"author":"Campbell Barton, Silvio Falcinelli, Maurice Raybaud, Constantin Rahn",
"author":"Campbell Barton, Silvio Falcinelli, Maurice Raybaud, Constantin Rahn",
...
@@ -43,6 +45,7 @@ else:
...
@@ -43,6 +45,7 @@ else:
fromrender_povrayimportui
fromrender_povrayimportui
fromrender_povrayimportrender
fromrender_povrayimportrender
defregister():
defregister():
Scene=bpy.types.Scene
Scene=bpy.types.Scene
...
@@ -80,7 +83,7 @@ def register():
...
@@ -80,7 +83,7 @@ def register():
name="Quantity of spaces",
name="Quantity of spaces",
description="The number of spaces for indentation",
description="The number of spaces for indentation",
min=1,max=10,default=3)
min=1,max=10,default=3)
Scene.pov_comments_enable=BoolProperty(
Scene.pov_comments_enable=BoolProperty(
name="Enable Comments",
name="Enable Comments",
description="Add comments to pov file",
description="Add comments to pov file",
...
@@ -90,26 +93,26 @@ def register():
...
@@ -90,26 +93,26 @@ def register():
Scene.pov_command_line_switches=StringProperty(name="Command Line Switches",
Scene.pov_command_line_switches=StringProperty(name="Command Line Switches",
description="Command line switches consist of a + (plus) or - (minus) sign, followed by one or more alphabetic characters and possibly a numeric value.",
description="Command line switches consist of a + (plus) or - (minus) sign, followed by one or more alphabetic characters and possibly a numeric value.",
description="AA-sampling method. Type 1 is an adaptive, non-recursive, super-sampling method. Type 2 is an adaptive and recursive super-sampling method.",
description="AA-sampling method. Type 1 is an adaptive, non-recursive, super-sampling method. Type 2 is an adaptive and recursive super-sampling method.",
items=(("0","non-recursive AA","Type 1 Sampling in POV-Ray"),
items=(("0","non-recursive AA","Type 1 Sampling in POV-Ray"),
("1","recursive AA","Type 2 Sampling in POV-Ray")),
("1","recursive AA","Type 2 Sampling in POV-Ray")),
default="1")
default="1")
Scene.pov_antialias_depth=IntProperty(
Scene.pov_antialias_depth=IntProperty(
name="Antialias Depth",description="Depth of pixel for sampling",
name="Antialias Depth",description="Depth of pixel for sampling",
min=1,max=9,default=3)
min=1,max=9,default=3)
Scene.pov_antialias_threshold=FloatProperty(
Scene.pov_antialias_threshold=FloatProperty(
name="Antialias Threshold",description="Tolerance for sub-pixels",
name="Antialias Threshold",description="Tolerance for sub-pixels",
description="Notify some custom gamma for which texture has been precorrected without the file format carrying it and only if it differs from your OS expected standard (see pov doc)",
description="Notify some custom gamma for which texture has been precorrected without the file format carrying it and only if it differs from your OS expected standard (see pov doc)",
...
@@ -278,15 +281,16 @@ def register():
...
@@ -278,15 +281,16 @@ def register():
name="Radiosity Importance",
name="Radiosity Importance",
description="Priority value relative to other objects for sampling radiosity rays. Increase to get more radiosity rays at comparatively small yet bright objects",
description="Priority value relative to other objects for sampling radiosity rays. Increase to get more radiosity rays at comparatively small yet bright objects",