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# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# Contributed to by guy lateur, Alexander Meißner (Lichtso),
# Dealga McArdle (zeffii), Marvin.K.Breuer (MKB),
# Spivak Vladimir (cwolf3d)
"description": "Adds some functionality for bezier/nurbs curve/surface modeling",
"author": "Mackraken",
"location": "View3D > Tool Shelf > Edit Tab",
"doc_url": "{BLENDER_MANUAL_URL}/addons/add_curve/curve_tools.html",
"category": "Add Curve",
}
import os, bpy, importlib, math
from bpy.types import (
Operator,
Panel,
PropertyGroup,
)
from bpy.props import (
BoolProperty,
IntProperty,
FloatProperty,
EnumProperty,
CollectionProperty,
StringProperty,
FloatVectorProperty,
)
from . import properties, operators, auto_loft, outline, remove_doubles
from . import path_finder, show_resolution, splines_sequence, fillet
from . import internal, cad, toolpath, exports
if 'bpy' in locals():
importlib.reload(properties)
importlib.reload(operators)
importlib.reload(auto_loft)
importlib.reload(outline)
importlib.reload(remove_doubles)
importlib.reload(path_finder)
importlib.reload(show_resolution)
importlib.reload(splines_sequence)
importlib.reload(fillet)
importlib.reload(internal)
importlib.reload(cad)
importlib.reload(toolpath)
importlib.reload(exports)
from bpy.types import (
AddonPreferences,
)
def UpdateDummy(object, context):
scene = context.scene
SINGLEDROP = scene.UTSingleDrop
MOREDROP = scene.UTMOREDROP
LOFTDROP = scene.UTLoftDrop
ADVANCEDDROP = scene.UTAdvancedDrop
EXTENDEDDROP = scene.UTExtendedDrop
UTILSDROP = scene.UTUtilsDrop
class curvetoolsSettings(PropertyGroup):
# selection
SelectedObjects: CollectionProperty(
type=properties.curvetoolsSelectedObject
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)
NrSelectedObjects: IntProperty(
name="NrSelectedObjects",
default=0,
description="Number of selected objects",
update=UpdateDummy
)
# curve
CurveLength: FloatProperty(
name="CurveLength",
default=0.0,
precision=6
)
# splines
SplineResolution: IntProperty(
name="SplineResolution",
default=64,
min=2, max=1024,
soft_min=2,
description="Spline resolution will be set to this value"
)
SplineRemoveLength: FloatProperty(
name="SplineRemoveLength",
default=0.001,
precision=6,
description="Splines shorter than this threshold length will be removed"
)
SplineJoinDistance: FloatProperty(
name="SplineJoinDistance",
default=0.001,
precision=6,
description="Splines with starting/ending points closer to each other "
"than this threshold distance will be joined"
)
SplineJoinStartEnd: BoolProperty(
name="SplineJoinStartEnd",
default=False,
description="Only join splines at the starting point of one and the ending point of the other"
)
splineJoinModeItems = (
('At_midpoint', 'At midpoint', 'Join splines at midpoint of neighbouring points'),
('Insert_segment', 'Insert segment', 'Insert segment between neighbouring points')
)
SplineJoinMode: EnumProperty(
items=splineJoinModeItems,
name="SplineJoinMode",
description="Determines how the splines will be joined"
)
# curve intersection
LimitDistance: FloatProperty(
name="LimitDistance",
default=0.0001,
precision=6,
description="Displays the result of the curve length calculation"
)
intAlgorithmItems = (
('3D', '3D', 'Detect where curves intersect in 3D'),
('From_View', 'From View', 'Detect where curves intersect in the RegionView3D')
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)
IntersectCurvesAlgorithm: EnumProperty(
items=intAlgorithmItems,
name="IntersectCurvesAlgorithm",
description="Determines how the intersection points will be detected",
default='3D'
)
intModeItems = (
('Insert', 'Insert', 'Insert points into the existing spline(s)'),
('Split', 'Split', 'Split the existing spline(s) into 2'),
('Empty', 'Empty', 'Add empty at intersections')
)
IntersectCurvesMode: EnumProperty(
items=intModeItems,
name="IntersectCurvesMode",
description="Determines what happens at the intersection points",
default='Split'
)
intAffectItems = (
('Both', 'Both', 'Insert points into both curves'),
('Active', 'Active', 'Insert points into active curve only'),
('Other', 'Other', 'Insert points into other curve only')
)
IntersectCurvesAffect: EnumProperty(
items=intAffectItems,
name="IntersectCurvesAffect",
description="Determines which of the selected curves will be affected by the operation",
default='Both'
)
PathFinderRadius: FloatProperty(
name="PathFinder detection radius",
default=0.2,
precision=6,
description="PathFinder detection radius"
)
curve_vertcolor: FloatVectorProperty(
name="OUT",
default=(0.2, 0.9, 0.9, 1),
size=4,
subtype="COLOR",
min=0,
max=1
)
path_color: FloatVectorProperty(
name="OUT",
default=(0.2, 0.9, 0.9, 0.1),
size=4,
subtype="COLOR",
min=0,
max=1
)
path_thickness: IntProperty(
name="Path thickness",
default=10,
min=1, max=1024,
soft_min=2,
description="Path thickness (px)"
)
sequence_color: FloatVectorProperty(
name="OUT",
default=(0.2, 0.9, 0.9, 1),
size=4,
subtype="COLOR",
min=0,
max=1
)
font_thickness: IntProperty(
name="Font thickness",
min=1, max=1024,
soft_min=2,
description="Font thickness (px)"
)
font_size: FloatProperty(
name="Font size",
precision=3,
description="Font size"
)
# Curve Info
class VIEW3D_PT_curve_tools_info(Panel):
bl_space_type = "VIEW_3D"
bl_region_type = "UI"
bl_category = "Curve Edit"
bl_label = "Curve Info"
bl_options = {'DEFAULT_CLOSED'}
def draw(self, context):
scene = context.scene
layout = self.layout
col = layout.column(align=True)
col.operator("curvetools.operatorcurveinfo", text="Curve")
row = col.row(align=True)
row.operator("curvetools.operatorsplinesinfo", text="Spline")
row.operator("curvetools.operatorsegmentsinfo", text="Segment")
row = col.row(align=True)
row.operator("curvetools.operatorcurvelength", icon = "DRIVER_DISTANCE", text="Length")
row.prop(context.scene.curvetools, "CurveLength", text="")
# Curve Edit
class VIEW3D_PT_curve_tools_edit(Panel):
bl_space_type = "VIEW_3D"
bl_region_type = "UI"
bl_category = "Curve Edit"
bl_label = "Curve Edit"
def draw(self, context):
scene = context.scene
layout = self.layout
col = layout.column(align=True)
col.operator("curvetools.bezier_points_fillet", text='Fillet/Chamfer')
row = col.row(align=True)
row.operator("curvetools.outline", text="Outline")
row.operator("curvetools.add_toolpath_offset_curve", text="Recursive Offset")
col.operator("curvetools.sep_outline", text="Separate Offset/Selected")
col.operator("curvetools.bezier_cad_handle_projection", text='Extend Handles')
col.operator("curvetools.bezier_cad_boolean", text="Boolean Splines")
row = col.row(align=True)
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row.operator("curvetools.bezier_spline_divide", text='Subdivide')
row.operator("curvetools.bezier_cad_subdivide", text="Multi Subdivide")
col.operator("curvetools.split", text='Split at Vertex')
col.operator("curvetools.add_toolpath_discretize_curve", text="Discretize Curve")
col.operator("curvetools.bezier_cad_array", text="Array Splines")
# Curve Intersect
class VIEW3D_PT_curve_tools_intersect(Panel):
bl_space_type = "VIEW_3D"
bl_region_type = "UI"
bl_category = "Curve Edit"
bl_label = "Intersect"
bl_options = {'DEFAULT_CLOSED'}
def draw(self, context):
scene = context.scene
layout = self.layout
col = layout.column(align=True)
col.operator("curvetools.bezier_curve_boolean", text="2D Curve Boolean")
col.operator("curvetools.operatorintersectcurves", text="Intersect Curves")
col.prop(context.scene.curvetools, "LimitDistance", text="Limit Distance")
col.prop(context.scene.curvetools, "IntersectCurvesAlgorithm", text="Algorithm")
col.prop(context.scene.curvetools, "IntersectCurvesMode", text="Mode")
col.prop(context.scene.curvetools, "IntersectCurvesAffect", text="Affect")
# Curve Surfaces
class VIEW3D_PT_curve_tools_surfaces(Panel):
bl_space_type = "VIEW_3D"
bl_region_type = "UI"
bl_category = "Curve Edit"
bl_label = "Surfaces"
bl_options = {'DEFAULT_CLOSED'}
def draw(self, context):
wm = context.window_manager
scene = context.scene
layout = self.layout
col = layout.column(align=True)
col.operator("curvetools.operatorbirail", text="Birail")
col.operator("curvetools.convert_bezier_to_surface", text="Convert Bezier to Surface")
col.operator("curvetools.convert_selected_face_to_bezier", text="Convert Faces to Bezier")
# Curve Path Finder
class VIEW3D_PT_curve_tools_loft(Panel):
bl_space_type = "VIEW_3D"
bl_region_type = "UI"
bl_category = "Curve Edit"
bl_parent_id = "VIEW3D_PT_curve_tools_surfaces"
bl_label = "Loft"
bl_options = {'DEFAULT_CLOSED'}
def draw(self, context):
wm = context.window_manager
scene = context.scene
layout = self.layout
col = layout.column(align=True)
col.operator("curvetools.create_auto_loft")
lofters = [o for o in scene.objects if "autoloft" in o.keys()]
for o in lofters:
col.label(text=o.name)
# layout.prop(o, '["autoloft"]', toggle=True)
col.prop(wm, "auto_loft", toggle=True)
col.operator("curvetools.update_auto_loft_curves")
col = layout.column(align=True)
# Curve Sanitize
class VIEW3D_PT_curve_tools_sanitize(Panel):
bl_space_type = "VIEW_3D"
bl_region_type = "UI"
bl_category = "Curve Edit"
bl_label = "Sanitize"
bl_options = {'DEFAULT_CLOSED'}
def draw(self, context):
scene = context.scene
layout = self.layout
col = layout.column(align=True)
col.operator("curvetools.operatororigintospline0start", icon = "OBJECT_ORIGIN", text="Set Origin to Spline Start")
col.operator("curvetools.scale_reset", text='Reset Scale')
col.label(text="Cleanup:")
col.operator("curvetools.remove_doubles", icon = "TRASH", text='Remove Doubles')
col.operator("curvetools.operatorsplinesremovezerosegment", icon = "TRASH", text="0-Segment Splines")
row = col.row(align=True)
row.operator("curvetools.operatorsplinesremoveshort", text="Short Splines")
row.prop(context.scene.curvetools, "SplineRemoveLength", text="Threshold remove")
col.label(text="Join Splines:")
col.operator("curvetools.operatorsplinesjoinneighbouring", text="Join Neighbouring Splines")
row = col.row(align=True)
col.prop(context.scene.curvetools, "SplineJoinDistance", text="Threshold")
col.prop(context.scene.curvetools, "SplineJoinStartEnd", text="Only at Ends")
col.prop(context.scene.curvetools, "SplineJoinMode", text="Join Position")
# Curve Utilities
class VIEW3D_PT_curve_tools_utilities(Panel):
bl_space_type = "VIEW_3D"
bl_region_type = "UI"
bl_category = "Curve Edit"
bl_label = "Utilities"
bl_options = {'DEFAULT_CLOSED'}
def draw(self, context):
scene = context.scene
layout = self.layout
col = layout.column(align=True)
row = col.row(align=True)
row.label(text="Curve Resolution:")
row = col.row(align=True)
row.operator("curvetools.show_resolution", icon="HIDE_OFF", text="Show [ESC]")
row.prop(context.scene.curvetools, "curve_vertcolor", text="")
row = col.row(align=True)
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row.operator("curvetools.operatorsplinessetresolution", text="Set Resolution")
row.prop(context.scene.curvetools, "SplineResolution", text="")
row = col.row(align=True)
row.label(text="Spline Order:")
row = col.row(align=True)
row.operator("curvetools.show_splines_sequence", icon="HIDE_OFF", text="Show [ESC]")
row.prop(context.scene.curvetools, "sequence_color", text="")
row = col.row(align=True)
row.prop(context.scene.curvetools, "font_size", text="Font Size")
row.prop(context.scene.curvetools, "font_thickness", text="Font Thickness")
row = col.row(align=True)
oper = row.operator("curvetools.rearrange_spline", text = "<")
oper.command = 'PREV'
oper = row.operator("curvetools.rearrange_spline", text = ">")
oper.command = 'NEXT'
row = col.row(align=True)
row.operator("curve.switch_direction", text="Switch Direction")
row = col.row(align=True)
row.operator("curvetools.set_first_points", text="Set First Points")
# Curve Path Finder
class VIEW3D_PT_curve_tools_pathfinder(Panel):
bl_space_type = "VIEW_3D"
bl_region_type = "UI"
bl_category = "Curve Edit"
bl_parent_id = "VIEW3D_PT_curve_tools_utilities"
bl_label = "Path Finder"
bl_options = {'DEFAULT_CLOSED'}
def draw(self, context):
scene = context.scene
layout = self.layout
col = layout.column(align=True)
col.operator("curvetools.pathfinder", text="Path Finder [ESC]")
col.prop(context.scene.curvetools, "PathFinderRadius", text="PathFinder Radius")
col.prop(context.scene.curvetools, "path_color", text="")
col.prop(context.scene.curvetools, "path_thickness", text="Thickness")
col = layout.column(align=True)
col.label(text="ESC or TAB - Exit PathFinder")
col.label(text="X or DEL - Delete")
col.label(text="Alt + Mouse Click - Select Spline")
col.label(text="Alt + Shift + Mouse click - Add Spline to Selection")
col.label(text="A - Deselect All")
# Add-ons Preferences Update Panel
# Define Panel classes for updating
panels = (
VIEW3D_PT_curve_tools_info, VIEW3D_PT_curve_tools_edit,
VIEW3D_PT_curve_tools_intersect, VIEW3D_PT_curve_tools_surfaces,
VIEW3D_PT_curve_tools_loft, VIEW3D_PT_curve_tools_sanitize,
VIEW3D_PT_curve_tools_utilities, VIEW3D_PT_curve_tools_pathfinder
)
def update_panel(self, context):
message = "Curve Tools: Updating Panel locations has failed"
try:
for panel in panels:
if "bl_rna" in panel.__dict__:
bpy.utils.unregister_class(panel)
for panel in panels:
panel.bl_category = context.preferences.addons[__name__].preferences.category
bpy.utils.register_class(panel)
except Exception as e:
print("\n[{}]\n{}\n\nError:\n{}".format(__name__, message, e))
pass
class CurveAddonPreferences(AddonPreferences):
# this must match the addon name, use '__package__'
# when defining this in a submodule of a python package.
bl_idname = __name__
category: StringProperty(
name="Tab Category",
description="Choose a name for the category of the panel",
update=update_panel
)
def draw(self, context):
layout = self.layout
row = layout.row()
col = row.column()
col.label(text="Tab Category:")
col.prop(self, "category", text="")
# Context MENU
def curve_tools_context_menu(self, context):
bl_label = 'Curve tools'
self.layout.operator("curvetools.bezier_points_fillet", text="Fillet")
self.layout.operator("curvetools.bezier_cad_handle_projection", text='Handle Projection')
self.layout.operator("curvetools.bezier_spline_divide", text="Divide")
self.layout.operator("curvetools.add_toolpath_offset_curve", text="Offset Curve")
self.layout.operator("curvetools.remove_doubles", text='Remove Doubles')
self.layout.separator()
def curve_tools_object_context_menu(self, context):
bl_label = 'Curve tools'
if context.active_object.type == "CURVE":
self.layout.operator("curvetools.scale_reset", text="Scale Reset")
self.layout.operator("curvetools.add_toolpath_offset_curve", text="Offset Curve")
self.layout.operator("curvetools.remove_doubles", text='Remove Doubles')
self.layout.separator()
# Import-export 2d svg
def menu_file_export(self, context):
for operator in exports.operators:
self.layout.operator(operator.bl_idname)
def menu_file_import(self, context):
for operator in imports.operators:
self.layout.operator(operator.bl_idname)
# REGISTER
classes = cad.operators + \
toolpath.operators + \
exports.operators + \
operators.operators + \
properties.operators + \
path_finder.operators + \
show_resolution.operators + \
splines_sequence.operators + \
outline.operators + \
fillet.operators + \
remove_doubles.operators + \
[
CurveAddonPreferences,
curvetoolsSettings,
]
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def register():
bpy.types.Scene.UTSingleDrop = BoolProperty(
name="One Curve",
default=False,
description="One Curve"
)
bpy.types.Scene.UTMOREDROP = BoolProperty(
name="Curves",
default=False,
description="Curves"
)
bpy.types.Scene.UTLoftDrop = BoolProperty(
name="Two Curves Loft",
default=False,
description="Two Curves Loft"
)
bpy.types.Scene.UTAdvancedDrop = BoolProperty(
name="Advanced",
default=True,
description="Advanced"
)
bpy.types.Scene.UTExtendedDrop = BoolProperty(
name="Extended",
default=False,
description="Extended"
)
bpy.types.Scene.UTUtilsDrop = BoolProperty(
name="Curves Utils",
default=True,
description="Curves Utils"
)
for cls in classes:
bpy.utils.register_class(cls)
for panel in panels:
bpy.utils.register_class(panel)
bpy.types.TOPBAR_MT_file_export.append(menu_file_export)
bpy.types.Scene.curvetools = bpy.props.PointerProperty(type=curvetoolsSettings)
update_panel(None, bpy.context)
bpy.types.VIEW3D_MT_edit_curve_context_menu.prepend(curve_tools_context_menu)
bpy.types.VIEW3D_MT_object_context_menu.prepend(curve_tools_object_context_menu)
def unregister():
del bpy.types.Scene.UTSingleDrop
del bpy.types.Scene.UTMOREDROP
del bpy.types.Scene.UTLoftDrop
del bpy.types.Scene.UTAdvancedDrop
del bpy.types.Scene.UTExtendedDrop
del bpy.types.Scene.UTUtilsDrop
auto_loft.unregister()
bpy.types.TOPBAR_MT_file_export.remove(menu_file_export)
bpy.types.VIEW3D_MT_edit_curve_context_menu.remove(curve_tools_context_menu)
bpy.types.VIEW3D_MT_object_context_menu.remove(curve_tools_object_context_menu)
for panel in panels:
bpy.utils.unregister_class(panel)
for cls in classes:
bpy.utils.unregister_class(cls)
if __name__ == "__main__":
register()