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Luca Bonavita authored
READ THIS TO AVOID A LOT OF WORK! New way of linking to tracker pages: just use the parameter "aid" (artifact ID), to avoid a lot of manual updates later in wiki and svn. Example: ========= OLD WAY TO LINK TO TRACKER ----------------------------- Complete url of a script in Upload http://projects.blender.org/tracker/index.php?func=detail&aid=25349&group_id=153&atid=467 If we move this in contrib this url will become http://projects.blender.org/tracker/index.php?func=detail&aid=25349&group_id=153&atid=468 467 becomes 468, so we have to update this in wiki page. Later on, when this moves into Trunk, the url will become http://projects.blender.org/tracker/index.php?func=detail&aid=25349&group_id=153&atid=469 468 becomes 469, so we have to update the url in wiki page and svn. Annoying! NEW WAY TO LINK TO TRACKER ----------------------------- Best way to link to tracker page is using: http://projects.blender.org/tracker/index.php?func=detail&aid=25349 Use "func=detail" Use "aid" (which is the "artifact ID") DON'T use "group_id" (which is the project ID, bf-extensions is project 153) DON'T use "atid" (which is the "artifacts tracker ID") Like this, the url is unique, and we will avoid to update wiki pages and svn after moving pages [[Split portion of a mixed commit.]]
Luca Bonavita authoredREAD THIS TO AVOID A LOT OF WORK! New way of linking to tracker pages: just use the parameter "aid" (artifact ID), to avoid a lot of manual updates later in wiki and svn. Example: ========= OLD WAY TO LINK TO TRACKER ----------------------------- Complete url of a script in Upload http://projects.blender.org/tracker/index.php?func=detail&aid=25349&group_id=153&atid=467 If we move this in contrib this url will become http://projects.blender.org/tracker/index.php?func=detail&aid=25349&group_id=153&atid=468 467 becomes 468, so we have to update this in wiki page. Later on, when this moves into Trunk, the url will become http://projects.blender.org/tracker/index.php?func=detail&aid=25349&group_id=153&atid=469 468 becomes 469, so we have to update the url in wiki page and svn. Annoying! NEW WAY TO LINK TO TRACKER ----------------------------- Best way to link to tracker page is using: http://projects.blender.org/tracker/index.php?func=detail&aid=25349 Use "func=detail" Use "aid" (which is the "artifact ID") DON'T use "group_id" (which is the project ID, bf-extensions is project 153) DON'T use "atid" (which is the "artifacts tracker ID") Like this, the url is unique, and we will avoid to update wiki pages and svn after moving pages [[Split portion of a mixed commit.]]
add_curve_torus_knots.py 7.56 KiB
# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
bl_addon_info = {
"name": "Torus Knots",
"author": "testscreenings",
"version": (0,1),
"blender": (2, 5, 5),
"api": 33754,
"location": "View3D > Add > Curve",
"description": "Adds many types of (torus) knots",
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.5/Py/"\
"Scripts/Curve/Torus_Knot",
"tracker_url": "https://projects.blender.org/tracker/index.php?"\
"func=detail&aid=22403",
"category": "Add Curve"}
##------------------------------------------------------------
#### import modules
import bpy
from bpy.props import *
from math import sin, cos, pi
from add_utils import *
########################################################################
####################### Knot Definitions ###############################
########################################################################
def Torus_Knot(self):
p = self.torus_p
q = self.torus_q
w = self.torus_w
res = self.torus_res
h = self.torus_h
u = self.torus_u
v = self.torus_v
rounds = self.torus_rounds
newPoints = []
angle = 2*rounds
step = angle/(res-1)
scale = h
height = w
for i in range(res-1):
t = ( i*step*pi)
x = (2 * scale + cos((q*t)/p*v)) * cos(t * u)
y = (2 * scale + cos((q*t)/p*v)) * sin(t * u)
z = sin(q*t/p) * height
newPoints.extend([x,y,z,1])
return newPoints
##------------------------------------------------------------
# Main Function
def create_torus_knot(self, context):
verts = Torus_Knot(self)
curve_data = bpy.data.curves.new(name='Torus Knot', type='CURVE')
spline = curve_data.splines.new(type='NURBS')
spline.points.add(int(len(verts)*0.25 - 1))
spline.points.foreach_set('co', verts)
spline.use_endpoint_u = True
spline.use_cyclic_u = True
spline.order_u = 4
curve_data.dimensions = '3D'
if self.geo_surf:
curve_data.bevel_depth = self.geo_bDepth
curve_data.bevel_resolution = self.geo_bRes
curve_data.use_fill_front = False
curve_data.use_fill_back = False
curve_data.extrude = self.geo_extrude
#curve_data.offset = self.geo_width # removed, somehow screws things up all of a sudden
curve_data.resolution_u = self.geo_res
new_obj = add_object_data(context, curve_data, operator=self)
class torus_knot_plus(bpy.types.Operator, AddObjectHelper):
''''''
bl_idname = "curve.torus_knot_plus"
bl_label = "Torus Knot +"
bl_options = {'REGISTER', 'UNDO'}
bl_description = "adds many types of knots"
#### general options
options_plus = BoolProperty(name="plus options",
default=False,
description="Show more options (the plus part).")
#### GEO Options
geo_surf = BoolProperty(name="Surface",
default=True)
geo_bDepth = FloatProperty(name="bevel",
default=0.08,
min=0, soft_min=0)
geo_bRes = IntProperty(name="bevel res",
default=2,
min=0, soft_min=0,
max=4, soft_max=4)
geo_extrude = FloatProperty(name="extrude",
default=0.0,
min=0, soft_min=0)
geo_res = IntProperty(name="resolution",
default=12,
min=1, soft_min=1)
#### Parameters
torus_res = IntProperty(name="Resoulution",
default=100,
min=3, soft_min=3,
description='Resolution, Number of controlverticies.')
torus_p = IntProperty(name="p",
default=2,
min=1, soft_min=1,
#max=1, soft_max=1,
description="p")
torus_q = IntProperty(name="q",
default=3,
min=1, soft_min=1,
#max=1, soft_max=1,
description="q")
torus_w = FloatProperty(name="Height",
default=1,
#min=0, soft_min=0,
#max=1, soft_max=1,
description="Height in Z")
torus_h = FloatProperty(name="Scale",
default=1,
#min=0, soft_min=0,
#max=1, soft_max=1,
description="Scale, in XY")
torus_u = IntProperty(name="u",
default=1,
min=1, soft_min=1,
#max=1, soft_max=1,
description="u")
torus_v = IntProperty(name="v",
default=1,
min=1, soft_min=1,
#max=1, soft_max=1,
description="v")
torus_rounds = IntProperty(name="Rounds",
default=2,
min=1, soft_min=1,
#max=1, soft_max=1,
description="Rounds")
##### DRAW #####
def draw(self, context):
layout = self.layout
# general options
col = layout.column()
col.label(text="Torus Knot Parameters")
# Parameters
box = layout.box()
box.prop(self, 'torus_res')
box.prop(self, 'torus_w')
box.prop(self, 'torus_h')
box.prop(self, 'torus_p')
box.prop(self, 'torus_q')
box.prop(self, 'options_plus')
if self.options_plus:
box.prop(self, 'torus_u')
box.prop(self, 'torus_v')
box.prop(self, 'torus_rounds')
# surface Options
col = layout.column()
col.label(text="Geometry Options")
box = layout.box()
box.prop(self, 'geo_surf')
if self.geo_surf:
box.prop(self, 'geo_bDepth')
box.prop(self, 'geo_bRes')
box.prop(self, 'geo_extrude')
box.prop(self, 'geo_res')
col = layout.column()
col.prop(self, 'location')
col.prop(self, 'rotation')
##### POLL #####
@classmethod
def poll(cls, context):
return context.scene != None
##### EXECUTE #####
def execute(self, context):
# turn off undo
undo = bpy.context.user_preferences.edit.use_global_undo
bpy.context.user_preferences.edit.use_global_undo = False
if not self.options_plus:
self.torus_rounds = self.torus_p
#recoded for add_utils
create_torus_knot(self, context)
# restore pre operator undo state
bpy.context.user_preferences.edit.use_global_undo = undo
return {'FINISHED'}
################################################################################
##### REGISTER #####
def torus_knot_plus_button(self, context):
self.layout.operator(torus_knot_plus.bl_idname, text="Torus Knot +", icon="PLUGIN")
def register():
bpy.types.INFO_MT_curve_add.append(torus_knot_plus_button)
def unregister():
bpy.types.INFO_MT_curve_add.remove(torus_knot_plus_button)
if __name__ == "__main__":
register()