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blender
blender-addons
Commits
8dfe66ae
Commit
8dfe66ae
authored
14 years ago
by
Jonathan Smith
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Added Add Menu for metaballs after fix in blender trunk
parent
94221913
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space_view3d_spacebar_menu.py
+10
-9
10 additions, 9 deletions
space_view3d_spacebar_menu.py
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space_view3d_spacebar_menu.py
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View file @
8dfe66ae
...
...
@@ -25,11 +25,11 @@
bl_info
=
{
"
name
"
:
"
Dynamic Spacebar Menu
"
,
"
author
"
:
"
JayDez, sim88, meta-androcto, sam
"
,
"
version
"
:
(
1
,
6
,
1
),
"
version
"
:
(
1
,
7
),
"
blender
"
:
(
2
,
5
,
6
),
"
api
"
:
34
036
,
"
api
"
:
34
810
,
"
location
"
:
"
View3D > Spacebar Key
"
,
"
description
"
:
"
Context
s
ensitive
s
pacebar
m
enu
"
,
"
description
"
:
"
Context
S
ensitive
S
pacebar
M
enu
"
,
"
warning
"
:
""
,
"
wiki_url
"
:
"
http://wiki.blender.org/index.php/Extensions:2.5/Py/
"
\
"
Scripts/3D_interaction/Dynamic_Spacebar_Menu
"
,
...
...
@@ -43,12 +43,13 @@ This adds a the Dynamic Spacebar Menu in the View3D.
Usage:
* This script gives a basic menu with common simple tools for easy access.
* Very similar to the Spacebar menu in 2.49
* Context sensitive for Object
.
Edit, Sculpt, Pose, Weight/Texture/Vertex
Paint.
*
Very similar to the Spacebar menu in 2.49
*
Context sensitive for Object
,
Edit, Sculpt, Pose, Weight/Texture/Vertex
Paint
modes
.
* Object sensitive based on object selected in edit mode.
Version history:
v1.7 - (JayDez) - Fixing up animation menu and Metaball Add Menu
v1.6.1 - (JayDez) - Added Add Menu to Curve and Surface (respectively)
v1.6 - (JayDez) - Fixed a couple wrong names. (Thanks Bao2 and Dennis)
v1.5.1 - (JayDez) - Changing formatting to be more uniform.
...
...
@@ -315,11 +316,11 @@ class VIEW3D_MT_Space_Dynamic_Menu(bpy.types.Menu):
layout
.
separator
()
# Add block
#No INFO_MT_metaball_add find out why.. and how to use,
#for some reason also there is no add menu when editing mballs...
#layout.menu("INFO_MT_metaball_add", text="Add Metaball",
# icon='OUTLINER_OB_META')
#layout.separator()
layout
.
operator_menu_enum
(
"
object.metaball_add
"
,
"
type
"
,
text
=
"
Add Metaball
"
,
icon
=
'
OUTLINER_OB_META
'
)
layout
.
separator
()
# Transform block
layout
.
menu
(
"
VIEW3D_MT_TransformMenu
"
,
icon
=
'
MANIPUL
'
)
...
...
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