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Commit dbb9b629 authored by Julien Duroure's avatar Julien Duroure
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glTF exporter: fix animation baking bug when sampling is off, and limited to selection only

parent 599a8db3
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......@@ -4,7 +4,7 @@
bl_info = {
'name': 'glTF 2.0 format',
'author': 'Julien Duroure, Scurest, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
"version": (3, 2, 33),
"version": (3, 2, 34),
'blender': (3, 1, 0),
'location': 'File > Import-Export',
'description': 'Import-Export as glTF 2.0',
......
......@@ -63,7 +63,9 @@ def gather_animations( obj_uuid: int,
if len([a for a in blender_actions if a[2] == "OBJECT"]) == 0:
# No TRS animation are found for this object.
# But we need to bake, in case we export selection
if export_settings['gltf_selected'] is True and blender_object.type != "ARMATURE":
# (Only when force sampling is ON)
# If force sampling is OFF, can lead to inconsistant export anyway
if export_settings['gltf_selected'] is True and blender_object.type != "ARMATURE" and export_settings['gltf_force_sampling'] is True:
channels = __gather_channels_baked(obj_uuid, export_settings)
if channels is not None:
animation = gltf2_io.Animation(
......
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