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Commit 07330b17 authored by Bastien Montagne's avatar Bastien Montagne
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Shorten those stupid names, these are labels, not tooltips!

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......@@ -433,7 +433,7 @@ class OBJECT_OT_RetargetButton(bpy.types.Operator):
# has an action for retargeting
"""Retarget animation from selected armature to active armature"""
bl_idname = "mocap.retarget"
bl_label = "Retarget active action from Performer to End-user"
bl_label = "Retarget"
bl_options = {'REGISTER', 'UNDO'}
def execute(self, context):
......@@ -471,7 +471,7 @@ class OBJECT_OT_SaveMappingButton(bpy.types.Operator):
#Operator for saving mapping to enduser armature
"""Save mapping to active armature (for future retargets)"""
bl_idname = "mocap.savemapping"
bl_label = "Save user generated mapping from Performer to End-user"
bl_label = "Save Mapping"
def execute(self, context):
enduser_obj = bpy.context.active_object
......@@ -494,7 +494,7 @@ class OBJECT_OT_LoadMappingButton(bpy.types.Operator):
"""Load saved mapping from active armature"""
#Operator for loading mapping to enduser armature
bl_idname = "mocap.loadmapping"
bl_label = "Load user generated mapping from Performer to End-user"
bl_label = "Load Mapping"
def execute(self, context):
enduser_obj = bpy.context.active_object
......@@ -517,7 +517,7 @@ class OBJECT_OT_SelectMapBoneButton(bpy.types.Operator):
#Operator for setting selected bone in enduser armature to the performer mapping
"""Select a bone for faster mapping"""
bl_idname = "mocap.selectmap"
bl_label = "Select a bone for faster mapping"
bl_label = "Select Mapping Bone"
perf_bone = StringProperty()
def execute(self, context):
......@@ -549,7 +549,7 @@ class OBJECT_OT_ConvertSamplesButton(bpy.types.Operator):
#Operator to convert samples to beziers on the selected object
"""Convert active armature's sampled keyframed to beziers"""
bl_idname = "mocap.samples"
bl_label = "Convert samples / simplifies keyframes to beziers"
bl_label = "Convert Samples"
def execute(self, context):
mocap_tools.fcurves_simplify(context, context.active_object)
......@@ -565,7 +565,7 @@ class OBJECT_OT_LooperButton(bpy.types.Operator):
"""Trim active armature's animation to a single cycle, given """ \
"""a cyclic animation (such as a walk cycle)"""
bl_idname = "mocap.looper"
bl_label = "Loop animation / sampled mocap data"
bl_label = "Loop Mocap"
def execute(self, context):
mocap_tools.autoloop_anim()
......@@ -581,7 +581,7 @@ class OBJECT_OT_DenoiseButton(bpy.types.Operator):
"""Denoise active armature's animation (good for dealing """ \
"""with 'bad' frames inherent in mocap animation)"""
bl_idname = "mocap.denoise"
bl_label = "Denoise sampled mocap data"
bl_label = "Denoise Mocap"
def execute(self, context):
mocap_tools.denoise_median()
......@@ -597,7 +597,7 @@ class OBJECT_OT_LimitDOFButton(bpy.types.Operator):
"""Create limit constraints on the active armature from """ \
"""the selected armature's animation's range of motion"""
bl_idname = "mocap.limitdof"
bl_label = "Analyze animations Max/Min DOF and add hard/soft constraints"
bl_label = "Set DOF Constraints"
def execute(self, context):
performer_obj = [obj for obj in context.selected_objects if obj != context.active_object][0]
......@@ -619,7 +619,7 @@ class OBJECT_OT_RemoveLimitDOFButton(bpy.types.Operator):
#Removes constraints created by above operator
"""Remove previously created limit constraints on the active armature"""
bl_idname = "mocap.removelimitdof"
bl_label = "Remove previously created limit constraints on the active armature"
bl_label = "Remove DOF Constraints"
def execute(self, context):
mocap_tools.limit_dof_toggle_off(context, context.active_object)
......@@ -638,7 +638,7 @@ class OBJECT_OT_RotateFixArmature(bpy.types.Operator):
"""Realign the active armature's axis system to match Blender """ \
"""(commonly needed after bvh import)"""
bl_idname = "mocap.rotate_fix"
bl_label = "Rotate selected armature 90 degrees (fix for bvh import)"
bl_label = "Rotate Fix"
def execute(self, context):
mocap_tools.rotate_fix_armature(context.active_object.data)
......@@ -655,7 +655,7 @@ class OBJECT_OT_ScaleFixArmature(bpy.types.Operator):
"""Rescale selected armature to match the active animation, """ \
"""for convenience"""
bl_idname = "mocap.scale_fix"
bl_label = "Scale performer armature to match target armature"
bl_label = "Scale Fix"
def execute(self, context):
enduser_obj = bpy.context.active_object
......@@ -679,7 +679,7 @@ class MOCAP_OT_AddMocapFix(bpy.types.Operator):
"""Add a post-retarget fix - useful for fixing certain """ \
"""artifacts following the retarget"""
bl_idname = "mocap.addmocapfix"
bl_label = "Add Mocap Fix to target armature"
bl_label = "Add Mocap Fix"
type = EnumProperty(name="Type of Fix",
items=[("point", "Maintain Position", "Bone is at a specific point"),
("freeze", "Maintain Position at frame", "Bone does not move from location specified in target frame"),
......@@ -704,7 +704,7 @@ class OBJECT_OT_RemoveMocapConstraint(bpy.types.Operator):
#Operator to remove a post-retarget fix
"""Remove this post-retarget fix"""
bl_idname = "mocap.removeconstraint"
bl_label = "Remove fixes from target armature"
bl_label = "Remove Mocap Fix"
constraint = IntProperty()
def execute(self, context):
......@@ -729,7 +729,7 @@ class OBJECT_OT_BakeMocapConstraints(bpy.types.Operator):
#Operator to bake all post-retarget fixes
"""Bake all post-retarget fixes to the Retarget Fixes NLA Track"""
bl_idname = "mocap.bakeconstraints"
bl_label = "Bake all fixes to target armature"
bl_label = "Bake Mocap Fixes"
def execute(self, context):
mocap_constraints.bakeConstraints(context)
......@@ -746,7 +746,7 @@ class OBJECT_OT_UnbakeMocapConstraints(bpy.types.Operator):
"""Unbake all post-retarget fixes - removes the baked data """ \
"""from the Retarget Fixes NLA Track"""
bl_idname = "mocap.unbakeconstraints"
bl_label = "Unbake all fixes to target armature"
bl_label = "Unbake Mocap Fixes"
def execute(self, context):
mocap_constraints.unbakeConstraints(context)
......@@ -764,7 +764,7 @@ class OBJECT_OT_UpdateMocapConstraints(bpy.types.Operator):
"""Update all post-retarget fixes (neccesary to take under """ \
"""consideration changes to armature object or pose)"""
bl_idname = "mocap.updateconstraints"
bl_label = "Update all post-retarget fixes"
bl_label = "Update Mocap Fixes"
def execute(self, context):
mocap_constraints.updateConstraints(context.active_object, context)
......@@ -780,7 +780,7 @@ class OBJECT_OT_GuessHierachyMapping(bpy.types.Operator):
#Operator which calls heurisitic function to guess mapping between 2 armatures
"""Attempt to auto figure out hierarchy mapping"""
bl_idname = "mocap.guessmapping"
bl_label = "Attempt to auto figure out hierarchy mapping"
bl_label = "Guess Hierarchy Mapping"
def execute(self, context):
enduser_obj = bpy.context.active_object
......@@ -803,7 +803,7 @@ class OBJECT_OT_PathEditing(bpy.types.Operator):
#Operator which calls path editing function, making active object follow the selected curve.
"""Set active object (stride object) to follow the selected curve"""
bl_idname = "mocap.pathediting"
bl_label = "Set active object (stride object) to follow the selected curve"
bl_label = "Set Path"
def execute(self, context):
path = [obj for obj in context.selected_objects if obj != context.active_object][0]
......@@ -821,10 +821,9 @@ class OBJECT_OT_PathEditing(bpy.types.Operator):
class OBJECT_OT_AnimationStitchingButton(bpy.types.Operator):
#Operator which calls stitching function, combining 2 animations onto the NLA.
"""Stitche two defined animations into a single one via """ \
"""alignment of NLA Tracks"""
"""Stitch two defined animations into a single one via alignment of NLA Tracks"""
bl_idname = "mocap.animstitch"
bl_label = "Stitch two defined animations into a single one via alignment of NLA Tracks"
bl_label = "Stitch Animations"
def execute(self, context):
mocap_tools.anim_stitch(context, context.active_object)
......@@ -845,7 +844,7 @@ class OBJECT_OT_GuessAnimationStitchingButton(bpy.types.Operator):
#Operator which calls stitching function heuristic, setting good values for above operator.
"""Guess the stitch frame and second offset for animation stitch"""
bl_idname = "mocap.animstitchguess"
bl_label = "Guess the stitch frame and second offset for animation stitch"
bl_label = "Guess Animation Stitch"
def execute(self, context):
mocap_tools.guess_anim_stitch(context, context.active_object)
......
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