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    09c9fa9a
    FBX import: add basic support for animation. · 09c9fa9a
    Bastien Montagne authored
    Only objects and bones loc/rot/scale, and shapekeys' value, for now.
    
    *IMPORTANT* note: we currently assume all FBX anim curves are linearly interpolated.
    This means unless you exported your animation in 'baked' mode, you should expect
    bad results!
    
    Supporting advanced FBX's interpolations (Bézier-like) is on TODO, but no serious ETA yet.
    09c9fa9a
    History
    FBX import: add basic support for animation.
    Bastien Montagne authored
    Only objects and bones loc/rot/scale, and shapekeys' value, for now.
    
    *IMPORTANT* note: we currently assume all FBX anim curves are linearly interpolated.
    This means unless you exported your animation in 'baked' mode, you should expect
    bad results!
    
    Supporting advanced FBX's interpolations (Bézier-like) is on TODO, but no serious ETA yet.