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Commit b6131256 authored by Nathan Vegdahl's avatar Nathan Vegdahl
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Rigify: fixed bug in default human metarig that caused generating to fail.

parent f71b61e9
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...@@ -558,6 +558,7 @@ def create(obj): ...@@ -558,6 +558,7 @@ def create(obj):
pbone.lock_scale = (False, False, False) pbone.lock_scale = (False, False, False)
pbone.rotation_mode = 'YXZ' pbone.rotation_mode = 'YXZ'
pbone.bone.layers = [True, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False] pbone.bone.layers = [True, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False]
pbone.rigify_parameters.add()
pbone = obj.pose.bones[bones['shoulder.R']] pbone = obj.pose.bones[bones['shoulder.R']]
pbone.rigify_type = 'basic.copy' pbone.rigify_type = 'basic.copy'
pbone.lock_location = (True, True, True) pbone.lock_location = (True, True, True)
...@@ -566,6 +567,7 @@ def create(obj): ...@@ -566,6 +567,7 @@ def create(obj):
pbone.lock_scale = (False, False, False) pbone.lock_scale = (False, False, False)
pbone.rotation_mode = 'YXZ' pbone.rotation_mode = 'YXZ'
pbone.bone.layers = [True, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False] pbone.bone.layers = [True, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False]
pbone.rigify_parameters.add()
pbone = obj.pose.bones[bones['foot.L']] pbone = obj.pose.bones[bones['foot.L']]
pbone.rigify_type = '' pbone.rigify_type = ''
pbone.lock_location = (False, False, False) pbone.lock_location = (False, False, False)
......
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