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blender
blender-addons
Commits
874b253e
Commit
874b253e
authored
14 years ago
by
Jonathan Smith
Browse files
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Spacebar Menu: PEP 8 Cleanup
parent
d296f08d
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space_view3d_spacebar_menu.py
+106
-71
106 additions, 71 deletions
space_view3d_spacebar_menu.py
with
106 additions
and
71 deletions
space_view3d_spacebar_menu.py
+
106
−
71
View file @
874b253e
...
@@ -44,7 +44,8 @@ This adds a the Dynamic Spacebar Menu in the View3D.
...
@@ -44,7 +44,8 @@ This adds a the Dynamic Spacebar Menu in the View3D.
Usage:
Usage:
* This script gives a basic menu with common simple tools for easy access.
* This script gives a basic menu with common simple tools for easy access.
* Very similar to the Spacebar menu in 2.49
* Very similar to the Spacebar menu in 2.49
* Context sensitive for Object. Edit, Sculpt, Pose, Weight/Texture/Vertex Paint.
* Context sensitive for Object. Edit, Sculpt, Pose, Weight/Texture/Vertex
Paint.
* Object sensitive based on object selected in edit mode.
* Object sensitive based on object selected in edit mode.
Version history:
Version history:
...
@@ -108,7 +109,8 @@ class VIEW3D_MT_Space_Dynamic_Menu(bpy.types.Menu):
...
@@ -108,7 +109,8 @@ class VIEW3D_MT_Space_Dynamic_Menu(bpy.types.Menu):
layout
.
separator
()
layout
.
separator
()
# Modifier block
# Modifier block
layout
.
operator_menu_enum
(
"
object.modifier_add
"
,
"
type
"
,
icon
=
'
MODIFIER
'
)
layout
.
operator_menu_enum
(
"
object.modifier_add
"
,
"
type
"
,
icon
=
'
MODIFIER
'
)
layout
.
separator
()
layout
.
separator
()
# Align block
# Align block
...
@@ -174,7 +176,8 @@ class VIEW3D_MT_Space_Dynamic_Menu(bpy.types.Menu):
...
@@ -174,7 +176,8 @@ class VIEW3D_MT_Space_Dynamic_Menu(bpy.types.Menu):
layout
.
menu
(
"
VIEW3D_MT_uv_map
"
,
icon
=
'
MOD_UVPROJECT
'
)
layout
.
menu
(
"
VIEW3D_MT_uv_map
"
,
icon
=
'
MOD_UVPROJECT
'
)
# Select block
# Select block
layout
.
menu
(
"
VIEW3D_MT_SelectEditMenu
"
,
icon
=
'
RESTRICT_SELECT_OFF
'
)
layout
.
menu
(
"
VIEW3D_MT_SelectEditMenu
"
,
icon
=
'
RESTRICT_SELECT_OFF
'
)
# Toolshelf block
# Toolshelf block
layout
.
operator
(
"
view3d.toolshelf
"
,
icon
=
'
MENU_PANEL
'
)
layout
.
operator
(
"
view3d.toolshelf
"
,
icon
=
'
MENU_PANEL
'
)
...
@@ -185,8 +188,8 @@ class VIEW3D_MT_Space_Dynamic_Menu(bpy.types.Menu):
...
@@ -185,8 +188,8 @@ class VIEW3D_MT_Space_Dynamic_Menu(bpy.types.Menu):
layout
.
separator
()
layout
.
separator
()
# Toggle Object Mode
# Toggle Object Mode
layout
.
operator
(
"
object.editmode_toggle
"
,
text
=
"
Enter Object Mode
"
,
layout
.
operator
(
"
object.editmode_toggle
"
,
icon
=
'
OBJECT_DATAMODE
'
)
text
=
"
Enter Object Mode
"
,
icon
=
'
OBJECT_DATAMODE
'
)
# Delete Block
# Delete Block
layout
.
operator
(
"
mesh.delete
"
,
icon
=
'
CANCEL
'
)
layout
.
operator
(
"
mesh.delete
"
,
icon
=
'
CANCEL
'
)
...
@@ -208,8 +211,10 @@ class VIEW3D_MT_Space_Dynamic_Menu(bpy.types.Menu):
...
@@ -208,8 +211,10 @@ class VIEW3D_MT_Space_Dynamic_Menu(bpy.types.Menu):
layout
.
separator
()
layout
.
separator
()
# Proportional block
# Proportional block
layout
.
prop_menu_enum
(
settings
,
"
proportional_edit
"
,
icon
=
"
PROP_CON
"
)
layout
.
prop_menu_enum
(
settings
,
"
proportional_edit
"
,
layout
.
prop_menu_enum
(
settings
,
"
proportional_edit_falloff
"
,
icon
=
"
SMOOTHCURVE
"
)
icon
=
"
PROP_CON
"
)
layout
.
prop_menu_enum
(
settings
,
"
proportional_edit_falloff
"
,
icon
=
"
SMOOTHCURVE
"
)
layout
.
separator
()
layout
.
separator
()
# Edit Control Points
# Edit Control Points
...
@@ -223,7 +228,8 @@ class VIEW3D_MT_Space_Dynamic_Menu(bpy.types.Menu):
...
@@ -223,7 +228,8 @@ class VIEW3D_MT_Space_Dynamic_Menu(bpy.types.Menu):
layout
.
separator
()
layout
.
separator
()
# Select Curve Block
# Select Curve Block
layout
.
menu
(
"
VIEW3D_MT_SelectCurveMenu
"
,
icon
=
'
RESTRICT_SELECT_OFF
'
)
layout
.
menu
(
"
VIEW3D_MT_SelectCurveMenu
"
,
icon
=
'
RESTRICT_SELECT_OFF
'
)
# Toolshelf block
# Toolshelf block
layout
.
operator
(
"
view3d.toolshelf
"
,
icon
=
'
MENU_PANEL
'
)
layout
.
operator
(
"
view3d.toolshelf
"
,
icon
=
'
MENU_PANEL
'
)
...
@@ -258,8 +264,10 @@ class VIEW3D_MT_Space_Dynamic_Menu(bpy.types.Menu):
...
@@ -258,8 +264,10 @@ class VIEW3D_MT_Space_Dynamic_Menu(bpy.types.Menu):
layout
.
separator
()
layout
.
separator
()
# Proportional block
# Proportional block
layout
.
prop_menu_enum
(
settings
,
"
proportional_edit
"
,
icon
=
"
PROP_CON
"
)
layout
.
prop_menu_enum
(
settings
,
"
proportional_edit
"
,
layout
.
prop_menu_enum
(
settings
,
"
proportional_edit_falloff
"
,
icon
=
"
SMOOTHCURVE
"
)
icon
=
"
PROP_CON
"
)
layout
.
prop_menu_enum
(
settings
,
"
proportional_edit_falloff
"
,
icon
=
"
SMOOTHCURVE
"
)
layout
.
separator
()
layout
.
separator
()
# Edit Curve Specials
# Edit Curve Specials
...
@@ -303,8 +311,10 @@ class VIEW3D_MT_Space_Dynamic_Menu(bpy.types.Menu):
...
@@ -303,8 +311,10 @@ class VIEW3D_MT_Space_Dynamic_Menu(bpy.types.Menu):
layout
.
separator
()
layout
.
separator
()
# Proportional block
# Proportional block
layout
.
prop_menu_enum
(
settings
,
"
proportional_edit
"
,
icon
=
"
PROP_CON
"
)
layout
.
prop_menu_enum
(
settings
,
"
proportional_edit
"
,
layout
.
prop_menu_enum
(
settings
,
"
proportional_edit_falloff
"
,
icon
=
"
SMOOTHCURVE
"
)
icon
=
"
PROP_CON
"
)
layout
.
prop_menu_enum
(
settings
,
"
proportional_edit_falloff
"
,
icon
=
"
SMOOTHCURVE
"
)
layout
.
separator
()
layout
.
separator
()
#Select Metaball
#Select Metaball
...
@@ -343,15 +353,18 @@ class VIEW3D_MT_Space_Dynamic_Menu(bpy.types.Menu):
...
@@ -343,15 +353,18 @@ class VIEW3D_MT_Space_Dynamic_Menu(bpy.types.Menu):
layout
.
separator
()
layout
.
separator
()
# Proportional block
# Proportional block
layout
.
prop_menu_enum
(
settings
,
"
proportional_edit
"
,
icon
=
"
PROP_CON
"
)
layout
.
prop_menu_enum
(
settings
,
"
proportional_edit
"
,
layout
.
prop_menu_enum
(
settings
,
"
proportional_edit_falloff
"
,
icon
=
"
SMOOTHCURVE
"
)
icon
=
"
PROP_CON
"
)
layout
.
prop_menu_enum
(
settings
,
"
proportional_edit_falloff
"
,
icon
=
"
SMOOTHCURVE
"
)
layout
.
separator
()
layout
.
separator
()
layout
.
operator
(
"
lattice.make_regular
"
)
layout
.
operator
(
"
lattice.make_regular
"
)
layout
.
separator
()
layout
.
separator
()
#Select Lattice
#Select Lattice
layout
.
menu
(
"
VIEW3D_MT_select_edit_lattice
"
,
icon
=
'
RESTRICT_SELECT_OFF
'
)
layout
.
menu
(
"
VIEW3D_MT_select_edit_lattice
"
,
icon
=
'
RESTRICT_SELECT_OFF
'
)
# Toolshelf block
# Toolshelf block
layout
.
operator
(
"
view3d.toolshelf
"
,
icon
=
'
MENU_PANEL
'
)
layout
.
operator
(
"
view3d.toolshelf
"
,
icon
=
'
MENU_PANEL
'
)
...
@@ -388,8 +401,10 @@ class VIEW3D_MT_Space_Dynamic_Menu(bpy.types.Menu):
...
@@ -388,8 +401,10 @@ class VIEW3D_MT_Space_Dynamic_Menu(bpy.types.Menu):
layout
.
separator
()
layout
.
separator
()
# Proportional block
# Proportional block
layout
.
prop_menu_enum
(
settings
,
"
proportional_edit
"
,
icon
=
"
PROP_CON
"
)
layout
.
prop_menu_enum
(
settings
,
"
proportional_edit
"
,
layout
.
prop_menu_enum
(
settings
,
"
proportional_edit_falloff
"
,
icon
=
"
SMOOTHCURVE
"
)
icon
=
"
PROP_CON
"
)
layout
.
prop_menu_enum
(
settings
,
"
proportional_edit_falloff
"
,
icon
=
"
SMOOTHCURVE
"
)
layout
.
separator
()
layout
.
separator
()
# Particle block
# Particle block
...
@@ -397,7 +412,8 @@ class VIEW3D_MT_Space_Dynamic_Menu(bpy.types.Menu):
...
@@ -397,7 +412,8 @@ class VIEW3D_MT_Space_Dynamic_Menu(bpy.types.Menu):
layout
.
separator
()
layout
.
separator
()
#Select Particle
#Select Particle
layout
.
menu
(
"
VIEW3D_MT_select_particle
"
,
icon
=
'
RESTRICT_SELECT_OFF
'
)
layout
.
menu
(
"
VIEW3D_MT_select_particle
"
,
icon
=
'
RESTRICT_SELECT_OFF
'
)
# History/Cursor Block
# History/Cursor Block
layout
.
menu
(
"
VIEW3D_MT_undoS
"
,
icon
=
'
ARROW_LEFTRIGHT
'
)
layout
.
menu
(
"
VIEW3D_MT_undoS
"
,
icon
=
'
ARROW_LEFTRIGHT
'
)
...
@@ -588,7 +604,8 @@ class VIEW3D_MT_Space_Dynamic_Menu(bpy.types.Menu):
...
@@ -588,7 +604,8 @@ class VIEW3D_MT_Space_Dynamic_Menu(bpy.types.Menu):
layout
.
menu
(
"
VIEW3D_MT_ParentMenu
"
,
icon
=
'
ROTACTIVE
'
)
layout
.
menu
(
"
VIEW3D_MT_ParentMenu
"
,
icon
=
'
ROTACTIVE
'
)
layout
.
separator
()
layout
.
separator
()
layout
.
operator_menu_enum
(
"
armature.flags_set
"
,
"
mode
"
,
text
=
"
Bone Settings
"
)
layout
.
operator_menu_enum
(
"
armature.flags_set
"
,
"
mode
"
,
text
=
"
Bone Settings
"
)
# Edit Armature Select
# Edit Armature Select
layout
.
menu
(
"
VIEW3D_MT_SelectArmatureMenu
"
,
layout
.
menu
(
"
VIEW3D_MT_SelectArmatureMenu
"
,
...
@@ -777,14 +794,17 @@ class VIEW3D_MT_MirrorMenu(bpy.types.Menu):
...
@@ -777,14 +794,17 @@ class VIEW3D_MT_MirrorMenu(bpy.types.Menu):
props
=
layout
.
operator
(
"
transform.mirror
"
,
text
=
"
X Global
"
)
props
=
layout
.
operator
(
"
transform.mirror
"
,
text
=
"
X Global
"
)
props
.
constraint_axis
=
(
True
,
False
,
False
)
props
.
constraint_axis
=
(
True
,
False
,
False
)
props
.
constraint_orientation
=
'
GLOBAL
'
props
.
constraint_orientation
=
'
GLOBAL
'
props
=
layout
.
operator
(
"
transform.mirror
"
,
text
=
"
Y Global
"
)
props
=
layout
.
operator
(
"
transform.mirror
"
,
text
=
"
Y Global
"
)
props
.
constraint_axis
=
(
False
,
True
,
False
)
props
.
constraint_axis
=
(
False
,
True
,
False
)
props
.
constraint_orientation
=
'
GLOBAL
'
props
.
constraint_orientation
=
'
GLOBAL
'
props
=
layout
.
operator
(
"
transform.mirror
"
,
text
=
"
Z Global
"
)
props
=
layout
.
operator
(
"
transform.mirror
"
,
text
=
"
Z Global
"
)
props
.
constraint_axis
=
(
False
,
False
,
True
)
props
.
constraint_axis
=
(
False
,
False
,
True
)
props
.
constraint_orientation
=
'
GLOBAL
'
props
.
constraint_orientation
=
'
GLOBAL
'
if
context
.
edit_object
:
if
context
.
edit_object
:
layout
.
separator
()
layout
.
separator
()
props
=
layout
.
operator
(
"
transform.mirror
"
,
text
=
"
X Local
"
)
props
=
layout
.
operator
(
"
transform.mirror
"
,
text
=
"
X Local
"
)
...
@@ -816,7 +836,6 @@ class VIEW3D_MT_GroupMenu(bpy.types.Menu):
...
@@ -816,7 +836,6 @@ class VIEW3D_MT_GroupMenu(bpy.types.Menu):
layout
.
operator
(
"
group.create
"
)
layout
.
operator
(
"
group.create
"
)
layout
.
operator
(
"
group.objects_remove
"
)
layout
.
operator
(
"
group.objects_remove
"
)
layout
.
separator
()
layout
.
separator
()
layout
.
operator
(
"
group.objects_add_active
"
)
layout
.
operator
(
"
group.objects_add_active
"
)
...
@@ -829,11 +848,12 @@ class VIEW3D_MT_AlignMenu(bpy.types.Menu):
...
@@ -829,11 +848,12 @@ class VIEW3D_MT_AlignMenu(bpy.types.Menu):
layout
=
self
.
layout
layout
=
self
.
layout
layout
.
menu
(
"
VIEW3D_MT_view_align_selected
"
)
layout
.
menu
(
"
VIEW3D_MT_view_align_selected
"
)
layout
.
separator
()
layout
.
separator
()
layout
.
operator
(
"
view3d.view_all
"
,
text
=
"
Center Cursor and View All
"
).
center
=
True
layout
.
operator
(
"
view3d.view_all
"
,
layout
.
operator
(
"
view3d.camera_to_view
"
,
text
=
"
Align Active Camera to View
"
)
text
=
"
Center Cursor and View All
"
).
center
=
True
layout
.
operator
(
"
view3d.camera_to_view
"
,
text
=
"
Align Active Camera to View
"
)
layout
.
operator
(
"
view3d.view_selected
"
)
layout
.
operator
(
"
view3d.view_selected
"
)
layout
.
operator
(
"
view3d.view_center_cursor
"
)
layout
.
operator
(
"
view3d.view_center_cursor
"
)
...
@@ -847,16 +867,21 @@ class VIEW3D_MT_SelectMenu(bpy.types.Menu):
...
@@ -847,16 +867,21 @@ class VIEW3D_MT_SelectMenu(bpy.types.Menu):
layout
.
operator
(
"
view3d.select_border
"
)
layout
.
operator
(
"
view3d.select_border
"
)
layout
.
operator
(
"
view3d.select_circle
"
)
layout
.
operator
(
"
view3d.select_circle
"
)
layout
.
separator
()
layout
.
separator
()
layout
.
operator
(
"
object.select_all
"
,
text
=
"
Select/Deselect All
"
)
layout
.
operator
(
"
object.select_all
"
,
text
=
"
Select/Deselect All
"
)
layout
.
operator
(
"
object.select_inverse
"
,
text
=
"
Inverse
"
)
layout
.
operator
(
"
object.select_inverse
"
,
text
=
"
Inverse
"
)
layout
.
operator
(
"
object.select_random
"
,
text
=
"
Random
"
)
layout
.
operator
(
"
object.select_random
"
,
text
=
"
Random
"
)
layout
.
operator
(
"
object.select_mirror
"
,
text
=
"
Mirror
"
)
layout
.
operator
(
"
object.select_mirror
"
,
text
=
"
Mirror
"
)
layout
.
operator
(
"
object.select_by_layer
"
,
text
=
"
Select All by Layer
"
)
layout
.
operator
(
"
object.select_by_layer
"
,
text
=
"
Select All by Layer
"
)
layout
.
operator_menu_enum
(
"
object.select_by_type
"
,
"
type
"
,
text
=
"
Select All by Type...
"
)
layout
.
operator_menu_enum
(
"
object.select_by_type
"
,
"
type
"
,
text
=
"
Select All by Type...
"
)
layout
.
operator
(
"
object.select_camera
"
,
text
=
"
Select Camera
"
)
layout
.
operator
(
"
object.select_camera
"
,
text
=
"
Select Camera
"
)
layout
.
separator
()
layout
.
separator
()
layout
.
operator_menu_enum
(
"
object.select_grouped
"
,
"
type
"
,
text
=
"
Grouped
"
)
layout
.
operator_menu_enum
(
"
object.select_linked
"
,
"
type
"
,
text
=
"
Linked
"
)
layout
.
operator_menu_enum
(
"
object.select_grouped
"
,
"
type
"
,
text
=
"
Grouped
"
)
layout
.
operator_menu_enum
(
"
object.select_linked
"
,
"
type
"
,
text
=
"
Linked
"
)
layout
.
operator
(
"
object.select_pattern
"
,
text
=
"
Select Pattern...
"
)
layout
.
operator
(
"
object.select_pattern
"
,
text
=
"
Select Pattern...
"
)
class
VIEW3D_MT_SelectEditMenu
(
bpy
.
types
.
Menu
):
class
VIEW3D_MT_SelectEditMenu
(
bpy
.
types
.
Menu
):
...
@@ -867,35 +892,35 @@ class VIEW3D_MT_SelectEditMenu(bpy.types.Menu):
...
@@ -867,35 +892,35 @@ class VIEW3D_MT_SelectEditMenu(bpy.types.Menu):
layout
.
operator
(
"
view3d.select_border
"
)
layout
.
operator
(
"
view3d.select_border
"
)
layout
.
operator
(
"
view3d.select_circle
"
)
layout
.
operator
(
"
view3d.select_circle
"
)
layout
.
separator
()
layout
.
separator
()
layout
.
operator
(
"
mesh.select_all
"
,
text
=
"
Select/Deselect All
"
)
layout
.
operator
(
"
mesh.select_all
"
,
text
=
"
Select/Deselect All
"
)
layout
.
operator
(
"
mesh.select_inverse
"
,
text
=
"
Inverse
"
)
layout
.
operator
(
"
mesh.select_inverse
"
,
text
=
"
Inverse
"
)
layout
.
separator
()
layout
.
separator
()
layout
.
operator
(
"
mesh.select_random
"
,
text
=
"
Random
"
)
layout
.
operator
(
"
mesh.select_random
"
,
text
=
"
Random
"
)
layout
.
operator
(
"
mesh.select_nth
"
,
text
=
"
Every N Number of Verts
"
)
layout
.
operator
(
"
mesh.select_nth
"
,
text
=
"
Every N Number of Verts
"
)
layout
.
operator
(
"
mesh.edges_select_sharp
"
,
text
=
"
Sharp Edges
"
)
layout
.
operator
(
"
mesh.edges_select_sharp
"
,
text
=
"
Sharp Edges
"
)
layout
.
operator
(
"
mesh.faces_select_linked_flat
"
,
text
=
"
Linked Flat Faces
"
)
layout
.
operator
(
"
mesh.faces_select_linked_flat
"
,
text
=
"
Linked Flat Faces
"
)
layout
.
operator
(
"
mesh.faces_select_interior
"
,
text
=
"
Interior Faces
"
)
layout
.
operator
(
"
mesh.faces_select_interior
"
,
text
=
"
Interior Faces
"
)
layout
.
operator
(
"
mesh.select_axis
"
,
text
=
"
Side of Active
"
)
layout
.
operator
(
"
mesh.select_axis
"
,
text
=
"
Side of Active
"
)
layout
.
separator
()
layout
.
separator
()
layout
.
operator
(
"
mesh.select_by_number_vertices
"
,
text
=
"
Triangles
"
).
type
=
'
TRIANGLES
'
layout
.
operator
(
"
mesh.select_by_number_vertices
"
,
layout
.
operator
(
"
mesh.select_by_number_vertices
"
,
text
=
"
Quads
"
).
type
=
'
QUADS
'
text
=
"
Triangles
"
).
type
=
'
TRIANGLES
'
layout
.
operator
(
"
mesh.select_by_number_vertices
"
,
text
=
"
Quads
"
).
type
=
'
QUADS
'
if
context
.
scene
.
tool_settings
.
mesh_select_mode
[
2
]
==
False
:
if
context
.
scene
.
tool_settings
.
mesh_select_mode
[
2
]
==
False
:
layout
.
operator
(
"
mesh.select_non_manifold
"
,
text
=
"
Non Manifold
"
)
layout
.
operator
(
"
mesh.select_non_manifold
"
,
layout
.
operator
(
"
mesh.select_by_number_vertices
"
,
text
=
"
Loose Verts/Edges
"
).
type
=
'
OTHER
'
text
=
"
Non Manifold
"
)
layout
.
operator
(
"
mesh.select_by_number_vertices
"
,
text
=
"
Loose Verts/Edges
"
).
type
=
'
OTHER
'
layout
.
operator
(
"
mesh.select_similar
"
,
text
=
"
Similar
"
)
layout
.
operator
(
"
mesh.select_similar
"
,
text
=
"
Similar
"
)
layout
.
separator
()
layout
.
separator
()
layout
.
operator
(
"
mesh.select_less
"
,
text
=
"
Less
"
)
layout
.
operator
(
"
mesh.select_less
"
,
text
=
"
Less
"
)
layout
.
operator
(
"
mesh.select_more
"
,
text
=
"
More
"
)
layout
.
operator
(
"
mesh.select_more
"
,
text
=
"
More
"
)
layout
.
separator
()
layout
.
separator
()
layout
.
operator
(
"
mesh.select_mirror
"
,
text
=
"
Mirror
"
)
layout
.
operator
(
"
mesh.select_mirror
"
,
text
=
"
Mirror
"
)
...
@@ -904,7 +929,6 @@ class VIEW3D_MT_SelectEditMenu(bpy.types.Menu):
...
@@ -904,7 +929,6 @@ class VIEW3D_MT_SelectEditMenu(bpy.types.Menu):
layout
.
operator
(
"
mesh.select_vertex_path
"
,
text
=
"
Vertex Path
"
)
layout
.
operator
(
"
mesh.select_vertex_path
"
,
text
=
"
Vertex Path
"
)
layout
.
operator
(
"
mesh.loop_multi_select
"
,
text
=
"
Edge Loop
"
)
layout
.
operator
(
"
mesh.loop_multi_select
"
,
text
=
"
Edge Loop
"
)
layout
.
operator
(
"
mesh.loop_multi_select
"
,
text
=
"
Edge Ring
"
).
ring
=
True
layout
.
operator
(
"
mesh.loop_multi_select
"
,
text
=
"
Edge Ring
"
).
ring
=
True
layout
.
separator
()
layout
.
separator
()
layout
.
operator
(
"
mesh.loop_to_region
"
)
layout
.
operator
(
"
mesh.loop_to_region
"
)
...
@@ -918,21 +942,18 @@ class VIEW3D_MT_SelectCurveMenu(bpy.types.Menu):
...
@@ -918,21 +942,18 @@ class VIEW3D_MT_SelectCurveMenu(bpy.types.Menu):
layout
.
operator
(
"
view3d.select_border
"
)
layout
.
operator
(
"
view3d.select_border
"
)
layout
.
operator
(
"
view3d.select_circle
"
)
layout
.
operator
(
"
view3d.select_circle
"
)
layout
.
separator
()
layout
.
separator
()
layout
.
operator
(
"
curve.select_all
"
,
text
=
"
Select/Deselect All
"
)
layout
.
operator
(
"
curve.select_all
"
,
text
=
"
Select/Deselect All
"
)
layout
.
operator
(
"
curve.select_inverse
"
)
layout
.
operator
(
"
curve.select_inverse
"
)
layout
.
operator
(
"
curve.select_random
"
)
layout
.
operator
(
"
curve.select_random
"
)
layout
.
operator
(
"
curve.select_every_nth
"
)
layout
.
operator
(
"
curve.select_every_nth
"
)
layout
.
separator
()
layout
.
separator
()
layout
.
operator
(
"
curve.de_select_first
"
)
layout
.
operator
(
"
curve.de_select_first
"
)
layout
.
operator
(
"
curve.de_select_last
"
)
layout
.
operator
(
"
curve.de_select_last
"
)
layout
.
operator
(
"
curve.select_next
"
)
layout
.
operator
(
"
curve.select_next
"
)
layout
.
operator
(
"
curve.select_previous
"
)
layout
.
operator
(
"
curve.select_previous
"
)
layout
.
separator
()
layout
.
separator
()
layout
.
operator
(
"
curve.select_more
"
)
layout
.
operator
(
"
curve.select_more
"
)
...
@@ -945,25 +966,25 @@ class VIEW3D_MT_SelectArmatureMenu(bpy.types.Menu):
...
@@ -945,25 +966,25 @@ class VIEW3D_MT_SelectArmatureMenu(bpy.types.Menu):
layout
=
self
.
layout
layout
=
self
.
layout
layout
.
operator
(
"
view3d.select_border
"
)
layout
.
operator
(
"
view3d.select_border
"
)
layout
.
separator
()
layout
.
separator
()
layout
.
operator
(
"
armature.select_all
"
,
text
=
"
Select/Deselect All
"
)
layout
.
operator
(
"
armature.select_all
"
,
text
=
"
Select/Deselect All
"
)
layout
.
operator
(
"
armature.select_inverse
"
,
text
=
"
Inverse
"
)
layout
.
operator
(
"
armature.select_inverse
"
,
text
=
"
Inverse
"
)
layout
.
separator
()
layout
.
separator
()
layout
.
operator
(
"
armature.select_hierarchy
"
,
text
=
"
Parent
"
).
direction
=
'
PARENT
'
layout
.
operator
(
"
armature.select_hierarchy
"
,
layout
.
operator
(
"
armature.select_hierarchy
"
,
text
=
"
Child
"
).
direction
=
'
CHILD
'
text
=
"
Parent
"
).
direction
=
'
PARENT
'
layout
.
operator
(
"
armature.select_hierarchy
"
,
text
=
"
Child
"
).
direction
=
'
CHILD
'
layout
.
separator
()
layout
.
separator
()
props
=
layout
.
operator
(
"
armature.select_hierarchy
"
,
text
=
"
Extend Parent
"
)
props
=
layout
.
operator
(
"
armature.select_hierarchy
"
,
text
=
"
Extend Parent
"
)
props
.
extend
=
True
props
.
extend
=
True
props
.
direction
=
'
PARENT
'
props
.
direction
=
'
PARENT
'
props
=
layout
.
operator
(
"
armature.select_hierarchy
"
,
text
=
"
Extend Child
"
)
props
=
layout
.
operator
(
"
armature.select_hierarchy
"
,
text
=
"
Extend Child
"
)
props
.
extend
=
True
props
.
extend
=
True
props
.
direction
=
'
CHILD
'
props
.
direction
=
'
CHILD
'
...
@@ -977,19 +998,19 @@ class VIEW3D_MT_SelectPoseMenu(bpy.types.Menu):
...
@@ -977,19 +998,19 @@ class VIEW3D_MT_SelectPoseMenu(bpy.types.Menu):
layout
=
self
.
layout
layout
=
self
.
layout
layout
.
operator
(
"
view3d.select_border
"
)
layout
.
operator
(
"
view3d.select_border
"
)
layout
.
separator
()
layout
.
separator
()
layout
.
operator
(
"
pose.select_all
"
,
text
=
"
Select/Deselect All
"
)
layout
.
operator
(
"
pose.select_all
"
,
text
=
"
Select/Deselect All
"
)
layout
.
operator
(
"
pose.select_inverse
"
,
text
=
"
Inverse
"
)
layout
.
operator
(
"
pose.select_inverse
"
,
text
=
"
Inverse
"
)
layout
.
operator
(
"
pose.select_constraint_target
"
,
text
=
"
Constraint Target
"
)
layout
.
operator
(
"
pose.select_constraint_target
"
,
text
=
"
Constraint Target
"
)
layout
.
operator
(
"
pose.select_linked
"
,
text
=
"
Linked
"
)
layout
.
operator
(
"
pose.select_linked
"
,
text
=
"
Linked
"
)
layout
.
separator
()
layout
.
separator
()
layout
.
operator
(
"
pose.select_hierarchy
"
,
text
=
"
Parent
"
).
direction
=
'
PARENT
'
layout
.
operator
(
"
pose.select_hierarchy
"
,
layout
.
operator
(
"
pose.select_hierarchy
"
,
text
=
"
Child
"
).
direction
=
'
CHILD
'
text
=
"
Parent
"
).
direction
=
'
PARENT
'
layout
.
operator
(
"
pose.select_hierarchy
"
,
text
=
"
Child
"
).
direction
=
'
CHILD
'
layout
.
separator
()
layout
.
separator
()
props
=
layout
.
operator
(
"
pose.select_hierarchy
"
,
text
=
"
Extend Parent
"
)
props
=
layout
.
operator
(
"
pose.select_hierarchy
"
,
text
=
"
Extend Parent
"
)
...
@@ -999,10 +1020,10 @@ class VIEW3D_MT_SelectPoseMenu(bpy.types.Menu):
...
@@ -999,10 +1020,10 @@ class VIEW3D_MT_SelectPoseMenu(bpy.types.Menu):
props
=
layout
.
operator
(
"
pose.select_hierarchy
"
,
text
=
"
Extend Child
"
)
props
=
layout
.
operator
(
"
pose.select_hierarchy
"
,
text
=
"
Extend Child
"
)
props
.
extend
=
True
props
.
extend
=
True
props
.
direction
=
'
CHILD
'
props
.
direction
=
'
CHILD
'
layout
.
separator
()
layout
.
separator
()
layout
.
operator_menu_enum
(
"
pose.select_grouped
"
,
"
type
"
,
text
=
"
Grouped
"
)
layout
.
operator_menu_enum
(
"
pose.select_grouped
"
,
"
type
"
,
text
=
"
Grouped
"
)
layout
.
operator
(
"
object.select_pattern
"
,
text
=
"
Select Pattern...
"
)
layout
.
operator
(
"
object.select_pattern
"
,
text
=
"
Select Pattern...
"
)
class
VIEW3D_MT_PoseCopy
(
bpy
.
types
.
Menu
):
class
VIEW3D_MT_PoseCopy
(
bpy
.
types
.
Menu
):
...
@@ -1100,33 +1121,40 @@ class VIEW3D_MT_edit_multi(bpy.types.Menu):
...
@@ -1100,33 +1121,40 @@ class VIEW3D_MT_edit_multi(bpy.types.Menu):
layout
.
operator_context
=
'
INVOKE_REGION_WIN
'
layout
.
operator_context
=
'
INVOKE_REGION_WIN
'
layout
.
separator
()
layout
.
separator
()
prop
=
layout
.
operator
(
"
wm.context_set_value
"
,
text
=
"
Vertex Select
"
,
icon
=
'
VERTEXSEL
'
)
prop
=
layout
.
operator
(
"
wm.context_set_value
"
,
text
=
"
Vertex Select
"
,
icon
=
'
VERTEXSEL
'
)
prop
.
value
=
"
(True, False, False)
"
prop
.
value
=
"
(True, False, False)
"
prop
.
data_path
=
"
tool_settings.mesh_select_mode
"
prop
.
data_path
=
"
tool_settings.mesh_select_mode
"
prop
=
layout
.
operator
(
"
wm.context_set_value
"
,
text
=
"
Edge Select
"
,
icon
=
'
EDGESEL
'
)
prop
=
layout
.
operator
(
"
wm.context_set_value
"
,
text
=
"
Edge Select
"
,
icon
=
'
EDGESEL
'
)
prop
.
value
=
"
(False, True, False)
"
prop
.
value
=
"
(False, True, False)
"
prop
.
data_path
=
"
tool_settings.mesh_select_mode
"
prop
.
data_path
=
"
tool_settings.mesh_select_mode
"
prop
=
layout
.
operator
(
"
wm.context_set_value
"
,
text
=
"
Face Select
"
,
icon
=
'
FACESEL
'
)
prop
=
layout
.
operator
(
"
wm.context_set_value
"
,
text
=
"
Face Select
"
,
icon
=
'
FACESEL
'
)
prop
.
value
=
"
(False, False, True)
"
prop
.
value
=
"
(False, False, True)
"
prop
.
data_path
=
"
tool_settings.mesh_select_mode
"
prop
.
data_path
=
"
tool_settings.mesh_select_mode
"
layout
.
separator
()
layout
.
separator
()
prop
=
layout
.
operator
(
"
wm.context_set_value
"
,
text
=
"
Vertex & Edge Select
"
,
icon
=
'
EDITMODE_HLT
'
)
prop
=
layout
.
operator
(
"
wm.context_set_value
"
,
text
=
"
Vertex & Edge Select
"
,
icon
=
'
EDITMODE_HLT
'
)
prop
.
value
=
"
(True, True, False)
"
prop
.
value
=
"
(True, True, False)
"
prop
.
data_path
=
"
tool_settings.mesh_select_mode
"
prop
.
data_path
=
"
tool_settings.mesh_select_mode
"
prop
=
layout
.
operator
(
"
wm.context_set_value
"
,
text
=
"
Vertex & Face Select
"
,
icon
=
'
ORTHO
'
)
prop
=
layout
.
operator
(
"
wm.context_set_value
"
,
text
=
"
Vertex & Face Select
"
,
icon
=
'
ORTHO
'
)
prop
.
value
=
"
(True, False, True)
"
prop
.
value
=
"
(True, False, True)
"
prop
.
data_path
=
"
tool_settings.mesh_select_mode
"
prop
.
data_path
=
"
tool_settings.mesh_select_mode
"
prop
=
layout
.
operator
(
"
wm.context_set_value
"
,
text
=
"
Edge & Face Select
"
,
icon
=
'
SNAP_FACE
'
)
prop
=
layout
.
operator
(
"
wm.context_set_value
"
,
text
=
"
Edge & Face Select
"
,
icon
=
'
SNAP_FACE
'
)
prop
.
value
=
"
(False, True, True)
"
prop
.
value
=
"
(False, True, True)
"
prop
.
data_path
=
"
tool_settings.mesh_select_mode
"
prop
.
data_path
=
"
tool_settings.mesh_select_mode
"
layout
.
separator
()
layout
.
separator
()
prop
=
layout
.
operator
(
"
wm.context_set_value
"
,
text
=
"
Vertex & Edge & Face Select
"
,
icon
=
'
SNAP_VOLUME
'
)
prop
=
layout
.
operator
(
"
wm.context_set_value
"
,
text
=
"
Vertex & Edge & Face Select
"
,
icon
=
'
SNAP_VOLUME
'
)
prop
.
value
=
"
(True, True, True)
"
prop
.
value
=
"
(True, True, True)
"
prop
.
data_path
=
"
tool_settings.mesh_select_mode
"
prop
.
data_path
=
"
tool_settings.mesh_select_mode
"
...
@@ -1211,10 +1239,11 @@ class VIEW3D_MT_EditArmatureTK(bpy.types.Menu):
...
@@ -1211,10 +1239,11 @@ class VIEW3D_MT_EditArmatureTK(bpy.types.Menu):
# Edit Armature
# Edit Armature
layout
.
operator
(
"
transform.transform
"
,
text
=
"
Scale Envelope Distance
"
).
mode
=
'
BONE_SIZE
'
layout
.
operator
(
"
transform.transform
"
,
text
=
"
Scale Envelope Distance
"
).
mode
=
'
BONE_SIZE
'
layout
.
operator
(
"
transform.transform
"
,
text
=
"
Scale B-Bone Width
"
).
mode
=
'
BONE_SIZE
'
layout
.
operator
(
"
transform.transform
"
,
text
=
"
Scale B-Bone Width
"
).
mode
=
'
BONE_SIZE
'
layout
.
separator
()
layout
.
separator
()
layout
.
operator
(
"
armature.extrude_move
"
)
layout
.
operator
(
"
armature.extrude_move
"
)
...
@@ -1239,9 +1268,12 @@ class VIEW3D_MT_ArmatureName(bpy.types.Menu):
...
@@ -1239,9 +1268,12 @@ class VIEW3D_MT_ArmatureName(bpy.types.Menu):
layout
=
self
.
layout
layout
=
self
.
layout
layout
.
operator_context
=
'
EXEC_AREA
'
layout
.
operator_context
=
'
EXEC_AREA
'
layout
.
operator
(
"
armature.autoside_names
"
,
text
=
"
AutoName Left/Right
"
).
type
=
'
XAXIS
'
layout
.
operator
(
"
armature.autoside_names
"
,
layout
.
operator
(
"
armature.autoside_names
"
,
text
=
"
AutoName Front/Back
"
).
type
=
'
YAXIS
'
text
=
"
AutoName Left/Right
"
).
type
=
'
XAXIS
'
layout
.
operator
(
"
armature.autoside_names
"
,
text
=
"
AutoName Top/Bottom
"
).
type
=
'
ZAXIS
'
layout
.
operator
(
"
armature.autoside_names
"
,
text
=
"
AutoName Front/Back
"
).
type
=
'
YAXIS
'
layout
.
operator
(
"
armature.autoside_names
"
,
text
=
"
AutoName Top/Bottom
"
).
type
=
'
ZAXIS
'
layout
.
operator
(
"
armature.flip_names
"
)
layout
.
operator
(
"
armature.flip_names
"
)
layout
.
separator
()
layout
.
separator
()
...
@@ -1408,10 +1440,13 @@ def edgeIntersect(context, operator):
...
@@ -1408,10 +1440,13 @@ def edgeIntersect(context, operator):
bpy
.
ops
.
object
.
mode_set
(
mode
=
'
EDIT
'
)
bpy
.
ops
.
object
.
mode_set
(
mode
=
'
EDIT
'
)
if
len
(
edges
)
!=
2
:
if
len
(
edges
)
!=
2
:
operator
.
report
({
'
ERROR
'
},
"
Operator requires exactly 2 edges to be selected.
"
)
operator
.
report
({
'
ERROR
'
},
"
Operator requires exactly 2 edges to be selected.
"
)
return
return
line
=
LineLineIntersect
(
verts
[
edges
[
0
].
vertices
[
0
]].
co
,
verts
[
edges
[
0
].
vertices
[
1
]].
co
,
verts
[
edges
[
1
].
vertices
[
0
]].
co
,
verts
[
edges
[
1
].
vertices
[
1
]].
co
)
line
=
LineLineIntersect
(
verts
[
edges
[
0
].
vertices
[
0
]].
co
,
verts
[
edges
[
0
].
vertices
[
1
]].
co
,
verts
[
edges
[
1
].
vertices
[
0
]].
co
,
verts
[
edges
[
1
].
vertices
[
1
]].
co
)
if
(
line
is
None
):
if
(
line
is
None
):
operator
.
report
({
'
ERROR
'
},
"
Selected edges do not intersect.
"
)
operator
.
report
({
'
ERROR
'
},
"
Selected edges do not intersect.
"
)
...
...
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