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  • # ##### BEGIN GPL LICENSE BLOCK #####
    #
    #  This program is free software; you can redistribute it and/or
    #  modify it under the terms of the GNU General Public License
    #  as published by the Free Software Foundation; either version 2
    #  of the License, or (at your option) any later version.
    #
    #  This program is distributed in the hope that it will be useful,
    #  but WITHOUT ANY WARRANTY; without even the implied warranty of
    #  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    #  GNU General Public License for more details.
    #
    #  You should have received a copy of the GNU General Public License
    #  along with this program; if not, write to the Free Software Foundation,
    #  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
    #
    # ##### END GPL LICENSE BLOCK #####
    #
    import bpy
    #
    bl_addon_info = {
        'name': 'Object: Add Chain',
        'author': 'Brian Hinton (Nichod)',
        'version': '0.1',
        'blender': (2, 5, 3),
        'location': 'View3D > Add > Mesh > Chain',
        'description': 'Adds Chain with curve guide for easy creation',
    
        'wiki_url': 'http://wiki.blender.org/index.php/Extensions:2.5/Py/' \
    
            'Scripts/Object/Add_Chain',
    
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        'tracker_url': 'https://projects.blender.org/tracker/index.php?'\
            'func=detail&aid=22203&group_id=153&atid=469',
    
        'category': 'Object'}
    #
    #
    #
    def Add_Chain():
      
    
        ##Adds Empty to scene
        bpy.ops.object.add(type='EMPTY', view_align=False, enter_editmode=False, location=(0, 0, 0), 
    rotation=(0, 0, 0), layer=(True, False, False, False, False, False,
    False, False, False, False, False, False, False, False, False, False, False, False, False, 
    False, False, False, False, False, False, False, False, False, False, False, False, False))
    
        ##Changes name of Empty to rot_link adds variable emp
        emp = bpy.context.object
        emp.name = "rot_link"
    
        ##Rotate emp ~ 90 degrees
        emp.rotation_euler = [1.570796, 0, 0]
    
        ##Adds Curve Path to scene
    
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        bpy.ops.curve.primitive_nurbs_path_add( view_align=False, enter_editmode=False, location=(0, 0, 0), 
    
    rotation=(0, 0, 0), layer=(True, False, False, False, False, False, 
    False, False, False, False, False, False, False, False, False, False, False, False, False, 
    False, False, False, False, False, False, False, False, False, False, False, False, False))
    
        ##Change Curve name to deform adds variable curv
        curv = bpy.context.object
        curv.name = "deform"
    
        ##Inserts Torus primitive
        bpy.ops.mesh.primitive_torus_add(major_radius=1, minor_radius=0.25, 
    major_segments=12, minor_segments=4, use_abso=False, abso_major_rad=1, 
    abso_minor_rad=0.5)
    
        ##Positions Torus primitive to center of scene
        bpy.context.active_object.location = [0, 0, 0]
    
        ##Changes Torus name to chain adds variable tor
        tor = bpy.context.object
        tor.name = "chain"
    
        ##Adds Array Modifier to tor
        bpy.ops.object.modifier_add(type='ARRAY')
    
        ##Adds subsurf modifier tor
        bpy.ops.object.modifier_add(type='SUBSURF')
    
        ##Smooths tor
        bpy.ops.object.shade_smooth()
    
        ##Select curv 
        sce = bpy.context.scene
        sce.objects.active = curv
    
        ##Toggle into editmode
        bpy.ops.object.editmode_toggle()
    
        ##Translate curve object
        bpy.ops.transform.translate(value=(2, 0, 0), constraint_axis=(True, False, False), 
    constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED', 
    proportional_editing_falloff='SMOOTH', proportional_size=1, snap=False, 
    snap_target='CLOSEST', snap_point=(0, 0, 0), snap_align=False, snap_normal=(0, 0, 0), 
    release_confirm=False)
    
        ##Toggle into objectmode
        bpy.ops.object.editmode_toggle()
    
        ##Select tor or chain
        sce.objects.active = tor
    
        ##Selects Array Modifier for editing
        array = tor.modifiers['Array']
    
        ##Change Array Modifier Parameters
        array.fit_type = ('FIT_CURVE')
        array.curve = curv
        array.offset_object = emp
        array.add_offset_object = True
        array.relative_offset_displacement = [ 0.549, 0, 0 ]
    
        ##Add curve modifier
        bpy.ops.object.modifier_add(type='CURVE')
    
        ##Selects Curve Modifier for editing
        cur = tor.modifiers['Curve']
    
        ##Change Curve Modifier Parameters
        cur.object = curv
    
    #makes AddChain an operator
    class AddChain(bpy.types.Operator):
        '''Add a Chain.'''
        bl_idname = "mesh.primitive_chain_add"
        bl_label = "Add Chain"
        bl_options = {'REGISTER', 'UNDO'}
    
    
        def execute(self, context):
            Add_Chain()
    
            return {'FINISHED'}
    
    # Register the operator
    menu_func = (lambda self, 
                context: self.layout.operator(AddChain.bl_idname,
                text="Chain", icon='PLUGIN'))
    
    
    def register():
        bpy.types.register(AddChain)
    
        # Add "Chain" menu to the "Add Mesh" menu.
        bpy.types.INFO_MT_mesh_add.append(menu_func)
    
    
    def unregister():
        bpy.types.unregister(AddChain)
    
        # Remove "Chain" menu from the "Add Mesh" menu.
        bpy.types.INFO_MT_mesh_add.remove(menu_func)
    
    if __name__ == "__main__":
    
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        register()