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lijenstina authored
Bumped version to 0.3.3 The crash was in Create_Internal_Thread_End_Verts Possibly creating vert coord with the same values added a small random offset to the x and y in the case j == 0 Added a mesh.validate with a print function in case of failures as I'm not sure that the generator will produce valid results all the time The print function will tell that something is wrong though Removed a reduntant for loop - in range(1) Small cleanup
lijenstina authoredBumped version to 0.3.3 The crash was in Create_Internal_Thread_End_Verts Possibly creating vert coord with the same values added a small random offset to the x and y in the case j == 0 Added a mesh.validate with a print function in case of failures as I'm not sure that the generator will produce valid results all the time The print function will tell that something is wrong though Removed a reduntant for loop - in range(1) Small cleanup