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navigation_ops.py 4.04 KiB
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  • ### BEGIN GPL LICENSE BLOCK #####
    #
    #  This program is free software; you can redistribute it and/or
    #  modify it under the terms of the GNU General Public License
    #  as published by the Free Software Foundation; either version 3
    #  of the License, or (at your option) any later version.
    #
    #  This program is distributed in the hope that it will be useful,
    #  but WITHOUT ANY WARRANTY; without even the implied warranty of
    #  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    #  GNU General Public License for more details.
    #
    #  You should have received a copy of the GNU General Public License
    #  along with this program.  If not, see <http://www.gnu.org/licenses/>.
    #
    # ##### END GPL LICENSE BLOCK #####
    
    import bpy
    
    
    class VIEW3D_OT_rotate_custom_pivot(bpy.types.Operator):
        bl_idname = "view3d.rotate_custom_pivot"
        bl_label = "Rotate the view"
        bl_options = {'BLOCKING', 'GRAB_CURSOR'}
    
    
        __slots__ = 'rv3d', 'init_coord', 'pos1', 'view_rot'
    
    
        pivot: bpy.props.FloatVectorProperty("Pivot", subtype='XYZ')
        g_up_axis: bpy.props.FloatVectorProperty("up_axis", default=(0.0, 0.0, 1.0), subtype='XYZ')
        sensitivity: bpy.props.FloatProperty("sensitivity", default=0.007)
    
        def modal(self, context, event):
            from mathutils import Matrix
            if event.value == 'PRESS' and event.type in {'MOUSEMOVE', 'INBETWEEN_MOUSEMOVE'}:
                dx = self.init_coord[0] - event.mouse_region_x
                dy = self.init_coord[1] - event.mouse_region_y
                rot_ver = Matrix.Rotation(-dx * self.sensitivity, 3, self.g_up_axis)
                rot_hor = Matrix.Rotation(dy * self.sensitivity, 3, self.view_rot[0])
                rot_mat =  rot_hor @ rot_ver
                view_matrix = self.view_rot @ rot_mat
    
                pos = self.pos1 @ rot_mat + self.pivot
                qua = view_matrix.to_quaternion()
                qua.invert()
    
                self.rv3d.view_location = pos
                self.rv3d.view_rotation = qua
    
                context.area.tag_redraw()
                return {'RUNNING_MODAL'}
    
            return {'FINISHED'}
    
        def invoke(self, context, event):
            self.rv3d = context.region_data
            self.init_coord = event.mouse_region_x, event.mouse_region_y
            self.pos1 = self.rv3d.view_location - self.pivot
            self.view_rot = self.rv3d.view_matrix.to_3x3()
    
            context.window_manager.modal_handler_add(self)
            return {'RUNNING_MODAL'}
    
    
    class VIEW3D_OT_zoom_custom_target(bpy.types.Operator):
        bl_idname = "view3d.zoom_custom_target"
        bl_label = "Zoom the view"
        bl_options = {'BLOCKING', 'GRAB_CURSOR'}
    
    
        __slots__ = 'rv3d', 'init_dist', 'delta', 'init_loc'
    
    
        target: bpy.props.FloatVectorProperty("target", subtype='XYZ')
        delta: bpy.props.IntProperty("delta", default=0)
        step_factor = 0.333
    
        def modal(self, context, event):
            if event.value == 'PRESS' and event.type in {'MOUSEMOVE', 'INBETWEEN_MOUSEMOVE'}:
                if not hasattr(self, "init_mouse_region_y"):
                    self.init_mouse_region_y = event.mouse_region_y
                    self.heigt_up = context.area.height - self.init_mouse_region_y
                    self.rv3d.view_location = self.target
    
                fac = (event.mouse_region_y - self.init_mouse_region_y) / self.heigt_up
                ret = 'RUNNING_MODAL'
            else:
                fac = self.step_factor * self.delta
                ret = 'FINISHED'
    
            self.rv3d.view_location = self.init_loc + (self.target - self.init_loc) * fac
            self.rv3d.view_distance = self.init_dist - self.init_dist * fac
    
            context.area.tag_redraw()
            return {ret}
    
        def invoke(self, context, event):
            v3d = context.space_data
            dist_range = (v3d.clip_start, v3d.clip_end)
            self.rv3d = context.region_data
            self.init_dist = self.rv3d.view_distance
            if ((self.delta <= 0 and self.init_dist < dist_range[1]) or
                (self.delta >  0 and self.init_dist > dist_range[0])):
                    self.init_loc = self.rv3d.view_location.copy()
    
                    context.window_manager.modal_handler_add(self)
                    return {'RUNNING_MODAL'}
    
            return {'FINISHED'}