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Mikhail Rachinskiy authored
Ideally we want to use uint16 or uint32 data type for this purpose, but certain DCCs have hardcoded uint8 limits in their PLY importers. Silently tringulating faces with many sides is bad, but it's even worse when correctly exported model won't load because of poor importer implementation in other DCCs.
Mikhail Rachinskiy authoredIdeally we want to use uint16 or uint32 data type for this purpose, but certain DCCs have hardcoded uint8 limits in their PLY importers. Silently tringulating faces with many sides is bad, but it's even worse when correctly exported model won't load because of poor importer implementation in other DCCs.