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Commit 81ed56cb authored by Damien Picard's avatar Damien Picard
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add_camera_rigs: refactor and cleanup

- Fix widgets’ names: they were hardcoded and didn’t follow the
  preferences, leading to crashes.
- The UI was put back into the Item category, instead of Create,
  because it is not related to object creation.
- Fix some strange topology in two widget shapes.
- UI and operators use a new poll method, so that they work when
  either the rig or the camera is selected.
- The composition guides UI was converted to a panel, so that they may
  be drag-selected.
- Marker binding and DOF object operators were converted to the
  `bpy.data` API, making them simpler.
- Bones were moved around so that they are more similar between rigs.
  - They were scaled down to be 1 unit long, a simpler length — for
    instance, widgets are the same size as modeled. Widgets were
    scaled up to compensate.
  - The camera and aim bones were placed at 1.7 unit high, to be
    approximately at a standing human’s eyes’ height if the scene is
    in meters.
- Much of the rig generation was refactored to deduplicate code
  between the two rig types.
- Automatic renaming to `.000` was removed, since Blender already
  handles duplicate names.
- Widget prefix and collection were renamed to `WGT-` and `Widgets`
  respectively. This is to be closer to Rigify, hopefully unifying
  them.
- The GPL license header was added to every file.
- Some cleanup was done to better respect Python’s PEP 8.

Reviewed By: Wayne Dixon

Differential Revision: https://developer.blender.org/D6543
parent f5f442a7
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......@@ -16,11 +16,10 @@
#
# ##### END GPL LICENSE BLOCK #####
bl_info = {
"name": "Add Camera Rigs",
"author": "Wayne Dixon, Brian Raschko, Kris Wittig",
"version": (1, 4, 1),
"author": "Wayne Dixon, Brian Raschko, Kris Wittig, Damien Picard",
"version": (1, 4, 2),
"blender": (2, 80, 0),
"location": "View3D > Add > Camera > Dolly or Crane Rig",
"description": "Adds a Camera Rig with UI",
......
# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
import bpy
from bpy_extras import object_utils
from bpy.types import Operator
from math import radians
from math import radians, pi
from rna_prop_ui import rna_idprop_ui_prop_get
from .create_widgets import (create_root_widget,
create_widget,
......@@ -9,518 +28,254 @@ from .create_widgets import (create_root_widget,
)
def build_dolly_rig(context):
"""Operator to build the dolly rig"""
# Set the bone layers
boneLayer = (False, True, False, False, False, False, False, False,
False, False, False, False, False, False, False, False,
False, False, False, False, False, False, False, False,
False, False, False, False, False, False, False, False)
# Add the new armature object:
bpy.ops.object.armature_add()
rig = context.active_object
# it will try to name the rig "Dolly_rig" but if that name exists it will
# add 000 to the name
if "Dolly_rig" not in context.scene.objects:
rig.name = "Dolly_rig"
else:
rig.name = "Dolly_rig.000"
rig["rig_id"] = "Dolly_rig"
bpy.ops.object.mode_set(mode='EDIT')
# Remove default bone:
def create_dolly_bones(rig, bone_layers):
bones = rig.data.edit_bones
bones.remove(bones[0])
# Add new bones:
# Add new bones
root = bones.new("Root")
root.tail = (0.0, 3.0, 0.0)
root.tail = (0.0, 1.0, 0.0)
root.show_wire = True
bpy.ops.object.mode_set(mode='EDIT')
ctrlAimChild = bones.new("aim_MCH")
ctrlAimChild.head = (0.0, 5.0, 3.0)
ctrlAimChild.tail = (0.0, 7.0, 3.0)
ctrlAimChild.layers = boneLayer
ctrl_aim_child = bones.new("Aim_shape_rotation-MCH")
ctrl_aim_child.head = (0.0, 10.0, 1.7)
ctrl_aim_child.tail = (0.0, 11.0, 1.7)
ctrl_aim_child.layers = bone_layers
ctrlAim = bones.new("Aim")
ctrlAim.head = (0.0, 5.0, 3.0)
ctrlAim.tail = (0.0, 7.0, 3.0)
ctrl_aim = bones.new("Aim")
ctrl_aim.head = (0.0, 10.0, 1.7)
ctrl_aim.tail = (0.0, 11.0, 1.7)
ctrl_aim.show_wire = True
ctrl = bones.new("Camera")
ctrl.head = (0.0, 0.0, 3.0)
ctrl.tail = (0.0, 2.0, 3.0)
ctrl.head = (0.0, 0.0, 1.7)
ctrl.tail = (0.0, 1.0, 1.7)
ctrl.show_wire = True
# Setup hierarchy:
# Setup hierarchy
ctrl.parent = root
ctrlAim.parent = root
ctrlAimChild.parent = ctrlAim
# jump into pose mode and change bones to euler
bpy.ops.object.mode_set(mode='POSE')
for x in bpy.context.object.pose.bones:
x.rotation_mode = 'XYZ'
# jump into pose mode and add the custom bone shapes
bpy.ops.object.mode_set(mode='POSE')
bpy.context.object.pose.bones["Root"].custom_shape = bpy.data.objects[
"WDGT_Camera_root"] # add the widget as custom shape
# set the wireframe checkbox to true
bpy.context.object.data.bones["Root"].show_wire = True
bpy.context.object.pose.bones[
"Aim"].custom_shape = bpy.data.objects["WDGT_Aim"]
bpy.context.object.data.bones["Aim"].show_wire = True
bpy.context.object.pose.bones["Aim"].custom_shape_transform = bpy.data.objects[
rig.name].pose.bones["aim_MCH"] # sets the "At" field to the child
bpy.context.object.pose.bones[
"Camera"].custom_shape = bpy.data.objects["WDGT_Camera"]
bpy.context.object.data.bones["Camera"].show_wire = True
# jump into object mode
bpy.ops.object.mode_set(mode='OBJECT')
# Add constraints to bones:
con = rig.pose.bones['aim_MCH'].constraints.new('COPY_ROTATION')
con.target = rig
con.subtarget = "Camera"
con = rig.pose.bones['Camera'].constraints.new('TRACK_TO')
con.target = rig
con.subtarget = "Aim"
con.use_target_z = True
# Add custom Bone property to Camera bone
ob = bpy.context.object.pose.bones['Camera']
prop = rna_idprop_ui_prop_get(ob, "lock", create=True)
ob["lock"] = 1.0
prop["soft_min"] = prop["min"] = 0.0
prop["soft_max"] = prop["max"] = 1.0
# Add Driver to Lock/Unlock Camera from Aim Target
rig = bpy.context.view_layer.objects.active
pose_bone = bpy.data.objects[rig.name].pose.bones['Camera']
constraint = pose_bone.constraints["Track To"]
inf_driver = constraint.driver_add('influence')
inf_driver.driver.type = 'SCRIPTED'
var = inf_driver.driver.variables.new()
var.name = 'var'
var.type = 'SINGLE_PROP'
# Target the Custom bone property
var.targets[0].id = bpy.data.objects[rig.name]
var.targets[0].data_path = 'pose.bones["Camera"]["lock"]'
inf_driver.driver.expression = 'var'
# Add custom property for the lens / add the driver after the camera is created
ob = bpy.context.object.pose.bones['Camera']
prop = rna_idprop_ui_prop_get(ob, "focal_length", create=True)
ob["focal_length"] = 50.0
prop["soft_min"] = prop["min"] = 1.0
prop["default"] = 50.0
prop["soft_max"] = prop["max"] = 5000.0
# Add custom property for the focus distance / add the driver after the camera is created
ob = bpy.context.object.pose.bones['Camera']
prop = rna_idprop_ui_prop_get(ob, "focus_distance", create=True)
ob["focus_distance"] = 10.00
prop["soft_min"] = prop["min"] = 0.0
prop["soft_max"] = prop["max"] = 1000.0
# Add custom property for the f-stop / add the driver after the camera is created
ob = bpy.context.object.pose.bones['Camera']
prop = rna_idprop_ui_prop_get(ob, "f-stop", create=True)
ob["f-stop"] = 2.8
prop["soft_min"] = prop["min"] = 0.1
prop["soft_max"] = prop["max"] = 128.00
# Add the camera object:
bpy.ops.object.mode_set(mode='OBJECT')
bpy.ops.object.camera_add()
cam = bpy.context.active_object
# Name the Camera Object
if 'Dolly_camera' not in context.scene.objects:
cam.name = "Dolly_camera"
else:
cam.name = "Dolly_camera.000"
# this will name the camera data
cam.data.name = cam.name
cam_data_name = bpy.context.object.data.name
bpy.data.cameras[cam_data_name].display_size = 1.0
cam.rotation_euler = [radians(90), 0, 0] # rotate the camera 90 degrees in x
cam.location = (0.0, -2.0, 0.0) # move the camera to the correct postion
cam.parent = rig
cam.parent_type = "BONE"
cam.parent_bone = "Camera"
# Add Driver to link the camera lens to the custom property on the armature
pose_bone = bpy.data.objects[rig.name].pose.bones['Camera']
lens_driver = cam.data.driver_add("lens")
lens_driver.driver.type = 'SCRIPTED'
var = lens_driver.driver.variables.new()
var.name = 'var'
var.type = 'SINGLE_PROP'
# Target the Custom bone property
var.targets[0].id = bpy.data.objects[rig.name]
var.targets[0].data_path = 'pose.bones["Camera"]["focal_length"]'
lens_driver.driver.expression = 'var'
# Add Driver to link the camera focus distance to the custom property on the armature
pose_bone = bpy.data.objects[rig.name].pose.bones['Camera']
lens_driver = cam.data.driver_add("dof.focus_distance")
lens_driver.driver.type = 'SCRIPTED'
var = lens_driver.driver.variables.new()
var.name = 'var'
var.type = 'SINGLE_PROP'
# Target the Custom bone property
var.targets[0].id = bpy.data.objects[rig.name]
var.targets[0].data_path = 'pose.bones["Camera"]["focus_distance"]'
lens_driver.driver.expression = 'var'
# Add Driver to link the camera f-stop to the custom property on the armature
pose_bone = bpy.data.objects[rig.name].pose.bones['Camera']
lens_driver = cam.data.driver_add("dof.aperture_fstop")
lens_driver.driver.type = 'SCRIPTED'
var = lens_driver.driver.variables.new()
var.name = 'var'
var.type = 'SINGLE_PROP'
# Target the Custom bone property
var.targets[0].id = bpy.data.objects[rig.name]
var.targets[0].data_path = 'pose.bones["Camera"]["f-stop"]'
lens_driver.driver.expression = 'var'
# lock the location/rotation/scale of the camera
cam.lock_location = [True, True, True]
cam.lock_rotation = [True, True, True]
cam.lock_scale = [True, True, True]
# Set new camera as active camera
bpy.context.scene.camera = cam
# make sure the camera is selectable by default (this can be locked in the UI)
bpy.context.object.hide_select = False
# make the rig the active object before finishing
bpy.context.view_layer.objects.active = rig
bpy.data.objects[cam.name].select_set(False)
bpy.data.objects[rig.name].select_set(True)
return rig
ctrl_aim.parent = root
ctrl_aim_child.parent = ctrl_aim
class ADD_CAMERA_RIGS_OT_build_dolly_rig(Operator):
bl_idname = "add_camera_rigs.build_dolly_rig"
bl_label = "Build Dolly Camera Rig"
bl_description = "Build a Camera Dolly Rig"
bl_options = {'REGISTER', 'UNDO'}
def execute(self, context):
# build the Widgets
if not "WDGT_Camera_root" in bpy.context.scene.objects:
create_root_widget(self, "Camera_root")
if not "WDGT_Camera" in bpy.context.scene.objects:
create_camera_widget(self, "Camera")
if not "WDGT_Aim" in bpy.context.scene.objects:
create_aim_widget(self, "Aim")
# call the function to build the rig
build_dolly_rig(context)
return {'FINISHED'}
def build_crane_rig(context):
# Define some useful variables:
boneLayer = (False, True, False, False, False, False, False, False,
False, False, False, False, False, False, False, False,
False, False, False, False, False, False, False, False,
False, False, False, False, False, False, False, False)
# Add the new armature object:
bpy.ops.object.armature_add()
rig = context.active_object
# it will try to name the rig "Crane_rig" but if that name exists it will
# add .000 to the name
if "Crane_rig" not in context.scene.objects:
rig.name = "Crane_rig"
else:
rig.name = "Crane_rig.000"
rig["rig_id"] = "Crane_rig"
bpy.ops.object.mode_set(mode='EDIT')
# Remove default bone:
def create_crane_bones(rig, bone_layers):
bones = rig.data.edit_bones
bones.remove(bones[0])
# Add new bones:
# Add new bones
root = bones.new("Root")
root.tail = (0.0, 3.0, 0.0)
root.tail = (0.0, 1.0, 0.0)
root.show_wire = True
ctrlAimChild = bones.new("aim_MCH")
ctrlAimChild.head = (0.0, 10.0, 1.0)
ctrlAimChild.tail = (0.0, 12.0, 1.0)
ctrlAimChild.layers = boneLayer
ctrl_aim_child = bones.new("Aim_shape_rotation-MCH")
ctrl_aim_child.head = (0.0, 10.0, 1.7)
ctrl_aim_child.tail = (0.0, 11.0, 1.7)
ctrl_aim_child.layers = bone_layers
ctrlAim = bones.new("Aim")
ctrlAim.head = (0.0, 10.0, 1.0)
ctrlAim.tail = (0.0, 12.0, 1.0)
ctrl_aim = bones.new("Aim")
ctrl_aim.head = (0.0, 10.0, 1.7)
ctrl_aim.tail = (0.0, 11.0, 1.7)
ctrl_aim.show_wire = True
ctrl = bones.new("Camera")
ctrl.head = (0.0, 1.0, 1.0)
ctrl.tail = (0.0, 3.0, 1.0)
ctrl.head = (0.0, 1.0, 1.7)
ctrl.tail = (0.0, 2.0, 1.7)
arm = bones.new("Crane_arm")
arm.head = (0.0, 0.0, 1.0)
arm.tail = (0.0, 1.0, 1.0)
arm.head = (0.0, 0.0, 1.7)
arm.tail = (0.0, 1.0, 1.7)
height = bones.new("Crane_height")
height.head = (0.0, 0.0, 0.0)
height.tail = (0.0, 0.0, 1.0)
height.tail = (0.0, 0.0, 1.7)
# Setup hierarchy:
# Setup hierarchy
ctrl.parent = arm
ctrl.use_inherit_rotation = False
ctrl.use_inherit_scale = False
ctrl.show_wire = True
arm.parent = height
arm.use_inherit_scale = False
height.parent = root
ctrlAim.parent = root
ctrlAimChild.parent = ctrlAim
# change display to BBone: it just looks nicer
bpy.context.object.data.display_type = 'BBONE'
# change display to wire for object
bpy.context.object.display_type = 'WIRE'
ctrl_aim.parent = root
ctrl_aim_child.parent = ctrl_aim
# jump into pose mode and change bones to euler
bpy.ops.object.mode_set(mode='POSE')
for x in bpy.context.object.pose.bones:
x.rotation_mode = 'XYZ'
# lock the relevant loc, rot and scale
bpy.context.object.pose.bones[
"Crane_arm"].lock_rotation = [False, True, False]
bpy.context.object.pose.bones["Crane_arm"].lock_scale = [True, False, True]
bpy.context.object.pose.bones["Crane_height"].lock_location = [True, True, True]
bpy.context.object.pose.bones["Crane_height"].lock_rotation = [True, True, True]
bpy.context.object.pose.bones["Crane_height"].lock_scale = [True, False, True]
# add the custom bone shapes
bpy.context.object.pose.bones["Root"].custom_shape = bpy.data.objects[
"WDGT_Camera_root"] # add the widget as custom shape
# set the wireframe checkbox to true
bpy.context.object.data.bones["Root"].show_wire = True
bpy.context.object.pose.bones[
"Aim"].custom_shape = bpy.data.objects["WDGT_Aim"]
bpy.context.object.data.bones["Aim"].show_wire = True
bpy.context.object.pose.bones["Aim"].custom_shape_transform = bpy.data.objects[
rig.name].pose.bones["aim_MCH"] # sets the "At" field to the child
bpy.context.object.pose.bones[
"Camera"].custom_shape = bpy.data.objects["WDGT_Camera"]
bpy.context.object.data.bones["Camera"].show_wire = True
# jump into object mode
# Jump into object mode
bpy.ops.object.mode_set(mode='OBJECT')
pose_bones = rig.pose.bones
# Lock the relevant loc, rot and scale
pose_bones["Crane_arm"].lock_rotation = (False, True, False)
pose_bones["Crane_arm"].lock_scale = (True, False, True)
pose_bones["Crane_height"].lock_location = (True, True, True)
pose_bones["Crane_height"].lock_rotation = (True, True, True)
pose_bones["Crane_height"].lock_scale = (True, False, True)
def build_camera_rig(context, mode):
bone_layers = tuple(i == 1 for i in range(32))
view_layer = bpy.context.view_layer
# Add constraints to bones:
con = rig.pose.bones['aim_MCH'].constraints.new('COPY_ROTATION')
rig_name = mode.capitalize() + "_Rig"
rig_data = bpy.data.armatures.new(rig_name)
rig = object_utils.object_data_add(context, rig_data, name=rig_name)
rig["rig_id"] = "%s" % rig_name
view_layer.objects.active = rig
rig.location = context.scene.cursor.location
bpy.ops.object.mode_set(mode='EDIT')
# Add new bones
if mode == "DOLLY":
create_dolly_bones(rig, bone_layers)
elif mode == "CRANE":
create_crane_bones(rig, bone_layers)
# Jump into object mode and change bones to euler
bpy.ops.object.mode_set(mode='OBJECT')
pose_bones = rig.pose.bones
for b in pose_bones:
b.rotation_mode = 'XYZ'
# Add custom properties to the armature’s Camera bone,
# so that all properties may be animated in a single action
# Add driver after the camera is created
# Lens property
pb = pose_bones['Camera']
pb["lens"] = 50.0
prop = rna_idprop_ui_prop_get(pb, "lens", create=True)
prop["default"] = 50.0
prop["min"] = 1.0
prop["max"] = 1000000.0
prop["soft_max"] = 5000.0
# DOF Focus Distance property
pb = pose_bones['Camera']
pb["focus_distance"] = 10.0
prop = rna_idprop_ui_prop_get(pb, "focus_distance", create=True)
prop["default"] = 10.0
prop["min"] = 0.0
# DOF F-Stop property
pb = pose_bones['Camera']
pb["aperture_fstop"] = 2.8
prop = rna_idprop_ui_prop_get(pb, "aperture_fstop", create=True)
prop["default"] = 2.8
prop["min"] = 0.0
prop["soft_min"] = 0.1
prop["soft_max"] = 128.0
# Build the widgets
root_widget = create_root_widget("Camera_Root")
camera_widget = create_camera_widget("Camera")
aim_widget = create_aim_widget("Aim")
# Add the custom bone shapes
pose_bones["Root"].custom_shape = root_widget
pose_bones["Aim"].custom_shape = aim_widget
pose_bones["Camera"].custom_shape = camera_widget
# Set the "At" field to the child
pose_bones["Aim"].custom_shape_transform = pose_bones["Aim_shape_rotation-MCH"]
# Add constraints to bones
con = pose_bones['Aim_shape_rotation-MCH'].constraints.new('COPY_ROTATION')
con.target = rig
con.subtarget = "Camera"
con = rig.pose.bones['Camera'].constraints.new('TRACK_TO')
con = pose_bones['Camera'].constraints.new('TRACK_TO')
con.target = rig
con.subtarget = "Aim"
con.use_target_z = True
# Add custom Bone property to Camera bone
ob = bpy.context.object.pose.bones['Camera']
prop = rna_idprop_ui_prop_get(ob, "lock", create=True)
ob["lock"] = 1.0
prop["soft_min"] = prop["min"] = 0.0
prop["soft_max"] = prop["max"] = 1.0
# Add Driver to Lock/Unlock Camera from Aim Target
rig = bpy.context.view_layer.objects.active
pose_bone = bpy.data.objects[rig.name].pose.bones['Camera']
constraint = pose_bone.constraints["Track To"]
inf_driver = constraint.driver_add('influence')
inf_driver.driver.type = 'SCRIPTED'
var = inf_driver.driver.variables.new()
var.name = 'var'
var.type = 'SINGLE_PROP'
# Target the Custom bone property
var.targets[0].id = bpy.data.objects[rig.name]
var.targets[0].data_path = 'pose.bones["Camera"]["lock"]'
inf_driver.driver.expression = 'var'
# Add custom property for the lens / add the driver after the camera is created
ob = bpy.context.object.pose.bones['Camera']
prop = rna_idprop_ui_prop_get(ob, "focal_length", create=True)
ob["focal_length"] = 50.0
prop["soft_min"] = prop["min"] = 1.0
prop["default"] = 50.0
prop["soft_max"] = prop["max"] = 5000.0
# Add custom property for the focus distance / add the driver after the camera is created
ob = bpy.context.object.pose.bones['Camera']
prop = rna_idprop_ui_prop_get(ob, "focus_distance", create=True)
ob["focus_distance"] = 10.00
prop["soft_min"] = prop["min"] = 0.0
prop["soft_max"] = prop["max"] = 1000.0
# Add custom property for the focus distance / add the driver after the camera is created
ob = bpy.context.object.pose.bones['Camera']
prop = rna_idprop_ui_prop_get(ob, "focus_distance", create=True)
ob["focus_distance"] = 10.00
prop["soft_min"] = prop["min"] = 0.0
prop["soft_max"] = prop["max"] = 1000.0
# Add custom property for the f-stop / add the driver after the camera is created
ob = bpy.context.object.pose.bones['Camera']
prop = rna_idprop_ui_prop_get(ob, "f-stop", create=True)
ob["f-stop"] = 2.8
prop["soft_min"] = prop["min"] = 0.1
prop["soft_max"] = prop["max"] = 128.00
# Add the camera object:
bpy.ops.object.mode_set(mode='OBJECT')
# Change display to BBone: it just looks nicer
bpy.context.object.data.display_type = 'BBONE'
# Change display to wire for object
bpy.context.object.display_type = 'WIRE'
# Add the camera object
cam_name = "%s_Camera" % mode.capitalize()
cam_data = bpy.data.cameras.new(cam_name)
cam = object_utils.object_data_add(context, cam_data, name=cam_name)
view_layer.objects.active = cam
context.scene.camera = cam
cam.data.display_size = 1.0
cam.rotation_euler[0] = pi / 2.0 # Rotate the camera 90 degrees in x
bpy.ops.object.camera_add()
cam = bpy.context.active_object
# this will name the Camera Object
if 'Crane_camera' not in context.scene.objects:
cam.name = "Crane_camera"
else:
cam.name = "Crane_camera.000"
# this will name the camera Data Object
if "Crane_camera" not in bpy.context.scene.objects.data.camera:
cam.data.name = "Crane_camera"
else:
cam.data.name = "Crane_camera.000"
cam_data_name = bpy.context.object.data.name
bpy.data.cameras[cam_data_name].display_size = 1.0
cam.rotation_euler = [radians(90), 0, 0] # rotate the camera 90 degrees in x
cam.location = (0.0, -2.0, 0.0) # move the camera to the correct postion
cam.location = (0.0, -1.0, 0.0) # Move the camera to the correct position
cam.parent = rig
cam.parent_type = "BONE"
cam.parent_bone = "Camera"
# Add Driver to link the camera lens to the custom property on the armature
pose_bone = bpy.data.objects[rig.name].pose.bones['Camera']
lens_driver = cam.data.driver_add("lens")
lens_driver.driver.type = 'SCRIPTED'
var = lens_driver.driver.variables.new()
var.name = 'var'
var.type = 'SINGLE_PROP'
# Target the Custom bone property
var.targets[0].id = bpy.data.objects[rig.name]
var.targets[0].data_path = 'pose.bones["Camera"]["focal_length"]'
lens_driver.driver.expression = 'var'
# Add Driver to link the camera focus distance to the custom property on the armature
pose_bone = bpy.data.objects[rig.name].pose.bones['Camera']
lens_driver = cam.data.driver_add("dof.focus_distance")
lens_driver.driver.type = 'SCRIPTED'
var = lens_driver.driver.variables.new()
var.name = 'var'
var.type = 'SINGLE_PROP'
# Target the Custom bone property
var.targets[0].id = bpy.data.objects[rig.name]
var.targets[0].data_path = 'pose.bones["Camera"]["focus_distance"]'
lens_driver.driver.expression = 'var'
# Add Driver to link the camera f-stop to the custom property on the armature
pose_bone = bpy.data.objects[rig.name].pose.bones['Camera']
lens_driver = cam.data.driver_add("dof.aperture_fstop")
lens_driver.driver.type = 'SCRIPTED'
var = lens_driver.driver.variables.new()
var.name = 'var'
var.type = 'SINGLE_PROP'
# Target the Custom bone property
var.targets[0].id = bpy.data.objects[rig.name]
var.targets[0].data_path = 'pose.bones["Camera"]["f-stop"]'
lens_driver.driver.expression = 'var'
# the location/rotation/scale of the camera
cam.lock_location = [True, True, True]
cam.lock_rotation = [True, True, True]
cam.lock_scale = [True, True, True]
# Set new camera as active camera
bpy.context.scene.camera = cam
# make sure the camera is selectable by default (this can be locked in the UI)
bpy.context.object.hide_select = False
# make the rig the active object before finishing
bpy.context.view_layer.objects.active = rig
bpy.data.objects[cam.name].select_set(False)
bpy.data.objects[rig.name].select_set(True)
# Lock camera transforms
cam.lock_location = (True,) * 3
cam.lock_rotation = (True,) * 3
cam.lock_scale = (True,) * 3
# Add drivers to link the camera properties to the custom props
# on the armature
for prop_from, prop_to in (("lens", "lens"),
("focus_distance", "dof.focus_distance"),
("aperture_fstop", "dof.aperture_fstop")):
driver = cam.data.driver_add(prop_to)
driver.driver.type = 'SCRIPTED'
var = driver.driver.variables.new()
var.name = 'var'
var.type = 'SINGLE_PROP'
# Target the custom bone property
var.targets[0].id = rig
var.targets[0].data_path = 'pose.bones["Camera"]["%s"]' % prop_from
driver.driver.expression = 'var'
# Make the rig the active object
for ob in view_layer.objects:
ob.select_set(False)
rig.select_set(True)
view_layer.objects.active = rig
return rig
class ADD_CAMERA_RIGS_OT_build_crane_rig(Operator):
bl_idname = "add_camera_rigs.build_crane_rig"
bl_label = "Build Crane Camera Rig"
bl_description = "Build a Camera Crane Rig"
class OBJECT_OT_build_camera_rig(Operator):
bl_idname = "object.build_camera_rig"
bl_label = "Build Camera Rig"
bl_description = "Build a Camera Rig"
bl_options = {'REGISTER', 'UNDO'}
def execute(self, context):
# build the Widgets
if not "WDGT_Camera_root" in bpy.context.scene.objects:
create_root_widget(self, "Camera_root")
if not "WDGT_Camera" in bpy.context.scene.objects:
create_camera_widget(self, "Camera")
if not "WDGT_Aim" in bpy.context.scene.objects:
create_aim_widget(self, "Aim")
# call the function to build the rig
build_crane_rig(context)
mode: bpy.props.EnumProperty(items=
(('DOLLY',) * 3,
('CRANE',) * 3,),
name="mode",
description="", default="DOLLY")
def execute(self, context):
# Build the rig
build_camera_rig(context, self.mode)
return {'FINISHED'}
# dolly and crane entries in the Add Object > Camera Menu
def add_dolly_crane_buttons(self, context):
"""Dolly and crane entries in the Add Object > Camera Menu"""
if context.mode == 'OBJECT':
self.layout.operator(
ADD_CAMERA_RIGS_OT_build_dolly_rig.bl_idname,
op = self.layout.operator(
OBJECT_OT_build_camera_rig.bl_idname,
text="Dolly Camera Rig",
icon='CAMERA_DATA'
)
self.layout.operator(
ADD_CAMERA_RIGS_OT_build_crane_rig.bl_idname,
op.mode = "DOLLY"
op = self.layout.operator(
OBJECT_OT_build_camera_rig.bl_idname,
text="Crane Camera Rig",
icon='CAMERA_DATA'
)
op.mode = "CRANE"
classes = (
ADD_CAMERA_RIGS_OT_build_dolly_rig,
ADD_CAMERA_RIGS_OT_build_crane_rig,
OBJECT_OT_build_camera_rig,
)
......
# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
import bpy
from bpy.types import Menu
from bpy.types import Panel
from .operators import get_arm_and_cam
class ADD_CAMERA_RIGS_MT_composition_guides_menu(Menu):
class ADD_CAMERA_RIGS_PT_composition_guides(Panel):
bl_label = "Composition Guides"
bl_idname = "ADD_CAMERA_RIGS_MT_composition_guides_menu"
bl_space_type = 'VIEW_3D'
bl_region_type = 'HEADER'
def draw(self, context):
layout = self.layout
activeCameraName = bpy.context.active_object.children[0].name
cam = bpy.data.cameras[bpy.data.objects[activeCameraName].data.name]
arm, cam = get_arm_and_cam(context.active_object)
cam = cam.data
layout.prop(cam, "show_safe_areas")
layout.row().separator()
......@@ -24,17 +44,12 @@ class ADD_CAMERA_RIGS_MT_composition_guides_menu(Menu):
layout.prop(cam, "show_composition_thirds")
def draw_item(self, context):
layout = self.layout
layout.menu(CustomMenu.bl_idname)
def register():
bpy.utils.register_class(ADD_CAMERA_RIGS_MT_composition_guides_menu)
bpy.utils.register_class(ADD_CAMERA_RIGS_PT_composition_guides)
def unregister():
bpy.utils.unregister_class(ADD_CAMERA_RIGS_MT_composition_guides_menu)
bpy.utils.unregister_class(ADD_CAMERA_RIGS_PT_composition_guides)
if __name__ == "__main__":
......
import bpy
def create_widget(self, name):
""" Creates an empty widget object and returns the object."""
widget_prefix = bpy.context.preferences.addons["add_camera_rigs"].preferences.widget_prefix
def create_widget(name):
"""Create an empty widget object and return the object"""
prefs = bpy.context.preferences.addons["add_camera_rigs"].preferences
widget_prefix = prefs.widget_prefix
obj_name = widget_prefix + name
scene = bpy.context.scene
mesh = bpy.data.meshes.new(obj_name)
obj = bpy.data.objects.new(obj_name, mesh)
obj = bpy.data.objects.get(obj_name)
# create a new collection for the wigets
collection_name = bpy.context.preferences.addons["add_camera_rigs"].preferences.camera_widget_collection_name
c = bpy.data.collections.get(collection_name)
if c is not None:
c.objects.link(obj)
else:
c = bpy.data.collections.new(collection_name)
c.hide_viewport = True
c.hide_render = True
if obj is None:
mesh = bpy.data.meshes.new(obj_name)
obj = bpy.data.objects.new(obj_name, mesh)
# link the collection
scene.collection.children.link(c)
c.objects.link(obj)
# Create a new collection for the widgets
collection_name = prefs.camera_widget_collection_name
coll = bpy.data.collections.get(collection_name)
if coll is None:
coll = bpy.data.collections.new(collection_name)
scene.collection.children.link(coll)
coll.hide_viewport = True
coll.hide_render = True
# Link the collection
coll.objects.link(obj)
return obj
def create_root_widget(self, name):
# Creates a compass-shaped widget
obj = create_widget(self, name)
if obj is not None:
verts = [(0.210255, 0.209045, 0), (0.113789, 0.273501, -2.98023e-08),
(-3.07015e-08, 0.296135, 0), (-0.113789, 0.273501, 0),
(-0.210255, 0.209045, 0), (-0.274712, 0.112579, 7.45058e-09),
(-0.297346, -0.00121052, 1.48165e-08), (0.297346, -0.00121046, -1.49858e-08),
(0.274711, 0.112579, 7.45058e-09), (0.071529, 0.505864, 0),
(-0.0715289, 0.505864, 0), (-0.071529, 0.379091, 2.98023e-08),
(0.071529, 0.379091, 0), (-0.132587, 0.505864, 0),
(0.132587, 0.505864, 0), (-3.07015e-08, 0.667601, 1.19209e-07),
(-0.274712, -0.115, 2.23517e-08), (0.274712, -0.115, -7.45058e-09),
(0.210255, -0.211466, 0), (0.113789, -0.275922, 0),
(-9.03062e-08, -0.298556, 0), (-0.113789, -0.275922, 2.98023e-08),
(-0.210255, -0.211466, 0), (-0.668811, -0.00121029, 4.46188e-08),
(-0.507075, 0.131377, 4.47035e-08), (-0.507075, -0.133798, -1.49012e-08),
(-0.380301, 0.0703187, 1.49012e-08), (-0.380301, -0.0727393, 1.49012e-08),
(-0.507075, -0.0727393, -1.49012e-08), (-0.507075, 0.0703187, 4.47035e-08),
(0.507075, -0.0727393, -1.49012e-08), (0.507075, 0.0703187, -1.49012e-08),
(0.380301, 0.0703187, 1.49012e-08), (0.380301, -0.0727393, -1.49012e-08),
(0.507075, 0.131377, -1.49012e-08), (0.507075, -0.133798, -1.49012e-08),
(0.668811, -0.0012103, -1.49858e-08), (1.48112e-07, -0.670021, 0),
(-0.132587, -0.508285, 0), (0.132587, -0.508285, 0),
(-0.0715289, -0.381512, 2.98023e-08), (0.0715291, -0.381512, -2.98023e-08),
(0.0715291, -0.508285, 0), (-0.0715289, -0.508285, 0),
]
edges = [(0, 1), (1, 2), (2, 3), (3, 4), (4, 5), (5, 6), (7, 8), (0, 8), (10, 11), (9, 12),
(11, 12), (10, 13), (9, 14), (13, 15), (14, 15), (16,
22), (17, 18), (18, 19), (19, 20), (20, 21),
(21, 22), (7, 17), (6, 16), (23, 24), (23, 25), (24,
29), (25, 28), (26, 27), (26, 29), (27, 28),
(31, 32), (30, 33), (32, 33), (31, 34), (30, 35), (34,
36), (35, 36), (37, 38), (37, 39), (38, 43),
(39, 42), (40, 41), (40, 43), (41, 42), ]
faces = []
def create_root_widget(name):
"""Create a compass-shaped widget"""
obj = create_widget(name)
if not obj.data.vertices:
verts = [(0.6307649612426758, 0.6271349787712097, 0.0),
(0.3413670063018799, 0.8205029964447021, 0.0),
(0.0, 0.8884050250053406, 0.0),
(-0.3413670063018799, 0.8205029964447021, 0.0),
(-0.6307649612426758, 0.6271349787712097, 0.0),
(-0.8241360187530518, 0.3377370238304138, 0.0),
(-0.8920379877090454, -0.003631560131907463, 0.0),
(0.8920379877090454, -0.003631379920989275, 0.0),
(0.824133038520813, 0.3377370238304138, 0.0),
(0.21458700299263, 1.5175920724868774, 0.0),
(-0.21458669006824493, 1.5175920724868774, 0.0),
(-0.21458700299263, 1.1372729539871216, 0.0),
(0.21458700299263, 1.1372729539871216, 0.0),
(-0.3977609872817993, 1.5175920724868774, 0.0),
(0.3977609872817993, 1.5175920724868774, 0.0),
(0.0, 2.002802848815918, 0.0),
(-0.8241360187530518, -0.3449999988079071, 0.0),
(0.8241360187530518, -0.3449999988079071, 0.0),
(0.6307649612426758, -0.6343979835510254, 0.0),
(0.3413670063018799, -0.8277660012245178, 0.0),
(0.0, -0.8956680297851562, 0.0),
(-0.3413670063018799, -0.8277660012245178, 0.0),
(-0.6307649612426758, -0.6343979835510254, 0.0),
(-2.0064330101013184, -0.003630870021879673, 0.0),
(-1.5212249755859375, 0.39413100481033325, 0.0),
(-1.5212249755859375, -0.4013940095901489, 0.0),
(-1.1409029960632324, 0.21095609664916992, 0.0),
(-1.1409029960632324, -0.2182179093360901, 0.0),
(-1.5212249755859375, -0.2182179093360901, 0.0),
(-1.5212249755859375, 0.21095609664916992, 0.0),
(1.5212249755859375, -0.2182179093360901, 0.0),
(1.5212249755859375, 0.21095609664916992, 0.0),
(1.1409029960632324, 0.21095609664916992, 0.0),
(1.1409029960632324, -0.2182179093360901, 0.0),
(1.5212249755859375, 0.39413100481033325, 0.0),
(1.5212249755859375, -0.4013940095901489, 0.0),
(2.0064330101013184, -0.0036309000570327044, 0.0),
(0.0, -2.0100629329681396, 0.0),
(-0.3977609872817993, -1.5248548984527588, 0.0),
(0.3977609872817993, -1.5248548984527588, 0.0),
(-0.21458669006824493, -1.144536018371582, 0.0),
(0.21458730101585388, -1.144536018371582, 0.0),
(0.21458730101585388, -1.5248548984527588, 0.0),
(-0.21458669006824493, -1.5248548984527588, 0.0)]
edges = [(0, 1), (1, 2), (2, 3), (3, 4), (4, 5), (5, 6), (7, 8), (0, 8),
(10, 11), (9, 12), (11, 12), (10, 13), (9, 14), (13, 15), (14, 15),
(16, 22), (17, 18), (18, 19), (19, 20), (20, 21), (21, 22), (7, 17),
(6, 16), (23, 24), (23, 25), (24, 29), (25, 28), (26, 27), (26, 29),
(27, 28), (31, 32), (30, 33), (32, 33), (31, 34), (30, 35), (34, 36),
(35, 36), (37, 38), (37, 39), (38, 43), (39, 42), (40, 41), (40, 43),
(41, 42)]
mesh = obj.data
mesh.from_pydata(verts, edges, [])
mesh.update()
return obj
def create_camera_widget(self, name):
# Creates a camera ctrl widget
obj = create_widget(self, name)
if obj != None:
verts = [(0.13756819069385529, 1.0706068032106941e-08, -0.13756819069385529),
(0.1797415018081665, 5.353034016053471e-09, -0.07445136457681656),
(0.19455081224441528, -6.381313819948996e-16, 8.504085435845354e-09),
(0.1797415018081665, -5.353034016053471e-09, 0.07445138692855835),
(0.13756819069385529, -1.0706068032106941e-08, 0.13756819069385529),
(0.07445137947797775, -2.1412136064213882e-08, 0.1797415018081665),
(-9.740904971522468e-08, -2.1412136064213882e-08, 0.19455081224441528),
(-5.87527146933553e-08, 2.1412136064213882e-08, -0.19455081224441528),
(0.0744515135884285, 2.1412136064213882e-08, -0.17974145710468292),
(0.3317747414112091, 5.353034016053471e-09, -0.04680081456899643),
(0.3317747414112091, -5.353034016053471e-09, 0.04680081456899643),
(0.24882805347442627, -5.353034016053471e-09, 0.04680081456899643),
(0.24882805347442627, 5.353034016053471e-09, -0.04680084437131882),
(0.3317747414112091, -5.353034016053471e-09, 0.08675074577331543),
(0.3317747414112091, 5.353034016053471e-09, -0.08675074577331543),
(0.43759751319885254, 0.0, 0.0), (-0.07445148378610611, -
2.1412136064213882e-08, 0.17974145710468292),
(-0.07445141673088074, 2.1412136064213882e-08, -0.1797415018081665),
(-0.13756820559501648, 1.0706068032106941e-08, -0.1375681608915329),
(-0.1797415018081665, 5.353034016053471e-09, -0.07445136457681656),
(-0.19455081224441528, -1.2762627639897992e-15, 2.0872269246297037e-08),
(-0.1797415018081665, -5.353034016053471e-09, 0.07445140182971954),
(-0.1375681608915329, -1.0706068032106941e-08, 0.13756820559501648),
(5.1712785165136665e-08, -4.2824272128427765e-08, 0.43759751319885254),
(0.08675077557563782, -2.1412136064213882e-08, 0.3317747414112091),
(-0.08675073087215424, -2.1412136064213882e-08, 0.3317747414112091),
(0.046800870448350906, -2.1412136064213882e-08, 0.24882805347442627),
(-0.04680079594254494, -2.1412136064213882e-08, 0.24882805347442627),
(-0.04680079594254494, -2.1412136064213882e-08, 0.3317747414112091),
(0.04680084437131882, -2.1412136064213882e-08, 0.3317747414112091),
(-0.04680076241493225, 2.1412136064213882e-08, -0.3317747414112091),
(0.046800874173641205, 2.1412136064213882e-08, -0.3317747414112091),
(0.04680086299777031, 2.1412136064213882e-08, -0.24882805347442627),
(-0.046800799667835236, 2.1412136064213882e-08, -0.24882805347442627),
(0.0867508053779602, 2.1412136064213882e-08, -0.3317747414112091),
(-0.08675070106983185, 2.1412136064213882e-08, -0.3317747414112091),
(4.711345980012993e-08, 4.2824272128427765e-08, -0.43759751319885254),
(-0.43759751319885254, 1.0210102111918393e-14, -9.882624141255292e-08),
(-0.3317747414112091, -5.353034016053471e-09, 0.08675065636634827),
(-0.3317747414112091, 5.353034016053471e-09, -0.08675083518028259),
(-0.24882805347442627, -5.353034016053471e-09, 0.04680076986551285),
(-0.24882805347442627, 5.353034016053471e-09, -0.0468008853495121),
(-0.3317747414112091, 5.353034016053471e-09, -0.046800896525382996),
(-0.3317747414112091, -5.353034016053471e-09, 0.04680073633790016),
(-0.08263588696718216, -7.0564780685344886e-09, 0.08263592422008514),
(-0.10796899348497391, -3.5282390342672443e-09, 0.04472224414348602),
(-0.11686481535434723, -8.411977372806655e-16, 1.2537773486087644e-08),
(-0.10796899348497391, 3.5282390342672443e-09, -0.04472222551703453),
(-0.08263592422008514, 7.0564780685344886e-09, -0.08263588696718216),
(-0.04472225159406662, 7.0564780685344886e-09, -0.10796899348497391),
(-0.0447222925722599, -7.0564780685344886e-09, 0.10796897858381271),
(0.0447223074734211, 7.0564780685344886e-09, -0.10796897858381271),
(-3.529219583242593e-08, 7.0564780685344886e-09, -0.11686481535434723),
(-5.8512675593647145e-08, -7.0564780685344886e-09, 0.11686481535434723),
(0.04472222924232483, -7.0564780685344886e-09, 0.10796899348497391),
(0.08263590186834335, -7.0564780685344886e-09, 0.08263590186834335),
(0.10796899348497391, -3.5282390342672443e-09, 0.04472223296761513),
(0.11686481535434723, -4.2059886864033273e-16, 5.108323541946902e-09),
(0.10796899348497391, 3.5282390342672443e-09, -0.04472222924232483),
(0.08263590186834335, 7.0564780685344886e-09, -0.08263590186834335),
(3.725290298461914e-08, -2.1412136064213882e-08, 0.24882805347442627)]
def create_camera_widget(name):
"""Create a camera control widget"""
obj = create_widget(name)
if not obj.data.vertices:
verts = [(0.27513638138771057, 0.0, -0.27513638138771057),
(0.359483003616333, 0.0, -0.14890272915363312),
(0.38910162448883057, 0.0, 0.0),
(0.359483003616333, 0.0, 0.1489027738571167),
(0.27513638138771057, 0.0, 0.27513638138771057),
(0.1489027589559555, 0.0, 0.359483003616333),
(-1.9481809943044937e-07, 0.0, 0.38910162448883057),
(-1.175054293867106e-07, 0.0, -0.38910162448883057),
(0.148903027176857, 0.0, -0.35948291420936584),
(0.6635494828224182, 0.0, -0.09360162913799286),
(0.6635494828224182, 0.0, 0.09360162913799286),
(0.49765610694885254, 0.0, 0.09360162913799286),
(0.49765610694885254, 0.0, -0.09360168874263763),
(0.6635494828224182, 0.0, 0.17350149154663086),
(0.6635494828224182, 0.0, -0.17350149154663086),
(0.8751950263977051, 0.0, 0.0),
(-0.14890296757221222, 0.0, 0.35948291420936584),
(-0.14890283346176147, 0.0, -0.359483003616333),
(-0.27513641119003296, 0.0, -0.2751363217830658),
(-0.359483003616333, 0.0, -0.14890272915363312),
(-0.38910162448883057, 0.0, 0.0),
(-0.359483003616333, 0.0, 0.1489028036594391),
(-0.2751363217830658, 0.0, 0.27513641119003296),
(1.0342557033027333e-07, 0.0, 0.8751950263977051),
(0.17350155115127563, 0.0, 0.6635494828224182),
(-0.17350146174430847, 0.0, 0.6635494828224182),
(0.09360174089670181, 0.0, 0.49765610694885254),
(-0.09360159188508987, 0.0, 0.49765610694885254),
(-0.09360159188508987, 0.0, 0.6635494828224182),
(0.09360168874263763, 0.0, 0.6635494828224182),
(-0.0936015248298645, 0.0, -0.6635494828224182),
(0.09360174834728241, 0.0, -0.6635494828224182),
(0.09360172599554062, 0.0, -0.49765610694885254),
(-0.09360159933567047, 0.0, -0.49765610694885254),
(0.1735016107559204, 0.0, -0.6635494828224182),
(-0.1735014021396637, 0.0, -0.6635494828224182),
(9.422691960025986e-08, 0.0, -0.8751950263977051),
(-0.8751950263977051, 0.0, 0.0),
(-0.6635494828224182, 0.0, 0.17350131273269653),
(-0.6635494828224182, 0.0, -0.17350167036056519),
(-0.49765610694885254, 0.0, 0.0936015397310257),
(-0.49765610694885254, 0.0, -0.0936017706990242),
(-0.6635494828224182, 0.0, -0.09360179305076599),
(-0.6635494828224182, 0.0, 0.09360147267580032),
(-0.16527177393436432, 0.0, 0.1652718484401703),
(-0.21593798696994781, 0.0, 0.08944448828697205),
(-0.23372963070869446, 0.0, 0.0),
(-0.21593798696994781, 0.0, -0.08944445103406906),
(-0.1652718484401703, 0.0, -0.16527177393436432),
(-0.08944450318813324, 0.0, -0.21593798696994781),
(-0.0894445851445198, 0.0, 0.21593795716762543),
(0.0894446149468422, 0.0, -0.21593795716762543),
(-7.058439166485186e-08, 0.0, -0.23372963070869446),
(-1.1702535118729429e-07, 0.0, 0.23372963070869446),
(0.08944445848464966, 0.0, 0.21593798696994781),
(0.1652718037366867, 0.0, 0.1652718037366867),
(0.21593798696994781, 0.0, 0.08944446593523026),
(0.23372963070869446, 0.0, 0.0),
(0.21593798696994781, 0.0, -0.08944445848464966),
(0.1652718037366867, 0.0, -0.1652718037366867)]
edges = [(0, 1), (1, 2), (2, 3), (3, 4), (4, 5), (5, 6), (7, 8), (0, 8),
(10, 11), (9, 12), (11, 12), (10, 13), (9, 14), (13, 15), (14, 15), (16, 22),
(17, 18), (18, 19), (19, 20), (20, 21), (21, 22), (7, 17), (6, 16), (23, 24),
(23, 25), (24, 29), (25, 28), (26, 29), (27, 28), (31, 32), (30, 33), (32, 33),
(31, 34), (30, 35), (34, 36), (35, 36), (37, 38), (37, 39), (38, 43), (39, 42),
(40, 41), (40, 43), (41, 42), (50, 53), (49, 52), (44, 45), (45, 46), (46, 47),
(47, 48), (48, 49), (44, 50), (51, 59), (51, 52), (53, 54), (54, 55), (55, 56),
(56, 57), (57, 58), (58, 59), (26, 60), (27, 60), (23, 60)]
faces = []
(10, 11), (9, 12), (11, 12), (10, 13), (9, 14), (13, 15), (14, 15),
(16, 22), (17, 18), (18, 19), (19, 20), (20, 21), (21, 22), (7, 17),
(6, 16), (23, 24), (23, 25), (24, 29), (25, 28), (26, 29), (27, 28),
(31, 32), (30, 33), (32, 33), (31, 34), (30, 35), (34, 36), (35, 36),
(37, 38), (37, 39), (38, 43), (39, 42), (40, 41), (40, 43), (41, 42),
(50, 53), (49, 52), (44, 45), (45, 46), (46, 47), (47, 48), (48, 49),
(44, 50), (51, 59), (51, 52), (53, 54), (54, 55), (55, 56), (56, 57),
(57, 58), (58, 59), (27, 26)]
mesh = obj.data
mesh.from_pydata(verts, edges, [])
mesh.update()
return obj
def create_aim_widget(self, name):
# Creates a camera aim widget
obj = create_widget(self, name)
if obj != None:
verts = [(0.15504144132137299, 1.4901161193847656e-08, 0.15504144132137299),
(0.20257140696048737, 7.450580596923828e-09, 0.0839078277349472),
(0.21926172077655792, -8.881784197001252e-16, -9.584233851001045e-09),
(0.20257140696048737, -7.450580596923828e-09, -0.0839078426361084),
(0.15504144132137299, -1.4901161193847656e-08, -0.15504144132137299),
(0.0839078351855278, -1.4901161193847656e-08, -0.20257140696048737),
(-1.0978147457763043e-07, -1.4901161193847656e-08, -0.21926172077655792),
(-6.621520043381679e-08, 1.4901161193847656e-08, 0.21926172077655792),
(0.08390798419713974, 1.4901161193847656e-08, 0.2025713473558426),
(0.39969685673713684, 3.725290298461914e-09, 0.05274524539709091),
(0.39969685673713684, -3.725290298461914e-09, -0.05274524167180061),
(0.4931790232658386, -3.725290298461914e-09, -0.05274524167180061),
(0.4931790232658386, 3.725290298461914e-09, 0.052745271474123),
(0.39969685673713684, -7.450580596923828e-09, -0.09776943176984787),
(0.39969685673713684, 7.450580596923828e-09, 0.09776943176984787),
(0.28043296933174133, 6.226862126577502e-17, -6.226862788321993e-17),
(-0.08390796184539795, -1.4901161193847656e-08, -0.2025713473558426),
(-0.08390787988901138, 1.4901161193847656e-08, 0.20257140696048737),
(-0.15504147112369537, 1.4901161193847656e-08, 0.1550414115190506),
(-0.20257140696048737, 7.450580596923828e-09, 0.08390782028436661),
(-0.21926172077655792, -1.7763568394002505e-15, -2.352336458955051e-08),
(-0.20257140696048737, -7.450580596923828e-09, -0.08390786498785019),
(-0.1550414115190506, -1.4901161193847656e-08, -0.15504147112369537),
(2.9140544199890428e-08, 2.9802322387695312e-08, 0.2804329991340637),
(-0.09776944667100906, 2.9802322387695312e-08, 0.3996969163417816),
(0.09776947647333145, 2.9802322387695312e-08, 0.3996969163417816),
(-0.052745264023542404, 2.9802322387695312e-08, 0.4931790828704834),
(0.05274529010057449, 2.9802322387695312e-08, 0.4931790828704834),
(0.052745264023542404, 2.9802322387695312e-08, 0.3996969163417816),
(-0.052745234221220016, 2.9802322387695312e-08, 0.3996969163417816),
(0.05274517461657524, -2.9802322387695312e-08, -0.3996969759464264),
(-0.052745334804058075, -2.9802322387695312e-08, -0.3996969759464264),
(-0.05274537205696106, -2.9802322387695312e-08, -0.49317920207977295),
(0.05274519696831703, -2.9802322387695312e-08, -0.49317920207977295),
(-0.09776955097913742, -2.9802322387695312e-08, -0.3996969163417816),
(0.09776940196752548, -2.9802322387695312e-08, -0.39969703555107117),
(-7.148475589247028e-08, -2.9802322387695312e-08, -0.2804329991340637),
(-0.2804330289363861, 3.552713678800501e-15, 4.234420103443881e-08),
(-0.3996969759464264, -7.450580596923828e-09, -0.09776938706636429),
(-0.39969685673713684, 7.450580596923828e-09, 0.09776950627565384),
(-0.4931790232658386, -3.725290298461914e-09, -0.05274520441889763),
(-0.4931790232658386, 3.725290298461914e-09, 0.05274531990289688),
(-0.3996969163417816, 3.725290298461914e-09, 0.052745312452316284),
(-0.3996969163417816, -3.725290298461914e-09, -0.05274519324302673),
(-0.06401804089546204, -7.450580596923828e-09, -0.06401806324720383),
(-0.0836436077952385, -3.725290298461914e-09, -0.03464633598923683),
(-0.09053517132997513, -8.881784197001252e-16, -9.713016169143884e-09),
(-0.0836436077952385, 3.725290298461914e-09, 0.03464631363749504),
(-0.06401806324720383, 7.450580596923828e-09, 0.06401804089546204),
(-0.03464633598923683, 7.450580596923828e-09, 0.0836436077952385),
(-0.034646373242139816, -7.450580596923828e-09, -0.0836435854434967),
(0.03464638441801071, 7.450580596923828e-09, 0.0836435854434967),
(-2.734086912425937e-08, 7.450580596923828e-09, 0.09053517132997513),
(-4.532979147597871e-08, -7.450580596923828e-09, -0.09053517132997513),
(0.034646324813365936, -7.450580596923828e-09, -0.0836436077952385),
(0.06401804834604263, -7.450580596923828e-09, -0.06401804834604263),
(0.0836436077952385, -3.725290298461914e-09, -0.034646324813365936),
(0.09053517132997513, -4.440892098500626e-16, -3.957419281164221e-09),
(0.0836436077952385, 3.725290298461914e-09, 0.03464632108807564),
(0.06401804834604263, 7.450580596923828e-09, 0.06401804834604263),
(1.1175870895385742e-08, 2.9802322387695312e-08, 0.4931790828704834),
(-3.3337176574832483e-08, 2.4835267176115394e-09, 0.030178390443325043),
(-3.9333485801762436e-08, -2.4835271617007493e-09, -0.030178390443325043),
(-0.030178390443325043, -7.40148665436918e-16, -7.794483281031717e-09),
(0.030178390443325043, -5.921189111737107e-16, -5.875951281097969e-09)]
def create_aim_widget(name):
"""Create a camera aim widget"""
obj = create_widget(name)
if not obj.data.vertices:
verts = [(0.31008288264274597, 0.0, 0.31008288264274597),
(0.40514281392097473, 0.0, 0.1678156554698944),
(0.43852344155311584, 0.0, 0.0),
(0.40514281392097473, 0.0, -0.1678156852722168),
(0.31008288264274597, 0.0, -0.31008288264274597),
(0.1678156703710556, 0.0, -0.40514281392097473),
(-2.1956294915526087e-07, 0.0, -0.43852344155311584),
(-1.3243040086763358e-07, 0.0, 0.43852344155311584),
(0.16781596839427948, 0.0, 0.4051426947116852),
(0.7993937134742737, 0.0, 0.10549049079418182),
(0.7993937134742737, 0.0, -0.10549048334360123),
(0.9863580465316772, 0.0, -0.10549048334360123),
(0.9863580465316772, 0.0, 0.105490542948246),
(0.7993937134742737, 0.0, -0.19553886353969574),
(0.7993937134742737, 0.0, 0.19553886353969574),
(0.5608659386634827, 0.0, 0.0),
(-0.1678159236907959, 0.0, -0.4051426947116852),
(-0.16781575977802277, 0.0, 0.40514281392097473),
(-0.31008294224739075, 0.0, 0.3100828230381012),
(-0.40514281392097473, 0.0, 0.16781564056873322),
(-0.43852344155311584, 0.0, 0.0),
(-0.40514281392097473, 0.0, -0.16781572997570038),
(-0.3100828230381012, 0.0, -0.31008294224739075),
(5.8281088399780856e-08, 0.0, 0.5608659982681274),
(-0.19553889334201813, 0.0, 0.7993938326835632),
(0.1955389529466629, 0.0, 0.7993938326835632),
(-0.10549052804708481, 0.0, 0.9863581657409668),
(0.10549058020114899, 0.0, 0.9863581657409668),
(0.10549052804708481, 0.0, 0.7993938326835632),
(-0.10549046844244003, 0.0, 0.7993938326835632),
(0.10549034923315048, 0.0, -0.7993939518928528),
(-0.10549066960811615, 0.0, -0.7993939518928528),
(-0.10549074411392212, 0.0, -0.9863584041595459),
(0.10549039393663406, 0.0, -0.9863584041595459),
(-0.19553910195827484, 0.0, -0.7993938326835632),
(0.19553880393505096, 0.0, -0.7993940711021423),
(-1.4296951178494055e-07, 0.0, -0.5608659982681274),
(-0.5608660578727722, 0.0, 0.0),
(-0.7993939518928528, 0.0, -0.19553877413272858),
(-0.7993937134742737, 0.0, 0.19553901255130768),
(-0.9863580465316772, 0.0, -0.10549040883779526),
(-0.9863580465316772, 0.0, 0.10549063980579376),
(-0.7993938326835632, 0.0, 0.10549062490463257),
(-0.7993938326835632, 0.0, -0.10549038648605347),
(-0.12803608179092407, 0.0, -0.12803612649440765),
(-0.167287215590477, 0.0, -0.06929267197847366),
(-0.18107034265995026, 0.0, 0.0),
(-0.167287215590477, 0.0, 0.06929262727499008),
(-0.12803612649440765, 0.0, 0.12803608179092407),
(-0.06929267197847366, 0.0, 0.167287215590477),
(-0.06929274648427963, 0.0, -0.1672871708869934),
(0.06929276883602142, 0.0, 0.1672871708869934),
(-5.468173824851874e-08, 0.0, 0.18107034265995026),
(-9.065958295195742e-08, 0.0, -0.18107034265995026),
(0.06929264962673187, 0.0, -0.167287215590477),
(0.12803609669208527, 0.0, -0.12803609669208527),
(0.167287215590477, 0.0, -0.06929264962673187),
(0.18107034265995026, 0.0, 0.0),
(0.167287215590477, 0.0, 0.06929264217615128),
(0.12803609669208527, 0.0, 0.12803609669208527),
(-6.667435314966497e-08, 0.0, 0.060356780886650085),
(-7.866697160352487e-08, 0.0, -0.060356780886650085),
(-0.060356780886650085, 0.0, 0.0),
(0.060356780886650085, 0.0, 0.0)]
edges = [(0, 1), (1, 2), (2, 3), (3, 4), (4, 5), (5, 6), (7, 8), (0, 8),
(10, 11), (9, 12), (11, 12), (10, 13), (9, 14), (13, 15), (14, 15), (16, 22),
(17, 18), (18, 19), (19, 20), (20, 21), (21, 22), (7, 17), (6, 16), (23, 24),
(23, 25), (24, 29), (25, 28), (26, 29), (27, 28), (31, 32), (30, 33), (32, 33),
(31, 34), (30, 35), (34, 36), (35, 36), (37, 38), (37, 39), (38, 43), (39, 42),
(40, 41), (40, 43), (41, 42), (50, 53), (49, 52), (44, 45), (45, 46), (46, 47),
(47, 48), (48, 49), (44, 50), (51, 59), (51, 52), (53, 54), (54, 55), (55, 56),
(56, 57), (57, 58), (58, 59), (26, 60), (27, 60), (23, 60), (61, 62), (63, 64)]
faces = []
(10, 11), (9, 12), (11, 12), (10, 13), (9, 14), (13, 15), (14, 15),
(16, 22), (17, 18), (18, 19), (19, 20), (20, 21), (21, 22), (7, 17),
(6, 16), (23, 24), (23, 25), (24, 29), (25, 28), (26, 29), (27, 28),
(31, 32), (30, 33), (32, 33), (31, 34), (30, 35), (34, 36), (35, 36),
(37, 38), (37, 39), (38, 43), (39, 42), (40, 41), (40, 43), (41, 42),
(50, 53), (49, 52), (44, 45), (45, 46), (46, 47), (47, 48), (48, 49),
(44, 50), (51, 59), (51, 52), (53, 54), (54, 55), (55, 56), (56, 57),
(57, 58), (58, 59), (27, 26), (60, 61), (62, 63)]
mesh = obj.data
mesh.from_pydata(verts, edges, [])
mesh.update()
return obj
# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
import bpy
from bpy.types import Operator
def set_scene_camera():
'''Makes the camera the active and sets it to the scene camera'''
ob = bpy.context.active_object
# find the children on the rig (the camera name)
active_cam = ob.children[0].name
# cam = bpy.data.cameras[bpy.data.objects[active_cam]]
scene_cam = bpy.context.scene.camera
def get_arm_and_cam(obj):
if obj.type == 'ARMATURE':
cam = None
for child in obj.children:
if child.type == 'CAMERA':
cam = child
break
if cam is not None:
return obj, cam
elif (obj.type == 'CAMERA'
and obj.parent is not None
and "rig_id" in obj.parent
and obj.parent["rig_id"].lower() in {"dolly_rig", "crane_rig"}):
return obj.parent, obj
return None, None
class CameraRigMixin():
@classmethod
def poll(cls, context):
if context.active_object is not None:
return get_arm_and_cam(context.active_object) != (None, None)
if active_cam != scene_cam.name:
bpy.context.scene.camera = bpy.data.objects[active_cam]
else:
return None
return False
class ADD_CAMERA_RIGS_OT_set_scene_camera(Operator):
class ADD_CAMERA_RIGS_OT_set_scene_camera(Operator, CameraRigMixin):
bl_idname = "add_camera_rigs.set_scene_camera"
bl_label = "Make Camera Active"
bl_description = "Makes the camera parented to this rig the active scene camera"
@classmethod
def poll(cls, context):
return context.active_object is not None
def execute(self, context):
set_scene_camera()
arm, cam = get_arm_and_cam(context.active_object)
scene_cam = context.scene.camera
return {'FINISHED'}
if cam is not None and cam is not scene_cam:
context.scene.camera = cam
return {'FINISHED'}
return {'CANCELLED'}
def markerBind():
'''Defines the function to add a marker to timeling and bind camera'''
rig = bpy.context.active_object # rig object
active_cam = rig.children[0] # camera object
# switch area to DOPESHEET to add marker
bpy.context.area.type = 'DOPESHEET_EDITOR'
# add marker
bpy.ops.marker.add() # it will automatiically have the name of the camera
# select rig camera
bpy.context.view_layer.objects.active = active_cam
# bind marker to selected camera
bpy.ops.marker.camera_bind()
# make the rig the active object before finishing
bpy.context.view_layer.objects.active = rig
bpy.data.objects[active_cam.name].select_set(False)
bpy.data.objects[rig.name].select_set(True)
# switch back to 3d view
bpy.context.area.type = 'VIEW_3D'
class ADD_CAMERA_RIGS_OT_add_marker_bind(Operator):
class ADD_CAMERA_RIGS_OT_add_marker_bind(Operator, CameraRigMixin):
bl_idname = "add_camera_rigs.add_marker_bind"
bl_label = "Add Marker and Bind Camera"
bl_description = "Add marker to current frame then bind rig camera to it (for camera switching)"
@classmethod
def poll(cls, context):
return context.active_object is not None
def execute(self, context):
markerBind()
return {'FINISHED'}
arm, cam = get_arm_and_cam(context.active_object)
marker = context.scene.timeline_markers.new(
"cam_" + str(context.scene.frame_current),
frame=context.scene.frame_current
)
marker.camera = cam
def add_DOF_object():
"""Define the function to add an Empty as DOF object """
smode = bpy.context.mode
rig = bpy.context.active_object
bone = rig.data.bones['aim_MCH']
active_cam = rig.children[0].name
cam = bpy.data.cameras[bpy.data.objects[active_cam].data.name]
bpy.ops.object.mode_set(mode='OBJECT', toggle=False)
# Add Empty
bpy.ops.object.empty_add()
obj = bpy.context.active_object
obj.name = "Empty_DOF"
# parent to aim_MCH
obj.parent = rig
obj.parent_type = "BONE"
obj.parent_bone = "aim_MCH"
# clear loc and rot
bpy.ops.object.location_clear()
bpy.ops.object.rotation_clear()
# move to bone head
obj.location = bone.head
# make this new empty the dof_object
cam.dof.focus_object = obj
# make the rig the active object before finishing
bpy.context.view_layer.objects.active = rig
bpy.data.objects[obj.name].select_set(False)
bpy.data.objects[rig.name].select_set(True)
bpy.ops.object.mode_set(mode=smode, toggle=False)
return {'FINISHED'}
class ADD_CAMERA_RIGS_OT_add_dof_object(Operator):
class ADD_CAMERA_RIGS_OT_add_dof_object(Operator, CameraRigMixin):
bl_idname = "add_camera_rigs.add_dof_object"
bl_label = "Add DOF Object"
bl_description = "Create Empty and add as DOF Object"
@classmethod
def poll(cls, context):
return context.active_object is not None
def execute(self, context):
add_DOF_object()
arm, cam = get_arm_and_cam(context.active_object)
bone = arm.data.bones['Aim_shape_rotation-MCH']
# Add Empty
empty_obj = bpy.data.objects.new("EmptyDOF", None)
context.scene.collection.objects.link(empty_obj)
# Parent to Aim Child bone
empty_obj.parent = arm
empty_obj.parent_type = "BONE"
empty_obj.parent_bone = "Aim_shape_rotation-MCH"
# Move to bone head
empty_obj.location = bone.head
# Make this new empty the dof_object
cam.data.dof.use_dof = True
cam.data.dof.focus_object = empty_obj
return {'FINISHED'}
......
import bpy
# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
from bpy.types import AddonPreferences
from bpy.props import StringProperty
class Add_Camera_Rigs_Preferences(AddonPreferences):
class AddCameraRigsPreferences(AddonPreferences):
bl_idname = 'add_camera_rigs'
# widget prefix
# Widget prefix
widget_prefix: StringProperty(
name="Camera Widget prefix",
description="Choose a prefix for the widget objects",
default="WDGT_",
description="Prefix for the widget objects",
default="WGT-",
)
# collection name
# Collection name
camera_widget_collection_name: StringProperty(
name="Bone Widget collection name",
description="Choose a name for the collection the widgets will appear",
default="WDGTS_camera",
description="Name for the collection the widgets will appear",
default="Widgets",
)
def draw(self, context):
......@@ -30,7 +47,7 @@ class Add_Camera_Rigs_Preferences(AddonPreferences):
classes = (
Add_Camera_Rigs_Preferences,
AddCameraRigsPreferences,
)
......
# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
import bpy
from bpy.types import Panel
from .operators import get_arm_and_cam, CameraRigMixin
class ADD_CAMERA_RIGS_PT_camera_rig_ui(Panel):
bl_category = 'Create'
bl_label = "Camera Rig UI"
class ADD_CAMERA_RIGS_PT_camera_rig_ui(Panel, CameraRigMixin):
bl_label = "Camera Rig"
bl_space_type = 'VIEW_3D'
bl_region_type = 'UI'
_ACTIVE_OBJECT: object = None
_ACTIVE_RIG_TYPE: str = None
@classmethod
def poll(self, context):
self._ACTIVE_OBJECT = bpy.context.active_object
if self._ACTIVE_OBJECT != None and "rig_id" in self._ACTIVE_OBJECT:
rigType = self._ACTIVE_OBJECT["rig_id"]
if rigType == "Dolly_rig" or rigType == "Crane_rig":
self._ACTIVE_RIG_TYPE = rigType
return True
return False
bl_category = 'Item'
def draw(self, context):
arm = self._ACTIVE_OBJECT.data
poseBones = self._ACTIVE_OBJECT.pose.bones
activeCameraName = self._ACTIVE_OBJECT.children[0].name
cam = bpy.data.cameras[bpy.data.objects[activeCameraName].data.name]
active_object = context.active_object
arm, cam = get_arm_and_cam(context.active_object)
pose_bones = arm.pose.bones
cam_data = cam.data
layout = self.layout.box().column()
layout.label(text="Clipping:")
layout.prop(cam, "clip_start", text="Start")
layout.prop(cam, "clip_end", text="End")
layout.prop(cam, "type")
layout.prop(cam.dof, "use_dof")
if cam.dof.use_dof:
if cam.dof.focus_object is None:
layout.operator("add_camera_rigs.add_dof_object", text="Add DOF Empty")
layout.prop(poseBones["Camera"], '["focus_distance"]', text="Focus Distance")
layout.prop(poseBones["Camera"], '["f-stop"]', text="F-Stop")
layout.prop(self._ACTIVE_OBJECT, 'show_in_front', toggle=False, text='Show in front')
layout.prop(cam, "show_limits")
layout.prop(cam, "show_passepartout")
if cam.show_passepartout:
layout.prop(cam, "passepartout_alpha")
layout.prop(cam_data, "clip_start", text="Start")
layout.prop(cam_data, "clip_end", text="End")
layout.prop(cam_data, "type")
layout.prop(cam_data.dof, "use_dof")
if cam_data.dof.use_dof:
if cam_data.dof.focus_object is None:
layout.operator("add_camera_rigs.add_dof_object",
text="Add DOF Empty", icon="OUTLINER_OB_EMPTY")
layout.prop(pose_bones["Camera"],
'["focus_distance"]', text="Focus Distance")
layout.prop(pose_bones["Camera"],
'["aperture_fstop"]', text="F-Stop")
layout.prop(active_object, 'show_in_front',
toggle=False, text='Show in Front')
layout.prop(cam_data, "show_limits")
layout.prop(cam_data, "show_passepartout")
if cam_data.show_passepartout:
layout.prop(cam_data, "passepartout_alpha")
layout.row().separator()
# added the comp guides here
layout.operator(
"wm.call_menu", text="Composition Guides").name = "ADD_CAMERA_RIGS_MT_composition_guides_menu"
# Added the comp guides here
layout.popover(
panel="ADD_CAMERA_RIGS_PT_composition_guides",
text="Composition Guides",)
layout.row().separator()
layout.prop(bpy.data.objects[activeCameraName],
layout.prop(cam,
"hide_select", text="Make Camera Unselectable")
layout.operator("add_camera_rigs.add_marker_bind",
text="Add Marker and Bind")
if bpy.context.scene.camera.name != activeCameraName:
text="Add Marker and Bind", icon="MARKER_HLT")
if context.scene.camera is not cam:
layout.operator("add_camera_rigs.set_scene_camera",
text="Make Camera Active", icon='CAMERA_DATA')
# Camera Lens
layout.label(text="Focal Length:")
layout.prop(poseBones["Camera"], '["focal_length"]', text="Focal Length (mm)")
if self._ACTIVE_RIG_TYPE == "Crane_rig":
layout = layout.box().column()
# Crane arm stuff
layout.label(text="Crane Arm:")
layout.prop(poseBones["Crane_height"], 'scale', index=1, text="Arm Height")
layout.prop(poseBones["Crane_arm"], 'scale', index=1, text="Arm Length")
# Camera lens
layout.separator()
layout.prop(pose_bones["Camera"], '["lens"]', text="Focal Length (mm)")
# Track to Constraint
layout.label(text="Tracking:")
layout.prop(poseBones["Camera"], '["lock"]', text="Aim Lock", slider=True)
layout.prop(pose_bones["Camera"].constraints["Track To"],
'influence', text="Aim Lock", slider=True)
if arm["rig_id"].lower() == "crane_rig":
col = layout.box().column()
# Crane arm stuff
col.label(text="Crane Arm:")
col.prop(pose_bones["Crane_height"],
'scale', index=1, text="Arm Height")
col.prop(pose_bones["Crane_arm"],
'scale', index=1, text="Arm Length")
def register():
......
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