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Commit 46090d90 authored by Campbell Barton's avatar Campbell Barton
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update wiki reference links for all main op sections, still need to fill in URLs for many.

parent a93b6af6
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......@@ -104,7 +104,7 @@ url_manual_mapping = (
("bpy.types.Action.*", "Animation/Actions"),
#("bpy.types.Brush.*", ""), # TODO - manual has no place for this! XXX
("bpy.types.Curve.*", "Modeling/Curves"),
#("bpy.types.GreasePencil.*", ""), # TODO - manual has no place for this! XXX
("bpy.types.GreasePencil.*", "3D_interaction/Sketching/Drawing"),
("bpy.types.Group.*", "Modeling/Objects/Groups_and_Parenting#Grouping_objects"),
("bpy.types.Image.*", "Textures/Types/Image"),
("bpy.types.ShapeKey.*", "Animation/Basic/Deformation/Shape_Keys"), # not an ID but include because of Key
......@@ -146,7 +146,7 @@ url_manual_mapping = (
# --- Animation ---
("bpy.types.Keyframe.*", "Animation/Keyframes"),
("bpy.types.FCurve.*", "Animation/FCurves"),
("bpy.types.FCurve.*", "Animation/Editors/Graph/FCurves"),
# --- Rigging ---
("bpy.types.Bone.*", "Armatures/Bones"),
......@@ -159,11 +159,74 @@ url_manual_mapping = (
("bpy.types.Texture.*", "Textures"),
# === Operators ===
# Catch all only for now!
# *** Window/Screen ***
("bpy.ops.action.*", "Animation/Actions"),
("bpy.ops.anim.*", "Animation"),
("bpy.ops.armature.*", "Rigging/Armatures"),
("bpy.ops.boid.*", "Physics/Particles/Physics/Boids"),
# ("bpy.ops.brush.*", ""), # TODO
("bpy.ops.buttons.*", "Interface/Buttons_and_Controls"),
("bpy.ops.camera.*", "Render/Camera"),
("bpy.ops.clip.*", "Motion_Tracking#Movie_Clip_Editor"),
("bpy.ops.cloth.*", "Physics/Cloth"),
("bpy.ops.console.*", "Python/Console"),
("bpy.ops.constraint.*", "Constraints"),
("bpy.ops.curve.*", "Modeling/Curves"),
("bpy.ops.dpaint.*", "Physics/Dynamic_Paint"),
# ("bpy.ops.ed.*", ""), # TODO, this is for internal use only?
# ("bpy.ops.export_anim.*", ""), # TODO
# ("bpy.ops.export_mesh.*", ""), # TODO
# ("bpy.ops.export_scene.*", ""), # TODO
("bpy.ops.file.*", ""),
("bpy.ops.fluid.*", "Physics/Fluid"),
("bpy.ops.font.*", "Modeling/Texts"),
("bpy.ops.gpencil.*", "3D_interaction/Sketching/Drawing"),
("bpy.ops.graph.*", "Animation/Editors/Graph/FCurves"),
("bpy.ops.group.*", "Modeling/Objects/Groups_and_Parenting#Grouping_objects"),
("bpy.ops.image.*", "Textures/Types/Image"),
# ("bpy.ops.import_anim.*", ""), # TODO
# ("bpy.ops.import_curve.*", ""), # TODO
# ("bpy.ops.import_mesh.*", ""), # TODO
# ("bpy.ops.import_scene.*", ""), # TODO
("bpy.ops.info.*", ""),
("bpy.ops.lamp.*", "Lighting"), # --- TODO ... all below ---
("bpy.ops.lattice.*", ""),
("bpy.ops.logic.*", ""),
("bpy.ops.marker.*", ""),
("bpy.ops.mask.*", ""),
("bpy.ops.material.*", ""),
("bpy.ops.mball.*", ""),
("bpy.ops.mesh.*", ""),
("bpy.ops.nla.*", ""),
("bpy.ops.node.*", ""),
("bpy.ops.object.*", ""),
("bpy.ops.outliner.*", ""),
("bpy.ops.paint.*", ""),
("bpy.ops.particle.*", ""),
("bpy.ops.pose.*", ""),
("bpy.ops.poselib.*", ""),
("bpy.ops.ptcache.*", ""),
("bpy.ops.render.*", "Render"),
("bpy.ops.scene.*", ""),
("bpy.ops.screen.*", "Interface/Window_system"),
("bpy.ops.script.*", ""),
("bpy.ops.sculpt.*", ""),
("bpy.ops.sequencer.*", ""),
("bpy.ops.sketch.*", ""),
("bpy.ops.sound.*", ""),
("bpy.ops.surface.*", ""),
("bpy.ops.text.*", ""),
("bpy.ops.texture.*", ""),
("bpy.ops.time.*", ""),
("bpy.ops.transform.*", ""),
("bpy.ops.ui.*", ""),
("bpy.ops.uv.*", ""),
("bpy.ops.view2d.*", ""),
("bpy.ops.view3d.*", ""),
("bpy.ops.wm.*", "Interface/Window_system"),
("bpy.ops.render.*", "Render"), # catchall, TODO - refine
("bpy.ops.world.*", ""),
)
# may have 'url_reference_mapping'... etc later
......
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