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Campbell Barton authoredCampbell Barton authored
selection_utils.py 2.59 KiB
# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8-80 compliant>
# Contributors: Mackraken, Andrew Hale (TrumanBlending)
# Adapted from Mackraken's "Tools for Curves" addon
import bpy
selected = []
class SelectionOrder(bpy.types.Operator):
"""Store the object names in the order they are selected, """ \
"""use RETURN key to confirm selection, ESCAPE key to cancel"""
bl_idname = "object.select_order"
bl_label = "Select with Order"
bl_options = {'UNDO'}
num_selected = 0
@classmethod
def poll(self, context):
return bpy.context.mode == 'OBJECT'
def update(self, context):
# Get the currently selected objects
sel = context.selected_objects
num = len(sel)
if num == 0:
# Reset the list
selected[:] = []
elif num > self.num_selected:
# Get all the newly selected objects and add
new = [ob.name for ob in sel if ob.name not in selected]
selected.extend(new)
elif num < self.num_selected:
# Get the selected objects and remove from list
curnames = {ob.name for ob in sel}
selected[:] = [name for name in selected if name in curnames]
# Set the number of currently select objects
self.num_selected = len(selected)
def modal(self, context, event):
if event.type == 'RET':
# If return is pressed, finish the operator
return {'FINISHED'}
elif event.type == 'ESC':
# If escape is pressed, cancel the operator
return {'CANCELLED'}
# Update selection if we need to
self.update(context)
return {'PASS_THROUGH'}
def invoke(self, context, event):
self.update(context)
context.window_manager.modal_handler_add(self)
return {'RUNNING_MODAL'}
bpy.utils.register_module(__name__)