Skip to content
Snippets Groups Projects
Commit 15ec348c authored by Bastien Montagne's avatar Bastien Montagne
Browse files

Fix T45080: Scale of exported .fbx is wrong in 2.75.

Man... this scaling issue becomes ridiculous!

Tried to fix it again also regarding (what is supposed to be) FBX scale/units handling.
Since we store Blender's unit system (with 1BU == 1m in case of none) as the UnitScaleFactor
element, we actually *do not* have to also scale objects themselves... In theory.

Since I have to wait hours here to get my UE4 repo updated and rebuild the monster,
comitting this now, we'll see later for FBXSDK behavior.
parent 6ee73835
No related branches found
No related tags found
No related merge requests found
Loading
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Please register or to comment