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Commit 17103db8 authored by Seva Alekseyev's avatar Seva Alekseyev
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When importing X3D files, mesh names are derived from X3D node DEF/USE...

When importing X3D files, mesh names are derived from X3D node DEF/USE attributes (where present). For VRML, that worked all along, for X3D it was broken,
parent 872f12f7
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