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Bastien Montagne authoredBastien Montagne authored
io_import_images_as_planes.py 12.56 KiB
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#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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# ##### END GPL LICENSE BLOCK #####
bl_info = {
"name": "Import Images as Planes",
"author": "Florian Meyer (tstscr)",
"version": (1, 0),
"blender": (2, 5, 7),
"api": 35622,
"location": "File > Import > Images as Planes",
"description": "Imports images and creates planes with the appropriate aspect ratio. "\
"The images are mapped to the planes.",
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.5/Py/"\
"Scripts/Add_Mesh/Planes_from_Images",
"tracker_url": "https://projects.blender.org/tracker/index.php?"\
"func=detail&aid=21751",
"category": "Import-Export"}
import bpy, os, mathutils
from bpy.props import *
from add_utils import *
from bpy_extras.io_utils import ImportHelper
from bpy_extras.image_utils import load_image
## GLOBAL VARS ##
EXT_LIST = {
'jpeg': ['jpeg', 'jpg', 'jpe'],
'png': ['png'],
'tga': ['tga', 'tpic'],
'tiff': ['tiff', 'tif'],
'exr': ['exr'],
'hdr': ['hdr'],
'avi': ['avi'],
'mov': ['mov', 'qt'],
'mp4': ['mp4'],
'ogg': ['ogg', 'ogv'],
'bmp': ['bmp', 'dib'],
'cin': ['cin'],
'dpx': ['dpx'],
'psd': ['psd']}
EXT_VALS = [val for val in EXT_LIST.values()]
EXTENSIONS = []
for i in EXT_VALS:
EXTENSIONS.extend(i)
## FUNCTIONS ##
def set_image_options(self, image):
image.use_premultiply = self.use_premultiply
def create_image_textures(self, image):
#look for texture with importsettings
for texture in bpy.data.textures:
if texture.type == 'IMAGE'\
and texture.image\
and texture.image.filepath == image.filepath:
if self.use_transparency:
texture.use_alpha = True
else:
texture.use_alpha = False
return texture
#if no texture is found: create one
texture = bpy.data.textures.new(name=os.path.split(image.filepath)[1],
type='IMAGE')
texture.image = image
if self.use_transparency:
texture.use_alpha = True
else:
texture.use_alpha = False
return texture
def create_material_for_texture(self, texture):
#look for material with the needed texture
for material in bpy.data.materials:
if material.texture_slots[0]\
and material.texture_slots[0].texture == texture:
if self.use_transparency:
material.alpha = 0
material.specular_alpha = 0
material.texture_slots[0].use_map_alpha = True
else:
material.alpha = 1
material.specular_alpha = 1
material.texture_slots[0].use_map_alpha = False
material.use_transparency = self.use_transparency
material.transparency_method = self.transparency_method
material.use_shadeless = self.use_shadeless
return material
# if no material found: create one
material = bpy.data.materials.new(name=os.path.split(texture.image.filepath)[1])
slot = material.texture_slots.add()
slot.texture = texture
slot.texture_coords = 'UV'
if self.use_transparency:
slot.use_map_alpha = True
material.alpha = 0
material.specular_alpha = 0
else:
material.alpha = 1
material.specular_alpha = 1
slot.use_map_alpha = False
material.use_transparency = self.use_transparency
material.transparency_method = self.transparency_method
material.use_shadeless = self.use_shadeless
return material
def create_image_plane(self, context, material):
img = material.texture_slots[0].texture.image
x = img.size[0] / img.size[1]
y = 1
if self.use_dimension:
x = (img.size[0] * (1.0 / self.factor)) * 0.5
y = (img.size[1] * (1.0 / self.factor)) * 0.5
verts = [(-x, -y, 0),
(x, -y, 0),
(x, y, 0),
(-x, y, 0)]
faces = [[0, 1, 2, 3]]
mesh_data = bpy.data.meshes.new(img.name)
mesh_data.from_pydata(verts, [], faces)
mesh_data.update()
add_object_data(context, mesh_data, operator=self)
plane = context.scene.objects.active
plane.data.uv_textures.new()
plane.data.materials.append(material)
plane.data.uv_textures[0].data[0].image = img
plane.data.uv_textures[0].data[0].use_image = True
plane.data.uv_textures[0].data[0].blend_type = 'ALPHA'
plane.data.uv_textures[0].data[0].use_twoside = True
return plane
def generate_paths(self):
directory, file = os.path.split(self.filepath)
if file and not self.all_in_directory:
#test for extension
if not os.path.splitext(file)[1].lstrip('.').lower() in EXTENSIONS:
return [], directory
return [self.filepath], directory
if not file or self.all_in_directory:
imagepaths = []
files_in_directory = os.listdir(directory)
#clean files from nonimages
files_in_directory = [file for file in files_in_directory
if os.path.splitext(file)[1].lstrip('.').lower()
in EXTENSIONS]
#clean from unwanted extensions
if self.extension != '*':
files_in_directory = [file for file in files_in_directory
if os.path.splitext(file)[1].lstrip('.').lower()
in EXT_LIST[self.extension]]
#create paths
for file in files_in_directory:
imagepaths.append(os.path.join(directory, file))
#print(imagepaths)
return imagepaths, directory
def align_planes(self, planes):
gap = self.align_offset
offset = 0
for i, plane in enumerate(planes):
offset += (plane.dimensions.x / 2) + gap
if i == 0: continue
move_local = mathutils.Vector((offset, 0, 0))
move_world = plane.location + move_local * plane.matrix_world.inverted()
plane.location += move_world
offset += (plane.dimensions.x / 2)
##### MAIN #####
def import_images(self, context):
import_list, directory = generate_paths(self)
images = []
textures = []
materials = []
planes = []
for path in import_list:
images.append(load_image(path, directory))
for image in images:
set_image_options(self, image)
textures.append(create_image_textures(self, image))
for texture in textures:
materials.append(create_material_for_texture(self, texture))
for material in materials:
plane = create_image_plane(self, context, material)
planes.append(plane)
context.scene.update()
if self.align:
align_planes(self, planes)
for plane in planes:
plane.select = True
self.report(type={'INFO'},
message='Added %i Image Plane(s)' %len(planes))
##### OPERATOR #####
class IMPORT_OT_image_to_plane(bpy.types.Operator, ImportHelper, AddObjectHelper):
''''''
bl_idname = "import.image_to_plane"
bl_label = "Import Images as Planes"
bl_description = "Create mesh plane(s) from image files" \
" with the appropiate aspect ratio"
bl_options = {'REGISTER', 'UNDO'}
## OPTIONS ##
all_in_directory = BoolProperty(
name="All in directory",
description=("Import all image files (of the selected type) "
"in this directory"),
default=False,
)
align = BoolProperty(
name='Align Planes',
description='Create Planes in a row',
default=True,
)
align_offset = FloatProperty(
name='Offset',
description='Space between Planes',
min=0,
soft_min=0,
default=0.1,
)
extEnum = (
('*', 'All image formats',
'Import all know image (or movie) formats.'),
('jpeg', 'JPEG (.jpg, .jpeg, .jpe)',
'Joint Photographic Experts Group'),
('png', 'PNG (.png)', 'Portable Network Graphics'),
('tga', 'Truevision TGA (.tga, tpic)', ''),
('tiff', 'TIFF (.tif, .tiff)', 'Tagged Image File Format'),
('exr', 'OpenEXR (.exr)', 'OpenEXR HDR imaging image file format'),
('hdr', 'Radiance HDR (.hdr, .pic)', ''),
('avi', 'AVI (.avi)', 'Audio Video Interleave'),
('mov', 'QuickTime (.mov, .qt)', ''),
('mp4', 'MPEG-4 (.mp4)', ' MPEG-4 Part 14'),
('ogg', 'OGG Theora (.ogg, .ogv)', ''),
('bmp', 'BMP (.bmp, .dib)', 'Windows Bitmap'),
('cin', 'CIN (.cin)', ''),
('dpx', 'DPX (.dpx)', 'DPX (Digital Picture Exchange)'),
('psd', 'PSD (.psd)', 'Photoshop Document'),
)
extension = EnumProperty(
name="Extension",
description="Only import files of this type",
items=extEnum)
use_dimension = BoolProperty(name="Use image dimensions",
description="Use the images pixels to derive the size of the plane",
default=False)
factor = IntProperty(name="Pixels/BU",
description="Number of pixels per Blenderunit",
min=1,
default=500,
)
## MATERIAL OPTIONS ##
use_shadeless = BoolProperty(
name="Shadeless",
description="Set material to shadeless",
default=False,
)
use_transparency = BoolProperty(
name="Use alpha",
description="Use alphachannel for transparency",
default=False,
)
tEnum = (
('Z_TRANSPARENCY',
'Z Transparency',
'Use alpha buffer for transparent faces'),
('RAYTRACE',
'Raytrace',
'Use raytracing for transparent refraction rendering.'))
transparency_method = EnumProperty(
name="Transp. Method",
description="Transparency Method",
items=tEnum,
)
## IMAGE OPTIONS ##
use_premultiply = BoolProperty(name="Premultiply",
description="Premultiply image",
default=False)
## DRAW ##
def draw(self, context):
layout = self.layout
box = layout.box()
box.label('Import Options:', icon='FILTER')
box.prop(self, 'all_in_directory')
box.prop(self, 'extension', icon='FILE_IMAGE')
box.prop(self, 'align')
box.prop(self, 'align_offset')
box = layout.box()
box.label('Material mappings:', icon='MATERIAL')
box.prop(self, 'use_shadeless')
box.prop(self, 'use_transparency')
box.prop(self, 'use_premultiply')
box.prop(self, 'transparency_method', expand=True)
box = layout.box()
box.label('Plane dimensions:', icon='ARROW_LEFTRIGHT')
box.prop(self, 'use_dimension')
box.prop(self, 'factor', expand=True)
## EXECUTE ##
def execute(self, context):
#the add utils don't work in this case
#because many objects are added
#disable relevant things beforehand
editmode = context.user_preferences.edit.use_enter_edit_mode
context.user_preferences.edit.use_enter_edit_mode = False
if context.active_object\
and context.active_object.mode == 'EDIT':
bpy.ops.object.mode_set(mode='OBJECT')
import_images(self, context)
context.user_preferences.edit.use_enter_edit_mode = editmode
return {'FINISHED'}
##### REGISTER #####
def import_images_button(self, context):
self.layout.operator(IMPORT_OT_image_to_plane.bl_idname, text="Images as Planes", icon='PLUGIN')
def register():
bpy.utils.register_module(__name__)
bpy.types.INFO_MT_file_import.append(import_images_button)
def unregister():
bpy.utils.unregister_module(__name__)
bpy.types.INFO_MT_file_import.remove(import_images_button)
if __name__ == '__main__':
register()