-
Bastien Montagne authored
FBX export: force to write animcurves even when we could avoid it (only one value [feyframe] in it), when exporting actions. Note this is not ideal either, since some non-animated parts might be keyed now... No ideal solution, but in case of actions, probably this is better than not exporting 'static' actions.
Bastien Montagne authoredFBX export: force to write animcurves even when we could avoid it (only one value [feyframe] in it), when exporting actions. Note this is not ideal either, since some non-animated parts might be keyed now... No ideal solution, but in case of actions, probably this is better than not exporting 'static' actions.