Newer
Older
# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# This directory is a Python package.
bl_info = {
"name": "Network Renderer",
"author": "Martin Poirier",
"location": "Render > Engine > Network Render",
"description": "Distributed rendering for Blender",
"warning": "Stable but still work in progress",
"wiki_url": "http://wiki.blender.org/index.php/Doc:2.5/Manual/Render/Engines/Netrender",
"category": "Render"}
# To support reload properly, try to access a package var, if it's there, reload everything
if "init_data" in locals():
import imp
imp.reload(model)
imp.reload(operators)
imp.reload(client)
imp.reload(slave)
imp.reload(master)
imp.reload(master_html)
imp.reload(utils)
imp.reload(balancing)
imp.reload(ui)
imp.reload(repath)
imp.reload(versioning)
else:
from netrender import model
from netrender import operators
from netrender import client
from netrender import slave
from netrender import master
from netrender import master_html
from netrender import utils
from netrender import balancing
from netrender import ui
from netrender import repath
from netrender import versioning
jobs = []
slaves = []
blacklist = []
init_file = ""
valid_address = False
init_data = True
def register():
import bpy
bpy.utils.register_module(__name__)
scene = bpy.context.scene
if scene:
ui.init_data(scene.network_render)
def unregister():
import bpy
bpy.utils.unregister_module(__name__)