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blender
blender-addons
Commits
47ea656b
Commit
47ea656b
authored
4 years ago
by
Julien Duroure
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glTF exporter: export curve/surface/text objects as meshes
Thanks scurest!
parent
422c47c5
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Changes
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2 changed files
io_scene_gltf2/__init__.py
+1
-1
1 addition, 1 deletion
io_scene_gltf2/__init__.py
io_scene_gltf2/blender/exp/gltf2_blender_gather_nodes.py
+46
-0
46 additions, 0 deletions
io_scene_gltf2/blender/exp/gltf2_blender_gather_nodes.py
with
47 additions
and
1 deletion
io_scene_gltf2/__init__.py
+
1
−
1
View file @
47ea656b
...
@@ -15,7 +15,7 @@
...
@@ -15,7 +15,7 @@
bl_info
=
{
bl_info
=
{
'
name
'
:
'
glTF 2.0 format
'
,
'
name
'
:
'
glTF 2.0 format
'
,
'
author
'
:
'
Julien Duroure, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors
'
,
'
author
'
:
'
Julien Duroure, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors
'
,
"
version
"
:
(
1
,
3
,
3
7
),
"
version
"
:
(
1
,
3
,
3
8
),
'
blender
'
:
(
2
,
90
,
0
),
'
blender
'
:
(
2
,
90
,
0
),
'
location
'
:
'
File > Import-Export
'
,
'
location
'
:
'
File > Import-Export
'
,
'
description
'
:
'
Import-Export as glTF 2.0
'
,
'
description
'
:
'
Import-Export as glTF 2.0
'
,
...
...
This diff is collapsed.
Click to expand it.
io_scene_gltf2/blender/exp/gltf2_blender_gather_nodes.py
+
46
−
0
View file @
47ea656b
...
@@ -248,6 +248,9 @@ def __gather_matrix(blender_object, export_settings):
...
@@ -248,6 +248,9 @@ def __gather_matrix(blender_object, export_settings):
def
__gather_mesh
(
blender_object
,
library
,
export_settings
):
def
__gather_mesh
(
blender_object
,
library
,
export_settings
):
if
blender_object
.
type
in
[
'
CURVE
'
,
'
SURFACE
'
,
'
FONT
'
]:
return
__gather_mesh_from_nonmesh
(
blender_object
,
library
,
export_settings
)
if
blender_object
.
type
!=
"
MESH
"
:
if
blender_object
.
type
!=
"
MESH
"
:
return
None
return
None
...
@@ -338,6 +341,49 @@ def __gather_mesh(blender_object, library, export_settings):
...
@@ -338,6 +341,49 @@ def __gather_mesh(blender_object, library, export_settings):
return
result
return
result
def
__gather_mesh_from_nonmesh
(
blender_object
,
library
,
export_settings
):
"""
Handles curves, surfaces, text, etc.
"""
needs_to_mesh_clear
=
False
try
:
# Convert to a mesh
try
:
if
export_settings
[
gltf2_blender_export_keys
.
APPLY
]:
depsgraph
=
bpy
.
context
.
evaluated_depsgraph_get
()
blender_mesh_owner
=
blender_object
.
evaluated_get
(
depsgraph
)
blender_mesh
=
blender_mesh_owner
.
to_mesh
(
preserve_all_data_layers
=
True
,
depsgraph
=
depsgraph
)
# TODO: do we need preserve_all_data_layers?
else
:
blender_mesh_owner
=
blender_object
blender_mesh
=
blender_mesh_owner
.
to_mesh
()
except
Exception
:
return
None
needs_to_mesh_clear
=
True
skip_filter
=
True
material_names
=
tuple
([
ms
.
material
.
name
for
ms
in
blender_object
.
material_slots
if
ms
.
material
is
not
None
])
vertex_groups
=
None
modifiers
=
None
blender_object_for_skined_data
=
None
result
=
gltf2_blender_gather_mesh
.
gather_mesh
(
blender_mesh
,
library
,
blender_object_for_skined_data
,
vertex_groups
,
modifiers
,
skip_filter
,
material_names
,
export_settings
)
finally
:
if
needs_to_mesh_clear
:
blender_mesh_owner
.
to_mesh_clear
()
return
result
def
__gather_name
(
blender_object
,
export_settings
):
def
__gather_name
(
blender_object
,
export_settings
):
return
blender_object
.
name
return
blender_object
.
name
...
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