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    #====================== BEGIN GPL LICENSE BLOCK ======================
    #
    #  This program is free software; you can redistribute it and/or
    #  modify it under the terms of the GNU General Public License
    #  as published by the Free Software Foundation; either version 2
    #  of the License, or (at your option) any later version.
    #
    #  This program is distributed in the hope that it will be useful,
    #  but WITHOUT ANY WARRANTY; without even the implied warranty of
    #  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    #  GNU General Public License for more details.
    #
    #  You should have received a copy of the GNU General Public License
    #  along with this program; if not, write to the Free Software Foundation,
    #  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
    #
    #======================= END GPL LICENSE BLOCK ========================
    
    # <pep8 compliant>
    
    import bpy
    from bpy.props import StringProperty
    
    from .utils import get_rig_type, MetarigError
    from .utils import write_metarig, write_widget
    from . import rig_lists
    from . import generate
    
    
    class DATA_PT_rigify_buttons(bpy.types.Panel):
        bl_label = "Rigify Buttons"
        bl_space_type = 'PROPERTIES'
        bl_region_type = 'WINDOW'
        bl_context = "data"
        #bl_options = {'DEFAULT_OPEN'}
    
        @classmethod
        def poll(cls, context):
            if not context.armature:
                return False
            #obj = context.object
            #if obj:
            #    return (obj.mode in {'POSE', 'OBJECT', 'EDIT'})
            #return False
            return True
    
        def draw(self, context):
            C = context
            layout = self.layout
            obj = context.object
            id_store = C.window_manager
    
            if obj.mode in {'POSE', 'OBJECT'}:
                layout.operator("pose.rigify_generate", text="Generate")
            elif obj.mode == 'EDIT':
                # Build types list
                collection_name = str(id_store.rigify_collection).replace(" ", "")
    
                for i in range(0, len(id_store.rigify_types)):
                    id_store.rigify_types.remove(0)
    
                for r in rig_lists.rig_list:
                    # collection = r.split('.')[0]  # UNUSED
                    if collection_name == "All":
                        a = id_store.rigify_types.add()
                        a.name = r
                    elif r.startswith(collection_name + '.'):
                        a = id_store.rigify_types.add()
                        a.name = r
                    elif (collection_name == "None") and ("." not in r):
                        a = id_store.rigify_types.add()
                        a.name = r
    
                ## Rig collection field
                #row = layout.row()
                #row.prop(id_store, 'rigify_collection', text="Category")
    
                # Rig type list
                row = layout.row()
                row.template_list("UI_UL_list", "rigify_types", id_store, "rigify_types", id_store, 'rigify_active_type')
    
                props = layout.operator("armature.metarig_sample_add", text="Add sample")
                props.metarig_type = id_store.rigify_types[id_store.rigify_active_type].name
    
    
    class DATA_PT_rigify_layer_names(bpy.types.Panel):
        bl_label = "Rigify Layer Names"
        bl_space_type = 'PROPERTIES'
        bl_region_type = 'WINDOW'
        bl_context = "data"
        bl_options = {'DEFAULT_CLOSED'}
    
        @classmethod
        def poll(cls, context):
            if not context.armature:
                return False
            return True
    
        def draw(self, context):
            layout = self.layout
            obj = context.object
            arm = obj.data
    
            # Ensure that the layers exist
            if 0:
                for i in range(1 + len(arm.rigify_layers), 29):
                    arm.rigify_layers.add()
            else:
                # Can't add while drawing, just use button
                if len(arm.rigify_layers) < 28:
                    layout.operator("pose.rigify_layer_init")
                    return
    
            # UI
            for i, rigify_layer in enumerate(arm.rigify_layers):
                # note: rigify_layer == arm.rigify_layers[i]
                if (i % 16) == 0:
                    col = layout.column()
                    if i == 0:
                        col.label(text="Top Row:")
                    else:
                        col.label(text="Bottom Row:")
                if (i % 8) == 0:
                    col = layout.column(align=True)
                row = col.row()
                row.prop(arm, "layers", index=i, text="", toggle=True)
                split = row.split(percentage=0.8)
                split.prop(rigify_layer, "name",  text="Layer %d" % (i + 1))
                split.prop(rigify_layer, "row",   text="")
    
                #split.prop(rigify_layer, "column", text="")  
    
    
    class BONE_PT_rigify_buttons(bpy.types.Panel):
        bl_label = "Rigify Type"
        bl_space_type = 'PROPERTIES'
        bl_region_type = 'WINDOW'
        bl_context = "bone"
        #bl_options = {'DEFAULT_OPEN'}
    
        @classmethod
        def poll(cls, context):
            if not context.armature or not context.active_pose_bone:
                return False
            obj = context.object
            if obj:
                return obj.mode == 'POSE'
            return False
    
        def draw(self, context):
            C = context
            id_store = C.window_manager
            bone = context.active_pose_bone
            collection_name = str(id_store.rigify_collection).replace(" ", "")
            rig_name = str(context.active_pose_bone.rigify_type).replace(" ", "")
    
            layout = self.layout
    
            # Build types list
            for i in range(0, len(id_store.rigify_types)):
                id_store.rigify_types.remove(0)
    
            for r in rig_lists.rig_list:
                # collection = r.split('.')[0]  # UNUSED
                if collection_name == "All":
                    a = id_store.rigify_types.add()
                    a.name = r
                elif r.startswith(collection_name + '.'):
                    a = id_store.rigify_types.add()
                    a.name = r
                elif collection_name == "None" and len(r.split('.')) == 1:
                    a = id_store.rigify_types.add()
                    a.name = r
    
            # Rig type field
            row = layout.row()
            row.prop_search(bone, "rigify_type", id_store, "rigify_types", text="Rig type:")
    
            # Rig type parameters / Rig type non-exist alert
            if rig_name != "":
                try:
                    rig = get_rig_type(rig_name)
                    rig.Rig
                except (ImportError, AttributeError):
                    row = layout.row()
                    box = row.box()
                    box.label(text="ALERT: type \"%s\" does not exist!" % rig_name)
                else:
                    try:
                        rig.parameters_ui
                    except AttributeError:
                        col = layout.column()
                        col.label(text="No options")
                    else:
                        col = layout.column()
                        col.label(text="Options:")
                        box = layout.box()
                        rig.parameters_ui(box, bone.rigify_parameters)
    
    
    class VIEW3D_PT_tools_rigify_dev(bpy.types.Panel):
        bl_label = "Rigify Dev Tools"
        bl_category = 'Tools'
        bl_space_type = 'VIEW_3D'
        bl_region_type = 'TOOLS'
    
        @classmethod
        def poll(cls, context):
            return context.active_object is not None and context.mode in {'EDIT_ARMATURE','EDIT_MESH'}
    
        def draw(self, context):
            obj = context.active_object
            if obj is not None:
                if context.mode == 'EDIT_ARMATURE':
                    r = self.layout.row()
                    r.operator("armature.rigify_encode_metarig", text="Encode Metarig to Python")
                    r = self.layout.row()
                    r.operator("armature.rigify_encode_metarig_sample", text="Encode Sample to Python")
    
                if context.mode == 'EDIT_MESH':
                    r = self.layout.row()
                    r.operator("mesh.rigify_encode_mesh_widget", text="Encode Mesh Widget to Python")
    
    #~ class INFO_MT_armature_metarig_add(bpy.types.Menu):
        #~ bl_idname = "INFO_MT_armature_metarig_add"
        #~ bl_label = "Meta-Rig"
    
        #~ def draw(self, context):
            #~ import rigify
    
            #~ layout = self.layout
            #~ layout.operator_context = 'INVOKE_REGION_WIN'
    
            #~ for submodule_type in rigify.get_submodule_types():
                #~ text = bpy.path.display_name(submodule_type)
                #~ layout.operator("pose.metarig_sample_add", text=text, icon='OUTLINER_OB_ARMATURE').metarig_type = submodule_type
    
    
    def rigify_report_exception(operator, exception):
        import traceback
        import sys
        import os
        # find the module name where the error happened
        # hint, this is the metarig type!
        exceptionType, exceptionValue, exceptionTraceback = sys.exc_info()
        fn = traceback.extract_tb(exceptionTraceback)[-1][0]
        fn = os.path.basename(fn)
        fn = os.path.splitext(fn)[0]
        message = []
        if fn.startswith("__"):
            message.append("Incorrect armature...")
        else:
            message.append("Incorrect armature for type '%s'" % fn)
        message.append(exception.message)
    
        message.reverse()  # XXX - stupid! menu's are upside down!
    
        operator.report({'INFO'}, '\n'.join(message))
    
    
    class LayerInit(bpy.types.Operator):
        """Initialize armature rigify layers"""
    
        bl_idname = "pose.rigify_layer_init"
        bl_label = "Add Rigify Layers"
        bl_options = {'UNDO'}
    
        def execute(self, context):
            obj = context.object
            arm = obj.data
            for i in range(1 + len(arm.rigify_layers), 29):
                arm.rigify_layers.add()
            return {'FINISHED'}
    
    
    class Generate(bpy.types.Operator):
        """Generates a rig from the active metarig armature"""
    
        bl_idname = "pose.rigify_generate"
        bl_label = "Rigify Generate Rig"
        bl_options = {'UNDO'}
    
        def execute(self, context):
            import importlib
            importlib.reload(generate)
    
            use_global_undo = context.user_preferences.edit.use_global_undo
            context.user_preferences.edit.use_global_undo = False
            try:
                generate.generate_rig(context, context.object)
            except MetarigError as rig_exception:
                rigify_report_exception(self, rig_exception)
            finally:
                context.user_preferences.edit.use_global_undo = use_global_undo
    
            return {'FINISHED'}
    
    
    class Sample(bpy.types.Operator):
        """Create a sample metarig to be modified before generating """ \
        """the final rig"""
    
        bl_idname = "armature.metarig_sample_add"
        bl_label = "Add a sample metarig for a rig type"
        bl_options = {'UNDO'}
    
        metarig_type = StringProperty(
                name="Type",
                description="Name of the rig type to generate a sample of",
                maxlen=128,
                )
    
        def execute(self, context):
            if context.mode == 'EDIT_ARMATURE' and self.metarig_type != "":
                use_global_undo = context.user_preferences.edit.use_global_undo
                context.user_preferences.edit.use_global_undo = False
                try:
                    rig = get_rig_type(self.metarig_type)
                    create_sample = rig.create_sample
                except (ImportError, AttributeError):
                    raise Exception("rig type '" + self.metarig_type + "' has no sample.")
                else:
                    create_sample(context.active_object)
                finally:
                    context.user_preferences.edit.use_global_undo = use_global_undo
                    bpy.ops.object.mode_set(mode='EDIT')
    
            return {'FINISHED'}
    
    
    class EncodeMetarig(bpy.types.Operator):
        """ Creates Python code that will generate the selected metarig.
        """
        bl_idname = "armature.rigify_encode_metarig"
        bl_label = "Rigify Encode Metarig"
        bl_options = {'UNDO'}
    
        @classmethod
        def poll(self, context):
            return context.mode == 'EDIT_ARMATURE'
    
        def execute(self, context):
            name = "metarig.py"
    
            if name in bpy.data.texts:
                text_block = bpy.data.texts[name]
                text_block.clear()
            else:
                text_block = bpy.data.texts.new(name)
    
            text = write_metarig(context.active_object, layers=True, func_name="create")
            text_block.write(text)
            bpy.ops.object.mode_set(mode='EDIT')
    
            return {'FINISHED'}
    
    
    class EncodeMetarigSample(bpy.types.Operator):
        """ Creates Python code that will generate the selected metarig
            as a sample.
        """
        bl_idname = "armature.rigify_encode_metarig_sample"
        bl_label = "Rigify Encode Metarig Sample"
        bl_options = {'UNDO'}
    
        @classmethod
        def poll(self, context):
            return context.mode == 'EDIT_ARMATURE'
    
        def execute(self, context):
            name = "metarig_sample.py"
    
            if name in bpy.data.texts:
                text_block = bpy.data.texts[name]
                text_block.clear()
            else:
                text_block = bpy.data.texts.new(name)
    
            text = write_metarig(context.active_object, layers=False, func_name="create_sample")
            text_block.write(text)
            bpy.ops.object.mode_set(mode='EDIT')
    
            return {'FINISHED'}
    
    
    class EncodeWidget(bpy.types.Operator):
        """ Creates Python code that will generate the selected metarig.
        """
        bl_idname = "mesh.rigify_encode_mesh_widget"
        bl_label = "Rigify Encode Widget"
        bl_options = {'UNDO'}
    
        @classmethod
        def poll(self, context):
            return context.mode == 'EDIT_MESH'
    
        def execute(self, context):
            name = "widget.py"
    
            if name in bpy.data.texts:
                text_block = bpy.data.texts[name]
                text_block.clear()
            else:
                text_block = bpy.data.texts.new(name)
    
            text = write_widget(context.active_object)
            text_block.write(text)
            bpy.ops.object.mode_set(mode='EDIT')
    
            return {'FINISHED'}
    
    
    #menu_func = (lambda self, context: self.layout.menu("INFO_MT_armature_metarig_add", icon='OUTLINER_OB_ARMATURE'))
    
    #from bl_ui import space_info  # ensure the menu is loaded first
    
    def register():
        bpy.utils.register_class(DATA_PT_rigify_layer_names)
        bpy.utils.register_class(DATA_PT_rigify_buttons)
        bpy.utils.register_class(BONE_PT_rigify_buttons)
        bpy.utils.register_class(VIEW3D_PT_tools_rigify_dev)
        bpy.utils.register_class(LayerInit)
        bpy.utils.register_class(Generate)
        bpy.utils.register_class(Sample)
        bpy.utils.register_class(EncodeMetarig)
        bpy.utils.register_class(EncodeMetarigSample)
        bpy.utils.register_class(EncodeWidget)
        #space_info.INFO_MT_armature_add.append(ui.menu_func)
    
    
    def unregister():
        bpy.utils.unregister_class(DATA_PT_rigify_layer_names)
        bpy.utils.unregister_class(DATA_PT_rigify_buttons)
        bpy.utils.unregister_class(BONE_PT_rigify_buttons)
        bpy.utils.unregister_class(VIEW3D_PT_tools_rigify_dev)
        bpy.utils.unregister_class(LayerInit)
        bpy.utils.unregister_class(Generate)
        bpy.utils.unregister_class(Sample)
        bpy.utils.unregister_class(EncodeMetarig)
        bpy.utils.unregister_class(EncodeMetarigSample)
        bpy.utils.unregister_class(EncodeWidget)