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Commit b228db8b authored by Daniel Salazar's avatar Daniel Salazar
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AnimAll: More UI tweaks

parent 5902265f
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...@@ -129,25 +129,29 @@ class VIEW3D_PT_animall(Panel): ...@@ -129,25 +129,29 @@ class VIEW3D_PT_animall(Panel):
bl_space_type = 'VIEW_3D' bl_space_type = 'VIEW_3D'
bl_region_type = 'UI' bl_region_type = 'UI'
bl_category = "Animate" bl_category = "Animate"
bl_label = 'AnimAll' bl_label = ''
@classmethod @classmethod
def poll(self, context): def poll(self, context):
return context.active_object and context.active_object.type in {'MESH', 'LATTICE', 'CURVE', 'SURFACE'} return context.active_object and context.active_object.type in {'MESH', 'LATTICE', 'CURVE', 'SURFACE'}
def draw_header(self, context):
layout = self.layout
row = layout.row()
row.label (text = 'AnimAll', icon = 'ARMATURE_DATA')
def draw(self, context): def draw(self, context):
obj = context.active_object obj = context.active_object
animall_properties = context.scene.animall_properties animall_properties = context.scene.animall_properties
layout = self.layout layout = self.layout
layout.label(text='Key:')
layout.use_property_split = True layout.use_property_split = True
layout.use_property_decorate = False layout.use_property_decorate = False
split = layout.split(factor=0.4, align=True)
split.label(text='')
split.label(text=' Key:')
if obj.type == 'LATTICE': if obj.type == 'LATTICE':
col = layout.column(align=True) col = layout.column(align=True)
col.prop(animall_properties, "key_point_location") col.prop(animall_properties, "key_point_location")
...@@ -210,8 +214,10 @@ class VIEW3D_PT_animall(Panel): ...@@ -210,8 +214,10 @@ class VIEW3D_PT_animall(Panel):
if animall_properties.key_point_location: if animall_properties.key_point_location:
col.label(text='"Location" and "Shape Key" are redundant?', icon="INFO") col.label(text='"Location" and "Shape Key" are redundant?', icon="INFO")
col = layout.column(align=True) layout.use_property_split = False
col.prop(animall_properties, "key_selected") layout.separator()
row = layout.row()
row.prop(animall_properties, "key_selected")
row = layout.row(align=True) row = layout.row(align=True)
row.operator("anim.insert_keyframe_animall", icon="KEY_HLT") row.operator("anim.insert_keyframe_animall", icon="KEY_HLT")
......
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