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    26c4357e
    Node Wrangler: update for Geometry Nodes · 26c4357e
    Wannes Malfait authored
    Node Wrangler can now be used in the Geometry Nodes editor.
    Summary of the changes for Geometry Nodes:
    * Pressing ctrl+shift+LMB will now connect the geometry socket of the
      node (if it exists) to the output socket of the modifier. This is
      similar to the functionality already present for shader and
      compositor nodes.
    * Nodes can be merged using a Join Geometry (default) or Boolean node.
    * `LinkToOutput` and `ReloadImages` have been disabled, because they
      don't make sense for geometry nodes.
    * Other operators work like they do for the other node tree types.
    
    In D9748 and in chat it was accepted that this patch can be merged
    into the 2.93 release branch, even though we are quite late in the
    release process already.
    
    Differential Revision: https://developer.blender.org/D9748
    26c4357e
    History
    Node Wrangler: update for Geometry Nodes
    Wannes Malfait authored
    Node Wrangler can now be used in the Geometry Nodes editor.
    Summary of the changes for Geometry Nodes:
    * Pressing ctrl+shift+LMB will now connect the geometry socket of the
      node (if it exists) to the output socket of the modifier. This is
      similar to the functionality already present for shader and
      compositor nodes.
    * Nodes can be merged using a Join Geometry (default) or Boolean node.
    * `LinkToOutput` and `ReloadImages` have been disabled, because they
      don't make sense for geometry nodes.
    * Other operators work like they do for the other node tree types.
    
    In D9748 and in chat it was accepted that this patch can be merged
    into the 2.93 release branch, even though we are quite late in the
    release process already.
    
    Differential Revision: https://developer.blender.org/D9748