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    3e316aac
    Rigify: significant upgrade to arm and leg rigs, and misc changes/bugfixes. · 3e316aac
    Nathan Vegdahl authored
    Arm/leg rig upgrades:
      - Arms and legs no longer scale with their parents, which was
        problematic when e.g. the torso of a character did
        squash-and-stretch causing the arms/legs to distort and shear.
      - Squash-and-stretch for both FK and IK rigs.
      - Rubber hose controls.
    
    Misc changes/bugfixes:
      - Rigify now locks all pose transforms for non-control bones
        automatically.
      - The README file now correctly reflects the new rig-type API.
      - Scrubbed the code for unused variables and imports.
      - PEP8 cleanups.
    3e316aac
    History
    Rigify: significant upgrade to arm and leg rigs, and misc changes/bugfixes.
    Nathan Vegdahl authored
    Arm/leg rig upgrades:
      - Arms and legs no longer scale with their parents, which was
        problematic when e.g. the torso of a character did
        squash-and-stretch causing the arms/legs to distort and shear.
      - Squash-and-stretch for both FK and IK rigs.
      - Rubber hose controls.
    
    Misc changes/bugfixes:
      - Rigify now locks all pose transforms for non-control bones
        automatically.
      - The README file now correctly reflects the new rig-type API.
      - Scrubbed the code for unused variables and imports.
      - PEP8 cleanups.