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  • # ##### BEGIN GPL LICENSE BLOCK #####
    
    #
    #  This program is free software: you can redistribute it and/or modify
    #  it under the terms of the GNU General Public License as published by
    #  the Free Software Foundation, either version 3 of the License, or
    #  (at your option) any later version.
    #
    #  This program is distributed in the hope that it will be useful,
    #  but WITHOUT ANY WARRANTY; without even the implied warranty of
    #  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    #  GNU General Public License for more details.
    #
    #  You should have received a copy of the GNU General Public License
    #  along with this program.  If not, see http://www.gnu.org/licenses/
    #  or write to the Free Software Foundation, Inc., 51 Franklin Street,
    #  Fifth Floor, Boston, MA 02110-1301, USA.
    #
    
    # ##### END GPL LICENSE BLOCK #####
    
        "name": "Copy2 Vertices, Edges or Faces",
    
        "author": "Eleanor Howick (elfnor.com)",
    
        "blender": (2, 71, 0),
        "location": "3D View > Object > Copy 2",
        "description": "Copy one object to the selected vertices, edges or faces of another object",
        "warning": "",
        "category": "Object"
    }
    
    import bpy
    
    from bpy.types import Operator
    from bpy.props import (
            BoolProperty,
            EnumProperty,
            FloatProperty,
            )
    from mathutils import (
            Vector,
            Matrix,
            )
    
    
    class Copy2(Operator):
    
        bl_idname = "mesh.copy2"
        bl_label = "Copy 2"
    
        bl_description = ("Copy Vertices, Edges or Faces to the Selected object\n"
                          "Needs an existing Active Mesh Object")
    
        bl_options = {"REGISTER", "UNDO"}
    
        obj_list = None
    
        def obj_list_cb(self, context):
            return Copy2.obj_list
    
        def sec_axes_list_cb(self, context):
            if self.priaxes == 'X':
    
                sec_list = [('Y', "Y", "Secondary axis Y"),
                            ('Z', "Z", "Secondary axis Z")]
    
                sec_list = [('X', "X", "Secondary axis X"),
                            ('Z', "Z", "Secondary axis Z")]
    
                sec_list = [('X', "X", "Secondary axis X"),
                            ('Y', "Y", "Secondary axis Y")]
    
        copytype: EnumProperty(
    
                items=(('V', "Vertex",
                        "Paste the Copied Geometry to Vertices of the Active Object", 'VERTEXSEL', 0),
                       ('E', "Edge",
                        "Paste the Copied Geometry to Edges of the Active Object", 'EDGESEL', 1),
                       ('F', "Face",
                        "Paste the Copied Geometry to Faces of the Active Object", 'FACESEL', 2)),
                )
    
        copyfromobject: EnumProperty(
    
                name="Copy from",
                description="Copy an Object from the list",
                items=obj_list_cb
                )
    
        priaxes: EnumProperty(
    
                description="Primary axes used for Copied Object orientation",
                items=(('X', "X", "Along X"),
                       ('Y', "Y", "Along Y"),
                       ('Z', "Z", "Along Z")),
                )
    
        edgescale: BoolProperty(
    
                name="Scale to fill edge",
                default=False
                )
    
        secaxes: EnumProperty(
    
                name="Secondary Axis",
                description="Secondary axis used for Copied Object orientation",
                items=sec_axes_list_cb
                )
    
        scale: FloatProperty(
    
                name="Scale",
                default=1.0,
                min=0.0,
                )
    
        @classmethod
        def poll(cls, context):
            obj = context.active_object
            return obj and obj.type == "MESH"
    
    
        def draw(self, context):
            layout = self.layout
    
    
            layout.prop(self, "copyfromobject")
    
            layout.label(text="to:")
    
            layout.prop(self, "copytype", expand=True)
    
            layout.label(text="Primary axis:")
    
            layout.prop(self, "priaxes", expand=True)
    
            layout.label(text="Secondary axis:")
    
            layout.prop(self, "secaxes", expand=True)
            if self.copytype == "E":
                layout.prop(self, "edgescale")
    
                    layout.prop(self, "scale")
    
            return
    
        def execute(self, context):
            copytoobject = context.active_object.name
            axes = self.priaxes + self.secaxes
    
    
            # check if there is a problem with the strings related to some chars
            copy_to_object = bpy.data.objects[copytoobject] if \
                             copytoobject in bpy.data.objects else None
    
            copy_from_object = bpy.data.objects[self.copyfromobject] if \
                               self.copyfromobject in bpy.data.objects else None
    
            if copy_to_object is None or copy_from_object is None:
                self.report({"WARNING"},
                            "There was a problem with retrieving Object data. Operation Cancelled")
                return {"CANCELLED"}
            try:
                copy_to_from(
    
                        context.collection,
    
                        copy_to_object,
                        copy_from_object,
                        self.copytype,
                        axes,
                        self.edgescale,
                        self.scale
                        )
            except Exception as e:
                self.report({"WARNING"},
                            "Copy2 could not be completed (Check the Console for more info)")
                print("\n[Add Advanced Objects]\nOperator: mesh.copy2\n{}\n".format(e))
    
                return {"CANCELLED"}
    
    
            return {"FINISHED"}
    
        def invoke(self, context, event):
            Copy2.obj_list = [(obj.name, obj.name, obj.name) for obj in bpy.data.objects]
    
    
    def copy_to_from(collection, to_obj, from_obj, copymode, axes, edgescale, scale):
    
            vertex_copy(collection, to_obj, from_obj, axes)
    
            # don't pass edgescalling to object types that cannot be scaled
    
            if from_obj.type in ["CAMERA", "LIGHT", "EMPTY", "ARMATURE", "SPEAKER", "META"]:
    
            edge_copy(collection, to_obj, from_obj, axes, edgescale, scale)
    
            face_copy(collection, to_obj, from_obj, axes)
    
    
    axes_dict = {'XY': (1, 2, 0),
                 'XZ': (2, 1, 0),
                 'YX': (0, 2, 1),
                 'YZ': (2, 0, 1),
                 'ZX': (0, 1, 2),
                 'ZY': (1, 0, 2)}
    
    
    
    def copyto(collection, source_obj, pos, xdir, zdir, axes, scale=None):
    
        """
        copy the source_obj to pos, so its primary axis points in zdir and its
        secondary axis points in xdir
    
        """
        copy_obj = source_obj.copy()
    
        collection.objects.link(copy_obj)
    
    
        xdir = xdir.normalized()
        zdir = zdir.normalized()
        # rotation first
        z_axis = zdir
        x_axis = xdir
        y_axis = z_axis.cross(x_axis)
        # use axes_dict to assign the axis as chosen in panel
        A, B, C = axes_dict[axes]
        rot_mat = Matrix()
        rot_mat[A].xyz = x_axis
        rot_mat[B].xyz = y_axis
        rot_mat[C].xyz = z_axis
        rot_mat.transpose()
    
        # rotate object
        copy_obj.matrix_world = rot_mat
    
        # move object into position
        copy_obj.location = pos
    
        # scale object
    
            copy_obj.scale = scale
    
        return copy_obj
    
    
    
    def vertex_copy(collection, obj, source_obj, axes):
    
        # vertex select mode
        sel_verts = []
        copy_list = []
    
        for v in obj.data.vertices:
    
                sel_verts.append(v)
    
        # make a set for each vertex. The set contains all the connected vertices
        # use sets so the list is unique
        vert_con = [set() for i in range(len(obj.data.vertices))]
        for e in obj.data.edges:
            vert_con[e.vertices[0]].add(e.vertices[1])
            vert_con[e.vertices[1]].add(e.vertices[0])
    
        for v in sel_verts:
            pos = v.co * obj.matrix_world.transposed()
            xco = obj.data.vertices[list(vert_con[v.index])[0]].co * obj.matrix_world.transposed()
    
            zdir = (v.co + v.normal) * obj.matrix_world.transposed() - pos
            zdir = zdir.normalized()
    
            edir = pos - xco
    
            # edir is nor perpendicular to z dir
            # want xdir to be projection of edir onto plane through pos with direction zdir
            xdir = edir - edir.dot(zdir) * zdir
            xdir = -xdir.normalized()
    
    
            copy = copyto(collection, source_obj, pos, xdir, zdir, axes)
    
            copy_list.append(copy)
    
        # select all copied objects
        for copy in copy_list:
    
            copy.select_set(True)
        obj.select_set(False)
    
    def edge_copy(collection, obj, source_obj, axes, es, scale):
    
        # edge select mode
        sel_edges = []
        copy_list = []
    
        for e in obj.data.edges:
    
        for e in sel_edges:
            # pos is average of two edge vertexs
            v0 = obj.data.vertices[e.vertices[0]].co * obj.matrix_world.transposed()
            v1 = obj.data.vertices[e.vertices[1]].co * obj.matrix_world.transposed()
            pos = (v0 + v1) / 2
            # xdir is along edge
            xdir = v0 - v1
            xlen = xdir.magnitude
            xdir = xdir.normalized()
            # project each edge vertex normal onto plane normal to xdir
    
            vn0 = (obj.data.vertices[e.vertices[0]].co * obj.matrix_world.transposed() +
                   obj.data.vertices[e.vertices[0]].normal) - v0
            vn1 = (obj.data.vertices[e.vertices[1]].co * obj.matrix_world.transposed() +
                   obj.data.vertices[e.vertices[1]].normal) - v1
    
            vn0p = vn0 - vn0.dot(xdir) * xdir
            vn1p = vn1 - vn1.dot(xdir) * xdir
            # the mean of the two projected normals is the zdir
            zdir = vn0p + vn1p
            zdir = zdir.normalized()
            escale = None
            if es:
                escale = Vector([1.0, 1.0, 1.0])
                i = list('XYZ').index(axes[1])
                escale[i] = scale * xlen / source_obj.dimensions[i]
    
    
            copy = copyto(collection, source_obj, pos, xdir, zdir, axes, scale=escale)
    
            copy_list.append(copy)
    
        # select all copied objects
        for copy in copy_list:
    
            copy.select_set(True)
        obj.select_set(False)
    
    def face_copy(collection, obj, source_obj, axes):
    
        # face select mode
        sel_faces = []
        copy_list = []
    
        for f in obj.data.polygons:
    
        for f in sel_faces:
            fco = f.center * obj.matrix_world.transposed()
            # get first vertex corner of transformed object
            vco = obj.data.vertices[f.vertices[0]].co * obj.matrix_world.transposed()
            # get face normal of transformed object
            fn = (f.center + f.normal) * obj.matrix_world.transposed() - fco
            fn = fn.normalized()
    
    
            copy = copyto(collection, source_obj, fco, vco - fco, fn, axes)
    
            copy_list.append(copy)
    
        # select all copied objects
        for copy in copy_list:
    
            copy.select_set(True)
        obj.select_set(False)
    
        bpy.utils.register_class(Copy2)
    
        bpy.utils.unregister_class(Copy2)
    
    
    
    if __name__ == "__main__":
        register()