Skip to content
GitLab
Explore
Sign in
Primary navigation
Search or go to…
Project
B
blender-addons
Manage
Activity
Members
Labels
Plan
Issues
Issue boards
Milestones
Wiki
Code
Merge requests
Repository
Branches
Commits
Tags
Repository graph
Compare revisions
Snippets
Build
Pipelines
Jobs
Pipeline schedules
Artifacts
Deploy
Releases
Container registry
Model registry
Operate
Environments
Monitor
Incidents
Analyze
Value stream analytics
Contributor analytics
CI/CD analytics
Repository analytics
Model experiments
Help
Help
Support
GitLab documentation
Compare GitLab plans
Community forum
Contribute to GitLab
Provide feedback
Keyboard shortcuts
?
Snippets
Groups
Projects
Show more breadcrumbs
blender
blender-addons
Commits
97fefd3e
Commit
97fefd3e
authored
9 years ago
by
meta-androcto
Browse files
Options
Downloads
Patches
Plain Diff
add_mesh_ant_landscape.py xy offset T47707
parent
c553d7c0
No related branches found
Tags
Tags containing commit
No related merge requests found
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
add_mesh_ant_landscape.py
+25
-10
25 additions, 10 deletions
add_mesh_ant_landscape.py
with
25 additions
and
10 deletions
add_mesh_ant_landscape.py
+
25
−
10
View file @
97fefd3e
...
@@ -19,13 +19,14 @@
...
@@ -19,13 +19,14 @@
bl_info
=
{
bl_info
=
{
"
name
"
:
"
ANT Landscape
"
,
"
name
"
:
"
ANT Landscape
"
,
"
author
"
:
"
Jimmy Hazevoet
"
,
"
author
"
:
"
Jimmy Hazevoet
"
,
"
version
"
:
(
0
,
1
,
2
),
"
version
"
:
(
0
,
1
,
3
),
"
blender
"
:
(
2
,
61
,
0
),
"
blender
"
:
(
2
,
77
,
0
),
"
location
"
:
"
View3D > Add > Mesh
"
,
"
location
"
:
"
View3D > Add > Mesh
"
,
"
description
"
:
"
Add a landscape primitive
"
,
"
description
"
:
"
Add a landscape primitive
"
,
"
warning
"
:
""
,
# used for warning icon and text in addons panel
"
warning
"
:
""
,
# used for warning icon and text in addons panel
"
wiki_url
"
:
"
http://wiki.blender.org/index.php/Extensions:2.6/Py/
"
"
wiki_url
"
:
"
http://wiki.blender.org/index.php/Extensions:2.6/Py/
"
"
Scripts/Add_Mesh/ANT_Landscape
"
,
"
Scripts/Add_Mesh/ANT_Landscape
"
,
"
tracker_url
"
:
"
https://developer.blender.org/maniphest/task/create/?project=3&type=Bug
"
,
"
category
"
:
"
Add Mesh
"
,
"
category
"
:
"
Add Mesh
"
,
}
}
...
@@ -261,7 +262,7 @@ def strata_hterrain( x,y,z, H, lacunarity, octaves, offset, distort, basis ):
...
@@ -261,7 +262,7 @@ def strata_hterrain( x,y,z, H, lacunarity, octaves, offset, distort, basis ):
###------------------------------------------------------------
###------------------------------------------------------------
# landscape_gen
# landscape_gen
def
landscape_gen
(
x
,
y
,
z
,
falloffsize
,
options
=
[
0
,
1.0
,
1
,
0
,
0
,
1.0
,
0
,
6
,
1.0
,
2.0
,
1.0
,
2.0
,
0
,
0
,
0
,
1.0
,
0.0
,
1
,
0.0
,
1.0
,
0
,
0
,
0
]):
def
landscape_gen
(
x
,
y
,
z
,
falloffsize
,
options
=
[
0
,
1.0
,
1
,
0
,
0
,
1.0
,
0
,
6
,
1.0
,
2.0
,
1.0
,
2.0
,
0
,
0
,
0
,
1.0
,
0.0
,
1
,
0.0
,
1.0
,
0
,
0
,
0
,
0.0
,
0.0
]):
# options
# options
rseed
=
options
[
0
]
rseed
=
options
[
0
]
...
@@ -288,19 +289,21 @@ def landscape_gen(x,y,z,falloffsize,options=[0,1.0,1, 0,0,1.0,0,6,1.0,2.0,1.0,2.
...
@@ -288,19 +289,21 @@ def landscape_gen(x,y,z,falloffsize,options=[0,1.0,1, 0,0,1.0,0,6,1.0,2.0,1.0,2.
strata
=
options
[
21
]
strata
=
options
[
21
]
stratatype
=
options
[
22
]
stratatype
=
options
[
22
]
sphere
=
options
[
23
]
sphere
=
options
[
23
]
x_offset
=
options
[
24
]
y_offset
=
options
[
25
]
# origin
# origin
if
rseed
==
0
:
if
rseed
==
0
:
origin
=
0.0
,
0.0
,
0.0
origin
=
0.0
,
0.0
,
0.0
origin_x
=
0.0
origin_x
=
x_offset
origin_y
=
0.0
origin_y
=
y_offset
origin_z
=
0.0
origin_z
=
0.0
else
:
else
:
# randomise origin
# randomise origin
seed_set
(
rseed
)
seed_set
(
rseed
)
origin
=
random_unit_vector
()
origin
=
random_unit_vector
()
origin_x
=
(
0.5
-
origin
[
0
]
)
*
1000.0
origin_x
=
(
(
0.5
-
origin
[
0
]
)
*
1000.0
)
+
x_offset
origin_y
=
(
0.5
-
origin
[
1
]
)
*
1000.0
origin_y
=
(
(
0.5
-
origin
[
1
]
)
*
1000.0
)
+
y_offset
origin_z
=
(
0.5
-
origin
[
2
]
)
*
1000.0
origin_z
=
(
0.5
-
origin
[
2
]
)
*
1000.0
# adjust noise size and origin
# adjust noise size and origin
...
@@ -460,6 +463,14 @@ class landscape_add(bpy.types.Operator):
...
@@ -460,6 +463,14 @@ class landscape_add(bpy.types.Operator):
default
=
2.0
,
default
=
2.0
,
description
=
"
Mesh size
"
)
description
=
"
Mesh size
"
)
XOffset
=
FloatProperty
(
name
=
"
X Offset
"
,
default
=
0.0
,
description
=
"
X Offset
"
)
YOffset
=
FloatProperty
(
name
=
"
Y Offset
"
,
default
=
0.0
,
description
=
"
Y Offset
"
)
RandomSeed
=
IntProperty
(
name
=
"
Random Seed
"
,
RandomSeed
=
IntProperty
(
name
=
"
Random Seed
"
,
min
=
0
,
min
=
0
,
max
=
9999
,
max
=
9999
,
...
@@ -651,6 +662,8 @@ class landscape_add(bpy.types.Operator):
...
@@ -651,6 +662,8 @@ class landscape_add(bpy.types.Operator):
box
.
prop
(
self
,
'
SmoothMesh
'
)
box
.
prop
(
self
,
'
SmoothMesh
'
)
box
.
prop
(
self
,
'
Subdivision
'
)
box
.
prop
(
self
,
'
Subdivision
'
)
box
.
prop
(
self
,
'
MeshSize
'
)
box
.
prop
(
self
,
'
MeshSize
'
)
box
.
prop
(
self
,
'
XOffset
'
)
box
.
prop
(
self
,
'
YOffset
'
)
box
=
layout
.
box
()
box
=
layout
.
box
()
box
.
prop
(
self
,
'
NoiseType
'
)
box
.
prop
(
self
,
'
NoiseType
'
)
...
@@ -761,7 +774,9 @@ class landscape_add(bpy.types.Operator):
...
@@ -761,7 +774,9 @@ class landscape_add(bpy.types.Operator):
self
.
Plateaulevel
,
#20
self
.
Plateaulevel
,
#20
self
.
Strata
,
#21
self
.
Strata
,
#21
self
.
StrataType
,
#22
self
.
StrataType
,
#22
self
.
SphereMesh
#23
self
.
SphereMesh
,
#23
self
.
XOffset
,
#24
self
.
YOffset
#25
]
]
# Main function
# Main function
...
@@ -803,7 +818,7 @@ class landscape_add(bpy.types.Operator):
...
@@ -803,7 +818,7 @@ class landscape_add(bpy.types.Operator):
# Define "Landscape" menu
# Define "Landscape" menu
def
menu_func_landscape
(
self
,
context
):
def
menu_func_landscape
(
self
,
context
):
self
.
layout
.
operator
(
landscape_add
.
bl_idname
,
text
=
"
Landscape
"
,
icon
=
"
PLUGIN
"
)
self
.
layout
.
operator
(
landscape_add
.
bl_idname
,
text
=
"
Landscape
"
,
icon
=
"
RNDCURVE
"
)
def
register
():
def
register
():
bpy
.
utils
.
register_module
(
__name__
)
bpy
.
utils
.
register_module
(
__name__
)
...
...
This diff is collapsed.
Click to expand it.
Preview
0%
Loading
Try again
or
attach a new file
.
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Save comment
Cancel
Please
register
or
sign in
to comment