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Bastien Montagne authored
Note only particles/dupliobjects existing in the current frame will be taken into account. Dev note: the 'object' part of the code becomes really ugly, it will need a serious refactor (probably using some kind of wrapper around Object/Bone/PoseBone/DupliObject), nobody (not even me) will be able to follow this code soon.
Bastien Montagne authoredNote only particles/dupliobjects existing in the current frame will be taken into account. Dev note: the 'object' part of the code becomes really ugly, it will need a serious refactor (probably using some kind of wrapper around Object/Bone/PoseBone/DupliObject), nobody (not even me) will be able to follow this code soon.