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    adcfbf4d
    Pose Library: explain why the 'for keymap' operators are there · adcfbf4d
    Sybren A. Stüvel authored
    The for-keymap version of the apply/blend operators take the Window
    Manager's `poselib_flipped` property, and passes it to the regular
    apply/blend operator. This makes it possible to bind a key to the
    operator and still have it respect the global "Flip Pose" checkbox.
    
    This behaviour was already in, this commit just adds a comment that
    explains this.
    
    No functional changes.
    adcfbf4d
    History
    Pose Library: explain why the 'for keymap' operators are there
    Sybren A. Stüvel authored
    The for-keymap version of the apply/blend operators take the Window
    Manager's `poselib_flipped` property, and passes it to the regular
    apply/blend operator. This makes it possible to bind a key to the
    operator and still have it respect the global "Flip Pose" checkbox.
    
    This behaviour was already in, this commit just adds a comment that
    explains this.
    
    No functional changes.