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blender
blender-addons
Commits
c46065f5
Commit
c46065f5
authored
11 years ago
by
Campbell Barton
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add support for reading lamp shadow-color, distance, cast-shadow settings.
parent
aa45f265
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1
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1 changed file
io_scene_fbx/import_fbx.py
+24
-5
24 additions, 5 deletions
io_scene_fbx/import_fbx.py
with
24 additions
and
5 deletions
io_scene_fbx/import_fbx.py
+
24
−
5
View file @
c46065f5
...
...
@@ -151,6 +151,22 @@ def elem_props_get_number(elem, elem_prop_id, default=None):
return
default
def
elem_props_get_bool
(
elem
,
elem_prop_id
,
default
=
None
):
elem_prop
=
elem_props_find_first
(
elem
,
elem_prop_id
)
if
elem_prop
is
not
None
:
assert
(
elem_prop
.
props
[
0
]
==
elem_prop_id
)
assert
(
elem_prop
.
props
[
1
]
==
b
'
bool
'
)
assert
(
elem_prop
.
props
[
2
]
==
b
''
)
assert
(
elem_prop
.
props
[
3
]
==
b
''
)
# we could allow other number types
assert
(
elem_prop
.
props_type
[
4
]
==
data_types
.
INT32
)
assert
(
elem_prop
.
props_type
[
4
]
in
{
0
,
1
})
return
bool
(
elem_prop
.
props
[
4
])
return
default
def
elem_props_get_enum
(
elem
,
elem_prop_id
,
default
=
None
):
elem_prop
=
elem_props_find_first
(
elem
,
elem_prop_id
)
if
elem_prop
is
not
None
:
...
...
@@ -409,13 +425,13 @@ def blen_read_camera(fbx_obj, global_scale):
camera
.
shift_x
=
elem_props_get_number
(
fbx_props
,
b
'
FilmOffsetX
'
,
0.0
)
/
(
M2I
*
camera
.
sensor_width
)
camera
.
shift_y
=
elem_props_get_number
(
fbx_props
,
b
'
FilmOffsetY
'
,
0.0
)
/
(
M2I
*
camera
.
sensor_height
*
filmaspect
)
camera
.
clip_start
=
elem_props_get_number
(
fbx_props
,
b
'
NearPlane
'
,
0.01
)
camera
.
clip_end
=
elem_props_get_number
(
fbx_props
,
b
'
FarPlane
'
,
100.0
)
camera
.
clip_start
=
elem_props_get_number
(
fbx_props
,
b
'
NearPlane
'
,
0.01
)
*
global_scale
camera
.
clip_end
=
elem_props_get_number
(
fbx_props
,
b
'
FarPlane
'
,
100.0
)
*
global_scale
return
camera
def
blen_read_light
(
fbx_obj
):
def
blen_read_light
(
fbx_obj
,
global_scale
):
import
math
elem_name
,
elem_class
=
elem_split_name_class_nodeattr
(
fbx_obj
)
assert
(
elem_class
==
b
'
Light
'
)
...
...
@@ -435,8 +451,11 @@ def blen_read_light(fbx_obj):
lamp
.
spot_size
=
math
.
radians
(
elem_props_get_number
(
fbx_props
,
b
'
Cone angle
'
,
45.0
))
# TODO, cycles
lamp
.
energy
=
elem_props_get_number
(
fbx_props
,
b
'
Intensity
'
,
100.0
)
/
100.0
lamp
.
color
=
elem_props_get_number
(
fbx_props
,
b
'
Color
'
,
(
1.0
,
1.0
,
1.0
))
lamp
.
energy
=
elem_props_get_number
(
fbx_props
,
b
'
Intensity
'
,
100.0
)
/
100.0
lamp
.
distance
=
elem_props_get_number
(
fbx_props
,
b
'
DecayStart
'
,
25.0
)
*
global_scale
lamp
.
shadow_method
=
(
'
RAY_SHADOW
'
if
elem_props_get_bool
(
fbx_props
,
b
'
CastShadow
'
,
True
)
else
'
NOSHADOW
'
)
lamp
.
shadow_color
=
elem_props_get_color_rgb
(
fbx_props
,
b
'
ShadowColor
'
,
(
0.0
,
0.0
,
0.0
))
return
lamp
...
...
@@ -571,7 +590,7 @@ def load(operator, context, filepath="",
continue
if
fbx_obj
.
props
[
-
1
]
==
b
'
Light
'
:
assert
(
blen_data
is
None
)
fbx_item
[
1
]
=
blen_read_light
(
fbx_obj
)
fbx_item
[
1
]
=
blen_read_light
(
fbx_obj
,
global_scale
)
_
();
del
_
# ----
...
...
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