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Commit 61f7f5f3 authored by Julien Duroure's avatar Julien Duroure
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glTF exporter: add check when armature animation is binded to mesh object

parent a29e15e1
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......@@ -15,7 +15,7 @@
bl_info = {
'name': 'glTF 2.0 format',
'author': 'Julien Duroure, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
"version": (1, 3, 19),
"version": (1, 3, 20),
'blender': (2, 90, 0),
'location': 'File > Import-Export',
'description': 'Import-Export as glTF 2.0',
......
......@@ -173,6 +173,9 @@ def __get_channel_group_sorted(channels: typing.Tuple[bpy.types.FCurve], blender
else:
all_sorted_channels.append(existing_idx[i])
if all([i is None for i in all_sorted_channels]): # all channel in error, and some non keyed SK
return channels # This happen when an armature action is linked to a mesh object with non keyed SK
return tuple(all_sorted_channels)
# if not shapekeys, stay in same order, because order doesn't matter
......
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