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Commit 045f3d25 authored by Aaron Keith's avatar Aaron Keith
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Fixed bug with inverted normals for the counter sink bolt

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...@@ -626,7 +626,7 @@ def Create_CounterSink_Head(HOLE_DIA, HEAD_DIA, SHANK_DIA, HEIGHT, RAD1, DIV_COU ...@@ -626,7 +626,7 @@ def Create_CounterSink_Head(HOLE_DIA, HEAD_DIA, SHANK_DIA, HEIGHT, RAD1, DIV_COU
sVerts, sFaces = SpinDup(verts, faces, 360, DIV_COUNT, 'z') sVerts, sFaces = SpinDup(verts, faces, 360, DIV_COUNT, 'z')
sVerts.extend(verts) # add the start verts to the Spin verts to complete the loop sVerts.extend(verts) # add the start verts to the Spin verts to complete the loop
faces.extend(Build_Face_List_Quads(FaceStart, Row - 1, DIV_COUNT, 1)) faces.extend(Build_Face_List_Quads(FaceStart, Row - 1, DIV_COUNT))
return sVerts, faces, HEIGHT return sVerts, faces, HEIGHT
......
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