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Commit c07f1b9a authored by Bastien Montagne's avatar Bastien Montagne
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Fix for [#32102] Saving obj extends the material name by texture name

Changed how mtl_mat names are generated, so that we can still be sure to always have a unique mtl_name for each key (mat_name, tex_name), yet avoiding to add tex name to mat when not needed.
parent c7749734
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