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mesh_bsurfaces.py 204 KiB
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  •                     # check for zero angles, not sure if it is a great fix
                        if vec_A.length != 0 and vec_B.length != 0:
                            angle = vec_A.angle(vec_B) / pi
                            edge_new_length = (Vector(verts_middle_position_co) - sp[1][i]).length
                        else:
                            angle = 0
                            edge_new_length = 0
    
                        # If after moving the verts to the middle point, the segment doesn't stretch too much
                        if edge_new_length <= loop_segment_dist * 1.5 * \
                           self.join_stretch_factor and angle < 0.25 * self.join_stretch_factor:
    
                            # Avoid joining when the actual loop must be merged with the original mesh
                            if not (self.selection_U_exists and i == 0) and \
                               not (self.selection_U2_exists and i == len(surface_splines_parsed[0]) - 1):
    
                                # Change the coords of both verts to the middle position
    
                                surface_splines_parsed[0][i] = verts_middle_position_co
                                surface_splines_parsed[len(surface_splines_parsed) - 1][i] = verts_middle_position_co
    
            # Delete object with control points and object from grease pencil conversion
    
            bpy.ops.object.delete({"selected_objects": [ob_ctrl_pts]})
    
            bpy.ops.object.delete({"selected_objects": splines_U_objects})
    
            # Generate surface
    
            # Get all verts coords
    
            all_surface_verts_co = []
            for i in range(0, len(surface_splines_parsed)):
                # Get coords of all verts and make a list with them
                for pt_co in surface_splines_parsed[i]:
                    all_surface_verts_co.append(pt_co)
    
            # Define verts for each face
    
            all_surface_faces = []
            for i in range(0, len(all_surface_verts_co) - len(surface_splines_parsed[0])):
                if ((i + 1) / len(surface_splines_parsed[0]) != int((i + 1) / len(surface_splines_parsed[0]))):
    
                    all_surface_faces.append(
                                [i + 1, i, i + len(surface_splines_parsed[0]),
                                i + len(surface_splines_parsed[0]) + 1]
                                )
            # Build the mesh
    
            surf_me_name = "SURFSKIO_surface"
            me_surf = bpy.data.meshes.new(surf_me_name)
            me_surf.from_pydata(all_surface_verts_co, [], all_surface_faces)
    
            ob_surface = object_utils.object_data_add(context, me_surf)
    
            ob_surface.location = (0.0, 0.0, 0.0)
            ob_surface.rotation_euler = (0.0, 0.0, 0.0)
            ob_surface.scale = (1.0, 1.0, 1.0)
    
            # Select all the "unselected but participating" verts, from closed selection
            # or double selections with middle-vertex, for later join with remove doubles
    
            for v_idx in single_unselected_verts:
    
                self.main_object.data.vertices[v_idx].select = True
    
            # Join the new mesh to the main object
    
            ob_surface.select_set(True)
    
            self.main_object.select_set(True)
    
            bpy.context.view_layer.objects.active = self.main_object
    
            bpy.ops.object.join('INVOKE_REGION_WIN')
    
            bpy.ops.object.editmode_toggle('INVOKE_REGION_WIN')
    
            bpy.ops.mesh.remove_doubles('INVOKE_REGION_WIN', threshold=0.0001)
    
            bpy.ops.mesh.normals_make_consistent('INVOKE_REGION_WIN', inside=False)
            bpy.ops.mesh.select_all('INVOKE_REGION_WIN', action='DESELECT')
    
            return{'FINISHED'}
    
            try:
                global global_offset
                shrinkwrap = self.main_object.modifiers["Shrinkwrap"]
                shrinkwrap.offset = global_offset
                bpy.context.scene.bsurfaces.SURFSK_Shrinkwrap_offset = global_offset
            except:
    
                global global_color
                material = makeMaterial("BSurfaceMesh", global_color)
                if self.main_object.data.materials:
                    self.main_object.data.materials[0] = material
                else:
                    self.main_object.data.materials.append(material)
                bpy.context.scene.bsurfaces.SURFSK_mesh_color = global_color
    
                global global_in_front
                self.main_object.show_in_front = global_in_front
                bpy.context.scene.bsurfaces.SURFSK_in_front = global_in_front
            except:
                pass
    
                global global_show_wire
                self.main_object.show_wire = global_show_wire
                bpy.context.scene.bsurfaces.SURFSK_show_wire = global_show_wire
            except:
                pass
    
            try:
                global global_shade_smooth
                if global_shade_smooth:
                    bpy.ops.object.shade_smooth()
                else:
                    bpy.ops.object.shade_flat()
                bpy.context.scene.bsurfaces.SURFSK_shade_smooth = global_shade_smooth
            except:
                pass
    
        def execute(self, context):
    
            if bpy.ops.object.mode_set.poll():
                bpy.ops.object.mode_set('INVOKE_REGION_WIN', mode='OBJECT')
    
                global global_mesh_object
    
                global_mesh_object = bpy.context.scene.bsurfaces.SURFSK_mesh.name
                bpy.data.objects[global_mesh_object].select_set(True)
    
                self.main_object = bpy.data.objects[global_mesh_object]
    
                bpy.context.view_layer.objects.active = self.main_object
                bsurfaces_props = bpy.context.scene.bsurfaces
    
            except:
                self.report({'WARNING'}, "Specify the name of the object with retopology")
                return{"CANCELLED"}
    
            bpy.context.view_layer.objects.active = self.main_object
    
            if not self.is_fill_faces:
    
                bpy.ops.wm.context_set_value(data_path='tool_settings.mesh_select_mode',
                                             value='True, False, False')
    
                # Build splines from the "last saved splines".
                last_saved_curve = bpy.data.curves.new('SURFSKIO_last_crv', 'CURVE')
                self.main_splines = bpy.data.objects.new('SURFSKIO_last_crv', last_saved_curve)
    
                bpy.context.collection.objects.link(self.main_splines)
    
                last_saved_curve.dimensions = "3D"
    
                for sp in self.last_strokes_splines_coords:
                    spline = self.main_splines.data.splines.new('BEZIER')
    
                    # less one because one point is added when the spline is created
                    spline.bezier_points.add(len(sp) - 1)
    
                    for p in range(0, len(sp)):
                        spline.bezier_points[p].co = [sp[p][0], sp[p][1], sp[p][2]]
    
                bpy.ops.object.mode_set('INVOKE_REGION_WIN', mode='OBJECT')
    
                bpy.ops.object.select_all('INVOKE_REGION_WIN', action='DESELECT')
    
                self.main_splines.select_set(True)
    
                bpy.context.view_layer.objects.active = self.main_splines
    
                bpy.ops.object.mode_set('INVOKE_REGION_WIN', mode='EDIT')
    
                bpy.ops.curve.select_all('INVOKE_REGION_WIN', action='SELECT')
    
                # Important to make it vector first and then automatic, otherwise the
                # tips handles get too big and distort the shrinkwrap results later
                bpy.ops.curve.handle_type_set(type='VECTOR')
    
                bpy.ops.curve.handle_type_set('INVOKE_REGION_WIN', type='AUTOMATIC')
                bpy.ops.curve.select_all('INVOKE_REGION_WIN', action='DESELECT')
                bpy.ops.object.editmode_toggle('INVOKE_REGION_WIN')
    
                self.main_splines.name = "SURFSKIO_temp_strokes"
    
                if self.is_crosshatch:
                    strokes_for_crosshatch = True
                    strokes_for_rectangular_surface = False
                else:
                    strokes_for_rectangular_surface = True
                    strokes_for_crosshatch = False
    
                bpy.ops.object.editmode_toggle('INVOKE_REGION_WIN')
    
                if strokes_for_rectangular_surface:
    
                    self.rectangular_surface(context)
    
                elif strokes_for_crosshatch:
    
                    self.crosshatch_surface_execute(context)
    
                #Set Shade smooth to new polygons
                bpy.ops.object.mode_set('INVOKE_REGION_WIN', mode='OBJECT')
                global global_shade_smooth
                if global_shade_smooth:
                    bpy.ops.object.shade_smooth()
                else:
    
                    bpy.ops.object.shade_flat()
    
                # Delete main splines
    
                bpy.ops.object.mode_set('INVOKE_REGION_WIN', mode='OBJECT')
    
                if self.keep_strokes:
                    self.main_splines.name = "keep_strokes"
                    self.main_splines.data.bevel_depth = 0.001
                    if "keep_strokes_material" in bpy.data.materials :
                        self.main_splines.data.materials.append(bpy.data.materials["keep_strokes_material"])
                    else:
                        mat = bpy.data.materials.new("keep_strokes_material")
                        mat.diffuse_color = (1, 0, 0, 0)
                        mat.specular_color = (1, 0, 0)
                        mat.specular_intensity = 0.0
                        mat.roughness = 0.0
                        self.main_splines.data.materials.append(mat)
                else:
                    bpy.ops.object.delete({"selected_objects": [self.main_splines]})
    
                if self.strokes_type == "GP_STROKES" and not self.stopping_errors:
    
                        bpy.context.scene.bsurfaces.SURFSK_gpencil.data.layers.active.clear()
    
                if self.strokes_type == "GP_ANNOTATION" and not self.stopping_errors:
    
                        bpy.context.annotation_data.layers.active.clear()
    
                bsurfaces_props = bpy.context.scene.bsurfaces
    
                bsurfaces_props.SURFSK_edges_U = self.edges_U
                bsurfaces_props.SURFSK_edges_V = self.edges_V
                bsurfaces_props.SURFSK_cyclic_cross = self.cyclic_cross
                bsurfaces_props.SURFSK_cyclic_follow = self.cyclic_follow
                bsurfaces_props.SURFSK_automatic_join = self.automatic_join
                bsurfaces_props.SURFSK_loops_on_strokes = self.loops_on_strokes
                bsurfaces_props.SURFSK_keep_strokes = self.keep_strokes
    
                bpy.ops.object.select_all('INVOKE_REGION_WIN', action='DESELECT')
    
                self.main_object.select_set(True)
    
                bpy.context.view_layer.objects.active = self.main_object
    
                bpy.ops.object.editmode_toggle('INVOKE_REGION_WIN')
    
            return{'FINISHED'}
    
        def invoke(self, context, event):
    
            if bpy.ops.object.mode_set.poll():
                bpy.ops.object.mode_set('INVOKE_REGION_WIN', mode='OBJECT')
    
            bsurfaces_props = bpy.context.scene.bsurfaces
            self.cyclic_cross = bsurfaces_props.SURFSK_cyclic_cross
            self.cyclic_follow = bsurfaces_props.SURFSK_cyclic_follow
            self.automatic_join = bsurfaces_props.SURFSK_automatic_join
            self.loops_on_strokes = bsurfaces_props.SURFSK_loops_on_strokes
            self.keep_strokes = bsurfaces_props.SURFSK_keep_strokes
    
                global_mesh_object = bpy.context.scene.bsurfaces.SURFSK_mesh.name
                bpy.data.objects[global_mesh_object].select_set(True)
    
                self.main_object = bpy.data.objects[global_mesh_object]
                bpy.context.view_layer.objects.active = self.main_object
    
            except:
                self.report({'WARNING'}, "Specify the name of the object with retopology")
                return{"CANCELLED"}
    
            self.main_object_selected_verts_count = len([v for v in self.main_object.data.vertices if v.select])
    
    
            bpy.ops.wm.context_set_value(data_path='tool_settings.mesh_select_mode',
                                         value='True, False, False')
    
            self.edges_V = bsurfaces_props.SURFSK_edges_V
    
            self.is_fill_faces = False
            self.stopping_errors = False
            self.last_strokes_splines_coords = []
    
            # Determine the type of the strokes
    
            self.strokes_type = get_strokes_type(context)
    
            # Check if it will be used grease pencil strokes or curves
            # If there are strokes to be used
    
            if self.strokes_type == "GP_STROKES" or self.strokes_type == "EXTERNAL_CURVE" or self.strokes_type == "GP_ANNOTATION":
    
                if self.strokes_type == "GP_STROKES":
    
                    # Convert grease pencil strokes to curve
    
                    global global_gpencil_object
                    gp = bpy.data.objects[global_gpencil_object]
    
                    self.original_curve = conver_gpencil_to_curve(self, context, gp, 'GPensil')
    
                    self.using_external_curves = False
    
                elif self.strokes_type == "GP_ANNOTATION":
                    # Convert grease pencil strokes to curve
    
                    gp = bpy.context.annotation_data
    
                    self.original_curve = conver_gpencil_to_curve(self, context, gp, 'Annotation')
    
                    self.using_external_curves = False
    
                elif self.strokes_type == "EXTERNAL_CURVE":
    
                    global global_curve_object
                    self.original_curve = bpy.data.objects[global_curve_object]
    
                    self.using_external_curves = True
    
                # Make sure there are no objects left from erroneous
                # executions of this operator, with the reserved names used here
    
                for o in bpy.data.objects:
                    if o.name.find("SURFSKIO_") != -1:
    
                        bpy.ops.object.delete({"selected_objects": [o]})
    
                bpy.context.view_layer.objects.active = self.original_curve
    
                bpy.ops.object.duplicate('INVOKE_REGION_WIN')
    
                self.temporary_curve = bpy.context.view_layer.objects.active
    
                # Deselect all points of the curve
                bpy.ops.object.editmode_toggle('INVOKE_REGION_WIN')
                bpy.ops.curve.select_all('INVOKE_REGION_WIN', action='DESELECT')
                bpy.ops.object.editmode_toggle('INVOKE_REGION_WIN')
    
                # Delete splines with only a single isolated point
    
                for i in range(len(self.temporary_curve.data.splines)):
                    sp = self.temporary_curve.data.splines[i]
    
                    if len(sp.bezier_points) == 1:
                        sp.bezier_points[0].select_control_point = True
    
                bpy.ops.object.editmode_toggle('INVOKE_REGION_WIN')
    
                bpy.ops.curve.delete(type='VERT')
    
                bpy.ops.object.editmode_toggle('INVOKE_REGION_WIN')
    
                bpy.ops.object.select_all('INVOKE_REGION_WIN', action='DESELECT')
    
                self.temporary_curve.select_set(True)
    
                bpy.context.view_layer.objects.active = self.temporary_curve
    
                # Set a minimum number of points for crosshatch
    
                minimum_points_num = 15
    
                bpy.ops.object.editmode_toggle('INVOKE_REGION_WIN')
    
                # Check if the number of points of each curve has at least the number of points
                # of minimum_points_num, which is a bit more than the face-loops limit.
    
                # If not, subdivide to reach at least that number of points
    
                for i in range(len(self.temporary_curve.data.splines)):
                    sp = self.temporary_curve.data.splines[i]
    
                    if len(sp.bezier_points) < minimum_points_num:
                        for bp in sp.bezier_points:
                            bp.select_control_point = True
    
                        if (len(sp.bezier_points) - 1) != 0:
    
                            # Formula to get the number of cuts that will make a curve
                            # of N number of points have near to "minimum_points_num"
                            # points, when subdividing with this number of cuts
                            subdivide_cuts = int(
                                        (minimum_points_num - len(sp.bezier_points)) /
                                        (len(sp.bezier_points) - 1)
                                        ) + 1
    
                        else:
                            subdivide_cuts = 0
    
                        bpy.ops.curve.subdivide('INVOKE_REGION_WIN', number_cuts=subdivide_cuts)
    
                        bpy.ops.curve.select_all('INVOKE_REGION_WIN', action='DESELECT')
    
                bpy.ops.object.editmode_toggle('INVOKE_REGION_WIN')
    
                # Detect if the strokes are a crosshatch and do it if it is
    
                self.crosshatch_surface_invoke(self.temporary_curve)
    
                if not self.is_crosshatch:
    
                    bpy.ops.object.select_all('INVOKE_REGION_WIN', action='DESELECT')
    
                    self.temporary_curve.select_set(True)
    
                    bpy.context.view_layer.objects.active = self.temporary_curve
    
                    bpy.ops.object.editmode_toggle('INVOKE_REGION_WIN')
    
                    # Set a minimum number of points for rectangular surfaces
    
                    minimum_points_num = 60
    
                    # Check if the number of points of each curve has at least the number of points
                    # of minimum_points_num, which is a bit more than the face-loops limit.
    
                    # If not, subdivide to reach at least that number of points
    
                    for i in range(len(self.temporary_curve.data.splines)):
                        sp = self.temporary_curve.data.splines[i]
    
                        if len(sp.bezier_points) < minimum_points_num:
                            for bp in sp.bezier_points:
                                bp.select_control_point = True
    
                            if (len(sp.bezier_points) - 1) != 0:
    
                                # Formula to get the number of cuts that will make a curve of
                                # N number of points have near to "minimum_points_num" points,
                                # when subdividing with this number of cuts
                                subdivide_cuts = int(
                                            (minimum_points_num - len(sp.bezier_points)) /
                                            (len(sp.bezier_points) - 1)
                                            ) + 1
    
                            else:
                                subdivide_cuts = 0
    
                            bpy.ops.curve.subdivide('INVOKE_REGION_WIN', number_cuts=subdivide_cuts)
    
                            bpy.ops.curve.select_all('INVOKE_REGION_WIN', action='DESELECT')
    
                    bpy.ops.object.editmode_toggle('INVOKE_REGION_WIN')
    
                # Save coordinates of the actual strokes (as the "last saved splines")
    
                for sp_idx in range(len(self.temporary_curve.data.splines)):
                    self.last_strokes_splines_coords.append([])
                    for bp_idx in range(len(self.temporary_curve.data.splines[sp_idx].bezier_points)):
    
                        coords = self.temporary_curve.matrix_world @ \
                                 self.temporary_curve.data.splines[sp_idx].bezier_points[bp_idx].co
    
                        self.last_strokes_splines_coords[sp_idx].append([coords[0], coords[1], coords[2]])
    
                # Check for cyclic splines, put the first and last points in the middle of their actual positions
    
                for sp_idx in range(len(self.temporary_curve.data.splines)):
    
                    if self.temporary_curve.data.splines[sp_idx].use_cyclic_u is True:
    
                        first_p_co = self.last_strokes_splines_coords[sp_idx][0]
    
                        last_p_co = self.last_strokes_splines_coords[sp_idx][
                                                                len(self.last_strokes_splines_coords[sp_idx]) - 1
                                                                ]
                        target_co = [
                                (first_p_co[0] + last_p_co[0]) / 2,
                                (first_p_co[1] + last_p_co[1]) / 2,
                                (first_p_co[2] + last_p_co[2]) / 2
                                ]
    
                        self.last_strokes_splines_coords[sp_idx][0] = target_co
    
                        self.last_strokes_splines_coords[sp_idx][
                                                                len(self.last_strokes_splines_coords[sp_idx]) - 1
                                                                ] = target_co
    
                tuple(self.last_strokes_splines_coords)
    
                # Estimation of the average length of the segments between
                # each point of the grease pencil strokes.
                # Will be useful to determine whether a curve should be made "Cyclic"
    
                segments_lengths_sum = 0
                segments_count = 0
                random_spline = self.temporary_curve.data.splines[0].bezier_points
                for i in range(0, len(random_spline)):
                    if i != 0 and len(random_spline) - 1 >= i:
                        segments_lengths_sum += (random_spline[i - 1].co - random_spline[i].co).length
                        segments_count += 1
    
                self.average_gp_segment_length = segments_lengths_sum / segments_count
    
                # Delete temporary strokes curve object
    
                bpy.ops.object.delete({"selected_objects": [self.temporary_curve]})
    
                # Set again since "execute()" will turn it again to its initial value
                self.execute(context)
    
                if not self.stopping_errors:
    
                    # Delete grease pencil strokes
                    if self.strokes_type == "GP_STROKES":
                        try:
                            bpy.context.scene.bsurfaces.SURFSK_gpencil.data.layers.active.clear()
                        except:
                            pass
    
                    # Delete annotation strokes
                    elif self.strokes_type == "GP_ANNOTATION":
                        try:
    
                            bpy.context.annotation_data.layers.active.clear()
    
                    bpy.ops.object.editmode_toggle('INVOKE_REGION_WIN')
                    bpy.ops.object.delete({"selected_objects": [self.original_curve]})
                    bpy.ops.object.editmode_toggle('INVOKE_REGION_WIN')
    
                    return {"FINISHED"}
                else:
                    return{"CANCELLED"}
    
            elif self.strokes_type == "SELECTION_ALONE":
                self.is_fill_faces = True
                created_faces_count = self.fill_with_faces(self.main_object)
    
                bpy.ops.object.editmode_toggle('INVOKE_REGION_WIN')
    
                if created_faces_count == 0:
    
                    self.report({'WARNING'}, "There aren't any strokes attached to the object")
    
                    return {"CANCELLED"}
                else:
                    return {"FINISHED"}
    
            if self.strokes_type == "EXTERNAL_NO_CURVE":
    
                self.report({'WARNING'}, "The secondary object is not a Curve.")
                return{"CANCELLED"}
    
            elif self.strokes_type == "MORE_THAN_ONE_EXTERNAL":
                self.report({'WARNING'}, "There shouldn't be more than one secondary object selected.")
                return{"CANCELLED"}
    
            elif self.strokes_type == "SINGLE_GP_STROKE_NO_SELECTION" or \
                 self.strokes_type == "SINGLE_CURVE_STROKE_NO_SELECTION":
    
    
                self.report({'WARNING'}, "It's needed at least one stroke and one selection, or two strokes.")
                return{"CANCELLED"}
    
            elif self.strokes_type == "NO_STROKES":
    
                self.report({'WARNING'}, "There aren't any strokes attached to the object")
    
                return{"CANCELLED"}
    
            elif self.strokes_type == "CURVE_WITH_NON_BEZIER_SPLINES":
                self.report({'WARNING'}, "All splines must be Bezier.")
                return{"CANCELLED"}
    
            else:
                return{"CANCELLED"}
    
    # ----------------------------
    # Init operator
    
    class MESH_OT_SURFSK_init(Operator):
        bl_idname = "mesh.surfsk_init"
    
        bl_label = "Bsurfaces initialize"
    
        bl_description = "Add an empty mesh object with useful settings"
    
        def execute(self, context):
    
            bs = bpy.context.scene.bsurfaces
    
            if bpy.ops.object.mode_set.poll():
                bpy.ops.object.mode_set('INVOKE_REGION_WIN', mode='OBJECT')
    
            global global_color
            global global_offset
            global global_in_front
    
            global global_show_wire
            global global_shade_smooth
    
            global global_mesh_object
            global global_gpencil_object
    
                bpy.ops.object.select_all('INVOKE_REGION_WIN', action='DESELECT')
                mesh = bpy.data.meshes.new('BSurfaceMesh')
    
                mesh_object = object_utils.object_data_add(context, mesh)
    
                mesh_object.select_set(True)
    
                bpy.context.view_layer.objects.active = mesh_object
    
                mesh_object.show_all_edges = True
    
                global_in_front = bpy.context.scene.bsurfaces.SURFSK_in_front
                mesh_object.show_in_front = global_in_front
    
                mesh_object.display_type = 'SOLID'
                mesh_object.show_wire = True
    
                global_shade_smooth = bpy.context.scene.bsurfaces.SURFSK_shade_smooth
                if global_shade_smooth:
                    bpy.ops.object.shade_smooth()
                else:
                    bpy.ops.object.shade_flat()
    
                global_show_wire = bpy.context.scene.bsurfaces.SURFSK_show_wire
                mesh_object.show_wire = global_show_wire
    
                global_color = bpy.context.scene.bsurfaces.SURFSK_mesh_color
                material = makeMaterial("BSurfaceMesh", global_color)
    
                bpy.ops.object.modifier_add(type='SHRINKWRAP')
                modifier = mesh_object.modifiers["Shrinkwrap"]
                if self.active_object is not None:
                    modifier.target = self.active_object
                    modifier.wrap_method = 'TARGET_PROJECT'
                    modifier.wrap_mode = 'OUTSIDE_SURFACE'
    
                    global_offset = bpy.context.scene.bsurfaces.SURFSK_Shrinkwrap_offset
                    modifier.offset = global_offset
    
                global_mesh_object = mesh_object.name
                bpy.context.scene.bsurfaces.SURFSK_mesh = bpy.data.objects[global_mesh_object]
    
                bpy.context.scene.tool_settings.snap_elements = {'FACE'}
                bpy.context.scene.tool_settings.use_snap = True
                bpy.context.scene.tool_settings.use_snap_self = False
                bpy.context.scene.tool_settings.use_snap_align_rotation = True
                bpy.context.scene.tool_settings.use_snap_project = True
                bpy.context.scene.tool_settings.use_snap_rotate = True
                bpy.context.scene.tool_settings.use_snap_scale = True
    
                bpy.context.scene.tool_settings.use_mesh_automerge = True
                bpy.context.scene.tool_settings.double_threshold = 0.01
    
            if context.scene.bsurfaces.SURFSK_guide == 'GPencil' and bs.SURFSK_gpencil == None:
    
                bpy.ops.object.select_all('INVOKE_REGION_WIN', action='DESELECT')
    
                bpy.ops.object.gpencil_add(radius=1.0, align='WORLD', location=(0.0, 0.0, 0.0), rotation=(0.0, 0.0, 0.0), type='EMPTY')
    
                bpy.context.scene.tool_settings.gpencil_stroke_placement_view3d = 'SURFACE'
                gpencil_object = bpy.context.scene.objects[bpy.context.scene.objects[-1].name]
                gpencil_object.select_set(True)
                bpy.context.view_layer.objects.active = gpencil_object
    
                bpy.ops.object.mode_set('INVOKE_REGION_WIN', mode='PAINT_GPENCIL')
    
                global_gpencil_object = gpencil_object.name
                bpy.context.scene.bsurfaces.SURFSK_gpencil = bpy.data.objects[global_gpencil_object]
    
                gpencil_object.data.stroke_depth_order = '3D'
    
                bpy.ops.object.mode_set('INVOKE_REGION_WIN', mode='PAINT_GPENCIL')
                bpy.ops.wm.tool_set_by_id(name="builtin_brush.Draw")
    
            if context.scene.bsurfaces.SURFSK_guide == 'Annotation':
    
                bpy.ops.wm.tool_set_by_id(name="builtin.annotate")
                bpy.context.scene.tool_settings.annotation_stroke_placement_view3d = 'SURFACE'
    
    
        def invoke(self, context, event):
            if bpy.context.active_object:
                self.active_object = bpy.context.active_object
            else:
                self.active_object = None
    
    # ----------------------------
    # Add modifiers operator
    
    class MESH_OT_SURFSK_add_modifiers(Operator):
        bl_idname = "mesh.surfsk_add_modifiers"
    
        bl_label = "Add Mirror and others modifiers"
    
        bl_description = "Add modifiers: Mirror, Shrinkwrap, Subdivision, Solidify"
        bl_options = {'REGISTER', 'UNDO'}
    
            bs = bpy.context.scene.bsurfaces
    
            if bpy.ops.object.mode_set.poll():
                bpy.ops.object.mode_set('INVOKE_REGION_WIN', mode='OBJECT')
    
                self.report({'ERROR_INVALID_INPUT'}, "Please select Mesh of BSurface or click Initialize")
            else:
    
                try:
                    mesh_object.select_set(True)
                except:
                    self.report({'ERROR_INVALID_INPUT'}, "Mesh of BSurface does not exist")
                    return {"CANCEL"}
    
                bpy.context.view_layer.objects.active = mesh_object
    
                try:
                    shrinkwrap = mesh_object.modifiers["Shrinkwrap"]
                    if self.active_object is not None and self.active_object != mesh_object:
                        shrinkwrap.target = self.active_object
                        shrinkwrap.wrap_method = 'TARGET_PROJECT'
                        shrinkwrap.wrap_mode = 'OUTSIDE_SURFACE'
    
                        shrinkwrap.show_on_cage = True
                        shrinkwrap.offset = bpy.context.scene.bsurfaces.SURFSK_Shrinkwrap_offset
    
                except:
                    bpy.ops.object.modifier_add(type='SHRINKWRAP')
                    shrinkwrap = mesh_object.modifiers["Shrinkwrap"]
                    if self.active_object is not None and self.active_object != mesh_object:
                        shrinkwrap.target = self.active_object
                        shrinkwrap.wrap_method = 'TARGET_PROJECT'
                        shrinkwrap.wrap_mode = 'OUTSIDE_SURFACE'
    
                        shrinkwrap.show_on_cage = True
                        shrinkwrap.offset = bpy.context.scene.bsurfaces.SURFSK_Shrinkwrap_offset
    
                try:
                    mirror = mesh_object.modifiers["Mirror"]
                    mirror.use_clip = True
                except:
                    bpy.ops.object.modifier_add(type='MIRROR')
                    mirror = mesh_object.modifiers["Mirror"]
                    mirror.use_clip = True
    
                    _subsurf = mesh_object.modifiers["Subdivision"]
    
                except:
                    bpy.ops.object.modifier_add(type='SUBSURF')
    
                    _subsurf = mesh_object.modifiers["Subdivision"]
    
                try:
                    solidify = mesh_object.modifiers["Solidify"]
                    solidify.thickness = 0.01
                except:
                    bpy.ops.object.modifier_add(type='SOLIDIFY')
                    solidify = mesh_object.modifiers["Solidify"]
                    solidify.thickness = 0.01
    
            return {"FINISHED"}
    
        def invoke(self, context, event):
            if bpy.context.active_object:
                self.active_object = bpy.context.active_object
            else:
                self.active_object = None
    
            self.execute(context)
    
            return {"FINISHED"}
    
    # ----------------------------
    
    class MESH_OT_SURFSK_edit_surface(Operator):
        bl_idname = "mesh.surfsk_edit_surface"
    
        bl_label = "Bsurfaces edit surface"
        bl_description = "Edit surface mesh"
    
            if bpy.ops.object.mode_set.poll():
                bpy.ops.object.mode_set('INVOKE_REGION_WIN', mode='OBJECT')
    
            bpy.ops.object.select_all('INVOKE_REGION_WIN', action='DESELECT')
    
            bpy.context.scene.bsurfaces.SURFSK_mesh.select_set(True)
            bpy.context.view_layer.objects.active = bpy.context.scene.bsurfaces.SURFSK_mesh
            bpy.ops.object.mode_set('INVOKE_REGION_WIN', mode='EDIT')
    
            bpy.ops.wm.tool_set_by_id(name="builtin.select")
    
        def invoke(self, context, event):
            try:
    
                global_mesh_object = bpy.context.scene.bsurfaces.SURFSK_mesh.name
                bpy.data.objects[global_mesh_object].select_set(True)
                self.main_object = bpy.data.objects[global_mesh_object]
                bpy.context.view_layer.objects.active = self.main_object
    
            except:
                self.report({'WARNING'}, "Specify the name of the object with retopology")
                return{"CANCELLED"}
    
    # ----------------------------
    
    class GPENCIL_OT_SURFSK_add_strokes(Operator):
        bl_idname = "gpencil.surfsk_add_strokes"
        bl_label = "Bsurfaces add strokes"
        bl_description = "Add the grease pencil strokes"
    
    
        def execute(self, context):
    
            if bpy.ops.object.mode_set.poll():
                bpy.ops.object.mode_set('INVOKE_REGION_WIN', mode='OBJECT')
    
            bpy.ops.object.select_all('INVOKE_REGION_WIN', action='DESELECT')
    
            bpy.context.scene.bsurfaces.SURFSK_gpencil.select_set(True)
            bpy.context.view_layer.objects.active = bpy.context.scene.bsurfaces.SURFSK_gpencil
            bpy.ops.object.mode_set('INVOKE_REGION_WIN', mode='PAINT_GPENCIL')
            bpy.ops.wm.tool_set_by_id(name="builtin_brush.Draw")
    
    
        def invoke(self, context, event):
    
                bpy.context.scene.bsurfaces.SURFSK_gpencil.select_set(True)
    
            except:
                self.report({'WARNING'}, "Specify the name of the object with strokes")
                return{"CANCELLED"}
    
            self.execute(context)
    
            return {"FINISHED"}
    
    
    # ----------------------------
    
    # Edit strokes operator
    class GPENCIL_OT_SURFSK_edit_strokes(Operator):
    
        bl_idname = "gpencil.surfsk_edit_strokes"
        bl_label = "Bsurfaces edit strokes"
    
        bl_description = "Edit the grease pencil strokes"
    
            if bpy.ops.object.mode_set.poll():
                bpy.ops.object.mode_set('INVOKE_REGION_WIN', mode='OBJECT')
    
            bpy.ops.object.select_all('INVOKE_REGION_WIN', action='DESELECT')
    
            gpencil_object = bpy.context.scene.bsurfaces.SURFSK_gpencil
    
            gpencil_object.select_set(True)
            bpy.context.view_layer.objects.active = gpencil_object
    
            bpy.ops.object.mode_set('INVOKE_REGION_WIN', mode='EDIT_GPENCIL')
    
            try:
                bpy.ops.gpencil.select_all(action='SELECT')
            except:
                pass
    
    
        def invoke(self, context, event):
            try:
               bpy.context.scene.bsurfaces.SURFSK_gpencil.select_set(True)
            except:
                self.report({'WARNING'}, "Specify the name of the object with strokes")
                return{"CANCELLED"}
    
            self.execute(context)
    
            return {"FINISHED"}
    
    # ----------------------------
    
    # Convert annotation to curves operator
    class GPENCIL_OT_SURFSK_annotation_to_curves(Operator):
        bl_idname = "gpencil.surfsk_annotations_to_curves"
        bl_label = "Convert annotation to curves"
        bl_description = "Convert annotation to curves for editing"
        bl_options = {'REGISTER', 'UNDO'}
    
        def execute(self, context):
    
            if bpy.ops.object.mode_set.poll():
                bpy.ops.object.mode_set('INVOKE_REGION_WIN', mode='OBJECT')
    
            curve = conver_gpencil_to_curve(self, context, None, 'Annotation')
    
            if curve != None:
                # Delete annotation strokes
                try:
    
                    bpy.context.annotation_data.layers.active.clear()
    
                # Clean up curves
                curve.select_set(True)
                bpy.context.view_layer.objects.active = curve
    
                bpy.ops.wm.tool_set_by_id(name="builtin.select_box")
    
                strokes = bpy.context.annotation_data.layers.active.active_frame.strokes
    
                _strokes_num = len(strokes)
    
            except:
                self.report({'WARNING'}, "Not active annotation")
                return{"CANCELLED"}
    
    # ----------------------------
    # Convert strokes to curves operator
    class GPENCIL_OT_SURFSK_strokes_to_curves(Operator):
        bl_idname = "gpencil.surfsk_strokes_to_curves"
        bl_label = "Convert strokes to curves"
        bl_description = "Convert grease pencil strokes to curves for editing"
        bl_options = {'REGISTER', 'UNDO'}
    
            if bpy.ops.object.mode_set.poll():
                bpy.ops.object.mode_set('INVOKE_REGION_WIN', mode='OBJECT')
    
            # Convert grease pencil strokes to curve
            gp = bpy.context.scene.bsurfaces.SURFSK_gpencil
    
            curve = conver_gpencil_to_curve(self, context, gp, 'GPensil')
    
            if curve != None:
                # Delete grease pencil strokes
                try:
                    bpy.context.scene.bsurfaces.SURFSK_gpencil.data.layers.active.clear()
                except:
                    pass
    
                curve.select_set(True)
                bpy.context.view_layer.objects.active = curve
    
                bpy.ops.wm.tool_set_by_id(name="builtin.select_box")
    
        def invoke(self, context, event):
    
               bpy.context.scene.bsurfaces.SURFSK_gpencil.select_set(True)
    
            except:
                self.report({'WARNING'}, "Specify the name of the object with strokes")
                return{"CANCELLED"}
    
    
            self.execute(context)
    
            return {"FINISHED"}
    
    
    # ----------------------------
    
    # Add annotation
    class GPENCIL_OT_SURFSK_add_annotation(Operator):
        bl_idname = "gpencil.surfsk_add_annotation"
        bl_label = "Bsurfaces add annotation"
        bl_description = "Add annotation"
    
    
        def execute(self, context):
            bpy.ops.wm.tool_set_by_id(name="builtin.annotate")
            bpy.context.scene.tool_settings.annotation_stroke_placement_view3d = 'SURFACE'
    
            return{"FINISHED"}
    
        def invoke(self, context, event):
    
            self.execute(context)
    
            return {"FINISHED"}
    
    # ----------------------------
    # Edit curve operator
    
    class CURVE_OT_SURFSK_edit_curve(Operator):
        bl_idname = "curve.surfsk_edit_curve"
    
        bl_label = "Bsurfaces edit curve"
        bl_description = "Edit curve"
        bl_options = {'REGISTER', 'UNDO'}
    
        def execute(self, context):
    
            if bpy.ops.object.mode_set.poll():
                bpy.ops.object.mode_set('INVOKE_REGION_WIN', mode='OBJECT')
    
            bpy.ops.object.select_all('INVOKE_REGION_WIN', action='DESELECT')
            bpy.context.scene.bsurfaces.SURFSK_curve.select_set(True)
            bpy.context.view_layer.objects.active = bpy.context.scene.bsurfaces.SURFSK_curve
            bpy.ops.object.mode_set('INVOKE_REGION_WIN', mode='EDIT')
    
        def invoke(self, context, event):
            try:
                bpy.context.scene.bsurfaces.SURFSK_curve.select_set(True)
            except:
                self.report({'WARNING'}, "Specify the name of the object with curve")
                return{"CANCELLED"}
    
    # ----------------------------
    # Reorder splines
    
    class CURVE_OT_SURFSK_reorder_splines(Operator):
    
        bl_idname = "curve.surfsk_reorder_splines"
        bl_label = "Bsurfaces reorder splines"
    
        bl_description = "Defines the order of the splines by using grease pencil strokes"
    
        bl_options = {'REGISTER', 'UNDO'}
    
        def execute(self, context):
            objects_to_delete = []
    
            # Convert grease pencil strokes to curve.
    
            bpy.ops.object.editmode_toggle('INVOKE_REGION_WIN')
    
            bpy.ops.gpencil.convert('INVOKE_REGION_WIN', type='CURVE', use_link_strokes=False)
            for ob in bpy.context.selected_objects:
    
                if ob != bpy.context.view_layer.objects.active and ob.name.startswith("GP_Layer"):
    
            # GP_strokes_curve = bpy.context.object
    
            objects_to_delete.append(GP_strokes_curve)
    
            bpy.ops.object.select_all('INVOKE_REGION_WIN', action='DESELECT')
    
            GP_strokes_curve.select_set(True)
    
            bpy.context.view_layer.objects.active = GP_strokes_curve
    
            bpy.ops.object.editmode_toggle('INVOKE_REGION_WIN')
            bpy.ops.curve.select_all('INVOKE_REGION_WIN', action='SELECT')
    
            bpy.ops.curve.subdivide('INVOKE_REGION_WIN', number_cuts=100)
    
            bpy.ops.object.editmode_toggle('INVOKE_REGION_WIN')
    
            bpy.ops.object.duplicate('INVOKE_REGION_WIN')
            GP_strokes_mesh = bpy.context.object
            objects_to_delete.append(GP_strokes_mesh)
    
            GP_strokes_mesh.data.resolution_u = 1
            bpy.ops.object.convert(target='MESH', keep_original=False)
    
            bpy.ops.object.select_all('INVOKE_REGION_WIN', action='DESELECT')
    
            self.main_curve.select_set(True)
    
            bpy.context.view_layer.objects.active = self.main_curve
    
            bpy.ops.object.duplicate('INVOKE_REGION_WIN')
            curves_duplicate_1 = bpy.context.object
            objects_to_delete.append(curves_duplicate_1)
    
            minimum_points_num = 500
    
            # Some iterations since the subdivision operator
            # has a limit of 100 subdivisions per iteration
            for x in range(round(minimum_points_num / 100)):
                # Check if the number of points of each curve has at least the number of points
    
                # of minimum_points_num. If not, subdivide to reach at least that number of points
    
                for i in range(len(curves_duplicate_1.data.splines)):
                    sp = curves_duplicate_1.data.splines[i]
    
                    if len(sp.bezier_points) < minimum_points_num:
                        for bp in sp.bezier_points:
                            bp.select_control_point = True
    
                        if (len(sp.bezier_points) - 1) != 0:
    
                            # Formula to get the number of cuts that will make a curve of N
                            # number of points have near to "minimum_points_num" points,
                            # when subdividing with this number of cuts
                            subdivide_cuts = int(
                                    (minimum_points_num - len(sp.bezier_points)) /
                                    (len(sp.bezier_points) - 1)
                                    ) + 1
    
                        else:
                            subdivide_cuts = 0
    
                        bpy.ops.object.editmode_toggle('INVOKE_REGION_WIN')
    
                        bpy.ops.curve.subdivide('INVOKE_REGION_WIN', number_cuts=subdivide_cuts)
    
                        bpy.ops.curve.select_all('INVOKE_REGION_WIN', action='DESELECT')
                        bpy.ops.object.editmode_toggle('INVOKE_REGION_WIN')