                        use_boundary=True, use_even_offset=True, use_relative_offset=False,
                        use_edge_rail=True, thickness=thickness, depth=depth, use_outset=False,
                        use_select_inset=False, use_individual=True, use_interpolate=False
                        )
                bpy.ops.mesh.delete(type='FACE')
    
            elif type == 2:
                bpy.ops.mesh.inset(
                        use_boundary=True, use_even_offset=False, use_relative_offset=True,
                        use_edge_rail=True, thickness=thickness, depth=depth, use_outset=False,
                        use_select_inset=False, use_individual=True, use_interpolate=False
                        )
    
                bpy.ops.mesh.delete(type='FACE')
    
            elif type == 3:
                bpy.ops.mesh.inset(
                        use_boundary=True, use_even_offset=False, use_relative_offset=True,
                        use_edge_rail=True, thickness=depth, depth=thickness, use_outset=False,
                        use_select_inset=False, use_individual=True, use_interpolate=True
                        )
                bpy.ops.mesh.delete(type='FACE')
            elif type == 4:
                bpy.ops.mesh.inset(
                        use_boundary=True, use_even_offset=False, use_relative_offset=True,
                        use_edge_rail=True, thickness=thickness, depth=depth, use_outset=True,
                        use_select_inset=False, use_individual=True, use_interpolate=True
                        )
                bpy.ops.mesh.inset(
                        use_boundary=True, use_even_offset=False, use_relative_offset=True,
                        use_edge_rail=True, thickness=thickness, depth=depth, use_outset=True,
                        use_select_inset=False, use_individual=True, use_interpolate=True
                        )
            bpy.ops.mesh.delete(type='FACE')
    
            bpy.ops.object.mode_set(mode='OBJECT')
    
    
    def check_is_selected():
        is_selected = False
        for face in bpy.context.active_object.data.polygons:
            if face.select:
                is_selected = True
                break
        return is_selected
    
    
    def prepare(self, context, remove_start_faces=True):
        """
           Start for a face selected change of faces
           select an object of type mesh, with activated several (all) faces
        """
        obj = bpy.context.view_layer.objects.active
        bpy.ops.object.mode_set(mode='OBJECT')
        selectedpolygons = [el for el in obj.data.polygons if el.select]
    
        # PKHG>INFO copies of the vectors are needed, otherwise Blender crashes!
        centers = [face.center for face in selectedpolygons]
        centers_copy = [Vector((el[0], el[1], el[2])) for el in centers]
        normals = [face.normal for face in selectedpolygons]
        normals_copy = [Vector((el[0], el[1], el[2])) for el in normals]
    
        vertindicesofpolgons = [
                [vert for vert in face.vertices] for face in selectedpolygons
                ]
        vertVectorsOfSelectedFaces = [
                [obj.data.vertices[ind].co for ind in vertIndiceofface] for
                vertIndiceofface in vertindicesofpolgons
                ]
        vertVectorsOfSelectedFaces_copy = [
                [Vector((el[0], el[1], el[2])) for el in listofvecs] for
                listofvecs in vertVectorsOfSelectedFaces
                ]
    
        bpy.ops.object.mode_set(mode='EDIT')
        bm = bmesh.from_edit_mesh(obj.data)
        selected_bm_faces = [ele for ele in bm.faces if ele.select]
    
        selected_edges_per_face_ind = [
                [ele.index for ele in face.edges] for face in selected_bm_faces
                ]
        indices = [el.index for el in selectedpolygons]
        selected_faces_areas = [bm.faces[:][i] for i in indices]
        tmp_area = [el.calc_area() for el in selected_faces_areas]
    
        # PKHG>INFO, selected faces are removed, only their edges are used!
        if remove_start_faces:
            bpy.ops.mesh.delete(type='ONLY_FACE')
            bpy.ops.object.mode_set(mode='OBJECT')
            obj.data.update()
            bpy.ops.object.mode_set(mode='EDIT')
            bm = bmesh.from_edit_mesh(obj.data)
            bm.verts.ensure_lookup_table()
            bm.faces.ensure_lookup_table()
    
        start_ring_raw = [
                [bm.verts[ind].index for ind in vertIndiceofface] for
                vertIndiceofface in vertindicesofpolgons
                ]
        start_ring = []
    
        for el in start_ring_raw:
            start_ring.append(set(el))
        bm.edges.ensure_lookup_table()
    
        bm_selected_edges_l_l = [
                [bm.edges[i] for i in bm_ind_list] for
                bm_ind_list in selected_edges_per_face_ind
                ]
        result = {
                'obj': obj, 'centers': centers_copy, 'normals': normals_copy,
                'rings': vertVectorsOfSelectedFaces_copy, 'bm': bm,
                'areas': tmp_area, 'startBMRingVerts': start_ring,
                'base_edges': bm_selected_edges_l_l
                }
    
        return result
    
    
    def make_one_inset(self, context, bm=None, ringvectors=None, center=None,
                       normal=None, t=None, base_height=0):
        # a face will get 'inserted' faces to create (normally) a hole if t is > 0 and < 1)
        tmp = []
    
        for el in ringvectors:
            tmp.append((el * (1 - t) + center * t) + normal * base_height)
    
        tmp = [bm.verts.new(v) for v in tmp]  # the new corner bmvectors
        # PKHG>INFO so to say sentinells, to use ONE for ...
        tmp.append(tmp[0])
        vectorsFace_i = [bm.verts.new(v) for v in ringvectors]
        vectorsFace_i.append(vectorsFace_i[0])
        myres = []
        for ii in range(len(vectorsFace_i) - 1):
            # PKHG>INFO next line: sequence is important! for added edge
            bmvecs = [vectorsFace_i[ii], vectorsFace_i[ii + 1], tmp[ii + 1], tmp[ii]]
            res = bm.faces.new(bmvecs)
            myres.append(res.edges[2])
            myres[-1].select = True  # PKHG>INFO to be used later selected!
        return (myres)
    
    
    def extrude_faces(self, context, bm=None, face_l=None):
        # to make a ring extrusion
        res = bmesh.ops.extrude_discrete_faces(bm, faces=face_l)['faces']
    
        for face in res:
            face.select = True
        return res
    
    
    def extrude_edges(self, context, bm=None, edge_l_l=None):
        # to make a ring extrusion
        all_results = []
        for edge_l in edge_l_l:
            for edge in edge_l:
                edge.select = False
            res = bmesh.ops.extrude_edge_only(bm, edges=edge_l)
            tmp = [ele for ele in res['geom'] if isinstance(ele, bmesh.types.BMEdge)]
            for edge in tmp:
                edge.select = True
            all_results.append(tmp)
        return all_results
    
    
    def translate_ONE_ring(self, context, bm=None, object_matrix=None, ring_edges=None,
                           normal=(0, 0, 1), distance=0.5):
        # translate a ring in given (normal?!) direction with given (global) amount
        tmp = []
        for edge in ring_edges:
            tmp.extend(edge.verts[:])
        # PKHG>INFO no double vertices allowed by bmesh!
        tmp = set(tmp)
        tmp = list(tmp)
        bmesh.ops.translate(bm, vec=normal * distance, space=object_matrix, verts=tmp)
        # PKHG>INFO relevant edges will stay selected
        return ring_edges
    
    
    def move_corner_vecs_outside(self, context, bm=None, edge_list=None, center=None,
                                 normal=None, base_height_erlier=0.5, distance=0.5):
        # move corners (outside meant mostly) dependent on the parameters
        tmp = []
        for edge in edge_list:
            tmp.extend([ele for ele in edge.verts if isinstance(ele, bmesh.types.BMVert)])
        # PKHG>INFO to remove vertices, they are all used twice in the ring!
        tmp = set(tmp)
        tmp = list(tmp)
    
        for i in range(len(tmp)):
            vec = tmp[i].co
            direction = vec + (vec - (normal * base_height_erlier + center)) * distance
            tmp[i].co = direction
    
    # define classes for registration
    classes = (
        MESH_OT_add_faces_to_object,
        )
    
    def register():
        for cls in classes:
            bpy.utils.register_class(cls)
    
    
    def unregister():
        for cls in classes:
            bpy.utils.unregister_class(cls)
    
    
    if __name__ == "__main__":
        register()