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Commit b54d3069 authored by Bastien Montagne's avatar Bastien Montagne
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FBX io: better handling for orientation and scale.

Export: generate a valid scale value from Blender scene's Scale setting (if valid, else 1.0),
assuming 1BU = 1m and 1FBX unit = 1cm.

Import:
* Use by default axes and scale data in FBX file instead of manually specified ones (using same
conventions as in exporter).
* Also import FPS data from FBX file (crucial for future animations import!).

And a few fixes for issues found in those areas as well...
parent 9c3b825a
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