Rigify: users can now specify layer names in the metarig armature properties.
The layer names are then used in creating the custom rig layer UI. This is useful for users that do not want to--or do not have the knowledge to--edit the generated python script by hand. It is also handy even for more advanced users when regerating the rig over and over (which over-writes the script and any hand-made edits). Also misc bug fixes in some of the rig types.
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- rigify/__init__.py 36 additions, 0 deletionsrigify/__init__.py
- rigify/generate.py 8 additions, 1 deletionrigify/generate.py
- rigify/metarigs/human.py 14 additions, 0 deletionsrigify/metarigs/human.py
- rigify/rig_ui_template.py 3 additions, 3 deletionsrigify/rig_ui_template.py
- rigify/rigs/biped/arm/fk.py 9 additions, 0 deletionsrigify/rigs/biped/arm/fk.py
- rigify/rigs/biped/leg/fk.py 10 additions, 1 deletionrigify/rigs/biped/leg/fk.py
- rigify/rigs/spine.py 3 additions, 0 deletionsrigify/rigs/spine.py
- rigify/ui.py 42 additions, 0 deletionsrigify/ui.py
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