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Bastien Montagne authored
Will remove experimental one soon. Keeping old 6.1 exporter active for now, though. Notes: * Not 100% happy with how complex code is now... Rather sure though refactor would take a huge amount of time, not worth it for now. * New code handles things like armature & animation import much much better than previous one, so definitively worth it. * New code also fixes some real bugs (like Blender-side of T42135). * Did a few cosmetic changes on the run, nothing serious. This should make FBX work complete, aside from a few nice TODOs that I'll tackle in comming weeks, in addition to ongoing bugbusting. Many thanks to Jens for his work on armature mess! :D
Bastien Montagne authoredWill remove experimental one soon. Keeping old 6.1 exporter active for now, though. Notes: * Not 100% happy with how complex code is now... Rather sure though refactor would take a huge amount of time, not worth it for now. * New code handles things like armature & animation import much much better than previous one, so definitively worth it. * New code also fixes some real bugs (like Blender-side of T42135). * Did a few cosmetic changes on the run, nothing serious. This should make FBX work complete, aside from a few nice TODOs that I'll tackle in comming weeks, in addition to ongoing bugbusting. Many thanks to Jens for his work on armature mess! :D